COLOR THEORY AN INADEQUATE INTRODUCTION Why Study Color Theory? • Describe colors • Achieve better Quality and Aesthetics in color application Describe Colors • “你说的黑不是黑,你说的白是什么白?” • How to tell pink (粉红), crimson (深红) and Brick (砖红) ? • Lipstick? Too hard for a straight man Describing Colors • Chroma: How pure a hue is in relation to gray • Saturation: The degree of purity of a hue. • Intensity: The brightness or dullness of a hue. One may lower the intensity by adding white or black. • Luminance / Value: A measure of the amount of light reflected from a hue. Those hues with a high content of white have a higher luminance or value. Physical Truth White=All Color Black=No Color Blue object Red object Color Systems • SUBTRACTIVE COLOR The CMYK color system is the color system used for printing. • ADDITIVE COLOR The RGB colors are light primaries and colors are created with light. Colors used in painting is also an example of the subtractive color method. Color Wheel A color wheel is a visual representation of colors arranged according to their chromatic relationship. Color Terminology Primary Colors Secondary Colors Complementary Colors Tertiary Colors Analogous Colors From Draw to Display • Maxwell demonstrated the first color photographic image in 1861 using subtractive color method. • Munsell develop the first wildly-accepted color order system—— Munsell color system. Munsell describe visible colors as a color solid which is a eccentric sphere with three parameters. Three Primary Color Theory • Thomas Young (1773-1829) proposed that people can see different colors because eye have three types of nerves corresponding separately towards red, green and violet. • Hermann Helmholtz (1821-1894) revised the theory and change the three color into red, green and blue. • In 1959, physiology experiment confirmed the theory as three different kinds of cone cell was found in human’s eyes. RGB • Modern RGB color system was founded based on experiment. The experiments were conducted by using a circular split screen. On one side of the field a test color was projected and on the other side, an observer-adjustable color was projected. The adjustable color was a mixture of three primary colors, each with fixed chromaticity, but with adjustable brightness. R:700nm G:546.1nm B:435.8nm The CIE1931 RGB color matching function CIEXYZ • The CIE model defines Y as luminance. Z is quasi-equal to blue stimulation, or the S cone response, and X is a mix (a linear combination) of cone response curves chosen to be nonnegative. The CIE1931 XYZ color matching function The CIE 1931 color space chromaticity diagram Development Trends——Better Color Model • CIELUV • CIELab • CIECAM02 Development Trends—— Bigger Color Space Billions of colors in the visible spectrum Millions display in a monitor Thousands can be printed by a high quality printer COLOR HARMONY 很玄学的科学 • Two Widely Accepted Descriptions of Color Harmony: Colors seen together to produce pleasing affective response are said to be in harmony ——Burchett KE. Color harmony. The range of theories corresponding to color harmony is based on two key concepts: equilibrium or balance of opposites or opposing forces; and the overall unity of overall color appearance. ——Arnkil H. What is color harmony? A plethora of colour harmony theories, models, and formulae exist in the literature; however, a lack of consensus exists regarding a definition of colour harmony. ——Zena O’Connor, Colour Harmony Revisited • Philosophy Supporting Color Harmony Models Harmony is order Harmony implies balance, a symmetry of forces • Well-known Color Harmony Models Munsell [1921] Moon and Spencer [1944] Itten [1973] Matsuda [1995] • Munsell Color System • Munsell Color System • Munsell Color System • Munsell provided a set of four prescriptive rules based on • (1) Hue (‘‘use as few as possible’’), • (2) Value (‘‘use a high value with a low value’’), • (3) Chroma (‘‘use a strong chroma with a weak chroma’’) • (4) Area (where ‘‘Area is inversely proportional to the product of value times chroma’’) • And suggested that “Color harmony is attained when any three of the forgoing rules are followed’’ • Moon & Spencer Color Harmony Model • Moon and Spencer suggested that ‘‘any arrangement of colors that can be sensed as an orderly combination will be pleasing’’ • M=O/C • Where O is the number of elements of order , and C is the number of elements of complexity. • Moon & Spencer Color Harmony Model 𝑂𝑟𝑑𝑒𝑟 = 𝐴𝑟𝑒𝑎 𝐵𝑎𝑙𝑎𝑛𝑐𝑒 + 𝐶𝑜𝑙𝑜𝑟 𝑂𝑟𝑑𝑒𝑟 𝐴𝑟𝑒𝑎 𝐵𝑎𝑙𝑎𝑛𝑐𝑒 = 𝑤𝑒𝑖𝑔ℎ𝑡 × 𝑐𝑜𝑙𝑜𝑟 𝑠𝑐𝑎𝑙𝑎𝑟 𝑚𝑜𝑚𝑒𝑛𝑡 , 𝐶𝑜𝑙𝑜𝑟 𝑆𝑐𝑎𝑙𝑎𝑟 𝑀𝑜𝑚𝑒𝑛𝑡 = 𝐶ℎ𝑟𝑜𝑚𝑎 × 𝐴𝑟𝑒𝑎 𝐶𝑜𝑙𝑜𝑟 𝑂𝑟𝑑𝑒𝑟 = 𝑤𝑒𝑖𝑔ℎ𝑡𝐼 × 𝑁𝑜. 𝑜𝑓 𝐼𝑑𝑒𝑛𝑡𝑖𝑡𝑦 𝐶𝑜𝑙𝑜𝑟+ 𝑤𝑒𝑖𝑔ℎ𝑡𝑆 × 𝑁𝑜. 𝑜𝑓 𝑆𝑖𝑚𝑖𝑙𝑎𝑟𝑖𝑡𝑦 𝐶𝑜𝑙𝑜𝑟 + 𝑤𝑒𝑖𝑔ℎ𝑡𝐶 × 𝑁𝑜. 𝑜𝑓 𝐶𝑜𝑛𝑡𝑟𝑎𝑠𝑡 𝐶𝑜𝑙𝑜𝑟+ 𝑤𝑒𝑖𝑔ℎ𝑡𝐴 × 𝑁𝑜. 𝑜𝑓 𝐴𝑚𝑏𝑖𝑔𝑢𝑖𝑡𝑦 𝐶𝑜𝑙𝑜𝑟 𝐶𝑜𝑚𝑝𝑙𝑒𝑥𝑖𝑡𝑦 = 𝑁𝑜. 𝑜𝑓 𝑐𝑜𝑙𝑜𝑟𝑠 + 𝑁𝑜. 𝑝𝑎𝑖𝑟𝑠 𝑜𝑓 ℎ𝑎𝑣𝑖𝑛𝑔 ℎ𝑢𝑒 𝑑𝑖𝑓𝑓𝑒𝑟𝑒𝑛𝑐𝑒 + 𝑁𝑜. 𝑝𝑎𝑖𝑟𝑠 𝑤𝑖𝑡ℎ 𝑣𝑎𝑙𝑢𝑒 𝑑𝑖𝑓𝑓𝑒𝑟𝑒𝑛𝑐𝑒 + 𝑁𝑜. 𝑝𝑎𝑖𝑟𝑠 𝑤𝑖𝑡ℎ 𝑐ℎ𝑟𝑜𝑚𝑎 𝑑𝑖𝑓𝑓𝑒𝑟𝑒𝑛𝑐𝑒 • Moon & Spencer Color Harmony Model Itten Color Contrast Theory • Seven Kinds of Color Contrast • 1. Contrast of hue • 2. Light-dark contrast • 3. Cold-warm contrast • 4. Complementary contrast • 5. Simultaneous contrast • 6. Contrast of saturation • 7. Contrast of extension http://www.utdallas.edu/~melacy/pages/2D_Design/Itten_ColorContrasts/IttenColorContrasts.html Contrast of hue Light-dark contrast Contrast of saturation Simultaneous contrast Contrast of extension Matsuda Color Harmony Model A collection of colors that fall into the gray areas is considered to be harmonic. The templates may be rotated by an arbitrary angle. Matsuda Color Harmony Model 𝑀𝑎𝑡𝑠𝑢𝑑𝑎 𝐻𝑎𝑟𝑚𝑜𝑛𝑦 𝑆𝑐𝑜𝑟𝑒 = 𝑀𝑎𝑥(𝑃(𝑝𝑖𝑥𝑒𝑙𝑠 𝑖𝑛 𝑡𝑒𝑚𝑝𝑙𝑎𝑡𝑒|𝑎𝑙𝑙 𝑝𝑖𝑥𝑒𝑙𝑠)) Limitation • Munsell is more a color describing tool than a harmony model. • Moon-Spencer model is only fit for simple combination of several colors and the quantization function is not continuous. • Itten contrast model provide no general quantization algorithm. • Matsuda model is only a subset of possible harmony combinations. • No mechanical colour system is flexible enough to precalculate the manifold changing factors in a single prescribed recipe 𝐶𝑜𝑙𝑜𝑟 ℎ𝑎𝑟𝑚𝑜𝑛𝑦 = 𝑓(𝑐𝑜𝑙1,2,3…𝑛 ) × (ID + CE + CX + P + T) • 𝑓: the interaction between colour (Col1,2,3...n) • ID: Individual differences such as age, gender, personality, and affective state • CE: Cultural experiences • CX: The prevailing context which includes setting and ambient lighting; • P: Intervening perceptual effects • T: The effects of time such as social or design trends that change over time Idea • How to qualify color combinations’ aesthetics without considering semantic meaning? • Is there any correlation between aesthetics and entropy of color? • Improve Saliency model with color contrast theory? • Optimize the Moon-Spencer Model? Rule driven or data driven? Related Works Related Works Related Works Related Works Related Works Related Works Related Works Related Works Related Works Related Works Related Works END
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