TEAM BUILDING WITH POOL NOODLES BROUGHT TO YOU BY GO CAMP PRO Battlestar Galactica Group Size… 10-20 Supplies… 20 half fun noodles of a 4 or 5 different colors each Cones or a rope to mark boundaries 4 or 5 blind folds Setup… Split the group in to teams of 3 or 5 Give each team a blind fold Cone off a playing area about 30’ by 30’ Throw half pool noodles randomly in playing area Origin… We found this game at Camp Stella Maris. Other places may call this game different things, but at CSM they call it Battlestar Galactica. Game Play… Each team will have one robot. The robot is the only member of the team that can enter the playing area. The robot is blindfolded. The objective of the game is to be the last remaining active robot. Once all robots are blindfolded and in the playing area announce a color of pool noodle. If a robot is hit with a pool noodle of that color by another robot they are deactivated and must leave the playing area. The last remaining active robot’s team wins that round. Repeat with new robots. Level 1 All non-robot team members outside the circle can look in to the playing area and speak to help guide the robot to victory. Level 2 Only one non-robot member of each team can look in to the playing area. This team member can see the area, but can not speak. All other non-robot team members must face away from the playing area but they can speak. The seer must communicate without speaking to the speakers who communicate by speaking, but not seeing, to the robot. The robot remains blindfolded for all levels. Fish of Power Group Size… 10-100 Supplies… Enough half pool noodles for each player to have one Markers for bases and respawn locations 3 flags (at Vanderkamp they used plastic fish, hence Fish of Power) Setup… Give each player a noodle Split the team in half Mark off two bases and two respawn locations Place a flag in each base and one in the center of the playing area Origin… We found this Capture the Flag/Sword variant at Vanderkamp Center Game Play… The objective of this game is to be the first team to have all 3 flags in your base at once. While playing if you are hit in a limb with another players noodle (sword) you lose that limb. Losing an arm means just holding it behind your back. Losing a leg means either hopping on the other leg, dragging the leg, or falling to your knees. If hit in any two limbs or the torso you must respawn. To respawn you just run to your respawn zone and count to 5. Please don’t hit anyone in the head or attempt to hurt anyone. You may engage in these battles with any RESPAWN member of the other team and hit them with your noodle or be hit by their noodle at any time and anywhere in the playing area. If you pick up a flag you BASE BASE must immediately begin traveling back to your base. If you need to respawn while carrying a flag you must immediately drop the flag. If you lose only an arm while carrying a flag you can choose to drop RESPAWN your sword or the flag. Team Sword Bacon Group Size… 20-100 Supplies… Enough half pool noodles for each player to have one Cones for each team 1 flag Setup… Give each player a noodle Split the group in teams of 5-10 (game seems to work best with 4-8 teams) Make a playing area with each team has a cone about the size of half a football field Place a flag in the center Origin… We developed this game at Vanderkamp after developing Team Sponge Bacon at YMCA Camp Seymour after playing Steal the Bacon growing up. All our games are just an evolution of ideas and mechanics. Game Play… The objective of this game is to be the first team to retrieve the flag and bring it back to your cone. The facilitator will choose which two teams will enter the playing area at a time. While playing if you are hit in a limb with another players noodle (sword) you lose that limb. Losing an arm means just holding it behind your back. Losing a leg means either hopping on the other leg, dragging the leg, or falling to your knees. If hit in any two limbs or the torso you must lie down where you are. You are out. You may engage in these battles with any member of the other team and hit them with your noodle or be hit by their noodle at any time and anywhere in the playing area. If you lose an arm while carrying the flag you must choose to drop the flag or your sword. If you get out while carrying the flag you must drop the flag immediately. *Some simple mechanical twists. Have more than 2 teams go at a time. Have multiple flags. Add water and sponges as another way to get people out. Bat and Fly Group Size… 8-20 Supplies… 1 half pool noodle 1 blind fold Setup… Choose the first bat and first fly Give the bat the noodle and blind fold them Make a circle with the other players, the trees, about arms length apart. Choose bat and fly noises Origin… We played this game for the first time at Camp Stella Maris. It is basically Marco Polo on land. Game Play… The objective of the bat is to hit the fly with the fun noodle. The objective of the fly is to stay way as long as possible. If the bat makes a specific noise the fly must answer back with their specific noise. If either the bat or the fly comes near the trees, the players forming the circle, the trees near the bat or fly whisper, “tree tree tree tree” until the bat or fly move away. If a round seems to go on for too long have the trees take a step in making the circle smaller and easier for the bat to catch the fly. Name Bop Group Size… 6-15 Supplies… 1 pool noodle Setup… Sit in a circle One person stands in the center with the noodle, the bopper Origin… We played this name game for the first time at Camp Stella Maris. Game Play… The objective of this game for bopper is to get out of the center of the circle. The objective for the other players is to keep the bopper in the center as long as possible. The players in the circle start by one person saying another person’s name. The bopper tries to bop the person whose name was said before they can say another person’s name. The round ends when the bopper successfully bops some one with their noodle after their name was said but before they can say another name. Then the bopper and the last person bopped switch places and another round begins.
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