ABSTRACT Spatial mechanisms A mechanism in which a body moves through a general spatial movement is called a spatial mechanism. An example is the RSSR linkage, which can be viewed as a four-bar linkage in which the hinged joints of the coupler link are replaced by rod ends, also called spherical joints or ball joints. The rod ends allow the input and output cranks of the RSSR linkage to be misaligned to the point that they lie in different planes, which causes the coupler link to move in a general spatial movement. Robot arms, Stewart platforms, and humanoid robotic systems are also examples of spatial mechanisms. Select this link for an animation of Bennett's linkage, which is a spatial mechanism constructed from four hinged joints. In spatial three-degrees-of-freedom (two degrees of translational freedom and one degree of rotational freedom) parallel manipulator is proposed. The parallel manipulator consists of a base plate, a movable platform, and three connecting legs. The inverse and forward kinematics problems are described in closed forms and the velocity equation of the new parallel manipulator is given. Three kinds of singularities are also presented. The workspace for the manipulator is analyzed systematically; in particular, indices to evaluate the mobility (in this paper, mobility means rotational capability) of the moving platform of the manipulator will be defined and discussed in detail. Finally, a topology architecture of the manipulator is introduced. The parallel manipulator has wide application in the fields of industrial robots, simulators, micromanipulators, and parallel machine tools Chapter 1: Introduction 1.1 Introduction to Spatial Mechanisms Mechanisms A machine consists of an actuator input, a system of mechanisms that generate the output forces and movement, and an interface to the user. Electric motors, hydraulic and pneumatic actuators provide the input forces and movement. This input is shaped by mechanisms consisting of gears and gear trains, belt and chain drives, cam and follower mechanisms, and linkages as well as friction devices such as brakes and clutches. Structural components consist of the frame, fasteners, bearings, springs, lubricants and seals, as well as a variety of specialized machine elementssuch as splines, pins and keys.[4][5] The user interface ranges from switches and buttons to programmable logic controllers and includes the covers that provide texture, color and styling. 3.1 Planar and Spatial Mechanisms Mechanisms can be divided into planar mechanisms and spatial mechanisms, according to the relative motion of the rigid bodies. In a planar mechanisms, all of the relative motions of the rigid bodies are in one plane or in parallel planes. If there is any relative motion that is not in the same plane or in parallel planes, the mechanism is called the spatial mechanism. In other words, planar mechanisms are essentially two dimensional while spatial mechanisms are three dimensional. This tutorial only covers planar mechanisms. Spatial mechanisms A mechanism in which a body moves through a general spatial movement is called a spatial mechanism. An example is the RSSR linkage, which can be viewed as a four-bar linkage in which the hinged joints of the coupler link are replaced by rod ends, also called spherical joints or ball joints. The rod ends allow the input and output cranks of the RSSR linkage to be misaligned to the point that they lie in different planes, which causes the coupler link to move in a general spatial movement. Robot arms, Stewart platforms, and humanoid robotic systems are also examples of spatial mechanisms. Select this link for an animation of Bennett's linkage, which is a spatial mechanism constructed from four hinged joints. The group SE(3) is six dimensional, which means the position of a body in space is defined by six parameters. Three of the parameters define the origin of the moving reference frame relative to the fixed frame. Three other parameters define the orientation of the moving frame relative to the fixed frame. Planar mechanism The majority of mechanisms synthesized and found in application are planar devices. These mechanisms have motion such that all elements move in one plane or in parallel planes. While planar mechanisms have been broadly applied, they lack the ability to perform many general motion-control tasks. In fact, planar mechanisms, as well as spherical mechanisms, form a subset of spatial mechanisms. Spatial mechanism Spatial mechanisms are the most general category of kinematic devices. They offer the greatest capability to accomplish any desired kinematic task. Spatial mechanisms can be composed of any number of links and can include joints with any combination of rotational and translational freed Planar versus Spatial Mechanisms A body has planar motion if all of its particles move in parallel planes. In a spatial mechanism, different particles may move in paths which donʼt all always remain in a plane. A body has spherical motion if all of its particles move on the surface of concentric spheres. Notice that planar motion is the limiting case of spherical motion when the radius of the spheres goes to infinity! For instance, a four-bar linkage is a planar mechanism, even though it is constructed in three dimensions This car trunk link mechanism is a rather elegant example of a planar linkage system: With a planar linkage such as this, you can study the motion by making a twodimensional model, say out of cardboard. You can project all the points of the different bodies onto one or more reference planes parallel to the planes traced by the individual particles. Viewed orthogonally from the side, the parts of the four-bar linkage on the left side of the car always are aligned with those of the linkage on the right side. All the hinge axes are perpendicular to a common reference plane which is why the mechanism remains planar. The linkage on the right side of the car produces the same motion of the particles as the one on the left, so from a kinematics point of view it is redundant.Planar versus Spatial Mechanisms Viewed orthogonally from theside, the parts of the four-bar linkage on the left side of the car always are aligned with those of the linkage on the right side. It can be conceptually “collapsed” into a single planar our-bar linkage model. Of course, if this were my car, I would notpropose crushing it into a planar systemcompacted onto that single reference plane. The added three-dimensional parts add strength and structural stiffness to themechanism but they donʼt change the kinematics. It is a planar linkage! CHAPTER THREE PATH AND MOTION GENERATION SYNTHESIS OF SPATIAL MECHANISM Spatial Mechanisms Spatial linkages can be synthesized for problems such as • Function generation • Path generation • Motion generation 3.1) GENERAL The path and motion generation synthesis methods which will be explained in this chapter are the first synthesis methods developed by means of the algebra of exponential rotation matrices. The main advantage of these methods is that general dyad equations have been presented for single loop spatial linkages with n links (equations (3.1) and (3.2) ) and very similar equations can be written for multiloop spatial linkages. Besides in these methods the mechanism designer directly deals with link lengths and joint angles which make more sense while in some synthesis methods ,designers work with X ,Y and Z coordinates (ref.18,19,26). Finally using these synthesis methods designers can benefit the advantages of the algebra of exponential rotation matrices. 3.2) PATH GENERATION SYNTHESIS Consider a single loop spatial mechanism with n links. Assume that a coordinate system is attached to each link according to Denavit-Hartenberg.s convention . Now consider a point P on the k.th link . This point -which is called the path tracer point- is supposed to pass through points 0 1 1 , ,..., P P Pj− which are called precision points. Figure (3.1) : The vectors which construct the k.th link . 3.4) MOTION GENERATION SYNTHESIS Consider a single loop spatial linkage with n links. Assume that a coordinate system is attached to each link according to Denavit-Hartenberg.s convention. Now consider a point P on the k.th link. A coordinate system (p) is attached to the k.th link so that its origin coincides with the path tracer point (P) . The coordinate system is supposed to lie in prescribed positions when the path tracer point passes through the precision points. Figure (3.5) : k.th link of an n link spatial mechanism. Even though applications for general spatial mechanisms are less common than for planar linkages there are many useful spatial devices, such as folding baby strollers and cribs. Sometimes things that appear to be planar mechanisms need to be designed for spatial motions to allow for flexing in the parts. Some types of aircraft thrust reversers come to mind as an important example: Wobble plate pumps, bent axis pumps, and swash plate pumps use spatial mechanisms: simulators for pilot training or for vehicle driving often use a spatial robot called a “Stewart Platform”. One of the most common spatial mechanisms is the constant velocity coupling. Professor Ken Hunt developed a generalized way of designing all theoretically possible cv joints. 1.2 Mechanism Application There are a number of reasons for the broad application of planar mechanisms.Well defined analysis and synthesis techniques are readily available and are taught to many mechanical engineers. Additionally, there is a variety of synthesis software available for planar mechanism design, such as LINCAGES, Sphinx, and KINSYN [Erdman, 1995]. On the other hand, spatial mechanisms have not found wide use and acceptance for several reasons. One, is that spatial mechanism synthesis and analysis is typically not taught to engineers in undergraduate education. Techniques for analysis and synthesis of spatial mechanisms usually involve extensive vector mathematics and linear algebra techniques. Even for the experienced mechanical designer, it is labor intensive and difficult to design a spatial mechanism. The visualization of these devices can even be difficult. Finally, no computer package exists that combines rudimentary training, synthesis, and analysis of spatial mechanisms in one program. 1.3 Spatial Mechanism Alternatives Due to the inability of practicing engineers to design spatial mechanisms, many spatial kinematic tasks are either done by a robotic manipulator, a machine with multiple planar actuators, or are simply ignored for automation and are performed by human operators. It should be noted that robotic manipulators provide controlled actuation of all the joints in the system, which results in a large number of degrees of freedom. This flexibility may be not necessary for the given task, in which case the manipulator could be replaced with a single degree-of-freedom spatial mechanism 1.4 Advantages of Spatial Mechanisms In many automation situations, a spatial mechanism has a clear advantage over robotic manipulators and combined planar mechanisms. One good example would be a “pick-and-place” task, the universal task for assembly machines, that involves noncoplanar motion. The advantages of spatial, single-degree-of-freedom mechanisms include simplicity, lower cost, higher reliability, and lower energy consumption. For these reasons single-degree-of-freedom mechanisms excel over multi-degree-offreedom manipulators in highly repetitive tasks for mass production by reducing startup, maintenance, and operating costs, thereby increasing productivity. Myklebust, et. al., [1985] expressed it this way: "Spatial mechanisms, being purely mechanical single-input devices, tend to be more reliable and more energy efficient than electronically-controlled multiple-input devices such as robotic manipulators. Also, closed-loop devices, such as spatial mechanisms, are known to be capable of running at higher speeds and carrying greater loads with more precision than open-loop devices, such as the typical serial robotic manipulator 1.5 Disadvantages of Spatial Mechanisms The main disadvantage of spatial mechanisms is the lack of flexibility with respect to meeting the changing needs of a desired task. This is a valid point and must be considered before the time and effort is put into designing a spatial mechanism. If the mechanism is going to have a short life span and cannot be reused elsewhere, then it should not be designed and built. On the other hand, if it is going to be an automotive part, a guidance device on a piece of exercise equipment, or part of a manufacturingprocess that will not be modified for an extended period of time, then flexibility becomes less important. Another potential downside to using spatial mechanisms is the need for custom fabrication to meet a particular motion requirement. While this may be true, one-off spatial mechanisms can probably be designed and fabricated for less than the cost of a robotic manipulator. If the mechanism is going to be mass produced, then the cost and effort is more easily justified. For instance, consider the top of a convertible car. It would probably be impractical to employ a multi-degree-of-freedom robotic manipulator in the back of the car just to open and close the roof. In this case, it is worth the effort to design a planar mechanism to perform the given task. This same concept applies to spatial mechanisms. The last major concern is the difficulty regarding the design of spatial mechanisms. This problem will persist until a tool is created that will allow the average engineer to easily synthesize spatial mechanisms. CADSPAM will fulfill this need and allow designers to exploit the full potential of spatial mechanisms 1.6 Applications for Spatial Mechanisms If spatial mechanisms could be synthesized quickly and easily, there could be many suitable applications for them in addition to the examples described above. Some examples include the aerospace industry, exercise equipment, and the rehabilitation medical field. Engineers in aerospace are constantly trying to find ways to make things compact, light weight, and able to perform a specific spatial function. For example: spatial mechanisms are especially useful in satellite design and deployment. The exercise industry could also use spatial mechanisms to design equipment that more closely mimics the natural path of the body while performing specific exercises. Human kinetic rehabilitation and aids for people with disabilities likewise would benefit from such a tool to develop sophisticated mechanical devices. Basically, spatial mechanisms could be applied to any task that requires general spatial motion. Spatial pairs Prismatic - 1 DOF Revolute - 1 DOF Spherical - 3 DOF Cylindrical - 2 DOF Helical - 1 DOF Planar - 3 DOF CHAPTER FOUR OVER CONSTRAINED SPATIAL MECHANISMS 4.1) GENERAL The degree of freedom of a spatial mechanism can be calculated by the following formula , D.O.F = 6(n −1) −5R −5P − 4C − 3S (4.1) Where , n is the number of links . R is the number of revolute joints . P is the number of prismatic joints . C is the number of cylindric joints . S is the number of spheric joints . When the degree of freedom of a mechanism is less than one , it is expected to be immobile .However there are some spatial mechanisms whose degrees of freedom - according to formula (4.1) -are less than unity and still they can move under some specific conditions . Such mechanisms are called over constrained mechanisms and the conditions under which they move are called the constraints of the mechanism. Over constrained mechanisms are attractive to mechanism designers for their higher capacityin comparison to the similar mechanisms-to carry loads and that they are cheaper .A.J. Shih(ref.30) and J.E.Baker(ref.31,32) recently have worked on some over constrained mechanisms .In this chapter using the algebra of exponential rotation matrices ,the mobility and kinematic synthesis of an over constrained spatial mechanism has been studied 4.2) RCCR LINKAGE According to equation (4.1) the degree of freedom of the RCCR linkage illustrated in Figure (4.1) is equal to zero but it has been proved that this mechanism is able to move under a constraint . Figure (4.1) : An RCCR linkage Figure (4.2) : Schematic figure of the RCCR linkage. Degree of freedom The number of independent movements that an object can perform in a 3-D space is called the number of degrees of freedom (DOF). The movement of an ideal joint is generally associated with a subgroup of the group of Euclidean displacements. The number of parameters in the subgroup is called the degrees of freedom (DOF) of the joint. Degree of freedom is conveniently illustrated for mechanisms with rigid links. The discussion is limited to mechanisms which obey the general degree-of-freedom equation, where F = degree of freedom of mechanism, l = number of links of mechanism, j = number of joints of mechanism, fi = degree of freedom of relative motion at ith joint, σ = summation symbol (summation over all joints), and λ = mobility number (the most common cases are λ = 3 for plane mechanisms and λ = 6 for spatial mechanisms). The degree of freedom of a system can be viewed as the minimum number of coordinates required to specify a configuration. Applying this definition, we have: 1. For a single particle in a plane two coordinates define its location so it has two degrees of freedom; 2. A single particle in space requires three coordinates so it has three degrees of freedom; 3. Two particles in space have a combined six degrees of freedom; 4. If two particles in space are constrained to maintain a constant distance from each other, such as in the case of a diatomic molecule, then the six coordinates must satisfy a single constraint equation defined by the distance formula. This reduces the degree of freedom of the system to five, because the distance formula can be used to solve for the remaining coordinate once the other five are specified. One-degree-of-freedom (1-Dof) The position of a single car (engine) moving along a track has one degree of freedom, because the position of the car is defined by the distance along the track. A train of rigid cars connected by hinges to an engine still has only one degree of freedom because the positions of the cars behind the engine are constrained by the shape of the track. Two-Degree –of-freedom (2-Dof) A new two-degree-of-freedom (dof) parallel manipulator producing two translations in the vertical plane. One drawback of existing robots built to realize these dof is their lack of transversal stiffness, another one being their limited ability to provide very high acceleration. Indeed, these architectures cannot be lightweight and stiff at the same time. The proposed parallel architecture is a spatial mechanism which guarantees a good transversal stiffness. It is composed by two actuated kinematic chains, and two passive chains built in the transversal plane. The key feature of this robot comes from the two passive chains which are coupled to create a kinematic constraint: the platform stays in one plane. A stiffness analysis shows that the robot can be lighter and stiffer than a classical 2-dof mechanism. A prototype of this robot is presented and preliminary tests show that accelerations above 400 ms−1 can be achieved while keeping a low tracking error Three-Degree-of-freedom (3-Dof) The static balancing of spatial three-degree-of-freedom (3-dof) parallel mechanisms or manipulators with revolute actuators using counterweights or springs is studied in this paper. The expressions for the position vector of the center of mass and the total potential energy of the mechanism are first obtained. Then, the kinematic constraint equations of the mechanism are introduced in order to eliminate some of the dependent variables from the expressions. Finally, the conditions for the static balancing of the mechanism are derived from the resulting expressions. Two examples corresponding to the two balancing methodologies are given in order to illustrate the results. CAD model of a spatial 3-dof parallel mechanism with revolute actuators. Schematic representation of spatial 3-dof parallel mechanism with revolute actuators. An automobile with highly stiff suspension can be considered to be a rigid body traveling on a plane (a flat, two-dimensional space). This body has three independent degrees of freedom consisting of two components of translation and one angle of rotation. Skidding or drifting is a good example of an automobile's three independent degrees of freedom. First type of spatial four-dof parallel mechanism with revolute actuators. Second type of spatial four-dof parallel mechanism with prismatic actuators. Second type of spatial four-dof parallel mechanism with revolute actuators. A spatial four-bar mechanism. The directional view along z-axis for the spatial four-bar mechanism. . The DOF of the spatial four-bar mechanism with BC as the output device six degrees of freedom The position of a rigid body in space is defined by three components of translation and three components of rotation, which means that it has six degrees of freedom. The motion of a ship at sea has the six degrees of freedom of a rigid body, and is described as: 1.Translation: Translation is the ability to move in three dimensions 1. Moving up and down (heaving); 2. Moving left and right (swaying); 3. Moving forward and backward (surging); 2.Rotation: Rotation is the ability to change angle around an axis. 1. Tilting forward and backward (pitching); 2. Turning left and right (yawing); 3. Tilting side to side (rolling). Fig. 1. Six degrees of freedom. The fig is six dimensional, which means the position of a body in space is defined by six parameters. Three of the parameters define the origin of the moving reference frame relative to the fixed frame. Three of the other parameters define the orientation of the moving frame relative to the fixed frame. 6DOF compromises translation (movement) in three different axes and rotation in three different axes. Any object can freely move in 3D space with six degrees of freedom. We explore and manipulate objects using our hands, moving and rotating them in all directions and therefore have so called 6 degrees of freedom (6DOF) (see Figure 1). Degrees of freedom (DOF) describe the motions of an object in 3D space. This can be broken down into two main groups: To break down the six degrees of freedom that an object might possess in 3D space, each of the following is one degree of freedom (Wikipedia,2004): 1. Moving up and down (heaving) 2. Moving left and right (swaying) 3. Moving forward and back (surging) 4. Tilting up and down (pitching) 5. Turning left and right (yawing) 6. Tilting side to side (rolling) Example : mouse The conventional WIMP interface uses a 2 DOF mouse. The mouse can only perform two of the six degrees of freedom. It can move forward and back and left and right. Therefore, the mouse, as a communication tool to interact with 3D objects for designing, has several serious shortcomings. As 3D object manipulation and construction requires much more than a 2 DOF interface.
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