PLAN B REGIONAL BASH PLAYING CONDITIONS Laws of Cricket 2000 Code (6th Edition – 2015) shall apply except as varied below. 1. GENERAL The Plan B Regional Bash competition will be conducted in a knockout format as determined by the CCNSW Committee of Management. Participating franchises in the competition will be geographically located in regional NSW and divided into Sixers and Thunder Conferences. All match venues will be determined by Cricket NSW. Sixers Conference Teams Northern Rivers Rock, Coffs Coast Chargers, Macquarie Stingers, Northern Inland Bolters, Newcastle Blasters, Central Coast Rush, Hunter Hitmen and Illawarra Flames. Thunder Conference Teams Orana Outlaws, Central West Wranglers, South Coast Crew, ACT Aces, Wagga Wagga Sloggers, Border Bullets, Murrumbidgee Rangers, and Southern Riverina Vipers. Squad Size Each franchise squad will be limited to 15 players, with three emergency players also selected. There will be optional inclusions of three Marquee/Import players or three Kingsgrove Cup Twenty20 Cup players in franchise squads. Each squad will contain at least four players under the age on 21, with at least two named on the team sheet each game. Marquee Player A marquee player is a high profile/high achieving player originally from the franchise region who no longer resides/plays in the region. Import Player An import player is a non Australian resident playing in competition within franchise region. Kingsgrove Sports Twenty20 Player A Kingsgrove Sports Twenty20 player is one who has represented a team in the Sydney Cricket Association’s Kingsgrove Sports Twenty20 competition. A combination of up to a maximum three Kingsgrove Sports Twenty20 Cup/Marquee/Import players are allowed to be included in the franchise squads. Match Manager A Match Manager will be appointed by the Competition Committee for all matches. Competition Committee The Competition Committee will consist of the Country Programs Manager, General Manager Game Development and one other as determined by the Country Committee of Management. 2. DURATION OF MATCHES AND COMPOSITION OF TEAM Plan B Regional Bash matches will consist of one innings per side, with each innings limited to 20 six-ball overs. A minimum of 5 overs per team shall constitute a match. A team shall consist of 12 players. Only 11 players are allowed on the field at any one time whilst the opposition team is batting. One player in each team shall not be permitted to bat. This player does not need to be nominated prior to the commencement of the match. 3 EXCHANGE OF TEAM LISTS Before the toss for innings, the Captain shall nominate his players who may not be changed without the consent of the opposing Captain. Team lists exchanged shall be handed to one official Umpire for their retention. 4 SUBSTITUTES Fielder Absent or Leaving the Field (Law 2.5 shall be replaced by the following) (a) If a fielder fails to take the field with his side at the start of the match or at any later time, or leaves the field during a session of play, the umpire shall be informed of the reason for his absence, and he shall not thereafter come on to the field during a session of play without the consent of the umpire. (See Law 2.6). The umpire shall give such consent as soon as practicable. (b) If the player is absent from the field for longer than 8 minutes: (i) the player shall not be permitted to bowl in that innings after his return until he has been on the field for at least that length of playing time for which he was absent. In the event of a follow-on or forfeiture, this restriction will, if necessary, continue into the second innings. 1 PLAN B REGIONAL BASH PLAYING CONDITIONS (ii) (c) (d) 4.1 5 the player shall not be permitted to bat unless or until, in the aggregate, he has returned to the field and/or his side’s innings has been in progress for at least that length of playing time for which he has been absent or, if earlier, when his side has lost five wickets. The above restrictions shall not apply if the player has suffered an external blow (as opposed to an internal injury such as a pulled muscle) whilst participating earlier in the match and consequently been forced to leave the field. Nor shall it apply if the player has been absent for very exceptional and wholly acceptable reasons (other than injury or illness). In the event of a fieldsman already being off the field at the commencement of an interruption in play through ground, weather or light conditions or for other exceptional circumstances, he shall be allowed to count any such stoppage time as playing time, provided that he personally informs the umpires when he is fit enough to take the field had play been in progress. Batsman Retiring (a) An injured batsman who has temporarily retired, and is unable to return after the fall of the ninth wicket shall be recorded in the scorebooks as “Retired – not out” and the innings shall be deemed closed. (b) Where an injury occurs to a batsman involved in a tenth wicket partnership, a maximum of five minutes will be allowed in order for the batsman to obtain treatment. If the injury occurs within 30 minutes of a scheduled interval, the interval shall be taken immediately if the batsman is unable to resume after the five minutes. If the batsman is unable to resume after the five minutes or after the early interval, he shall be recorded in the scorebooks as “Retired – not out” as described above. (c) A team is considered dismissed and deemed to have lost 10 wickets, even if batsmen are absent, ill or injured. HOURS OF PLAY AND INTERVALS Matches will be played between the hours of 11.00am and 6.00pm. The final over of the match must commence by no later than 6.00pm. Start time and finish times must be agreed by both franchises by no later than 1 week prior to the match and ratified by the Competition Committee. All match officials must be advised of these start and finish times. The innings time will be 80 minutes ie four minutes per over, with an innings break of 20 minutes. The last over of the innings must commence in the 80th minute. For more information of the length of an innings, please see clause 7 below. 6 LOSS OF PLAYING TIME a) The Umpires may reschedule the commencement time of any match, in order to provide for each team to receive a minimum of 5 overs. b) The object shall always be to rearrange the number of overs, so that both teams have the opportunity to bat for the same number of overs. c) The calculation of the number of overs to be bowled shall be based on an average rate of four minutes per over in the remaining time available for play. If a reduction in the number of overs is required, any recalculation must not cause the match to be rescheduled to finish earlier than the scheduled cessation time. d) The team batting second shall not bat for a greater number of overs than the team batting first, unless the team batting first has been dismissed in fewer than the agreed number of overs. e) 6.2 Incomplete or fractions of overs are ignored Interval between Innings There will be an innings interval of 20 minutes. 7 LENGTH OF AN INNINGS (Uninterrupted Matches) a) Each team shall bat for 20 overs unless all out earlier. b) If the team fielding first fails to bowl the required number of overs by the scheduled time for cessation of the first innings, play shall continue until the required number of overs has been bowled. The interval shall not be extended and the second session shall commence at the scheduled time. The interval between innings shall be a minimum of 10 minutes. The team batting second shall receive its full quota of 20 overs irrespective of the number of overs it bowled in the scheduled time for the cessation of the first innings. c) If the team batting first is dismissed in less than 20 overs, the game will finish when the team batting second has passed the first teams score, or is dismissed. d) If the team fielding second fails to bowl 20 overs by the scheduled cessation time, the hours of play shall be extended until the required number of overs has been bowled or a result is achieved. e) Penalties shall apply for slow over rates – refer following: 2 PLAN B REGIONAL BASH PLAYING CONDITIONS If the fielding team fails to bowl the minimum number of overs set out in clause 7 above, the fielding side will be penalised as follows(i) (f) After taking into account permitted allowances (see below), the umpires shall award 5 penalty runs to the batting side for each over not commenced within 80 minutes of that innings’ commencement and inform the captain of the fielding side of the reason for this action. For the purpose of determining penalties, the following allowances shall be taken into account(i) Actual time taken for treatment of an injured player on the field. (ii) Actual time taken for a player leaving the field in the event of serious injury. (iii) Actual time taken to dry a wet ball. (iv) Actual time taken to find or replace a lost ball. (g) Actual time lost due to all other circumstances that are beyond the control of the fielding side, including batsman wasting time. (h) If the innings is completed before the scheduled cessation time for the innings, no over-rate penalty shall apply. (i) If the innings is interrupted, the over-rate penalty will apply based on the reduced overs remaining for that innings. 8 DELAYED OR INTERRUPTED MATCHES 8.1 General (a) The object shall always be to rearrange the number of overs so that both teams have the opportunity of batting for the same number of overs. (Minimum 5 overs each team, subject to the provisions of clause 7). The calculation of the number of overs to be bowled shall be based on an average rate of 15 overs per hour in the total time available for play. 8.2 8.3 (b) If the team fielding second fails to bowl the required numbers of overs by the scheduled cessation time, the hours of play shall be extended until the overs have been bowled or a result achieved (c) Fractions are to be ignored in all calculations re number of overs. Delay or Interruption to the Innings of the Team Batting First (a) If the number of overs of the team batting first is reduced, a fixed time will be specified for the completion of the first session, as calculated by applying the provisions of clauses 5 and 6 (b) If the team fielding first fails to bowl the required number of overs by the scheduled time for cessation of the first session, play shall continue until the required number of overs has been bowled, and clause 7 shall apply. Delay or Interruption to the Innings of the Team Batting Second If it is not possible for the team batting second to have the opportunity of batting for the same number of overs as the team batting first, the overs to be bowled shall be reduced at the rate of 15 overs per hour, for time lost. The hours of play shall be extended by the amount of time lost up to a maximum of 90 minutes. Calculations because of any time lost thereafter shall be as per clause 6 and clause 8. 9 CALCULATION OF TARGET SCORE If due to suspension of play after the start of the match, the number of overs in the innings of either team has to be revised to a lesser number than originally allotted (minimum 5 overs), then a revised target score (to win) should be set for the number of overs which the team batting second will have the opportunity of facing. This revised target is to be calculated using the “Duckworth Lewis” method. 10 INTERVALS FOR DRINKS There will be no scheduled drinks breaks, however drinks can be given to players at the fall of wickets providing no time is wasted. An individual player may be given a drink either on the boundary edge or at the fall of a wicket, on the field, provided that no playing time is wasted. No other drinks shall be taken onto the field without the permission of the Umpires. Any player taking drinks onto the field shall be dressed in proper cricket attire as well as a substitute’s vest. 11. APPOINTMENT OF UMPIRES The NSWCUSA will appoint umpires to the Plan B Regional Bash matches. It is expected that all such Umpires will be full members of NSWCUSA and Cricket Australia Level 2 accredited, where possible. The best available Umpires shall be appointed to Plan B Regional Bash matches. 3 PLAN B REGIONAL BASH PLAYING CONDITIONS 12. RESTRICTIONS ON THE PLACEMENT OF FIELDSMEN 12.1 Two semi circles shall be drawn on the field of play. The semi circles have as their centre the middle stump at either end of the pitch. The radius of each of the semi circles is 30 yards (27.5m). The ends of each semi circle are joined to the other by a straight line drawn on the field on the same side of the pitch. Continuous painted white lines or 'dots' at five yard (4.5m) intervals shall mark this fielding restriction area. Each “dot” may be covered by a white plastic or rubber (but not metal) disc measuring seven inches (18 cm) in diameter. 12.2 At the instant of delivery, there may not be more than five fieldsmen on the leg side. 12.3 For the first six overs only two fieldsmen are permitted to be outside the field restriction marking at the instant of delivery. 12.4 For the remaining overs, only five fieldsmen are permitted to be outside the field restriction marking at the instant of delivery. 12.5 In circumstances where the number of overs for the team batting first is reduced, the number of overs in regard to the restrictions in 12.3 and 12.4 above shall be reduced proportionately in a ratio of 6:20 (30%). Fractions are to be ignored in all calculations re the number of overs. Refer to the table below: 13. Total Overs in Innings No. of overs for which fielding restrictions in Clause 12 will apply 19 – 20 6 17 – 18 5 14 – 16 4 10 – 13 3 7–9 2 5–6 1 NUMBER OF OVERS PER BOWLER No bowler shall bowl more than four overs in an innings. In a delayed or interrupted match where the overs are reduced for both teams or for the team bowling second, no bowler may bo wl more than one-fifth of the total overs allowed. Where the total number of overs is not divisible by 5, one additional over shall be allowed to the maximum number per bowler necessary to make up the balance. In the event of a bowler breaking down and being unable to complete an over, the remaining balls will be bowled by another bowler. Such part of an over will count as a full over in so far as each bowler's limit is concerned. 14. DANGEROUS AND UNFAIR BOWLING 14.1 Bowling of fast short pitched balls (a) A bowler shall be limited to one fast short pitched delivery per over. (b) A fast short-pitched delivery is defined as a ball which, after pitching, passes or would have passed above the shoulder height of the striker standing upright at the popping crease. (c) The umpire at the bowlers end shall advise the bowler and the batsman on strike when each fast short pitched delivery has been bowled. (d) In addition, for the purpose of this regulation and subject to clause (f) below, a ball that passes clearly above head height of the batsman, that prevents him from being able to hit it with his bat by means of a normal cricket stroke shall be called a Wide. (e) For the avoidance of doubt any fast short pitched delivery that is called a Wide under this playing condition shall also count as the allowable short pitched delivery in that over. (f) In the event of a bowler bowling more than one fast short-pitched delivery in an over as defined in clause (b) above, the umpire at the bowlers end shall call and signal No ball on each occasion. A differential signal shall be used to signify a fast short pitched delivery. The umpire shall call and signal No ball and then tap the head with the other hand. (g) If a bowler delivers a second fast short pitched ball in an over, the umpire, after the call of No ball and when the ball is dead, shall caution the bowler, inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred. This caution shall apply throughout the innings. (h) If there is a second instance of the bowler being no balled in the innings for bowling more than one fast short pitched delivery in an over, the umpire shall repeat the procedure in (f) and (g) above and advise the bowler that this is his final warning for the innings. 4 PLAN B REGIONAL BASH PLAYING CONDITIONS (i) Should there be any further instance by the same bowler in that innings, the umpire shall call and signal No ball and when the ball is dead direct the captain to take the bowler off forth with. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof. (j) The bowler thus taken off shall not be allowed to bowl again in that innings. (k) The umpire shall report the occurrence to the other umpire, the batsmen at the wicket and as soon as possible to the captain of the batting side. (l) The umpires shall then report the matter to the SCA who shall take such action as is considered appropriate against the captain and the bowler concerned. Refer also to Law 42.1 -Fair and Unfair Play - Responsibility of Captains. The above is not a substitute for clause 4.42.4 below which umpires are able to apply at any time. 14.2 Bowling of high full pitched balls (a) Any delivery which passes or would have passed on the full above waist height of the striker standing upright at the popping crease shall be a No ball. (b) Any delivery which passes or would have passed on the full above waist height of the striker standing upright at the popping crease is deemed dangerous and unfair if, in the opinion of the bowlers end umpire, it is likely to inflict physical injury on the striker (c) In the event of a bowler bowling a high full pitched ball as defined in clause (b) (i.e. a beamer), the umpire at the bowler’s end shall, in the first instance, call and signal No ball and when the ball is dead, caution the bowler and issue a first and final warning. The umpire shall inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred. (d) Should there be any further instance by the same bowler in that innings, the umpire shall call and signal No ball and when the ball is dead direct the captain to take the bowler off forthwith. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof. (e) The bowler thus taken off shall not be allowed to bowl again in that innings. (f) The umpire shall report the occurrence to the other umpire, the batsman at the wicket and as soon as possible to the captain of the batting side. (g) The umpires shall then report the matter to the SCA who shall take such action as is considered appropriate against the captain and the bowler concerned. Refer also to Law 42.1 –Fair and Unfair Play - Responsibility of Captains. 14.3 Dangerous and unfair bowling - action by the umpire Regardless of any action taken by the umpire as a result of a breach of previous clauses, the following shall apply at any time during the match: The bowling of fast short pitched balls is unfair if in the opinion of the umpire at the bowler’s end he considers that by their repetition and taking into account their length, height and direction, they are likely to inflict physical injury on the striker, irrespective of the protective clothing and equipment he may be wearing. The relative skill of the striker shall also be taken into consideration. In the event of such unfair bowling, the umpire at the bowler’s end shall adopt the following procedure: (a) In the first instance the umpire shall call and signal No ball, caution the bowler and inform the other umpire, the captain of the fielding side and the batsmen of what has occurred. (b) If this caution is ineffective, he shall repeat the above procedure and indicate to the bowler that this is a final warning. (c) Both the above caution and final warning shall continue to apply even though the bowler may later change ends. (d) Should there be any further instance by the same bowler in that innings, the umpire shall call and signal No ball and when the ball is dead direct the captain to take the bowler off forth with. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof. See Law 22.8 – Bowler Incapacitated or Suspended during an Over. (e) The bowler thus taken off shall not be able to bowl again in that innings. (f) The umpire shall report the occurrence to the other umpire, the batsmen at the wicket and as soon as possible to the captain of the batting side. (g) The umpires shall then report the matter to the SCA who shall take such action as is considered appropriate against the captain and the bowler concerned. Refer also to Law 42.1 - Fair and Unfair Play - Responsibility of Captains. 5 PLAN B REGIONAL BASH PLAYING CONDITIONS 14.4 Deliberate bowling of high full pitched balls If the umpire considers that a high full pitched delivery which is deemed dangerous and unfair as defined in clause 14.2 (b) was deliberately bowled, then the first and final warning process shall be dispensed with. The umpire at the bowler’s end shall: (a) Call and signal No ball. (b) When the ball is dead, direct the captain to take the bowler off forthwith. (c) Not allow the bowler to bowl again in that innings. (d) Ensure that the over is completed by another bowler, provided that the bowler does not bowl two overs or part thereof consecutively. (e) Report the occurrence to the other umpire, to the captain of the batting side and the SCA who shall take such action as is considered appropriate against the captain and the bowler concerned. 14.5 Action by the umpires for dangerous and unfair bowling Cumulative cautions and warnings will not apply and each different form of dangerous and unfair bowling will be treated separately in the caution and warning process. 15 FREE HIT AFTER NO BALL (a) The delivery following ANY No Ball shall be a free hit for whichever batsman is facing it. If the delivery for the free hit is not a legitimate delivery (any kind of No Ball or Wide), then the next delivery will become a free hit for whichever batsman is facing it. (b) For any free hit, the striker can only be dismissed under the circumstances that apply for a No Ball even if the delivery for the free hit is called a Wide. Changes to fielding positions are only permitted if a different batsman is on strike for the free hit delivery. The bowler’s end Umpire shall signal a free hit by (after the normal No Ball signal) extending one arm straight upwards and moving it in a circular motion. 16. WIDE BOWLING - JUDGING A WIDE (a) Any off-side or leg-side delivery that, in the opinion of the Umpire, does not give the batsman a reasonable opportunity to score shall be called a Wide Ball. (b) As a guide, a delivery that passes outside the leg stump without making any contact with the striker’s bat or person shall be called and signalled Wide ball, unless the ball passes between the striker and the stumps. (c) Strictly as a guide only, on the offside a ball passing the batsman more than 750mm wide of the off stump shall be called a Wide Ball. That distance shall be marked by a line drawn from popping crease to bowling crease on each side of the wicket. (d) Umpires should apply a very strict and consistent interpretation in regard to this Playing Condition in order to prevent negative bowling wide of the wicket. (e) Under Law 25.2 (Delivery not a Wide) the above provisions do not apply if the striker causes the ball to pass wide of him, or brings the ball sufficiently within his reach by moving to be able to hit it by means of a normal cricket stroke, or the striker is attempting to play, or has aborted an attempt to play, a reverse sweep or switch hit. In this scenario only a delivery passing the striker outside the Off Side Wide Line on the leg side shall be a Wide. Please see diagram on page following re wide balls. 6 PLAN B REGIONAL BASH PLAYING CONDITIONS LAW 25 WIDE BALL MARKINGS Wide markings must be the same width as the crease markings. The lines are 30cm in length extending backwards from the popping crease and forward from the bowling crease. The distance of 75cm shall be measured from the outside edge of the off stump on either side of the pitch. Line of off stump 75cm from outside edge of off stump 17 FITNESS OF GROUND, WEATHER AND LIGHT 17.1 Law 3.8, 3.9 and Law 7 in full will apply 17.2 Lightning Play shall cease immediately, in the event that a lightning flash is followed by thunder less than 40 seconds later. Play shall not resume until 30 minutes after the last lightning flash. Immediately following the suspension of play, persons may enter the field of play in order to lay pitch covers. However, no person may remain on, or enter, the field of play in the event a lighting flash is followed by thunder less than 30 seconds later, and shall remain off the field of play for the duration of the period that play is suspended under this playing condition. 18 TIME WASTING 18.1 Law 42.9 and 42.10 will apply 18.2 Sight Screen Adjustment It shall be the responsibility of the batting team to provide persons to move sight screens as required by the batsmen. In the event that this does not occur, the Umpire shall require play to continue without the sightscreen being moved. 7 PLAN B REGIONAL BASH PLAYING CONDITIONS 19 THE RESULT A result can be achieved only if both teams have had the opportunity of batting for at least 5 overs (preliminary matches), subject to the provisions of clause 7, unless one team has been all out in less than 5 overs or unless the team batting second scores enough runs to win in less than 5 overs. A match shall be a “no result” if both teams have not had the opportunity to bat for a minimum 5 overs because: a) b) c) the innings of the team batting first could not commence by 5.10pm daylight saving time the innings of the team batting second could not commence by 5.40 daylight saving time or the innings of the team batting second would be reduced to less than 5 overs, as a result of an interruption to play after its’ commencement If the match is 5 overs per side, the interval between innings shall be 10 minutes only. In any match in which both teams have had the opportunity to bat for the same number of oversd) the team scoring the higher number of runs is the winner. Note: For matches played in non daylight saving periods, bring all times forward by one hour. 19.1 Tie In matches where both teams have had the opportunity of batting for the agreed number of overs, subject to the provisions of clause 7 the team scoring the higher number of runs shall be the winner. If the scores are equal, the result shall be a tie, and a Super Over - One1 Eliminator will occur. 19.2 Super Over – One1 Eliminator The following procedure will apply should the provision for a Super Over be adopted in a match. (a) If a match is a tie, including by the Duckworth-Lewis method, then the teams shall contest a 1 over per side Super Over. (b) Subject to the fitness of ground, weather and light, the Super Over shall commence 5 minutes after the conclusion of the match, at the same ground and using the same pitch. (c) The umpires shall stand at the same end as they stood during the match. (d) In both innings of the Super Over, the fielding side shall choose which end to bowl from. Whilst neither team is required to nominate either the batsmen or bowler prior to each innings, once the opening batting pair enters the field of play they are not permitted to be changed. Similarly, once a determination is made by the bowling team as to which end they will bowl from and the opening batsmen take their respective positions at each end of the pitch, they are not permitted to change ends. For clarity, this playing condition is designed to ensure that the fielding side may determine its bowling strategies based on which batsmen are opening, and then the batsmen can choose ends based on the bowling strategies. (e) Only nominated players in the main match may participate in the Super Over. (f) Each team’s over is played with the same fielding restrictions as apply for the last over in the match. (g) The team batting second in the match will bat first in the Super Over. (h) The same ball used at the end of each team’s innings in the match, or a similar ball if that ball is unsuitable for any reason, shall be used for its innings in the Super Over. (i) Each team shall bat for one over unless all out earlier. The number of batsmen is not restricted. (j) In the event of both teams having the same score in the Super Over, the result shall be a tie, regardless of the number of wickets lost. (k) In the event that the Super Over is unable to be completed due to the fitness of ground, weather and light, the result shall be a tie. l) In the event of both teams having the same score in the Super Over - One1 Eliminator the winner will be determined by: the team losing the least amount of wickets in the original match, or if the same number of wickets has been lost, the side bowling the most number of maidens, or the “away” side progresses 19.3 No Result In matches that are abandoned or declared “No Result”, the team to progress to the next round shall be the “away” side. 8 PLAN B REGIONAL BASH PLAYING CONDITIONS 20 FINALS SERIES 20.1 Sixers and Thunder Conference Finals The highest ranked teams in each Conference shall contest the Conference Final. 20.2 Plan B Regional Bash Grand Final The winners of the Conference Finals shall contest the Plan B Regional Bash Grand Final i) If no result, or a tie, is achieved in the Plan B Regional Bash Grand Final, the two teams shall be declared joint premiers subject to clause 19, 19.1 and 19.2. 22 PLAYERS CONDUCT a) Any club member, umpire or club official engaging in disorderly or improper behaviour, either on or off the field, and whether taking part in a match or not, breaches the Code of Conduct. b) In round 1 and 2 matches, Code of Conduct breaches will be dealt with by the judiciary in the location of the match c) The captain of a team may be deemed to have breached the Code of Conduct if a player in that team engages in disorderly or improper conduct or behaviour. The captain, if deemed by the Code of Conduct Commissioner to have breached the Code of Conduct under this interpretation, may be dealt with by the Country Cricket NSW Judiciary Committee. 9
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