Claudio Clemente Name and surname Title Address Telephone Portfolio and Reel Mail Linkedin Date of birth About me Curriculum Vitae Claudio Clemente Asset Builder, Character and Environment Artist 10 Cavendish, Eastgate Gardens, GU14AY, Surrey, Guildford, UK +44 7570811990 www.claudioclemente.com [email protected] http://www.linkedin.com/in/claudioclemente Rome, 01-09-1981 Extensive experience about all kind of modeling and sculpting. I had occasion to realize characters, vehicles, environments, props, high poly and low poly, to be used in games, vfx and previs. I have a passion and I’m specialized in character designing and sculpting but I’m discovering the art of generating ultra realistic shaders and I look forward to see them applied on some last generation game. I am exacting in detail research, I am a well organized and effective worker and exalted by the idea of improving my knowledge by confronting and solving new problems. Work experiences From January 2013 to February 2014 From November 2012 to December 2013 From April 2012 to November 2012 CRITERION GAMES / GHOST UK Onslow Street, Guildford, Surrey, GU1 4TN, UK Two Electronic Arts Studios. I have participated at the Need For Speed: Rivals and Rivals 2 Projects Environment Artist TRIXTER PRODUCTIONS GMBH & CO. KG Amalienstrasse 67, 80799 Munich Germany Visual effects and digital character animation for feature films, television and commercials 3d modeler and texture artist (Freelancer) THE THIRD FLOOR, 16-18 Berners Street - London W1T 3LN | www.thethirdfloorinc.com Previsualization company, founded in Los Angeles, that operates on cinema titles. Previs Artist, Asset Builder From September 2010 to December 2011 DIRECT 2 BRAIN s.r.l., Via Corinto, 12 - 00146 - Roma | www.d2b.it From March 2009 to Decemeber 2011 ANIMATIKA s.r.l., Via dei Lentuli 84, 00189, Rome | www.animatika.it From August 2007 to October 2009 Post-production company working on visual effects for cinema, television, spots and commercials. Character designer, Asset builder, Concept artist graphic and post-production studying courses society. Zbrush, character sculpting, 3D modeling and design teacher VISION s.r.l., via Dodecaneso 36, 00144, Rome. Post-production company working on visual effects for cinema, television, Character designer, concept, layout and 3D artist Education and training From July 2012 to present Human Anatomy for Artists, online studying course, www.scott-eaton.com A workshop about the the human anatomy held by Scott Eaton (Character Supervisor) From May 2011 to July 2011 High-end Fantasy Game Art Creation, online studying course, www.cgsociety.com I studied how to create a full detailed character that can be used in modern engines. From January 2011 to January 2012 Page 01 / 02 - Curriculum Vitae of CLEMENTE Claudio www.claudioclemente.com Zbrush Workshop, online studying course, www.zbrushworkshop.com Zbrush 4.0 new features, hard surfaces, skin, clothes, zspheres and rendering upgrade From December 2003 to April 2008 Università degli studi di Roma “La Sapienza”, Via Gramsci 53, 00197, Rome. From September 2000 to July 2002 “Pantheon Multimedia” Institute, via delle Botteghe Oscure 54, 00186, Rome. Graduated in Graphic Design with full marks. From September 2000 to June 2003 SRF (Scuola Romana dei Fumetti / Roman School of Comics), via Flaminia 29, 00196, Rome. I got a degree in GPM (Grafica e Progettazione Multimediale / Graphic and Multimedial Design) with full marks. I Studied human anatomy, character design, shading, ink, painting, and 2D animation techniques. Three annual certificates of attendence. Projects Games Need for Speed: Rivals - Cirterion Games / Ghost UK - Environment Artist Need for Speed: Rivals 2 - Cirterion Games / Ghost UK - Environment Artist Movies Thor 2 - currently in production (2012) - by Marvel Studios - Previs Artist - Asset Builder All you need is kill - currently in production (2012) - by Doug Liman- Previs Artist - Asset Builder Maleficent - currently in production (2012) - by Robert Stromberg - Previs Artist - Asset Builder The Fairytale - currently in production (2011) - by Ascanio Malgarini - Senior modeler, Concept artist Ce n'è per tutti (2009) - by Luciano Melchionna - 3D Artist Due vite per caso (2009) - by Alessandro Aronadio - 3D Artist Il Divo (2008) - by Paolo Sorrentino - 3D Artist - (“Donatello’s David” award for the best VFX) Software Proficient and several years of professional experience Pixologic - Zbrush Autodesk - Maya Autodesk - 3D Studio Max Adobe - Photoshop 8Monkey Lab - Marmoset Toolbag TopoGun Very good knowledge and extensive experience Frostbyte - FrostEd Quixel - Ddo Chaos group - Vray Santiago Orgaz - XNormal The Foundry - Mari Autodesk - Mudbox Basic knowledge Autodesk - Combustion Adobe - After Effects Allegorithmic - Substance Designer and Painter Unreal Engine CryEngine Languages Mother tongue other languages Italian English - Full professional proficiency French - Elementary proficiency Sincerely yours, Claudio Clemente Guildford, Jan - 30 - 2014 Page 02 / 02- Curriculum Vitae of CLEMENTE Claudio www.claudioclemente.com
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