LEARNING Joseph Krajcik and Maria Varelas, Section Coeditors Visual Representations in Science Education: The Influence of Prior Knowledge and Cognitive Load Theory on Instructional Design Principles MICHELLE PATRICK COOK School of Education, Clemson University, Clemson, SC 29634-0702, USA Received 26 October 2005; revised 22 March 2006; accepted 18 April 2006 DOI 10.1002/sce.20164 Published online 20 June 2006 in Wiley InterScience (www.interscience.wiley.com). ABSTRACT: Visual representations are essential for communicating ideas in the science classroom; however, the design of such representations is not always beneficial for learners. This paper presents instructional design considerations providing empirical evidence and integrating theoretical concepts related to cognitive load. Learners have a limited working memory, and instructional representations should be designed with the goal of reducing unnecessary cognitive load. However, cognitive architecture alone is not the only factor to be considered; individual differences, especially prior knowledge, are critical in determining what impact a visual representation will have on learners’ cognitive structures and processes. Prior knowledge can determine the ease with which learners can perceive and interpret visual representations in working memory. Although a long tradition of research has compared experts and novices, more research is necessary to fully explore the expert – C 2006 Wiley novice continuum and maximize the potential of visual representations. Periodicals, Inc. Sci Ed 90:1073 – 1091, 2006 Correspondence to: Michelle Patrick Cook; e-mail: [email protected] C 2006 Wiley Periodicals, Inc. 1074 COOK INTRODUCTION Historically, educational research has emphasized verbal learning while interest in visual learning has lagged behind. As the amount of information acquired through visual mediums multiplies, the ability to understand, evaluate, and produce visual representations has become increasingly important in education (Ferk, Vrtacnik, Blejec, & Gril, 2003). Visual representations attract attention and maintain motivation. They provide an additional way of representing information and foster the obtainment of knowledge that students may not get from text alone (Mayer, Bove, Bryman, Mars, & Tapangco, 1996). More specifically, visual representations enhance information retention of associated text (Peeck, 1993), improve problem solving, and facilitate the integration of new knowledge with prior knowledge (Roth, Bowen, & McGinn, 1999). Visual representations are especially critical in the communication of science concepts (Mathewson, 1999). They provide a means for making visible phenomena that are too small, large, fast, or slow to see with the unaided eye. Similarly, visual representations illustrate invisible or abstract phenomena that cannot be observed or experienced directly (Buckley, 2000). In science, graphics are also used to display data, organize complex information, and promote a shared understanding of scientific phenomena (Kozma, 2003). These graphics are often used to present multiple relationships and processes that are difficult to describe. Although their importance in science is well documented in the literature, little research has been conducted on the role of visual representations in science instruction (Roth, McGinn, & Bowen, 1998). Teachers, researchers, and instructional designers believe that visual representations have a great deal of potential as meaning-making resources, yet in practice, these graphics do not always live up to this potential (Roth et al., 1999). In science education today, presentations that combine visual and verbal information are widely used for displaying instructional material. However, educational research has been slow to identify how to effectively design these learning materials. To create instructional materials that make use of multiple modes of representation requires a deeper understanding of the cognitive basis of what makes for an effective representation of scientific concepts. A recent line of research that bases instructional design principles on learners’ cognitive structures and processes has yielded some promising results. Specifically, the work on cognitive load theory by Sweller and others has resulted in empirical evidence for the design principles derived from this theory. To comprehend the role of visual representations in science teaching and learning, we must consider not only the way they are designed, but also the way they are interpreted by different learners (Pozzer-Ardenghi & Roth, 2005). Students may have more difficulty understanding graphics than initially assumed (Wu, Krajcik, & Soloway, 2001). Even though a particular graphic may be designed to be cognitively useful, it may turn out to be functionally useless unless the learner perceives the information in the intended manner. Many of the design principles derived from cognitive load theory are not generally applicable because of differences among learners. These individual differences, especially prior knowledge, are critical in determining what impact visual representations and their design will have on learners’ cognitive structures and processes. Therefore, this paper will review the major design principles, providing empirical evidence and integrating theoretical concepts related to cognitive architecture, and account for the role of the prior knowledge in determining the effectiveness of these designs. Science Education DOI 10.1002/sce VISUAL REPRESENTATIONS 1075 PRIOR KNOWLEDGE Prior knowledge is an important determinant of learning (Johnson & Lawson, 1998) and has been studied extensively in science education. From misconception research, there is widespread agreement that learners construct concepts from prior knowledge (Novak, 1990). However, prior knowledge not only influences subsequent conceptual learning, but also influences perception and attention. Therefore, variations in how learners interpret visual representations are also largely due to their existing knowledge. Learners use prior knowledge to select relevant information from graphics, add information from their prior knowledge, and ultimately, develop a mental model (Braune & Foshay, 1983). A long tradition of research has compared differences in cognitive structures and processes of experts and novices (Chi, Feltovich, & Glaser, 1981; Chi, Glaser, & Rees, 1982). Although many of these studies focused predominately on text representations and problem solving, their findings are applicable to visual representations as well. Novices tend to have fragmented knowledge, where pieces of information are only weakly connected (diSessa, 2004). Because they lack coherent and integrated existing knowledge, novice understanding of visual representations tends to be constrained to surface features. For example, in most representations of DNA replication, color is used to distinguish the original DNA strand from the new one. In a study by Patrick and her colleagues (2005), novice learners attended to the color difference as evidenced by eye tracking and interview responses, but were unable to interpret meaning from it. These novices attended to the salient features and recognized them as relevant, but did not have the cognitive resources to explore the underlying themes of DNA replication. In addition, since their mental models do not go beyond the perceptual level of processing, novices are not able to easily coordinate features within and across multiple representations to develop an understanding of the underlying concepts (Kozma, 2003). On the other hand, experts have more domain knowledge and are able to understand the important core principles represented by a graphic (Chi et al., 1981). In other words, they concentrate more on the information which is relevant for constructing of an effective mental model (Schnotz, Picard, & Hron, 1993). The attention given to relevant information seen by experts occurs because they possess a large number of schemas specific to the domain. Even when they are exposed to novel information, experts are able to use relevant prior knowledge as a starting point for interpretation (Larkin, McDermott, Simon, & Simon, 1980). For example, in a study investigating expert and novice differences in interpreting a novel mechanics situation with weights and pulleys, Larkin (1983) found that novices search for superficial physical features, like the presence of a rope, to interpret the problem. Novices focused on functional relations (what direction the weights were being pulled), whereas experts sought out geometrical relations, such as the presence of a pivot point, to help simplify the problem. Differences in the use of visual representations by experts and novices can be linked to cognitive architecture. Information-processing theories assume that individuals have a limited working memory, and when overloaded, learning will not take place. Primarily, it is the prior knowledge of the learner that determines how much information can be held simultaneously in working memory. One particular information-processing theory in which prior knowledge can be easily integrated into its conceptual framework is the cognitive load theory. Science Education DOI 10.1002/sce 1076 COOK COGNITIVE LOAD THEORY Cognitive load theory provides a theoretical foundation for designing instructional materials to best enhance learning. The basic premise of this theory is that learning will be hindered if the instructional materials overwhelm a learner’s cognitive resources. Research has indicated that several features of human cognitive architecture are especially important in instructional design. Specifically, cognitive load theory is based on a cognitive architecture consisting of a limited working memory that interacts with an unlimited long-term memory (Chandler & Sweller, 1992; Sweller, van Merrienboer, & Paas, 1998). The ease with which information can be processed in working memory is a primary concern of cognitive load theory. While a low-level perceptual stream of information is constantly entering sensory buffers in the perceptual systems of the brain, there is limited capacity to further process this information and link it to prior knowledge. According to this theory, the burden placed on working memory can be reduced by either increasing its capacity or reducing its cognitive load. Working memory has two components, a visuo-spatial sketchpad and a phonological loop, that initially process visual and verbal information independently. Two largely independent working memory processing systems mean information load that might overwhelm one of these processing systems can be managed when divided across two of these systems. Therefore, using more than one presentation modality can increase the capacity of working memory (Kirschner, 2002). Mayer and his colleagues have found this pattern in numerous studies (Mayer, 2001). In one example, students listening to an explanation of bicycle tire pump operation performed moderately well on retention tests and poorly on transfer tests; students viewing an animation on the same topic performed poorly on retention and transfer tests. On the other hand, students viewing the narrative animation performed well on both retention and transfer tests (Mayer & Anderson, 1991). Another way to reduce cognitive load is by constructing cognitive schemas. According to schema theory, knowledge is stored in long-term memory in schemas so that it is organized and accessible when needed (Chi et al., 1982). Schemas help to organize and link relevant information together, increasing the likelihood that relevant information will later be available for related learning tasks (Glaser, 1990). Although a schema can hold a large amount of information, it is processed as a single unit in working memory. In this manner, cognitive schemas reduce the burden on a working memory system limited to only a few elements of information at one time (Kalyuga, Chandler, & Sweller, 1999; Kirschner, 2002). In addition, the load on working memory can be decreased by automating rules. Schemas vary in their degree of automation; however when they can be processed unconsciously in working memory, capacity can be freed (Sweller et al., 1998). Prior knowledge can easily be integrated into schema theory. High levels of existing knowledge imply that schemas have previously been constructed and can be retrieved easily. These schemas help select what information will be attended to and link it to existing schema (Valcke, 2002). Therefore, having more available schemas will reduce the cognitive load placed on working memory. If there are few schemas available to process the information, which is a typical scenario for novices, working memory is more likely to be overloaded. For example, when experts and novices were asked to complete a sorting task involving representations of chemical equations, coordinate graphs, animations at the molecular level, and video segments of wet laboratory experiments, experts were better able to sort the representations into larger, more meaningful clusters that were organized conceptually (Kozma & Russell, 1997). On the other hand, novices, without the more abundant, better organized schema, face cognitive load issues and their interpretations are constrained to surface structures. Instead of creating conceptually meaningful clusters such as “gas laws” Science Education DOI 10.1002/sce VISUAL REPRESENTATIONS 1077 or “collision theory,” these students organized these representations into groups such as “graphs of concentrations” or “molecules moving about.” Instruction with visual representations can burden the limited capacity of working memory. Working memory may be affected by the inherent nature of the material and the manner in which it is presented (Kirschner, 2002). When the intention of instruction is learner understanding, it is assumed that the subject material will have a high-intrinsic load. Intrinsic load is imposed by characteristics inherent in the subject matter, such as element interactivity. Elements that cannot be isolated and must be learned simultaneously in working memory will result in high-intrinsic load. If the material is low in element interactivity, the individual elements can be learned easily without imposing a heavy load on working memory. The amount of pre-existing knowledge a learner has will vary the level of intrinsic load (Sweller et al., 1998). With expertise, interacting elements that would otherwise overwhelm working memory can be incorporated into a schema that acts as a single element in working memory. For example, a graphic representing the diffusion of starch, iodine, and glucose across dialysis tubing is likely to be highly interactive. Typically, this kind of graphic represents diffusion at both the molecular and macroscopic levels with multiple representations to indicate change occurring over time. In order to understand such a graphic, students will need to simultaneously take into account the following elements: the relative amounts of glucose, starch, iodine, and water molecules at each time period, concentration gradient, changes in color at the macroscopic level, and changes in the size of the dialysis tubing at the macroscopic level. While experts are able to simultaneously process these elements, for novices, these elements exceed working memory capacity. Any available working memory resources remaining after dealing with intrinsic cognitive load can be allocated to deal with extraneous and germane cognitive load. Both extraneous and germane cognitive load can be altered by instructional design. Germane cognitive load is imposed by information and activities that contribute to the process of schema construction and automation. Extraneous load is the effort required to process poor instructional designs (Kirschner, 2002). Any cognitive resources devoted to processing extraneous material not germane to the learning task at hand consumes working memory resources and decreases the capacity for learning (Kalyuga et al., 1999). Therefore, well-designed visual representations should seek to decrease extraneous load while increasing germane load (Paas & van Merrienboer, 1993), so that the potential of the instructional situation is maximized. Understanding the relationship among the three types of cognitive load is especially important. When the material imposes a low-intrinsic load due to the expertise of the learner or the ability of the material to be processed in smaller chunks, the quality of instructional design is less likely to have an impact because there is enough memory space remaining to compensate for poor design (Sweller et al., 1998). However, the goal of instruction with visual representations should not be to minimize the level of total cognitive load. In fact, research has shown that performance can degrade when cognitive load is excessively low (Paas, Renkl, & Sweller, 2004). Graphics that appear simple in content and design can easily be underevaluated by the learner (Weidenmann, 1989). In this scenario, where extraneous load is not an issue, an appropriate goal would be to encourage germane cognitive load. On the other hand, excessively high loads can also impede learning. Cognitive load theory is primarily concerned with controlling the high load associated with complex information and tasks to facilitate learning (Paas et al., 2004). In these situations, it is important to consider the source of the load. When the intrinsic load inherent in the nature of the subject material is high, schema formation will require more effort. Therefore, it will likely be necessary to reduce extraneous cognitive load in order to reduce the total cognitive load to more manageable levels. When extraneous load is reduced, more resources are free for Science Education DOI 10.1002/sce 1078 COOK germane load. As a consequence of acquiring and automating schema, intrinsic load is in turn reduced. Prior knowledge has a role in categorizing information and tasks as imposing intrinsic, extraneous, or germane load. As previously suggested, a learner’s level of expertise can determine the ease with which interacting elements can be processed simultaneously in working memory without cognitive overload. In general, the less prior knowledge a learner has, the more prone he or she is to cognitive overload. However, experts are not immune to the effects of cognitive load. For example, cognitive load that is necessary for schema construction for a novice learner may extraneous for an expert. INSTRUCTIONAL DESIGN CONSIDERATIONS Because working memory load is an important consideration for experts and novices alike, the cognitive load theory has lead to the development of a number of instructional design guidelines. These design principles intend to facilitate schema construction and automation by reducing working memory load. The following design principles will be presented along with an explanation of when and how each should be used: multiple representations, dual-mode presentations, split-attention material, narration, redundant material, animation, material with interacting elements, and instructional guidance. Multiple Representations In the typical instructional design, learners are faced with multiple representations of information in the visual modality. Multiple graphics are commonly used in chemistry, where it is important to understand the differences between symbolic, microscopic, and macroscopic representations. Multiple representations may serve to complement one another with regard to information or processes, to constrain the interpretation of one another, or to construct new connections between one another (Tsui & Treagust, 2003). They require coherence formation; learners must create referential connections between corresponding features of different representations. Experts are able to coordinate features within and across multiple representations and develop an understanding of underlying concepts. They are also better able to transform representations or provide an equivalent representation for a given graphic (Kozma 2003). For most novice learners, coordinating the representations is difficult. Novices expend much of their cognitive resources interpreting the graphic and are left with few resources to link the representations. Typically, novice learners do not make use of multiple representations, usually relying on a familiar or simple one. If switching between representations occurs, most often the learner is having difficulty understanding the representations utilized (Seufert, 2003). Even when novices attempt to interconnect representations, they often concentrate on surface features with no awareness of the underlying relevant features. For these students, translating and transforming representations is difficult, because it requires underlying knowledge about a concept. Some instructional tools have been designed to help students more effectively coordinate multiple representations to construct deeper understanding. For example, eChem is a computer-based visualizing tool that allows students to build molecular models and view multiple representations simultaneously (Wu et al., 2001). Explicitly linking representations, in this case symbolic and microscopic representations, and allowing them to be viewed simultaneously reduced cognitive load. If learners are required to hold a representation in their working memory while they search for corresponding features in another representation, resources will quickly become overloaded. However, by making information explicit, Science Education DOI 10.1002/sce VISUAL REPRESENTATIONS 1079 learners were more likely to create referential connections between the representations. A rotation feature also helped the learners transform between representations. Externalizing the mental rotation process helped free cognitive resources to be used in learning. Dual-Mode Effect Instructional presentations that take advantage of both visual and verbal (in the form of text or audio) modalities are more beneficial than presentations that rely on either visual or verbal information alone. The facilitation of graphics on learning from text can be explained by Paivio’s dual coding theory. According to dual coding theory, visual and verbal information are processed in independent subsystems of working memory (Paivio, 1986). The visuo-spatial sketchpad takes the visual input and ultimately creates a visual mental model; the phonological loop takes the verbal input and ultimately creates a verbal mental model. The two different kinds of mental models are finally mapped onto each other (Mayer, 2003). By using the capacity of both systems, more information can be processed than would otherwise be possible with only one of those systems. Therefore, learning from text with graphics will be richer than learning from text alone or graphics alone. Many studies have confirmed the benefits of dual-mode presentations (Levie & Lentz, 1982; Levin, Anglin, & Carney, 1987). In one study, dual-mode instructions presented to electrical engineering students were superior to visual-based instruction (Tindall-Ford, Chandler, & Sweller, 1997). In another study, students who received corresponding graphics and narration performed better on transfer tests than students who received only narration (Moreno & Mayer, 1999). However, in a more recent study, Schnotz and Bannert (2003) indicated that presenting graphics may not always be beneficial for the acquisition of knowledge from text-based materials. They suggest that pictures can also have negative effects and may interfere with mental model construction. Split-Attention Effect Although dual-mode presentations have proven to be effective, it is important that the complementary visual and verbal information is presented in a way that best facilitates student learning. When multiple sources of information are unintelligible in isolation, learners must mentally integrate the sources before they are understood (Sweller et al., 1998). Integrating the information usually involves holding small segments of verbal information in working memory while searching the graphic for the matching element. When the design of the graphic does not foster the coordination of visual and verbal material, integration can be difficult as the learner’s attention is split between the two modes of information. This process of integration imposes a heavy extraneous cognitive load for novice learners, especially when the material is high in element interactivity. Only after mental integration occurs can schema acquisition begin. Because learners are assumed to have a limited working memory and more cognitive resources are required to process split-attention materials, the resources available for learning are decreased (Kalyuga, Chandler & Sweller, 2000). For example, findings in a study involving text and graphic representations of bicycle tire pump operation suggested that because some subjects were unable to make referential linkages between the two representations after using most of their cognitive resources on spatially linking them together (Mayer & Sims, 1994). It is possible to improve the instructional design of split-attention materials and decrease extraneous load by facilitating the mental integration of disparate sources of information. One way to reduce the cognitive load inducing search for a graphical element referenced in the verbal information is to present related material contiguously in space and time Science Education DOI 10.1002/sce 1080 COOK (Wu & Shah, 2004). When material is presented contiguously in time and space, learners are better able to form associations between visual and verbal material (Chandler & Sweller, 1992). For example, students performed better on transfer tests when textual information on lightning formation was integrated into explanative drawings than when text and drawings were presented sequentially or when text and drawings were presented simultaneously in time but physically spaced apart (Mayer, Steinhoff, Bower, & Mars, 1995). In another study, students exposed to geographic materials with text integrated into the graphic performed better on test items than students exposed to materials that were not physically integrated (Purnell, Solman, & Sweller, 1991). Likewise, other researchers have found that graphics and associated narration also should be temporally and spatially coordinated to facilitate integration (Mayer & Anderson, 1992). For example, presenting narration before or after animations on the human respiratory system was shown to impede learning; students receiving concurrent presentations outperformed students receiving sequential presentations on transfer tests (Mayer & Sims, 1994). Another way to reduce search time is to color code related graphical and textual elements. Research on computer-based instructions in electrical engineering indicates that by coloring the elements of the graphic the same color as the referential text, students were better able to integrate the information presented in two modalities. Mental load rating scales indicated that this alternative to split-attention designs was effective due to reductions in cognitive load (Kalyuga et al., 1999). In a study involving narration, as students were listening to a narration, flashing was used to indicate where on the graphic the narration was referring. This technique can help students coordinate visual and verbal material requiring extensive search that they might not otherwise have the cognitive resources to coordinate. Overall, the research literature suggests that split-format designs should be avoided to prevent cognitive load problems. Unless the learner has adequate prior knowledge or the content material does not impose a heavy intrinsic load, the additional processing capacity provided with dual-mode presentations will occur only if cognitive resources do not have to be devoted to extensive search processes associated with coordinating graphical and textual information (Jeung, Chandler, & Sweller, 1997). Therefore, to obtain the benefits of dualmode presentations, split-attention designs should be avoided by physically and temporally integrating the material. Modality Effect Modality may be another way to reduce unnecessary cognitive load resulting from splitattention materials. Under split-attention conditions, when two sources are unintelligible in isolation, presenting verbal information through narration rather than text is advantageous. Because text is initially processed in the visual subsystem of working memory, it competes with the graphic for visual attention. Although the words may eventually be translated into sounds in verbal working memory, this initial competition decreases the likelihood that the learner will attend to the relevant elements of the graphic and text (Mayer, Heiser, & Lonn, 2001). Typically when auditory information is presented in the verbal subsystem, the load on working memory is reduced (due to an increase in working memory capacity) allowing more resources to be devoted to learning. However, audio presentations may not always be effective, especially if they are too lengthy or too complex. Spoken texts are linear in nature, preventing students from jumping back and forth as they could with written text. Also, auditory text may not be permanent (if it cannot be played again) and if the presentation is too quick and too complex, it could exceed the capacity of working memory. Even when presentations are learner paced, research has shown that replacing written text with narration may not enhance learning Science Education DOI 10.1002/sce VISUAL REPRESENTATIONS 1081 (Tabbers, Martens, & van Merrienboer, 2004). However, it is likely that the lack of improvement in learning in self-paced instruction with narration is due to the visual-only learners also having more time to integrate the text and graphics. When the instruction is system paced, the benefits of narration over written text are clear. In addition, audio presentations may become redundant when presented to more experienced learners. Some researchers have found that the relative advantage of spoken text decreases as students gain more experience (Kalyuga et al., 2000). Most of the empirical evidence supporting the superiority of audiovisual presentations relates to knowledge acquisition. For example, students viewing an audiovisual presentation on soldering theory outperformed students receiving a visual-only presentation (Kalyuga et al., 1999). In addition, a series of studies performed by Mayer and his colleagues (Mayer & Anderson, 1991; Mayer & Moreno, 2002) suggested that students receiving animations with narration (on lighting formation, car braking systems, or bicycle tire pump operation) outperformed students viewing the same animation with on-screen text in recall and problem-solving transfer tests. While most studies have used learning outcomes as measures of cognitive load, one study in particular has focused on providing insight into cognitive processes. Brunken and his colleagues (2004) investigated whether audiovisual presentations would lead to higher cognitive load placed on the verbal subsystem than visual-only (graphic and text) presentations. In their first study, a secondary, visual-monitoring task (used as a measure of cognitive load) was performed simultaneously to the primary task. The learners performed better on the secondary task when the primary task was presented in an audiovisual format. To confirm their results, an auditory secondary task was used in their next study. As they predicted, students viewing the visual-only presentation outperformed the audiovisual group on the auditory task. Their results suggest that in audiovisual presentations, load is transferred from an overloaded visual subsystem to a relatively underloaded auditory system. Redundancy Effect Integrated dual-mode presentations have been suggested when visual and verbal information is unintelligible in isolation; otherwise, the omission of redundant material is preferable. For example, when a graphic can be understood by itself, adding explanatory verbal information is redundant. By presenting the same information in two different modes, the student is required to process the learning material twice, using up unnecessary cognitive resources and decreasing learning. For example, in a graphic with text and graphical representations of heart function, the text material did nothing more but to restate the parts of the heart and path of blood flow (Chandler & Sweller, 1991). Since the information was redundantly presented, in this case an integrated presentation of text and graphic was not ideal. Likewise, offering graphics with text in paper form and on a computer results in less learning than if the learning material is only offered in paper form (Sweller & Chandler, 1994). The results of these studies contradict earlier research conducted by Rieber (1990) which suggests that instructional material is more effective when it is presented redundantly in graphics and text. Numerous studies have also investigated presenting redundant verbal information in the form of written and spoken text. Mayer and his colleagues found that students viewing narrated animations of lightning formation performed better on transfer test than students viewing narrated animation with on-screen text (Mayer et al., 2001). In addition, Moreno and Mayer (1999) found that when using an environmental science game, students receiving narration performed better than students receiving narration with on-screen text. Similar findings have resulted from research on soldering theory (Kalyuga et al., 1999). Research Science Education DOI 10.1002/sce 1082 COOK has suggested that when verbal information is presented in both written and spoken text, the visual subsystem of working memory is overloaded. When this happens, learners are less likely to be able to carry out the cognitive processes required for schema formation since they have to split their attention between two visual sources, the graphic and the text. When different versions of the same material are presented, an unnecessary burden is placed on working memory. However, this determination depends on both the nature of the material and the level of expertise. Kalyuga, Chandler, and Sweller (1998) found that novice electrical trainees could not understand a wiring diagram in isolation, whereas more experienced students could. They suggested that the verbal material was redundant and could be eliminated for the experts. Other researchers have found that additions to biological text intended to increase learner understanding benefited novices while impeding the learning of experts (McNamara, Kintsch, Songer, & Kintsch, 1996). These results support the expertise reversal effect. In general, as expertise increase, material that is essential for novices may become redundant for experts, imposing extraneous load (Sweller, 2004). Animations A growing trend exists to use highly illustrated materials like animations (Lowe, 2003). Animations, by their nature, present multiple images over time which allow viewers to perceive dynamic phenomena much as they would in the physical world. These dynamic images can be grounded in events that can be seen with the unaided human eye, but in the science classroom—more often than not—they represent phenomena that unfolds very slowly or very rapidly or is an abstract concept not directly connected to physical objects. While the use of animations has been perceived favorably by learners, research has not shown a clear advantage for the using animations for conceptual learning in all instances (Hegarty, 2004). Therefore, animations will be most powerful in representing concepts where change over time is a critical component (Ainsworth & VanLebeke, 2004). Research has shown animations to be helpful in the visualization of dynamic processes, such as motion and trajectory (Rieber, 1990). In numerous studies, animations have been shown to improve student’s understanding of chemical processes at the molecular level when compared to static images (Sanger, Brecheisen, & Hynek, 2001; Sanger & Greenbowe, 2000; Yang, Andre, & Greenbowe, 2003). For example, students who watched two animations before performing laboratory experiments were less likely to choose responses suggesting the particle motion stops after equilibrium is reached (Sanger et al., 2001). Likewise, students viewing animations illustrating chemical reactions performed better on content tests compared with students viewing static diagrams (Yang et al., 2003). Also regarding motion concepts, Rieber (1990) found that students viewing animations on Newton’s laws of motion were better able to retain, retrieve, and apply the content material. When the goal is to help students understand how processes work, it is important to show how the features of the graphic interact and interrelate (Mayer & Gallini, 1990). These animations allow students to build mental representations of unseen processes and facilitate science learning (Yang et al., 2003). It has been suggested that animations, by reducing the level of abstraction of spatial and temporal information, provide a complete model for building a mental representation (Mayer & Gallini, 1990) and can reduce the load of cognitive processing. On the other hand, this model must be inferred by students viewing static graphics. Although most research findings suggest that animations are better than static graphics in representing concepts involving change over time, the results from animation studies Science Education DOI 10.1002/sce VISUAL REPRESENTATIONS 1083 have been inconsistent. In some cases, animations may not provide benefits over static graphics (Wu & Shah, 2004). As with static graphics, cognitive resources are required to extract relevant information, incorporate it into schema, and construct mental models. However, animations are often complex, transitory, and fast paced. These characteristics can hinder novice learning, further increasing the cognitive load required to process the graphic (Tversky, Morrison, & Betrancourt, 2002). For example, in a study by Schnotz and Grzondzeil (1996), animations of the earth’s rotation were not shown to have a positive effect on understanding. Learners who used animations performed lower on content questions than students who viewed static images. Schnotz and Grzondzeil suggested that a deeper processing of the material could not take place because of the fleeting display. Likewise, in a study by Narayanan and Hegarty (2002), animated graphics did not improve conceptual understanding compared with their static equivalents. When a learner’s cognitive resources are overwhelmed, simple graphics with less detail may be more effective than realistic ones (Dwyer, 1969) provided that the learner is able to extract relevant information. They are more likely to prevent the learner from being distracted. However, simplifying the animation is not always an appropriate solution. Although animations tend to be more complex than static graphics, sometimes the apparent simplicity of the animation may also prevent learning. This apparent simplicity of dynamic information, along with the externalization of dynamic information, could reduce the mental effort learners expend on valuable processing activities (Bodemer, Ploetzner, Bruchmuller, & Hacker, 2005; Lowe, 2003). Also, novices may find it difficult to extract relevant information at such a rapid pace, therefore they may require a slower pace or successive viewings. For example, animations of molecular drawings had to be shown successively at least three times in order for students to have enough time to interpret the animation (Sanger et al., 2001). One way of managing the quick pace of animations is through interactive controls. With such controls, learners could review segments of the animations and view individual frames as static images. However, because interactivity can sometimes go from imposing germane load to extraneous load, the addition of controls is not always beneficial (Chandler, 2004). Without the appropriate meta-cognitive ability, novices are unable to effectively use such controls (Lowe, 2004). In summary, animations can provide learners with explicit dynamic information that may not be available in static graphics, but have additional and different information processing demands. Learners, especially those without prior knowledge, selectively process the animation and extract knowledge on the basis of perceptual salience, not thematic importance (Lowe, 2003). Therefore, even if an animation represents dynamic information about motion and trajectory, the superiority of the animation may be limited to aspects with a high level of perceptual salience. Features with low-perceptual salience tend to be neglected, regardless of how important they are conceptually. Student attention must be cued to the motion and trajectory details contained in the animation, so that they are able to extract relevant information for interpretation (Rieber, 1990). Element Interactivity When the elements to be learned from the material are highly interactive and cannot be processed in isolation without compromising understanding, the instructional material will impose a high-intrinsic load (Sweller & Chandler, 1994). If the number of interacting elements exceeds what can be processed by working memory simultaneously, it is unlikely that learning will occur. However, the level of interactivity will depend of the learner’s level of expertise. If the learner has sufficient prior knowledge, the interacting elements could be incorporated into a schema and processed as a single unit. For novices, the elements Science Education DOI 10.1002/sce 1084 COOK may need individual attention before interactions between the elements can be understood. However, if the element interactivity is high for the novice learner, cognitive resources will be quickly overloaded and learning will not occur (Kalyuga, Ayres, Chandler, & Sweller, 2003). High-intrinsic load can be altered by isolating the interacting elements to provide a simpler learning task. This intervention will allow novices to construct schemas to process the highly interactive material, even though they cannot process all the elements in working memory simultaneously. For example, Pollock and his colleagues (2002) artificially reduced element interactivity and presented the elements in isolation in the first phase of their study. Students were able to avoid working memory limitations and construct partial schemas for the information presented, but full understanding of the material was compromised since students were unable to interrelate the elements at this stage. It was not until the second phase of instruction that students began relate the interacting elements. This two-stage instructional method was superior to a method in which interacting elements were presented to learners during both stages. However, the superiority of this method disappeared when used with learners with sufficient prior knowledge (Kalyuga et al., 2003). Therefore, isolating interactive elements allows novice learners to reduce working memory load; however, it provides no additional benefits to experienced learners. Instructional Guidance Instructional guidance plays an important role in learning from visual representations, particularly when instruction requires active construction of knowledge. Sometimes the free exploration of multimedia presentations can impose heavy cognitive load. Many studies have investigated the effects of instructional guidance provided by the learning materials. In one study, learners exposed to an unstructured simulation on the laws of mechanics did not perform as well as those working with a guided simulation (Rieber & Parmley, 1995). In another study, Ried and colleagues (2003) found that learners who receive explanations of floating and sinking that were embedded in the animation outperformed learners who did not receive those explanations. Moreno (2004) examined the effects of providing explanatory and corrective feedback to guide students in their comprehension of instructional materials in botany. Her findings indicate that explanatory feedback promoted higher transfer scores and reduced cognitive load compared to corrective feedback. In general, instructional guidance can provide assistance to learners, allowing them to complete tasks that would otherwise be out of reach. The level of learner expertise determines how much instructional guidance may be warranted for an instructional task. Insufficient or excessive instructional guidance can negatively affect the learning process. Novices do not receive guidance in the form of schemas in long-term memory to assist with learning. Therefore, instructional guidance will be more beneficial in helping students with little prior knowledge acquire schemas and minimize cognitive load (Sweller, 2004). On the other hand, experts may not need instructional guidance because they already possess internal guidance in the form of schemas. As with other instructional design interventions, if the instructional guidance provides redundant information, additional cognitive resources will be required to integrate the redundant information. To prevent cognitive overload in students with sufficient domain knowledge, instruction should rely more on already developed schemas for guidance, rather than instructional guidance (Kalyuga et al., 2003). Experts can use their prior knowledge to compensate for this lack of instructional guidance (Mayer, 2003). Science Education DOI 10.1002/sce VISUAL REPRESENTATIONS 1085 DISCUSSION Presentations with visual representations are widely used for displaying learning materials, however not all of these presentations necessarily lead to better learning results. Many theories address this issue of learning from verbal and visual displays and offer guidelines for instructional design; however, the most influential to date is the cognitive load theory. The cognitive load theory provides insight into the obstacles students face when learning new material. The cognitive load theory emphasizes the limited capacity of working memory and suggests that instructional materials should be designed with the goal of reducing unnecessary cognitive load (Purnell et al., 1991). Cognitive resources devoted to processing extraneous material not germane to the learning task take away from the ability of the learner to maximize the potential of the instructional representation. The design principles derived from this theory have ample empirical evidence suggesting their superiority in facilitating learning by reducing working memory load and encouraging schema construction. For most learners in the science classrooms, explicitly linking multiple representations used in instructional materials will be important. Multiple representations of information using the same modality, or multiple representations of information in visual and verbal modes, must be physically and/or temporally integrated so that students may extract information out of all the representations, leading to a more complete understanding. While dual-mode presentations have been shown to be more beneficial than single-mode presentations, research has also indicated that presenting verbal information in spoken form rather than written form will more likely increase the capacity of working memory. As for visual information, the use of static graphics rather than animations tends to be beneficial for enhancing learning, except when representing motion or trajectory. For all instructional presentations, instructional guidance is likely to help learners perform at levels that would have otherwise been impossible. Although these instructional design considerations are informative, research has indicated that when these guidelines are used with more experienced learners, they can lose their effectiveness or even impair learning (Kalyuga et al., 2003). Table 1 provides a summary of the design principles along with a rationale for use based upon cognitive research. Recently, strong evidence has emerged suggesting that the effectiveness of these design principles is dependent on several learner characteristics. Research has suggested specific characteristics, such as spatial ability, cognitive ability, and developmental level, are important determinants of understanding from instructional design; however, prior knowledge seems to be the most influential. A learner’s expertise is an important factor mediating the relation between cognitive architecture and learning. Students are not cognitively passive as they approach learning; they construct an understanding from visual representations on the foundation of their existing knowledge. Learners engage in numerous active cognitive processes when viewing a graphic, and each process is influenced by learners’ prior knowledge. Specifically, Mayer has developed the cognitive theory of multimedia learning, which requires learners to engage in five active cognitive processes while viewing and interpreting explanative graphics (Mayer & Anderson, 1991; Mayer & Moreno, 2003). These cognitive processes, which allow learners to construct a mental representation of presented material, involve selecting the relevant words and images for processing in working memory, organizing the relevant words and images to build coherent verbal and visual mental models, and integrating the mental models with one another and with relevant prior knowledge. In this theory, a learner’s prior knowledge is one of the strongest factors influencing the interpretation of representations. Mayer argues that relevant prior knowledge facilitates the referential connections made between the visual and verbal mental models. However, prior Science Education DOI 10.1002/sce 1086 COOK TABLE 1 Overview of Instructional Design Considerations and Rationale for Use Instructional Design Consideration Multiple representations using the visual modality or visual/verbal modalities should be explicitly linked in time and space Dual-mode presentations are typically advantageous over single-mode presentations Present verbal information through narration rather than written text Animations have tremendous potential when representing dynamic phenomena, but in many cases the benefits of animation are not realized Highly interactive elements should be presented in isolation for novice learners Instructional guidance can help learners actively construct an understanding of the concepts Redundant information should be avoided Rationale Reduces cognitive load required to integrate multiple sources of information Increases the capacity of working memory Eliminates competition for visual attention Animations are often complex and fast paced, requiring more cognitive resources for processing Reduces working memory load, eliminating the need for simultaneous processing of the elements Minimizes the cognitive load required to construct schemas Avoids using cognitive resources for processing information multiple times, especially for learners with more prior knowledge knowledge also influences what visual and verbal representations will be selected for processing in working memory and how those representations will be organized into coherent visual and verbal mental models. Schnotz and Bannert’s integrative model of text and picture comprehension explains the differences found between experts and novices by proving insight into how learners exposed to a new concept will process the information found in the visual representation (Schnotz, 2002; Schnotz & Bannert, 2003). According to this model, learners comprehend graphics by constructing multiple mental representations. Initially, the graphic is processed at a perceptual level and the learner creates a visual mental representation of surface features. Then, the learners begin to construct a mental model in which the surface level interpretation is linked to a higher level conceptual understanding of the material. In this mental model, irrelevant perceptual information is omitted and the abstracted material is linked to prior knowledge related to the subject. Students with little prior knowledge often fall short of creating more abstract mental models; the only internal representation constructed by these learners remains at the perceptual level. With little prior knowledge, novices focus on surface features of graphics when interpreting the concepts represented (Seufert, 2003). However, in many cases, the most salient features of a graphic (such as color, shape, labels, etc.) may not be the most relevant or important for building an understanding of the representation. Because students with little prior knowledge have difficulty distinguishing between relevant and irrelevant information, visualizations can easily confuse these learners (Hegarty, Carpenter, & Just, 1991; Linn, 2003). Reliance on surface-level interpretations may constrain the understanding of novices in other ways as well. Unlike experts, when working with multiple representations, novices are unable to notice that representations with different surface structures can present the Science Education DOI 10.1002/sce VISUAL REPRESENTATIONS 1087 same underlying theme. Likewise, students with little prior knowledge are less able to provide an equivalent representation for a given concept (Kozma, 2003; Kozma & Russell, 1997). Visual representations can be powerful tools in the science classroom, but unfortunately, novice learners must surmount more obstacles in order for these graphics to facilitate their understanding of concepts (Perkins & Unger, 1994). Experts are able to go beyond superficial features because they have an abundance of relevant prior knowledge. This prior knowledge has been stored in long-term memory in schemas so that it is organized and easily accessible when needed (Chi et al., 1982). Although a schema can hold a large amount of information, it is processed as a single unit in working memory. Therefore, when relevant prior knowledge is integrated into working memory to facilitate connections between visual and verbal mental models, it is less likely to overburden working memory (Kirschner, 2002). Because experts have well-developed schemas, they attend to different information than novices (Chi et al., 1981). Experts link their initial visual and verbal representations to underlying principles of the content, and develop a more comprehensive mental model (Snyder, 2000). CONCLUSIONS Although the use of visual representations has shown much promise in instructional settings, there is also a risk that they will prove to be an impediment to learning (Mayer, 2001). Without proper design and consideration for individual differences among learners, visual representations may be no better than textual information alone or, at worst, may actually interfere with learning or lead to misconceptions about scientific phenomena. Current cognitive research has provided guidance in the development of heuristics for the design of visual representations. Specifically, cognitive load theory provides insight into how the brain processes visual information, and in turn, provides an explanation of how these images can be designed to optimize their effectiveness in an instructional context to meet the needs of diverse learners (Linn, 2003). Cognitive load theory is consistent with current knowledge regarding memory, learning, and problem solving. Regardless of the prior knowledge of the leaner, heuristics for instructional design guided by cognitive load theory stem from the need to maximize the cognitive resources available to be used in the learning. It is interesting to note that many of the instructional design effects generated by cognitive load theory are contrary to traditional practice. For example, when instructional materials involve text and graphics, it is standard practice for those representations to be presented separately in a neat and organized manner rather than integrated. Likewise, most instructional material with text and graphics is presented visually to ensure consistency, rather than in a mixed media format involving graphics and narration. Finally, instructional material is often presented in several different ways at the same time to foster comprehension rather than avoiding redundant information. These instances, where traditional practice is contrary to the guidelines derived by cognitive load theory, only attest to the strength of this theory. Although cognitive research on graphics has proven useful, some researchers believe it is limited since it does not take into account the sociological perspective focused on how people use visual representations (Roth, Pozzer-Ardenghi, & Han, 2005). For example, Roth and his colleagues recognize the role of cognitive architecture and mental representations when learning from graphics, but would rather focus their attention on the practices of competent learners and investigate how they share that information with others. They suggest interpretation of graphics is a social practice shared in community of learners and learning to use graphics involves acquiring practices. While this framework should not be as an alternative to cognitive frameworks, investigating the social perspective can offer a more Science Education DOI 10.1002/sce 1088 COOK complete understanding of how students interpret graphics. This approach can be especially helpful when the poor performance of student in interpreting graphics cannot be easily explained by deficits in cognitive processing. Although cognitive load theory provides a framework for instructional design considerations (Pass et al., 2004), several limitations exist which suggest areas of future research. A vast majority of the research on design considerations guided by cognitive load theory has been conducted in laboratory settings with college students. More work is needed to validate instructional design heuristics in the science classroom with diverse, younger populations. In addition, much of the experimental evidence supporting the design heuristics is based upon the amount of knowledge acquired from the instructional materials. Recall and transfer indicate two different levels of processing of the instructional materials (Elliot, McGregor, & Gable, 1999), with recall indicating surface processing or rote memorization of information (Zimmerman & Pons, 1986) and transfer indicating deep processing or integration of the new information with prior knowledge and experience (Weinstein & Mayer, 1986). In many studies, there is a lack of empirical evidence to back up transfer assumptions (Simpson, 1994). Even when transfer is addressed, as in many of Mayer’s studies, measures emphasize student ability to access learned material for problem solving more than their ability to apply what was learned to a new task. In addition, since a central assumption underlying these heuristics is that they reduce cognitive load, it would be useful to include more direct measures of cognitive load in future research (Mayer, 2005). While most researchers recognize the importance of individual differences, the role of prior knowledge in cognitive load theory and the resulting principles for instructional design is still in its infancy. While most of the research relates to differences between novices and experts, in reality, the situation is not that simple. Students cannot merely be categorized as experts or novices; instead they represent a continuum of prior knowledge. Although research has shown that students with less prior knowledge are usually more prone to cognitive load influence, it is unclear whether more or less proficient novices differ in the same manner as experts and novices. More research is necessary to fully explore the expert – novice continuum and to improve the specificity of the design principles derived from the cognitive load theory. Such research could allow for the tailoring of instructional design to meet the needs of differentially prepared students. 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