„We are drowning in information, but starving for knowledge. “ (John Naisbitt, *1929) Mental Representations and Visualization Processes in Organizational Memories Stefan Smolnik – Ludwig Nastansky – Torsten Knieps University of Paderborn, Germany 7th International Conference Information Visualisation (IV03-KDViz) London, England, July, 16 – 18, 2003 Overview Motivation From perception to information Mental representations Visualization processes Small case: GCC K-Pool Conclusions and future areas of research Motivation Groupware-based knowledge management system as a point of reference Theory/literature study as a basis for the evaluation/enhancement of visualization prototypes Infoglut: From perception to information Prerequisite for processing information: the perception of an information-transmitting stimulus Eye fixation: Gathering and processing of information Fixation points: groups of words or known patterns in images Perception of motion: Translation Rotation Change of an object’s shape Visualizations support human apprehension by reducing presented information through abstraction. Mental representations How are information and knowledge represented in mind? Semantic network model Information is filed into a hierarchical classification model Schema Newly acquired knowledge is filed with regard to already filed knowledge Propositional representations and mental models Mental symbols describing the represented subject in a mental language + mental scenes spatially represent personally experienced or adapted situations and facts Connectionism based representation Representation of information and knowledge is describable as a certain wiring diagram and the resulting state of a neuronal network Visualization processes The encoding of information into visualizations passes through several stages. Visualization process following Chi: Visualization processes Filtering: data transformation Interpolation, reduction, or filter techniques Diminution to a presentable complexity or the interpolation of insufficient data Visualization processes Mapping: visualization transformation Data is translated into abstract geometrical objects Translation from n dimensions into geometrical and topological qualities of visual objects like color, form, and texture Visualization processes Rendering: viewing transformation Translation of the resulting geometrical abstraction into a two dimensional visual form of representation Projection onto a display Small case: GCC K-Pool Versatile knowledge management system Integrated and open environment for information gathering, contextualization, communication, collaboration, and information dissemination Modules: Document and content management Workflow processing Granular access structure from intranet to internet Rich and flexible taxonomy Variety of surfaces/viewers supporting ‘intelligent’ working by visualization of content semantics Small case: GCC K-Pool Alphabetical navigation about authors and themes Full text search Categorizations with categories for information object types, keywords, and user-defined categories Small case: GCC K-Pool HyperbolicModeler 1. Visualize and modify categories, i.e. the hierarchical structure Focus + Context Supporting mechanisms: cut and paste, drag and drop, search for text in category structures, and thumbnails 2. Visualize the K-Pool topic map Smolnik/Erdmann “Visual Navigation of Distributed Knowledge Structures in Groupware-based Organizational Memories” in the proceedings of the IV02-KDViz HyperbolicModeler Filtering: manual by authors Mapping: hyperbolic geometry algorithms Rendering: StarTree engine K-Viewer Graphs and graph-based resp. visual languages Java class library yFiles: algorithms and components for analyzing, viewing, and layouting graphs, diagrams, and networks Topic map as the underlying data structure Supporting mechanisms: different layout styles, zooming, search for requested information objects, hierarchical tree view, graph overview, and thumbnails K-Viewer – organic Filtering: configuration/maintenance of the topic map Mapping: graphic engine; document authors (thumbnails) Rendering: graphic engine K-Viewer – circular K-Viewer Sky Surfer Web-based application using the Virtual Reality Modeling Language (VRML), now X3D Information comprehended in the underlying data structure (again a topic map) is identified, analyzed, and finally clustered to semantic fragments. Semantic fragments represented by graph-based threedimensional visualizations Supporting mechanisms (provided by a Java applet): search for requested information objects, zooming, rotating, ‘flying and walking’, and thumbnails Sky Surfer Demo Filtering: configuration/maintenance of the topic map Mapping: Sky Surfer backend; document authors (thumbnails) Rendering: VRML engine/plug-in Conclusions and future work All three visualization tools provide capabilities to support structure recognition and therefore, to enhance human apprehension. K-Viewer: different implemented layout styles increase the quality of visual information gathering Sky Surfer: support of motion perception Topic maps: support the basic way of thinking (associations) Continuous improvements of the prototypes Empirical evaluation: usability tests Questions & discussion K-Discovery @Web: http://gtm.upb.de University of Paderborn Business Computing 2 – Information Management & Office Systems Faculty of Business Administration, Business Computing & Economics Phone: +49--5251--60-3375 Email: [email protected] GCC @Web: http://gcc.upb.de
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