April 28, 2006 ♦ Itasca, IL Insight and Innovation for Technology Leaders February 23, 2006 San Diego, CA Games in Education Bill MacKenty, M.Ed Computer Teacher Edgartown School Edgartown, Massachusetts www.mackenty.org Grok this? April 28, 2006 ♦ Itasca, IL Insight and Innovation for Technology Leaders February 23, 2006 San Diego, CA Face-down monsters are not flipped face-up until the Damage Step. If my "Neo the Magic Swordsman" attacks a face-down monster, and it turns out to be "Giant Soldier of Stone", it's too late for me to activate "Waboku" (and prevent damage to my life points). But I can still activate "Reinforcements" to increase "Neo the Magic Swordsman" ATK in the Damage Step after the monster is flipped. Of course, my opponent could also use "Castle Walls" to raise his monster's DEF. Why do kids intuitively understand this? Games work. April 28, 2006 ♦ Itasca, IL Insight and Innovation for Technology Leaders February 23, 2006 San Diego, CA kids are using COTS games to strengthen, deepen and broaden their learning kids are making meaningful, relevant, content-connections kids bring content into the game & use the content from the game in classroom How do we know? April 28, 2006 ♦ Itasca, IL Insight and Innovation for Technology Leaders February 23, 2006 San Diego, CA observations interviews discussions written performance self-assessments Instructional Design April 28, 2006 ♦ Itasca, IL Insight and Innovation for Technology Leaders February 23, 2006 San Diego, CA --> Active engagement <-Good teaching is good teaching is good teaching. Why COTS? April 28, 2006 ♦ Itasca, IL Production value Insight and Innovation for Technology Leaders February 23, 2006 have San Diego, Different player-types can fun CA Challenge Stealthy education (incidental learning) Fun Flow QuickTi me™ and a TIFF ( Uncompressed) decompressor are needed to see thi s pi ctur e. Quic kT i me™ and a T IFF (Unc ompres s ed) dec ompres s or are needed t o s ee thi s pi c ture. QuickTime™ and a TIFF (Uncompressed) decompressor are needed to see this picture. QuickT ime ™an d a TIFF ( Uncomp res sed) deco mpre ssor ar e need ed to see this pictur e. QuickT ime ™an d a TIFF ( Uncomp res sed) deco mpre ssor ar e need ed to see this pictur e. Quick Time™a nd a TIFF ( Unco mpre ssed ) dec ompr esso r ar e nee ded to see this pictur e. Quick Time™a nd a TIFF ( Unco mpre ssed ) dec ompr esso r ar e nee ded to see this pictur e. QuickTi me™ and a T IFF (Uncom pressed) decom pressor are needed to see t his pict ure. Notable Failures… April 28, 2006 ♦ Itasca, IL Qui ckTime™ and a TIFF (U ncompr essed) decompressor are needed to see thi s pi cture. Insight and Innovation for Technology Leaders February 23, 2006 San Diego, CA QuickTi me™ and a TIFF ( Uncompressed) decompressor are needed to see thi s pi ctur e. Time permitting… April 28, 2006 ♦ Itasca, IL Insight and Innovation for Technology Leaders February 23, 2006 San Diego, CA Player types Criteria to evaluate games Cost of COTS Administration approval Digital natives vs digital immigrants Getting to Z
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