Elementary Activities and More By Stan Ewy, Otis-Bison Elementary Introduction Welcome to my presentation. My name is Stan Ewy and I am in my 27th year of teaching. Currently I teach elementary physical education at Otis-Bison Elementary. My other duties include K-6 Counseling, Athletic Director and I coach JH Football, Track and assist with High School Girls Basketball. Physical Education is my first love! Nothing that I do is original although I may modify some activities that I have gathered to fit my class. It’s quite possible that some of the activities that I do, you do as well, but it is my hope that you will leave with one thing that you can use. Resources I have gathered a variety of resources throughout the year. Some resources that I have gathered and use are: 1) Activities from the Take AIM Workshops 2) Activities from State PE Conventions 3) Teacher websites from across the nation 4) Teachers Pay Teachers Website 5) Physical Essentials 6) SPARK 7) Great Activities Newspaper and other publications Grants I have written various grants in the past couple of years. They have included 1) KAHPERD (Archery in Schools) 2) McDonalds (Fitness Skillastics) 3) Blue Cross and Blue Shield (Let’s Move in Schools Skillastics) 4) KANNE (Healthy Eating Game) 5) Golden Belt Foundation (Equipment for Heart Obstacle Course) 6) Family Fun, Food, and Fitness Grant My advice is to go for it. Actually, there not as hard as I’d thought and there are great resources to help in writing the grants. Technology Our district is in it’s 3rd year of an IPad initiative. We started at the junior high and high school and we are trickling down to the elementary. As well as using my I pad for music, I have found some apps that I plan on using. There is a heart rate app that I plan on using with the second graders since they all have mini I Pads. I also plan on having the sixth graders come up with a fitness plan for an alternative assessment, although I’m not sure what this will look like yet. Warm-Up Activities I. Wall Stretch II. Brain Warm-Up Activities 1. Foot Action a. Skipping b. Carioca c. Hopscotch d. Do forward & backward 2. III. Footwork a. Clapping b. 1 arm up cross touch that shoulder/switch action c. Clap/cross touch shoulders/clap…continue d. Hands on hips e. Hands on knees f. Clap/opposite knee/clap/other knee g. Clap/opposite elbow/clap/other elbow h. Clap/opposite elbow/clap/other elbow/clap/opposite hip/clap/other hip i. Clap/cross touch shoulders/clap/cross touch hips j. Clap/double touch hips/clap/double touch shoulders Stretch/Push-Ups/Sit-Ups High 5 in the Middle I. Partners stand across they gym from each other. Run to the middle and high 5 right: a. High 5 right, high 5 left b. High 5 right, high 5 left, low 5 right c. High 5 right, high 5 left, low 5 right, low 5 left d. High 5 right, high 5 left, low 5 right, low 5 left, high 10 e. High 5 right, high 5 left, low 5 right, low 5 left, high 10, low 10 f. High 5 right, high 5 left, low 5 right, low 5 left, high 10, low 10, behind the back g. High 5 right, high 5 left, low 5 right, low 5 left, high 10, low 10, behind the back, sit down right foot h. High 5 right, high 5 left, low 5 right, low 5 left, high 10, low 10, behind the back, sit down right foot, left foot i. High 5 right, high 5 left, low 5 right, low 5 left, high 10, low 10, behind the back, sit down right foot, both feet 3 Lap Club I. Cones are set up on the inside corners of the basketball court. A starting line is established where the students get set to run. Students have 1 minute to run around the cones 3 times (3 laps). Students who complete this in under a minute are in the “3-Lap Club”. II. Modify this to meet the circumstances of your facilities. Distance and time can be altered such as 4-lap club or even 300 yards. Hoop Run 1. Place the hula hoops in a snake pattern winding around the floor. Include opportunities straight runs, turns (not too sharp) and twin hoops. After the first person goes, the second runner shouldn’t go until the first person gets to a certain hoop. Tagging the person in front of you may help speed up things but my classes are fairly small so that isn’t a problem. Once tagged, let that person in front. Once the first person reaches the beginning of the line, have them stop so a new pattern can be explained. 2. Run through patterns: a. Run through b. Run through, cannot step into a certain color of hoop c. Run through, must hop twice in a certain color of hoop d. Run through, right foot in a certain color and left foot in a certain color e. With twins: keep one foot outside and the other runs in the hoop, at the twins, go in with both feet and when you come out put the other foot outside the foot (all students start with the same foot to help you keep track. 3. On occasion I will put hoops side to side and have 2 lines, students will race and when they get to the end, race back on the outside, jump over a plastic hurdle (think safety) Aerobic Bowling 1. Place 15 poly spots on each side of the half court line. I use athletic tape, and put 8 on the volleyball out of bounds and 7 on free throw line and extended. Place 10 bowling pins on the spots on each team, leaving 5 open spots to start the game. 2. Players from each teams roll the gator skin balls, attempting to knock down a pin(s) on the opposing team’s side while staying on their half of the court. A player who knocks down a pin will run across the half court line retrieve the pin and place it on an open spot on their side. Once a team has 15 pins on 15 spots, the game is over. Reset the pins and play again. Hula Hoop Shuffleboard 1. The object of the game is to have your hoop land on that area that scores the most points. By doing so, you may cause your opponents hula-hoop to be pushed off the circle. 2. Each team should have different colored hoops. The two teams line up on the endline. Each person takes their turn throwing the hula-hoop toward the center circles. First Team A then Team B and so on. Assign point values for each circle 3. Point System: a. 50 points: The hoop is completely inside the center circle. b. 30 points: The hoop touches the center circle. c. 20 points: The hoop is completely inside the large circle. d. 10 points: The hoop touches the outside circle. Infinity and Beyond 1. 2. For equipment, you will need fleece balls for half the class (I usually give 2 fleece balls per student), poly spots for half the class, one cone, & 3 short noodles. (These will be found in my office right when you go in the door). Half the class will be on a poly spot with a fleece ball. The other half will be by the stage in a line & the first three will have a short noodle. On signal “Infinity and Beyond”, the first three students will run from the stage to the opposite cone & back. The other students will throw their fleece ball from their poly spot (they have to throw from their poly spot). If a person gets hit with a fleece ball, they have to stop and kneel. The next person in line (without a short noodle), has to get the noodle from the person who just got hit. Whenever someone gets back with their noodle, they simply hand off to the next person in line. Continue for about 2-3 minutes & then switch. The throwers become runners & the runners become throwers. Jump Rope For Heart March 5, 2013 Time: Place: 12:30 – 3:00 Otis-Bison High School Gym Schedule: 12:35 – 12:50: 12:50 – 1:10: 1:10 – 1:35: 1:35 – 1:50: 1:50 – 2:20: Warm-Up * Corpuscle Hustle * Stretch * Grouping & Explanation Basketball Activities * Dribbling Relay * Shooting Relay Individual Jump Rope Skills Students will take turns jumping for 1 minute and then switch with another person in their group. Each student sees how many jumps they can get in a two minute time period Partner Rope Jumping Jump Rope Relays Run to one end of the gym. Run to rope, jump 5 times, touch the hand of the next person in line. Jump the rope to the end of the gym and back Jump the rope forward on the way down Jump to the end of gym and leave rope. Run back to start & touch the hand of the next person. They run to the rope and jump rope back. There is a line on each end of the gym. First person in line jump ropes to the end of the gym. They hand the rope to the awaiting teammate who jumps back to the start. The race continues until everyone has finished. 2:20 – 2:50: Long Rope Jump Rope Drills Tricks – Double Dutch 2:50 – 3:00: Around the World 3:00 Leave Cup Stacking Day Tables 1. Split up classes evenly around all six timers (4 timers, 1 battlestack) 2. In Relay formation – 1st person sets timer – up & down stacks – go back – next person goes & so forth. After last person goes – up stack – down stacks – stop timer. 3. You can also have each one go – set timer – up stack, down stack – stop timer. 4. You can also go – 1st person up stacks – 2nd person down stacks & so forth. Around The Table 1. 4 stackers at 1 table, 3 stackers at the other. 2. On “GO”, up stack, down stack, move to a different stack & so forth. 3. Go around & when everyone is at the original stack – stop & put new stackers in. Relays 1. K – 2: 3 – 3 – 3 stack a. 3 – 3- 3 stack b. 3 – 6 – 3 stack 2. 3 – 4: a. 3 – 6 – 3 b. Cycle 3. 5 – 6 a. 3 – 6 – 3 b. Cycle Up Stackers – Down Stackers 1. 1 group up stacks – the other down stacks Switch Back 1. Fitness Stacking Guide Shuttle Run 1. Fitness Stacking Guide Thank you for participating or listening to my presentation. If you have any questions, my email address is [email protected]. I do have one request. Email me one of your favorite activity or quick hitter that you do. I will compile all the activities and email everyone the ideas that I get. Also, I have various other activities that I will be glad to send you.
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