Introduction The Management Game Asset Management has been developed to support the change process towards a full asset management implementation. It brings employees together and helps them to understand different asset management roles and responsibilities. The game highlights the specific asset management development issues of the organization and encourages employees to find solutions that work. The game has been played by several water utilities, water boards, service providers and municipalities and used as a training and communication instrument. The game also proved to be useful for client-focused events. It enhances the exchange of expectations on asset management themes between clients and service providers in a free and easy atmosphere. Description of Roles Five players represent a management team that consists of: - a Manager Engineering - a Manager Operation & Maintenance - an Asset System Manager - an Organization Manager (CEO) - a Customer Service Manager The Organization Manager and Customer Service Manager both play the strategic asset management role. The tactical asset management role is played by the Asset System Manager and the operational asset management role by the Manager Operation & Maintenance and the manager Engineering. Content General Growth Cards Event Cards Debate Cards 1 game board 6 game pieces 1 hourglass 1 dice 1 throw cup 40 dollar coins 6 growth path charts 1 score table for stakeholder value 1 score table for debate topics 1 0 cards for Engineering 1 0 cards for Operation & Maintenance 1 0 cards for Asset System Management 1 0 cards for Organizational Management 1 0 cards for Customer Service 1 0 cards for Engineering 1 0 cards for Operation & Maintenance 1 0 cards for Asset System Management 1 0 cards for Organizational Management 1 0 cards for Customer Service 1 0 cards for Engineering 1 0 cards for Operation & Maintenance 1 0 cards for Asset System Management 1 0 cards for Organizational Management 1 0 cards for Customer Service Balanced Growth In each game round, the Organization Manager shares $6 amongst the players and himself. Players need the money to buy the growth cards which allow them to grow. The Organization Manager aims for a balanced organizational asset management growth. A player is disqualified if his position at the end of the playing time outreaches the stakeholders’ satisfaction by more than two steps. A disqualified player therefore endangers the result of the entire team. Buying a growth card simulates the investment in development programs such as ICT-Development, Training and Communication, Risk Management and Performance Management. Investing in a growth card however, does not necessarily mean that growth is achieved. Players also have to throw the dice for success (see dices at the growth chart). Each growth step achieved is plenarily discussed to ensure that the whole team understands the organizational interdependencies of asset management. Stakeholder value grows as players grow. Board Meetings A second way of gaining money for growth is found at board meetings, where all kind of typical asset management challenges arise. During the game, players are confronted with asset management challenges (debate cards) that belong to their roles. These challenges are to be answered in such a way that a player convinces as many of his fellow management team members as possible. It is not only a question of what to answer but also of who to involve. This challenges players to empathize with the position of the other players. The more team members who are in favour of a player’s solution, the higher the chances of gaining the additional money which is necessary for growth (see the score table for debate topics) Game Evaluation At the end of the game, the results are wholly evaluated. Often the game is played by several teams at the same time. The winning team is the team which has achieved the largest growth in the allotted playing time. It is also possible to look at the efficiency of a team; this is measured by dividing total growth by the number of game rounds. Some teams take more time for discussions. Other teams like to win and keep discussions short (time is money). The Organization Manager plays a distinctive role in the group process. In the evaluation, differences in the starting positions of teams, which indicate differences in perceptions or knowledge on asset management, are plenarily discussed. The growth steps are a rough roadmap for the further development of asset management. The participants discuss where the organization stands today, where it aspires to stand in a couple of years and what the necessary enablers and critical success factors are. Participants express their ideas on the different asset management roles. Contact For information please contact Mrs. Martine van den Boomen, Colibri Advies BV, Utrecht, The Netherlands by email: [email protected] or www.colibri-advies.nl Colophon Idea and game development Martine van den Boomen (Colibri Advies BV – Utrecht, The Netherlands), Jan Portengen (Waternet – Amsterdam, The Netherlands) and Ralph Beuken (KWR Watercycle Research Institute – Nieuwegein, The Netherlands). Supported by the Community of Practice for Asset Management - Royal Netherlands Water Network, The Hague, The Netherlands. Design, Realization and Distribution Colibri Advies BV, Utrecht, The Netherlands. Photography Colibri Advies BV. https://beeldbank.rws.nl. Rijkswaterstaat / Fred Ernst. https://beeldbank.rws.nl. Rijkswaterstaat / Joop van Houdt. Disclaimer & Copy Rights No rights can be granted to the information displayed in the Management Game Asset Management. Colibri Advies BV, Utrecht, The Netherlands cannot be held responsible for, and expressly disclaims all liability for, damages of any kind arising out of use, reference to, or reliance on any information contained within the Management Game Asset Management. © 201 2, Martine van den Boomen – Colibri Advies BV – Utrecht, The Netherlands. ALL RIGHTS RESERVED. This game contains intellectual material protected under International and Federal Copyright Laws and Treaties. Any unauthorized reprint or use of this material is prohibited. No part of this game may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage and retrieval system without the express written permission of the author. Contact: [email protected] Management Game Asset Management Introduction
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