neutral and offensive zone team play

JACQUES MARTIN
ASSOCIATE COACH
QUEBEC NORDIQUES
NEUTRAL AND OFFENSIVE ZONE TEAM PLAY
Attack Options:
The topic of attack options really is the application of
the "read and react" idea. Players on the attack have to
"read" and "take what the defense is giving you". Many
players try to pre-determine their options and,
therefore, do not acheive success. For example, dumping
the puck in can be an effective strategy when the
defenders are playing up and defending the blue line,
however, on many occasions you will see players SHOOT the
puck in when the defenders are "playing off" and
conceding the zone.
The game is played at high speed but players can still be
taught to read simple cues that give them some idea of
their options.
ex. Reading &defender - What space is he defending ?
I.BASIC ATTACK PRINCIPLES:
Generally, if the following three principles exist the
attack should have good potential.
#1 - puck enters the zone in possession
- with speed
- without speed
#2 - pressure to the net, away from the puck
#3 - one attacker moving to occupy the slot
#4 - late man (defenseman) - 4th man to the attack
If these three attack principles do occur an "attack triangle"
will exist. On 3 on 2's this attack triangle really gives the
defender problems because it spreads them because of "width"
and it makes the slot man difficult to cover because of
"depth".
II. EXAMPLES OF ATTACK OPTIONS:
#1 - outside drive to net
- outside drive with trail pass
- outside drive with middlelane drive
#2 -delays - high / middle / low
#3 - taking puck to the middle in front
#4 - crossing - clearing an area
- creating isolation - force a decision
#5 - stretching
#6 - 4th man into the attack
#7 - Shoot-ins
- wide rime
- diagonal dump in
ATTACK
—some points to keep in mind when teaching attack.
-speed with puck.
-speed away from the puck.
-2nd man drives all the way to the net.
-always (2nd man) stop in front of the net.
-"clear a lane, fill a lane."
-width and depth to your attack. (4th man?)
-think "shot-rebound."
-hit net
-attack triangle
•
TYPES OF ATTACK
1."straight" attack (lanes)
2."stop up" attack (trailers)
3."cross" attack (drop)
4."soft dump" attack + support = cycle
5."shoot in" attack + support = cycle
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JACQUES MARTIN
ASSOCIATE COACH
QUEBEC NORDIQUES
POWER PLAY
1.DEFINITION:A man advantage situaiton (1 second to 2
minutes /4 minutes/5 minutes created by a
penalty to the opposition:
a) 5 on 4 skaters
5 on 3 skaters
:) 4 on 3 skaters
3)
2.STRATEGY WILL DEPEND ON:
Size of the rink (200 X 100; 200 X 85; 190 X
85; 185 X 85)
2. Size and shape of the corners
3. Distance behind the goal line (10' - 15')
4. High glass or low glass
5. Condition of the ice
6. Ability of the opposing goaltender to handle
- the puck
27.Type of defense the opposing team uses in the
offensive, neutral and defensive zone
8. How sucessful different power plays have been
versus a team, or penalty killing units,
forwards, or defensive pairs
9. How long the power play situation lasts
(anywhere from 1 second to 2 minutes / 4
minutes / 5 minutes
10. Whether play starts from a face-off in the
defensive, neutral or offensive zone
11. Whether you win the face-off or not
12. Whether you have possession of the puck or not
13. Whether the power play starts when a player
comes out of the penalty box (What's his
responbility?)
The
skill level of your personnel
14.
15. The skill level of their personnel
1.
3.COACHING DECISIONS - PERSONNEL:
1.
2.
3.
4.
Next unit up (How many units?)
Next line up
Forward playing on the point
Who should bring the puck up the ice
- 2 5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
Who can execute set plays
Who is the quarterback (the man capable of
taking all initiatives for what is going to
happen)
Who can pass well
Who can one touch pass and keep the puck
moving
Who has the delay move
Who can read defense
Who can pass to open space
Who can play the off side and shoot off the
p=.ss UDefensemen switch sides - forwards
Evicc sides)
W_o'F.: going to win the loose pucks
Who can take a hit and make a play
Who can stand in front of the net and be
productive
4.COACHING DECISIONS - STRATEGY:
A. :KEY PRINCIPLES
a)organized
•
b) - speed
c) timing
d) movement
- quick puck movement
- move with the puck
- move without the puck
e)
f)
g)
h)
2 on 1
support/help/back up man
hustle/loose puck
shooting
-be a threat
-attack the seam
d)screen
intensity
45 sec. / 45 sec./ 30 sec.
B.BREAK OUT
a)
b)
c)
d)
e)
f)
controlled
quick P.P. break-out
regroup
quick counter (i.e. - Quebec)
puck carrier must have speed
create outnumbering situations
-3 C.GAINING THE OPPONENT'S BLUE LINE
attack with speed to counter the
defensive advantage at the blue line
b) attack through the middle - more options
c) use the full width of the ice
d) all 5 players must be involved in the
attack (1/2 zone apart)
e) use short passes - avoid rink wide passes
f) do not dump or shoot unless the power
play outnumbers the penalty killing at
._hat point Use speed when shooting in
always have a support man for the puck
carrier
h) keep control of the puck to avoid counter
attack
i) use screens, picks
j) attack on the sides if you can't attack
in the middle - fewer options
k) attack in 2's - 2 on 1 - that's an
outnumbering situation
1)•criss cross
m)cut against the flow
a)
77)..-7770PFENSIVEZONE PLAY (set-up) 5 on 4 :
use 2 on 1 and 3 on 2 - avoid 1 on 1
situation
b) create outnumbering situations
c) shoot from prime scoring areas - better
scoring percentage
d) increase speed of the attack - keep the
puck moving - It forces P.K. to make
quick decisions
e) patience and control is essential for
higher percentage scoring
f) use picks and screens
g) be flexible and unpredictable
h) influence the goaltender
i) 3 on 2 from the side
j) 3 across deep in the offensive zone
k) 3 on 2 set up from behind the net
1)defensement close together
m)use different PP set up
- slot P.P.
- czech P.P.
- wrist P.P.
- umbrella P P.
a)
5 ON 3
4 ON 3
5.TEACHING PROGRESSION:
1.work
a)
b)
c)
2.
3.
4.
5.
6.
7.
8.
9.
in pairs
shooter and tip-in man
QB to shooter
shooter to shooter
work in units of 5 (passing one touch)
5 against no resistance
5against obstacles-coaches,chairs,
cones
5 on 1
5 on 2 - no sticks
5 on 3 - no sticks
5 on 4 - no sticks
5 on 4 - turn sticks over