ITIS 6010/8010 Wireless Network Security Dr. Weichao Wang • AODV (Ad hoc On-demand Distance Vector) – On-demand protocol: routes are established when needed, nodes not on active paths do not have to maintain any information, routes will expire if not used – Using hello messages to discover local topology (why DSDV does not need this) – Routes have lifetime – Using sequence numbers to prevent loop – Still a table driven protocol 2 • Three kinds of packets: – Route request (RREQ) – Route reply (RREP) – Route error (RERR) • Path discovery – Every node has two value: sequence number and broadcast id – Broadcast RREQ: <s, d, seq_s, seq_d, broad_s, hop> 3 • The pair <s, broad_s> uniquely identifies the RREQ. Broad_s will be incremented every time a RREQ is sent. • Processing of RREQ – Remembers reverse path to s: s, seq_s, hop count, previous node, route lifetime – If it has an active route, will reply with RREP – Otherwise, rebroadcast RREQ and increase hop by 1 • Expanding ring search for destination 4 • Sending a RREP – The RREP must have a fresher sequence number of destination – The RREP is unicast back to the source: <s, d, seq_d, hop count, lifetime> – How can the intermediate nodes figure out hops to destination? – The nodes along the path can setup forward routes to the destination – The fresher route is preferred over short route 5 • Routing entry contains – Destination, next hop, hop count, seq_d, lifetime of the path, neighbors have used this route • Link failure response – RERR is sent back with incremented sequence number and infinity hop count – All active routes using this next hop will get a copy of this RERR and the information will be propagated – New RREQ or local repair can be adopted • Does AODV support multiple paths b/w a source and a destination? 6 7 • DSR (Dynamic Source Routing) – An on-demand routing protocol – Nodes gather topology information by overhearing network traffic – Achieves much less control traffic compared to DSDV (attention here) – Source routing is used in every data packet – Achieve loop-free – Support unidirectional routes 8 • Route discovery – A node may discover and cache multiple routes to a destination – Route request packet: <s, d, broad_s> – The neighbor will • If knows a route to d: send back a reply with the full route • Otherwise, add its own node id and broadcast again – The node IDs show the accumulated path from the source and can be used to send route reply 9 • Route cache by overhearing – May get multiple routes to the same destination – Accelerate route discovery – Cut unnecessary intermediate nodes • Ensuring packet delivery – Active acknowledgement – Passive acknowledgement • Preventing route reply storms • Route error discovery and propagation – Attach the broken link in new RREQ to prevent it from being reused 10 • Advantages and disadvantages – Simple routing protocol with low overhead – High latency in finding routes – Not scalable 11 12 • Zone Routing Protocol (ZRP) – Reactive and proactive protocol each has advantages and disadvantages – Can we combine them? – For nearby nodes, use proactive approach; for faraway nodes, use reactive approach – ZRP has a flat view of the network. It is not a hierarchical protocol 13 • Concept of zone – Every node has its own zone with a radius of r hops – Zones of different nodes will overlap – Peripheral nodes and interior nodes • Routing: – Within the zone, use proactive (intrazone) – Outside of the zone, use reactive (interzone) – Each can be a family of routing protocols 14 • Discovery of local topology – Hello beacons to detect active neighbors – Zone notification messages to determine nodes in zone • Intrazone routing 15 • Interzone routing – Instead of broadcast, the RREQ is sent to peripheral nodes through bordercast • Can be achieved through multicast or multiple unicast • If the peripheral node knows the route, sends back a reply (source routing or previous hop of the peripheral nodes) • Otherwise, bordercast again – Sharply reduce overhead compared to broadcast 16 • The size of a zone – If r = 1, it goes back to pure reactive – If r = ∞, it goes back to proactive • Route maintenance – When a link breaks, the node can find an alternative route based on its zone knowledge • Overhead control – Since zones overlap, a node may receive the same RREQ multiple times – How to guarantee the RREQ only propagate to outer areas? 17 • Overhead control – Query detection • If a node has forwarded or overheard a RREQ, it does not transfer in the reverse direction – Early termination • If a node knows that the target of bordercast already gets the RREQ, it discards the packet – Random delay of bordercast 18
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