The Microsoft Digital Literacy curriculum has three levels.

Digital Age Literacy
•
•
•
•
Digital citizenship
Global/Cultural awareness
Research/information literacy
Effective use of real-world tools
Design developmentally appropriate learning
opportunities that apply technology-enhanced
instructional strategies to support the diverse needs
of learners.
Defining Digital Literacy
Digital literacy represents a person’s ability to
perform tasks effectively in a digital
environment. Literacy includes the ability to
read and interpret media (text, sound, images),
to reproduce data and images through digital
manipulation, and to evaluate and apply new
knowledge gained from digital environments.
~Excerpt from: Connecting the Digital Dots: Literacy of the 21st
Century
Instructional/Intervention Implications
• Define-Ability to identify and appropriately represent information
needed
• Access-Develop a search strategy to locate information within a
database
• Manage-Organize information according to a classification scheme
for later retrieval
• Evaluate-Evaluate information and its sources critically and
incorporate selected information into his/her knowledge base and
value system
• Integrate-Summarize information from a variety of sources and
then draw conclusions from that summary compare and contrast
from multiple sources
• Communicate-Create a single persuasive slide to support a position
• Create-Create a visual representation of data to answer a research
question, adapt, apply, and design information
The National Education Technology Plan
2010 (NETP) calls for revolutionary
transformation rather than evolutionary
tinkering.
The NETP presents a model of learning powered
by technology, with goals and recommendations
in five essential areas: learning, assessment,
teaching, infrastructure, and productivity.
Learning
The challenge for our education system is to
leverage the learning sciences and modern
technology to create engaging, relevant, and
personalized learning experiences for all
learners that mirror students’ daily lives and the
reality of their futures. In contrast to traditional
classroom instruction, this requires that we put
students at the center and empower them to
take control of their own learning by providing
flexibility on several dimensions.
Assessment
The model of learning requires new and better
ways to measure what matters, diagnose strengths
and weaknesses in the course of learning when
there is still time to improve student performance,
and involve multiple stakeholders in the process of
designing, conducting, and using assessment. In all
these activities, technology-based assessments can
provide data to drive decisions on the basis of what
is best for each and every student and that, in
aggregate, will lead to continuous improvement
across our entire education system.
Teaching
Just as leveraging technology can help us
improve learning and assessment, the model of
learning calls for using technology to help build
the capacity of educators by enabling a shift to a
model of connected teaching.
Infrastructure
An infrastructure for learning unleashes new ways
of capturing and sharing knowledge based on
multimedia that integrate text, still and moving
images, audio, and applications that run on a
variety of devices. It enables seamless integration
of in- and out-of-school learning. It frees learning
from a rigid information transfer model (from book
or educator to students) and enables a much more
motivating intertwinement of learning about,
learning to do, and learning to be.
Productivity
Education has not, however, incorporated many
of the practices other sectors regularly use to
improve productivity and manage costs, nor has
it leveraged technology to enable or enhance
them. We can learn much from the experience
in other sectors.
http://www.netliteracy.org/digital-literacy/
The Microsoft Digital Literacy curriculum has three levels.
• The Basic curriculum features a course called A First Course Toward
Digital Literacy. This course teaches the value of computers in
society and introduces you to using a mouse and the keyboard.
• The Standard curriculum features five courses that cover computer
basics; using the internet and productivity programs; security and
privacy; and digital lifestyles. These five courses are available in
three versions that use examples and screenshots from different
versions of Windows and Microsoft Office. Please read the details
below.
• The Advanced curriculum features four courses that cover creating
an e-mail account, creating a great resume, searching for content
on the World Wide Web and social networking.
http://www.commonsensemedia.org/educators/curriculum
Resources
Resources
Internet resources:
http://www.digitalliteracy.gov/
http://digitalliteracy.us/
http://cct2.edc.org/dig_lit/web/
http://www.educause.edu/EDUCAUSE+Quarterly/EDUCAUSEQu
arterlyMagazineVolum/ConnectingtheDigitalDotsLitera/157395
http://www.ictliteracy.info/
http://digital-literacy.syr.edu/
http://www.scribd.com/doc/80056986/14/MIDDLE-HIGHSCHOOL-BOOK-APPS
http://www.onlinecolleges.net/2009/08/12/100-super-usefulsites-for-high-school-students/