BELGIAN QUIDDITCH FEDERATION Belgian Quidditch League

BELGIAN QUIDDITCH FEDERATION
Belgian Quidditch League
Structure and explanation about the 2016-2017
Belgian Quidditch League.
ARTICLE I – BELGIAN QUIDDITCH LEAGUE
1.1
Introduction
The Belgian Quidditch League will be played over the course of the whole season. This
competition will have every BQF League Team play every other BQF League Team.
1.2
Games
BQF League Teams play each other in League Games in a set weekend or date determined
by the Belgian Quidditch Federation.
1.2.1
League Games
League Games will happen every month of the season, with the exception of December and
January. There’ll be set dates or a weekend in which these Games need to be played. The
Belgian Quidditch Federation will decide when certain teams will play each other, and who’s
playing home, and who’s the visiting team. Both teams must agree on a location, date and
time for their games. Every League Game will be following the rules and policies put in place
by the Belgian Quidditch Federation.
1.2.2
Sets
Every ‘Game’ consists out of a best-of-three series of ‘Sets’. One (1) ‘Set’ is a normal match
where 2 teams play each other once. A team wins the Game if they can win two (2) Sets.
After one (1) Set, teams switch sides. If overtime needs to decide a Set, teams will not
switch sides at the start of overtime.
If a 3rd Set needs to be played to determine the winner, a coin toss must take place to
determine who’s attacking which hoops. The visiting team gets to call the toss.
A snitch will appear in every Set.
1.3
Rankings
Every Game played between two (2) BQF League Teams will be registered into the Belgian
Quidditch League rankings.
The Belgian Quidditch League ranking will decide the seeding for the Belgian Quidditch Cup
the following season. All teams who did not compete in the Belgian Quidditch League will
be randomly seeded.
The rankings will open the 1st of October and be closed on the 15th of July of the 2016-2017
season.
1.4
Equipment
The home team must always provide a minimum of 1 quaffle, 3 bludgers, 16 brooms, and 6
hoops. The Belgian Quidditch Federation suggests always having more equipment on site
than the minimum requirement.
1.5
Appeal
You cannot sign appeal in any Set or Game. No Games or Sets will be replayed.
ARTICLE II – CARDS & SUSPENSIONS
Suspension means that an individual cannot carry out any official function as player, coach,
and/or captain for the number of games/sets specified by the Gameplay Department of the
Belgian Quidditch Federation, as per policy or at their discretion, given the severity of the
infraction. All suspensions take effect immediately.
2.1
Blue Cards
Blue cars will never be accumulated. This means that 2 blue cards will never result in a
yellow card, a red card, and/or suspension.
2.2
Yellow Cards
Yellow cards will be accumulated, as the IQA Rulebook 2016-2018 describes. This means
that 2 yellow cards in the same Set result into a red card.
2.2.1 Suspension by Yellow Cards in Games
Two yellow cards adding up to a red card does not result into an immediate suspension for
the next Set and/or Game.
Two yellow cards resulting into a red card, twice, results into an immediate suspension for
the next Set in the current Game.
2.3
Red Cards
A straight red card results into an immediate ejection out of the Set being played, and an
immediate suspension for minimum one (1) Set in the current Game.
2.3.1
Suspension by Red Cards in Games
If any player breaks rule 6.1.2.3, engaging in physical altercations with referees, members of
staff, spectators, and/or other players, that player will be suspended for the remaining of
the Game.
If any player breaks rule 6.1.2.2, directing extreme or abusive language towards referees,
members of staff, spectators, and/or other players, that player will be suspended for the
remaining of the Game.
Any other red card will result into an immediate suspension for one (1) Set in the current
Game.
2.4
Suspension between Sets
A player will be suspended for the next Set even before or after a Set has been played, at
discretion of the Head Referee, if committing any of the following actions:
·
The player tempers with any equipment without approval of the Head Referee.
·
The player tempers with any of the scoresheets.
A player will be suspended for the rest of the Game, if committing any of the following
actions:
·
The player engages in physical altercations with referees, members of staff, spectators, or
other players.
·
The player directs extreme or abusive language towards referees, spectators, other
players, or member of staff.
2.5
Suspension for the following Games
A player will be suspended for the following Game in case that player receives two (2)
straight red cards within a Game.
A player will be suspended for the following Game in case that player receives five (5) yellow
cards within a Game.
ARTICLE III – FIELD ARRIVAL AND PITCH SETUP
3.1
Field Arrival
In any Belgian Quidditch League Game, teams will be expected to arrive at the agreed
location between an hour and 30 minutes before scheduled start time. Teams who arrive
any later will forfeit their first Set.
Teams will be permitted to warm up on pitch until 10 minutes prior to the scheduled time.
3.2
Pitch Setup
The home team must set up the pitch, excluding the position of the balls. The next lines,
either drawn with chalk or cones, must be visible:



The soft boundary
The keeper zone lines
The midfield lines
The hoops must also be positioned correctly.
The pitch must be set up 30 minutes before scheduled start time. If the Head Referee deems
the pitch to not be set up properly, the Head Referee must warn the Home Team. The
Home Team must fix the problems the Head Referee brought up. If the Home Team doesn’t
want to fix any of the problems up until 10 minutes before the start of the first Set, the
home team will forfeit the first Set. If this is the case, the Head Referee must note the
problems on the Match Sheet of the first Set, and the reaction of the Home Team. The
Referee Team will fix the field for the second Set. If the Head Referee deems that the Home
Team tried enough to fix the issues, the Head Referee will help, and no Sets will be
forfeited.
All forfeits will be reviewed by the Gameplay Department of the Belgian Quidditch
Federation to determine if further disciplinary actions need to be taken such as suspension
from future events or tournaments.
3.3
Officials Arrival
All officials, including referees and snitches, must arrive at latest 40 minutes before
scheduled starting time. If any later, the home team may email
[email protected] with the following details:




Full name of the official
Function of the official
Scheduled starting time of the Game
Arrival time of the official
The official who’s late, will lose their €10 worth of travel refund.
3.4
Scorekeeper, Timekeeper and Goal Referees
Scorekeeper, timekeeper and goal referees must be provided by the home team, and must
report to the Head Referee at latest 20 minutes before scheduled starting time. If the home
team fails to provide these people, the home team will automatically forfeit the first set.
In case of unforeseen circumstances, the home team will get an extra 20 minutes to find
replacements. The home team will not forfeit the first set, if they manage to find
replacements in the given 20 minutes.
3.5 Coin Toss
The visiting team shall call the toss for the first set.
ADDENDUM: WORKINGS OF THE BELGIAN QUIDDITCH LEAGUE RANKINGS
The next terms will be used:
GP = Games Played
GW = Games Won
SP = Sets Played
SW = Sets Won
QPD = Quaffle Point Differential
QPD is essentially point differential, without the final snitch catch of the game. If a game
goes into overtime, the regulation-time snitch gets counted as if it were quaffle points, and if
a game goes into double overtime, any snitch in the first overtime is also counted as if it were
quaffle points.
Ranking will be ordered as following:
1.
Most Sets Won
2.
Least Sets Played
3.
Games Won
4.
Games Played
5.
Quaffle Point Differential
6.
Head-to-Head