School of Museum Studies 20-22 April 2010 An international conference exploring the interpretive potential of museum architecture and design Department of Museum Studies University of Leicester Museum Studies Building 19 University Road Leicester LE1 7RF Narrative Space draws together museum and heritage professionals, exhibition designers, architects and artists with academics from a range of disciplines including museum studies, film studies, theatre studies, architecture, design, animation and history, to explore theory and practice at the cutting-edge of exhibition and experience making. Over recent decades, many museums, galleries and historic sites around the world have enjoyed large-scale investment in their capital infrastructure; in building refurbishments and new gallery displays. The period has also seen the creation of a series of new purpose-built museums and galleries. This massive investment has received significant media coverage, including the often sensational reporting of occasional high-profile failures. It has however, overwhelmingly, been a period of much-needed and often very successfully utilised investment which has changed the face of culture, drastically improving the standards of museum and gallery facilities, the quality and variety of displays and media in museums and, in very successful cases, driving positive organisational change. Most would agree that above all the investment has had a significant impact on the ability of many museums and galleries to offer up engaging, meaningful and memorable experiences to a broader range of visitors. This period of investment has also been a period of fundamental reinvention in the design and shaping of museums. Fascinating examples of ‘the new museum making’ include high profile and highly interpretive buildings, evocative landscapes convincingly interpreted with energy and imagination, highly sophisticated and emotive exhibitions and, sometimes, small and quirkily interpretive interventions in existing spaces and places. What unites many of these interpretive approaches is the attempt to create what might be called ‘narrative environments’; experiences which integrate objects and spaces – and stories of people and places – as part of a process of storytelling that speaks of the experience of the everyday, as well as the special and the unique. Driven by the availability of significant funding but also by astonishing advances in digital technologies and a shared awareness of the role of the museum maker as telling the world, the field of museum design has become a varied, media rich and highly interpretive landscape. In the current economic climate - as the availability of funding diminishes in many parts of the world and as cultural institutions think more cautiously about smaller-scale, less capital intensive and increasingly sustainable solutions to the maintenance, production and regeneration of museum space – it seems relevant to ask what we have learned from this period of re-making and re-telling. Narrative Space takes an approach to the experience and interpretation of sites, buildings, places, objects and people which recognises the inherently spatial character of narrative and storytelling and their potential to connect with human perception and imagination. Through this uniting theme the conference will explore the power of stories as structured experiences unfolding in space and time, and critically assess the potential of museums, galleries and exhibition spaces to act as integrated narrative environments. It will also encourage a critical engagement with the potential limitations or multiple manifestations of narrative. It will chart the emergence of a new range of interpretive approaches to experience making which cut across architecture, film, theatre, design, digital media, interior and graphic design, literature and art and will address notions of visitor experience, questions of authorship and the role of theatre and performance in the making and experiencing of museum space. At the heart of Narrative Space is a vision of the museum as theatre, as dramatic ritual, as a telling of the world in miniature and as a site where space and place making connect with human perception, imagination and memory. KEYNOTE: Peter Greenaway Adam Caruso at Nottingham Contemporary The Language of Presentation Writer/Director/Painter/Curator Interpretation and Experience Acknowledgements “I suppose my fascinations are relative to an idea of “presentation” - and how to do it with the greatest excitement, legitimacy, invention and profundity and - and this I suppose is my self-indulgence to take especial fascination in the language of the presentation - how the language works.” Suzanne, Laura and Jonathan would like to thank the staff of the School of Museum Studies at the University of Leicester, sponsors Haley Sharpe Design and Click-Netherfield, and the Vice Chancellor of the University of Leicester for his support of Narrative Space. We are also grateful to Nottingham Contemporary, Leach Colour Ltd, DJW Ltd and Patton Heritage. Particular thanks go to Barbara Lloyd and Jim Roberts for all their hard work. Support Should you have any questions throughout the conference please do approach the conference organisers; Suzanne MacLeod, Jonathan Hale, Laura Hanks, Barbara Lloyd and Jim Roberts. Also available are Richard Sandell, Simon Knell, Lisanne Gibson and Bob Ahluwalia. Peter Greenaway was born in Wales and educated in London. He trained as a painter for four years, and started making his own films in 1966. He has continued to make cinema in a great variety of ways, which has also informed his making of installations for the Palazzo Fortuny in Venice to the Joan Miro Gallery in Barcelona. He has curated exhibitions from the Boymans Van Beuningen Gallery in Rotterdam to the Louvre in Paris, and the Rijksmuseum in Amsterdam to the Hoffburg in Vienna. He has regularly been nominated for the Film Festival Competitions of Cannes, Venice and Berlin, published books and written for the theatre and opera. His first feature film, THE DRAUGHTSMAN¹S CONTRACT, completed in 1982, received enormous critical acclaim and established him internationally as one of the most original and important film makers of our times, a reputation consolidated by the films, THE COOK, THE THIEF, HIS WIFE & HER LOVER and THE PILLOW-BOOK and most recently by NIGHTWATCHING. The relationship between the art object and its context is a dynamic one. Historically this has been informed by the wider cultural role of art. Since the early 20th century the increasingly precise way in which art interacts with its spatial setting has become more and more a part of the artist’s territory. Since 1971, when Richard Serra made his work Strike, it is accepted that a work of art can be the constellation of art object, gallery and viewer, and that the presence of all three players is required for the work to be complete. Has this expanded field for the production and experience of art put new demands on the design of art spaces? Is it the neutrality of the white cube, or the specificity of the loft and the palace, that best facilitates current and future contemporary art practice? Adam Caruso studied architecture at McGill University in Montreal. He worked for Florian Beigel and Arup Associates before establishing his own practice with Peter St John in 1990. Adam taught at the University of North London from 1990-2000. He was a Visiting Professor at the Academy of Architecture in Mendrisio, Switzerland from 1999-2001 and Professor of Architecture in the Department of Architecture and Civil Engineering at the University of Bath from 2002-2005. In 2005 he was a visiting critic at the Graduate School of Design at Harvard University. He is currently Visiting Professor on the Cities Programme at the London School of Economics and was a Visiting Professor at ETH in Zurich, 2007-2009. Peter Greenaway on his keynote presentation at Narrative Space. 1 NARRATIVESPACE Exhibition As part of Narrative Space we are delighted to present an exhibition in the new Museum Studies Building. The exhibition includes the work of Haley Sharpe Design, Metaphor and Land Design Studio and also features Duncan McCauley’s Cinemachine and an example of a Virtual Viewer developed by David Willrich and Haley Sharpe Design. We would like to invite you to join us at a drinks reception to celebrate the opening of the new Museum Studies Building. The reception will also mark the opening of our international conference on museum architecture and design, Narrative Space. Poster presentations 19th April 2010 6-8pm Museum Studies Hall, 19 University Road, Leicester LE1 7RF School of Museum Studies The Narrative Space exhibition also includes a number of presentations including a short film and a series of posters. These are displayed on the first floor of the Museum Studies Building and include contributions from Monika Diamanti and George Riginos, Napapong Matt Naparat, Sara Wear and Peter Spring, Léa-Catherine Szacka, Christy Schneider, Mattias Ekman and Mariana Pestana. Thank you to David Ward and Anjuu Trevedi in Enterprise and Business Development, University of Leicester for their support of the Narrative Space exhibition. 2 3 Tuesday 20th April 9.00 Registration Ken Edwards Building, Reception 14.30 – 15.15 ‘Beyond Narrative: Designing Epiphanies’ 10.00 – 11.00 ‘Welcome’ Professor Richard Sandell, School of Museum Studies, University of Leicester ‘Introduction to Narrative Space’ Suzanne MacLeod, School of Museum Studies, University of Leicester ‘Why Narrative Space?’ Heather Mayfield, Deputy Director, Science Museum London Ken Edwards Building LT1 Ken Edwards Seminar Room Sense of Place: interpretation, cityscape, landscape Exhibition as Stage: performance, theatre, body Chair: Dr. James Furse–Roberts Chair: Stephen Greenberg Chair: Professor Simon Knell Ken Edwards LT1 Ken Edwards LT2 Ken Edwards LT3 ‘Scales of Narrativity’ Tricia Austin, Central Saint Martins College of Art & Design ‘A Beautiful Ruin: stains in the city’ Kris Kelly, Calgary Science Centre ‘Co-producing Heritage: the museum as narrative witness’ Jenny Kidd, City University London ‘Story Design and the Museum: enriching exhibition narrative’ Julia Pitts, Science Museum London ‘Museum Space as a Framework for Ritual’ Dr Jem Fraser, JWF Consultants ‘Athens, London or Bilbao? Contested Narratives of Display in the Parthenon Galleries of the British Museum’ Dr Christopher Marshall, University of Melbourne Ken Edwards LT1 Ken Edwards LT2 15.30 – 17.00 Narrativity: concepts, strategies, approaches 11.00 – 11.30 Coffee 11.30 – 13.00 Narrativity: concepts, strategies, approaches Lee Skolnick, Lee H. Skolnick Architecture and Design Partnership, New York ‘City as Museum, Museum as City: mediating the Everyday and special narratives of life’ Dorian Wiszniewski, University of Edinburgh ‘Spaces for Consumption: pleasure and placelessness in the post-industrial gallery and museum’ Professor Steven Miles, University of Brighton ‘Forgiving to Not Forget: the potential of suspending disbelief in museum spaces for immersive narrative journeys’ Jennie Gadsby, Birmingham Institute of Art and Design Sense of Place: interpretation, cityscape, landscape Exhibition as Stage: performance, theatre, body Chair: Dr Jonathan Hale Chair: Dr Sheila Watson Chair: Dr Robert Kirkbride Ken Edwards LT1 Ken Edwards LT2 Ken Edwards LT3 ‘Why thatnow?; linguistic approaches to socially situated narritive’ Sarah Grandage, University of Nottingham ‘Narrative Space, Narrative Spaces, Narratives in Spaces’ Oriel Wilson, Haley Sharpe Design ‘Narrative Encounters: negotiating contemporary exhibition spaces’ Klare Scarborough, Independent Scholar ‘Mediating Culture: Story, not Storey’ Mark Irving, Central Saint Martins College of Art & Design / Visible Impression Ltd ‘Narrative landscapes: places, spaces and masterplanning’ Dr James Furse-Roberts, Wildfowl and Wetlands Trust ‘Lost Gallery Spaces and the Performing Body’ Douglas Gittens and Ang Bartram, University of Lincoln ‘Inferential Walks through Scarpa’s Woods’ Dr Marc J Neveu, California Polytechnic State University ‘Eco-museology in Guyana’ Gerard Corsane, University of Newcastle ‘Re-imagining the Galley: New cartographies of space and time at the Whitworth Art Gallery, 2009’ Dr Helen Rees Leahy, University of Manchester 17.00 – 17.30 Tea Ken Edwards Seminar Room 18.00 – 20.30 The Language of Presentation Keynote Peter Greenaway Ken Edwards LT1 ‘Staging Moments of Presence/Transformation’ Greer Crawley, Buckinghamshire New University 13.00 – 14.30 LUNCH 4 5 Wednesday 21st April 9.30 – 11.00 Narrative and Perception Old Buildings, New Narratives Chair: Dr Jonathan Hale Chair: Dr Christopher Marshall Ken Edwards LT1 Ken Edwards LT2 ‘Artefacts: Narrative Transformations’ Stephen Wischer, North Dakota State University ‘On the museum’s ruins: staging the passage of time’ Michaela Giebelhausen, University of Essex ‘Incomplete Stories’ Annabel Fraser and Hannah Coulson ‘Museum visiting as a patchwork of spatial experiences’ Haralampos Chaitas and Anastasia Kalou, Getinspired Design Studio ‘Early Museums, the exhibition of architecture and the experimental production of knowledge’ Dr Florian Kossak, University of Sheffield ‘From Here to There’ Robert Kirkbride, Parsons The New School for Design Artist’s Voices, Disruptive Narratives, New Sensibilities Chair: Dr Helen Rees-Leahy Ken Edwards LT3 ‘Reviewing the Narrative’ Suzanne Bravery, Museums and Galleries NSW, Australia ‘Cinemachine’ 11.30 – 13.00 An opportunity to talk with Tom Duncan and Noel McCauley about their making and their use of the Cinemachine. Old Buildings, New Narratives Chair: Professor Simon Knell ‘Museographic economies’ Allan Parsons Central Saint Martins College of Art and Design/University of the Arts London/University of East London School of Museum Studies Building ‘Media space – the affect of new media artwork in the museum’ Peter Ride, University of Westminster ‘Estranged Space: a study at the Roman baths, Bath’ David Littlefield “Meaningful encounters with disrupted narratives: artists’ interventions as interpretive strategies” Miranda Baxter, National Gallery, London and Claire Robins, Institute of Education, London University ‘Arsenic, wells and herring curing: making new meanings in an old fish factory’ Dr Sheila Watson, University of Leicester and Rachel Kirk and James Steward, Norfolk Museums Service Artist’s Voices, Disruptive Narratives, New Sensibilities Chair: Dr Christopher Marshall Landscape viewer demonstration School of Museum Studies ‘Exhibition making in film: Peter Greenaway’s ‘The Belly of an Architect’ Alona Martinez-Perez, University of Ulster ‘Imaginary Museums: What Mainstream Museums Can Learn From Them’ Rachel Morris, Metaphor ‘Narrative spaces: the Book of Lies’ Paola Zellner, Virginia Tech School of Architecture and Design 13.00 – 14.00 LUNCH 14.00 – 17.00 Visit to Nottingham Contemporary. 11.00 – 11.30 Coffee 14.00 Coach departs 15.00 Adam Caruso, ‘Theories of Gallery Space’ 16.00 Refreshments 17.00 Coach returns to Leicester 19.30 – 20.00 Conference Dinner Drinks Reception School of Museum Studies, Museum Studies Building, Foyer 20.00 Coach departs 20.15 – 23.00 Conference Dinner The Ballroom, The City Rooms, Leicester 6 7 Thursday 22nd April 9.30 – 10.30 ‘Bits, Bodies and Buildings: New Media and the Museum Experience’ Dr Jonathan Hale, University of Nottingham ‘Live narratives: sharing authorship on-line and on-site’ Dr Ross Parry, University of Leicester 13.30 – 15.00 New Narratives, New Processes Ken Edwards, LT1 10.30 – 11.00 Coffee Chair: Dr Lisanne Gibson Chair: Professor Peter Higgins Ken Edwards LT1 Ken Edwards LT2 ‘Spatial and Narrative Intersections at the Museum of Modern Art, New York’ Dr Sophia Psarra, University of Michigan ‘The Theatrical Deconstruction of a Photograph’ Eric Langham, Barker Langham Old Buildings, New Narratives ‘Museum Making as a social practice’ ‘Deposing the Narrator, Fracturing the Narrative’ Jeffrey Abt, Wayne State University Chair: Jeff Abt Chair: Stephen Greenberg Ken Edwards LT1 Ken Edwards LT2 Panel discussion on the economic, environmental and social sustainability of museum making. ‘Shrine or laboratory? Building a temporary home for Lindow Man’ Jeff Horsley Manchester Museum ‘Conservation Architecture and the Narrative Imperative: Birmingham Back to Backs’ Dr Geoff Matthews, Lincoln School of Architecture ‘The Memories of Space’ Mattias Ekman, Oslo School of Architecture and Design ‘Humanising global public spheres: A narrative exploration of the museum forum’ Philipp Schorch Victoria University of Wellington/ Museum of New Zealand Te Papa Tongarewa ‘A Narrative Journey Through an Industrial Site’ Tom Duncan and Noel McCauley, Duncan McCauley, Berlin 11.00 – 12.30 New Narratives, New Processes ‘Developing the Ashmolean: new narratives, new processes’ Victoria McGuiness Ashmolean Museum, Oxford ‘Three post-apartheid museums reconsidered’ Dr Nicholas Coetzer University of Cape Town ‘The Past Recaptured’ Sally Stone, Manchester School of Architecture Media: shaping space and experience ‘Narrative Cases’ Mike Chaplin, Click-Netherfield ‘Accessing Estonian Memories: building narratives through game form’ Candice Lau, University of Technology, Sydney Media: shaping space and experience (film, light and graphics) Chair: Dominic Sore Ken Edwards LT3 ‘The Thick Present: architecture, narration and film’ Samantha Martin-Mcauliffe, University College Dublin and Nathalie Weadick, Irish Architecture Foundation ‘“Enlightening” Narrative Spaces’ Dr. Raul F. Ajmat and Professor Barrionuevo, National University of Tucuman, Argentina ‘Where do you want the label? The roles of graphics in museums and exhibitions’ Jona Piehl, Chair: Suzanne MacLeod Participants include: Dominic Sore, Patton Heritage Land Design Studio Peter Higgins, Land Design Studio Maurice Davis, Museums Association Rachel Madan, Greener Museums Clive McCready, Click-Netherfield Museum Studies Hall, School of Museum Studies Building 15.00 – 15.30 Tea 15.30 – 16.30 ‘Place, Time and Memory’ Chair: Suzanne MacLeod Stephen Greenberg Conference conclusions and thanks. Ken Edwards LT1 12.30 – 13.30 LUNCH 8 9 Tuesday 21st April Narrativity: Concepts, Strategies, Approaches, Session 1 10 Narrativity: Concepts, Strategies, Approaches, Session 1 Tricia Austin Julia Pitts Dr Jem Fraser Scales of Narrativity Story Design and the Museum: Enriching Exhibition Narrative Museum Space As a Framework For Ritual Narrativity, a term that describes the degree of “storyness” of a text, can also be applied to exhibition design, architectural practice, urban and landscape design to provide a useful analytical framework and creative methodologies for collaboration among theorists, content developers, architects and designers. Narrativity can be used to set out an incremental scale of “storyness” inviting discussion of the definition of narrative environments. All spaces can be made to tell a story. For example, sand dunes can tell a story of natural forces, in the forms shaped by wind and sea power, high-rise tower blocks can tell a story of socio-political forces, in the forms shaped by urban concentration, favelas tell a different story of urban development, shaped by dispossession, exhibitions tell stories of peoples’ material cultures, natural and social histories, scientific discoveries, and so on. From these examples, it can be seen that some environments are more deliberately narrative than others. When does an environment become a narrative environment? A narrativity scale progresses by identifying the narrative features from which powerful story experiences in space can be developed. Thinking of spaces as stories highlights the quality of audience or user experience, the message or content, and the degree of authorship and intentionality in the environment. The telling of the story develops from dramatic tension and its unfolding over space and time is interpreted through visual, audio, olfactory, haptic and tactile senses. Perfomativity, sequencing of events, framing, revealing and concealing, suspense, mimesis, diegesis, closure, focalisation, human and non-human agency all become explicit strategies or devices available to the creative practitioner. The narrativity scale is shown as a diagram and examples, shown through images and video, are mapped onto the diagram. Whilst many narrative forms – for example graphic novels, theatre, television, film and the web – invite audiences to negotiate text, graphics, still and moving image, objects, audio, new media and even other people, exhibitions demand that audiences also drive themselves physically through space. Current exhibition practice appears to conclude that, because of this three-dimensional setting, only simple narratives can be effective – for example using chapters, timelines or debates as content structures. Given that narrative is considered to be fundamental to the way in which humans make sense of the world, is it possible that narrative has more to offer than we currently imagine? Drawing on the early stages of a research degree, this paper will attempt to map out the extent to which narrative is currently used in exhibitions. Taking a permanent gallery from the Science Museum as a case study, this paper will present a ‘narrative audit’ – both from the perspective of its development and the resulting gallery. In so doing it will aim to highlight how a development team really uses narrative structures and devices and how effective they are for meaningful audience engagement. It is hoped that as a result we might have a shared understanding of ‘narrative’, and create a brief key or taxonomy of current usage. “A ritual provides a frame. The marked off time or place alerts a special kind of expectancy, just as the oft repeated ‘Once upon a time’ creates a mood receptive to fantastic tales” This paper explores the meaning that visitors to museums make in response to the stories which are told in the museum displays in the physical space of the museum. My hypothesis, based on research into a number of museums, analyses these meanings by using drama as a metaphor for the visitor experience. I contend that museum architecture and the displays are designed to nurture social and aesthetic ritual performances in which visitors draw on their repertoire of cultural frames to transact, negotiate and make meaning which may create a memorable experience. My paper will focus on the development of the visitors’ self-narrative as they engage in social and aesthetic rituals within the dramatic space. At its best, the museum drama can engage visitors’ emotions and imagination and enable them to experience intellectual, psychological, emotional and perhaps spiritual growth. At its worst, visitors’ negative experiences alienate them not just from the museum but from trying such experiences again in the future. In my model, authority, power and the task of creating the experience are shared between visitors and museum professionals. I contend that the task of museums is to open up a range of discourses and give visitors an opportunity to use their boundaries as bridges across which they may explore new understanding and tolerances. If the museum embraces this epistemological shift, and recognises the complex transactions of ritual, drama and power, it could enable visitors to experience not just learning but growth, and greatly increase the educational and cultural value of museums. I will show how this can be done by citing examples of museums which use rituals and performance successfully and in my own work in the Royal Museum Edinburgh which will be opened in 2011. 11 Narrativity: Concepts, Strategies, Approaches, Session 2 12 Narrativity: Concepts, Strategies, Approaches, Session 2 Sarah Grandage Mark Irving Dr Marc J Neveu ‘Why that now?’: linguistic approaches to socially situated narrative Mediating Culture: Story, Not Storey Inferential Walks through Scarpa’s Woods Literary and linguistic approaches to narrative derive from, and build on, the widely accepted notion that ‘nearly everyone has a strong sense of what is a narrative and what is not a narrative’ (Toolan 1996: 136). Yet, it is notoriously difficult to arrive at a widely accepted, failsafe definition. This point is further emphasised by the burgeoning debates concerning non-text-based ‘narratives’ in disciplines such as art history, museum studies, the built environment and geography. This paper seeks to draw literary/linguistic notions of narrative into wider debates on this essentially human approach to recording, recounting and decoding the world around us. Taking as its starting point one kind of canonical narrative structure, as proposed by the highly influential sociolinguist William Labov, this paper considers the function(s) and relationship between constituent parts of a given narrative, in order to examine the correlation between the ‘story’, that is what is told, and the ‘discourse’, in other words the stylistic choices that manipulate how the narrative appears to the audience. In doing so, the paper brings into focus the linguistic mechanisms that help situate the narrative socially, relating the three nodes of any narrative – the tale, the teller and the addressee (and the degrees of spatiotemporal proximity or distance between them). The paper moves on to consider ‘well-formed’ and ‘nonstandard’ narratives, exploring the dynamic process of meaning creation and how our understanding of what a narrative is/is not allows us to ‘fill in gaps’ and indeterminacies to make sense of the story. The paper ends by asking how literary/linguistic considerations of what a narrative is can be placed in dialogue with approaches from other disciplines in a way that could prove mutually beneficial to wider understandings of what a narrative is. This paper discusses the nature, traditions and possibilities of story and storytelling, and the role story (can) play(s) in mediating culture within both interpretive and corporate contexts. ‘Story’ here is problematised - viewed as a means of negotiating or owning experience as well as clarifying purpose or framing systems of power. Story’s relationship to (but difference from) history is questioned. However, the notion of ‘mediating culture’ itself acknowledges that culture is produced, a form of refracted life. What place does story have in negotiating culture and shaping experience? What distinguishes story from narrative, history and other ‘relating’ vehicles? I question the use of storey (new architecture or increased bureaucratic hierarchy as ‘default solutions’) and assess instead what an organisation’s attitude to story reveals about its internal culture. Story is far more powerful than ‘mere’ interpretation. Drawing on ancient traditions of sacred invocation, oral history, communal celebration, it is both a process of collective mapping and a form of magic. Story space – the imaginative ‘capture’ of the listener and the space where this is enacted or performed - is primarily an emotional condition with shamanic antecedents. What relevance might this have to learning and memory and the spatialisation of knowledge? Drawing on Tony Bennett’s proposition about the exhibitionary complex, my paper explores the problems of the authorial (sometimes authoritative) voice within (key word: notion of containment) interpretive spaces such as museums and galleries, assessing the controlling mechanisms in place that shape the reception of stories. I test the political, ethical and social privilege accorded the documentary mode, and investigate the usefulness of emotions (including sentimentality and empathy) in mediating culture and communicating experience. What role do narrative ethics play in the telling of stories? What room is there for informality and what happens when you dispense with story entirely? In the mid 1980s Italo Calvino gave the Eliot Norton Lectures at Harvard University. In his third talk on “Quickness” he explained, “I do not wish to say that quickness is a value in itself. Narrative time can also be delaying, cyclic, or motionless. In any case, a story is an operation carried out on the length of time involved, an enchantment that acts on the passing of time, either contracting or dilating it.” Umberto Eco, a decade later, referenced Calvino in the third of his own lectures at Harvard entitled “Lingering in the Woods.” In the essay, Eco described a number of temporal strategies employed by various authors that explore the pleasures of lingering. In this paper, I will show that such temporal tactics described by Eco and Calvino share uncanny similarities to the museum spaces of the Venetian architect Carlo Scarpa. It is my wager that a careful traveller (like Eco’s model reader) to Scarpa’s work will inevitably linger. I will show through two projects in particular – the Querini Stampalia, in Venice and the Museo Castellvecchio, in Verona – that Scarpa intentionally offers disruptions in the uniform nature of processional time through his work. Indeed, Scarpa’s work is full of delays, distractions, and redirections that, if followed, present enchanting experiences, not unlike those described by Calvino and Eco in their own narratives. Thus, I will demonstrate that the similarities between architecture and narrative are not only spatial but temporal as well. 13 Sense of Place: Interpretation, Cityscape, Landscape, Session 1 Sense of Place: Interpretation, Cityscape, Landscape, Session 1 Kris Kelly Dorian Wiszniewski Professor Steven Miles A Beautiful Ruin: Stains in the City City as Museum, Museum as City: Mediating the Everyday and Special Narratives of Life Spaces for Consumption: Pleasure and Placelessness in the Post-Industrial Gallery and Museum Apparatuses of narrative (Brecht) are employed to configure and frequently prescribe the role and relations between curator, architect, artist, scientist, critic and public. However, are the practices of Architecture and the Museum guilty of privileging themselves, especially over the ordinary so as to protect culture and humanity from the un-theorised, un-valued, non-aesthetic, non-scientific, vulgar, prosaic and spiritually contaminated everyday? This paper promotes a critical exchange between the narrative apparatuses of Architecture and the Museum. It initiates this exchange through an elaboration of two assertions: 1) There is a curatorial basis to the procedures of both Architecture and the Museum; and 2) The curatorial projects of both Architecture and Museum mediate everyday and special narratives of life. The first assertion is not controversial. Architects and Museums both care for collections: collectives of people, their cultures and artefacts. The second assertion is conditioned by an attitude towards the three terms it frames: the everyday, the special and narrative. This attitude qualifies the first assertion. This paper will sketch a theory of passivity and distraction (Benjamin) that arises from a close scrutiny of everyday experience. Such a theory sees radical potential in the passivity of everyday experience. Therefore, the paper will show that a productive theory of passivity harnesses a movement between what it means to experience the special everyday and thinking the everyday special (Blanchot, Wall). Furthermore, this paper suggests that a critical understanding of the play between focussed and passive experience opens potential for constructing new methodologies of narrative. This paper is concerned with museums and galleries as spaces that both reflect and reinforce the key role of the ‘experience economy’ in the reinvention of the post-industrial city. In recent years iconic architecture has played an important role in promoting a service-driven vision of the city in which the experience of the consumer is apparently key. This presentation seeks to understand the way in which culture is appropriated as part of the stories that are attached to the rebranding of the contemporary city. The particular concern here is to address whether or not museums and galleries serve to reinforce and reproduce a homogenised consumer landscape. In considering the contention that museums in particular are engaged in a constant crisis of identity as to whether their primary function is to educate or to entertain the paper considers the ways in which the consumer society has changed the expectations visitors have of the museum. In short, at least superficially, museums appear no longer to be defined by their relationship to objects but rather by their relationship to their visitors. The concern here is whether this process enables the consumer of the interpretive museum experience or inevitably results in the emptying out of place through the superficial consumption of the city. Spaces for touristic consumption are often subject to a highly staged experience or escape that privatises the nature of social experience and in doing so rejects the very social nature of that experience. The aim is therefore to consider the implications of such a process for professionals involved in imaginatively reshaping the visitor experience. Designers can participate in the conversation between a city and its inhabitants. The performing arts can be used to give a voice to social issues in the city. An empty lot has been stained by the environment, buildings, events and people that have used it before. Placing an audience in a specific place draws attention to that site and provides an opportunity to rethink how that site will be developed. Considered in abstract the site is a history in progress, the stain is the past seeping through to the present. A performance on that site is a way of drawing out and analyzing the parts of that stain that are relevant to its rehabilitation. The architect can contribute by adding direction to that process and bringing together the city, the site and the performance. This paper studies the use of interdisciplinary collaboration between architecture and performance theatre to provoke social and physical change in that downtown Calgary neighbourhood of Victoria Park east. It will catalogue the design of a collaborative process with a performance ensemble, and then the collaboration itself. The common language for this collaboration is drawing, and from that visual dialogue the design of a temporary site specific performance space is developed. The temporary space will be three things: 1) A beacon marking the site of conflict. 2) A performance exposing the history of the site and sharing that with the public. 3) A ruin of raw materials intended to be reused in the construction of subsequent occupations of the site. 14 15 16 Sense of Place: Interpretation, Cityscape, Landscape, Session 2 Sense of Place: Interpretation, Cityscape, Landscape, Session 2 Oriel Wilson Dr James Furse-Roberts Gerard Corsane Narrative Space, Narrative Spaces, Narratives in Spaces Narrative Landscapes: Places, Spaces and Masterplanning Eco-Museology in Guyana The differences between creating an environment where the space is of itself the narrative, an experience where the spaces are designed and used to unequivocally convey a particular narrative and finally existing spaces in which narratives related or unrelated to those spaces have to be told, these are the opportunities offered to those of us who wish to use physical spaces as a form of communication. Whichever of the above is the reality of a particular place the audience will experience space as an element in their enjoyment, comprehension and engagement with the narrative whether emotive or emotional, whether overt or subliminal. However supposedly neutral a space appears or is imagined, it is a statement of intent from the creators or users of the space. As such it is there to be read by the audience. There is no museum without walls until the museum moves into cyberspace where narrative space takes on a whole other set of meanings and requires other parameters through which to be explored. Through looking at a number of case studies we will explore these differing opportunities and consider how physical space in real time can be manipulated creatively to become an integral and coherent element in the narrative or a narrative in itself. 200,000 years ago, Mitochondrial Eve, the ancestral mother of every human alive today, lived in East Africa. She inhabited a world full of a myriad of signs that, together, could have been read to reveal stories of the creation of the different landscapes and the lives led by the plants and animals within them. However, the physical changes that were made to these landscapes were the by-product of life and not a conscious effort to express an idea. Over the following 140,000 years, humans evolved language, music, culture. For them, the landscape may now have been a living picture-book, draped with stories explaining their lives and the lives of the animals and plants they relied on. About this time, Y-chromosomal Adam lived in Africa; his descendants would leave Africa and populate the rest of the World. It would be another 50,000 years before humans first make the change from nomadic hunter-gathers to farmers. This fundamental change not only marked the birth of modern Man as we know it but also the point at which humans began to drastically influence the landscapes they lived in. Initially, these activities were limited to subsistence but as agricultural techniques improved our ancestors had time on their hands; time they used to manipulate the landscape for purposes not relating to subsistence. Evidence of this can be seen today at the 5,000 year old earthworks and standing stones at Avebury, England, or the more recent, 2,500 year old, Nazca lines in Peru. These sites were obviously of great importance to their creators and continue to elicit deep emotional responses in us today. However, despite the relatively short time-span between the creation of these landscapes and our viewing of them today, we are now unable to fully understand their meaning. Even with much more recent examples of landscapes designed to convey stories, such as the eighteenth century gardens of the Landscape Garden movement, an emotional response remains but the detail of the narrative is not communicated because the meaning of the symbols has been lost. Can our emotional responses to a landscape be explained in the context of our evolution? Can we go beyond the basic emotional response and design landscapes that convey a narrative? If so, how reliant must this be on the use of symbols that would not be understood by someone from outside our culture? The sharing and interpretation of natural and cultural heritage narratives can happen within large areas of landscape. This paper will look at how natural and cultural narratives and the relationships between them can be presented within a large area of Guyana using the principles of the ecomuseum ideal. Iwokrama International Centre for Rainforest Conservation and Development works very closely with international, national and local shareholders and stakeholders to manage and responsibly utilise the resources of one million acres of protected rainforest in the centre of the country. Of particular importance in this project, is the ways in which Iwokrama has engaged with the local shareholders through the North Rupununi District Development Board, which has representation from 15 local Amerindian communities in the savannah wetlands south of the protected rainforest area and the one community located at the northern entry point to the conservation area by road. This engagement has empowered members of these local communities to fully participate in the processes aimed at managing this vital rainforest resource, which the Guyanese government gifted to the international community. However, the work undertaken by these partners and stakeholders, over a couple of hundred square miles of rainforest and savannah landscapes, does not only focus on the conservation of natural heritage resources and making people aware of the impact on climate change as a result of de-forestation. It does more, as it aims to communicate overlaying narratives that highlight an articulation between nature and culture that break the artificial boundaries that have been created between these two forms of heritage resources. In this, local Amerindian communities, with an understanding of their traditional values and cultural practices, are seen as being a key to the sharing and interpretation of narratives based on belief systems that once helped to safeguard sustainability of these resources. These communities, which are engaging with globalisation and change, are looking into how their narratives can be used to promote alternative livelihoods through, for example, the development of responsible and sustainable heritage tourism. This paper will consider the work of these partners and stakeholders and will suggest that by adopting the principles and practices of the ecomuseum ideal, these vast landscapes can be used to communicate important narratives to a range of different tourist and user groups. 17 Exhibition as Stage: Performance, Theatre, Body, Session 1 Exhibition as Stage: Performance, Theatre, Body, Session 1 Jenny Kidd Jennie Gadsby Greer Crawley Co-Producing Heritage: The Museum As Narrative Witness Forgiving Not to Forget: The Potential of Suspending Disbelief in Museum Spaces for Immersive Narrative Journeys Staging Moments of Presence/Transformation Across the cultural sector, there is a move toward increased participation on the part of those previously defined (rather uninspiringly) as ‘users’ and ‘consumers’. This is the case for museums also, where the rhetoric of co-production and consultation is increasingly common. I wish to examine the ways in which this is being realised in the practice of heritage performance – increasingly participatory, and requiring of ‘audiences’ a willingness to give of themselves to the narrative in ways previously unimagined. Research at the University of Manchester (www.manchester. ac.uk/plh) has examined the number of ways in which people respond to the call to participate in the performance of heritage (often termed live interpretation or museum theatre). With a focus on ‘learning’ we have spoken with more than 450 individuals about their experiences, exploring the ways in which participatory instances make the heritages in question more vivid, relevant and memorable. The delineation of the space of performance (i.e. split between audience and performer), and its presentation within the wider frame of the institution are crucial to respondents’ understanding of the participatory moment, and their willingness to (often) make themselves vulnerable through involvement. There are no doubt issues about power, authority, veridicality and authenticity involved in these moments which we have sought to understand more thoroughly in the research. Using a number of examples from the research, I argue that in these moments ‘the museum’ as site and as institution becomes a narrative witness, even a narrative legitimiser, and the graveness of this responsibility should not be under-estimated. I also argue that these forms of participation often represent a challenge to authority for which museums are currently unprepared. 18 Although museum theatre has developed rapidly over the last decade and demonstrated itself to be beneficial to the role of museums, the true potential of theatrical principles are often misunderstood by museum professionals. A popular storytelling technique for centuries, theatre has developed many well practiced methods for communicating narratives to audiences. Many of these can be well demonstrated using design, one key method being the suspension of disbelief. Suspension of disbelief refers to a visitor’s ability or readiness to ‘overlook’ limitations for a greater purpose- most often for entertainment value. This paper considers the ability of museums to utilise suspension of disbelief and the willingness of visitors to do so in museum settings. Does the commonly accepted educational value of museums and visitors expectancy for historical accuracy and truth negate the use of this method within museums spaces? Existing examples will be discussed of museums spaces which rely on visitors to excuse or accept limitations in exchange of immersive narrative journeys through the space. The successful use and outcomes of these will be considered. “Obviously they’ve come in a car, they’ve walked in through the door, they’ve paid their money - they don’t really believe they’re in Victorian Leeds but it’s getting them that step nearer to it”. (McNulty, 2009- discussing ‘The Street’ exhibition at the Thackray Medical Museum). When able to immerse in these narratives what return do the visitors gain: more learning, greater long term recall of information or just more enjoyable days out? Meanwhile the limitations of the method are examined. Can visitors ignore the busy traffic of a nearby A-road to become immersed in a replica World War I trench? ‘Theatre arts are all arts of the possible: physical, tangible, transient phenomena. Even at its most exquisitely achieved, the magic is still rough. It needs to be seen, smelt and touched.’ Simon Callow Theatre is a visual art form and an ephemeral one - a great deal of its appeal is in the process work that goes to make up ‘the moment’ of performance. The question is how to represent process/performance/making. This paper will discuss the exhibition of performance and performance design with particular reference to the UK exhibition at the Prague Quadrennial of Performance Design and Space in 2011. The proposed theme is Narrative: Transformation and Revelation and the intention is to show how designers use the transformation of space, structures and performers to reveal narrative. While addressing the difficulties faced with exhibiting performance, this paper will also consider the adoption of a theatrical and scenographic language to inform the aesthetics of contemporary exhibition design. A comparison will be made of the visual and spatial constructs of theatre and exhibition design. The aim is to identify and illustrate how a narrative is told. By examining the poetic possibilities of theatre design, this paper will demonstrate how exhibition is scripted and re-imagined as stage. 19 20 Exhibition as Stage: Performance, Theatre, Body, Session 2 Exhibition as Stage: Performance, Theatre, Body, Session 2 Klare Scarborough Douglas Gittens and Ang Bartram Dr Helen Rees Leahy Narrative Encounters: Negotiating Contemporary Exhibition Spaces Lost Gallery Spaces and the Performing Body The past three decades have witnessed significant scholarly interest in theories about both narrative and performance. Marie Maclean’s Narrative as Performance (1988) reflected a convergence of those interests, through an examination of the contractual nature of interactions between texts and readers, and the spatial relationships operative within texts themselves. Drawing upon the work of Maclean, as well as that of other literary and cultural theorists, I would like to explore the structure of narrative encounters within the space of several contemporary exhibitions. My paper will be particularly concerned with the performativity of spatial relationships, the contractual nature of social communication, and the negotiation of multiple voices and narratives within public exhibition settings. The interior of the contemporary art gallery provides its users with a sterilised laboratory for the placement and experience of art. Increasingly, its bleached interior presents an a priori condition for the legitimate assignment of artworks within the complex milieu of the contemporary city. Such interiors have become an architectural typology, a predetermined homogenous non-place within which artworks can reside. In this sense we can look to Lefebvre in order to understand the condition of the gallery space for ‘inasmuch as abstract space tends towards homogeneity, towards the elimination of existing differences or peculiarities, a new space cannot be born (produced) unless it accentuates differences.’ (Lefebvre: 1991, 52) The work of the artist, by contrast, liberates difference. More specifically, the art of performance simultaneously generates and exposes marginal space within the gallery interior; it is a corporeal action t hat deposits residual stains and blemishes across the galleries internal skin, leaving marks and traces that resist homogeneity to create a temporary site of differential experience. The lost, forgotten or overlooked marginal zones and irregularities of the gallery space become a point of ephemeral spectacle and this paper addresses the impact of this spatial and corporeal collision. The research that informs and situates these phenomena traces the lost and unrecorded spaces, irregularities, marks, blemishes and scars that exist within the gallery space before, during and after the performance act. Recorded through orthographic drawing conventions, the research generates a narrative cartography of corporeal intervention within the gallery interior. The co-authors of this research form a practical and tangible collaboration that fuses the dynamics and complexities of the performer’s body with the fixed conventions of architectural drawings. This paper will explore how the body can become an instrument to record and describe the gallery interior beyond, yet from within, traditional architectural systems of representation. Re-Imagining the Gallery: New Cartographies of Space and Time at the Whitworth Art Gallery, 2009 In the early summer of 2009, the Whitworth Art Gallery, Manchester, underwent an intensive sequence of spatio-temporal transformations prompted by a two-week exhibition of performance art called “Marina Abramovic Presents” (3rd – 18th July 2009). The first transformation (at the end of June) was effected by the decision to empty the entire gallery of its collections and displays in order to accommodate Abramovic’s exhibition in which the entire building would be occupied by fourteen performance artists, each installed in her/his own room or passage. For a short period after the collections had been put into store, the building was opened to the public devoid of any objects: only empty showcases and a few marks on the walls and floors indicated where the absent artworks were previously displayed. In a reordering of the space syntax of the building, visitors were invited to take part in hourly tours of the stores and other ‘private’ spaces usually accessible only to the gallery staff. The next transformation was effected by the exhibition of durational performance (curated by Abramovic with Hans Ulrich Obrist and Maria Balshaw) which substituted the bodies of artists for the gallery’s usual object displays, and which required all members of the (pre-booked) audience to spend four hours in the Whitworth, arriving and leaving simultaneously. The first hour was devoted to an induction process which Abramovic calls the ‘public drill’, devised to inculcate a heightened awareness of how we see and move in gallery space, prior to encountering the actual performance works. The third and final transformation took place once the Abramovic show had closed and the artworks were returned to the galleries, entailing a re-hang throughout the building. This paper explores the different ways in which visitors encountered and experienced the Whitworth during these successive transformations in which the narrative space of the gallery was first inverted (the ‘back of house’ is revealed), then reconstituted by Abramovic according a new regime of temporality, and finally rewritten as the collections were reinstalled. During each of these stages, how is the cartography of the gallery remapped by the body practices of visitors as well as by the absence/presence of objects/ artists? How do visitors first navigate the physical and symbolic spaces of the empty gallery, and then the gallery transformed as performance site(s)? When the collections return, what traces of previous curatorial and spatial paradigms will resist and rebuke the overlay of new narratives, thereby imbricating the impulse for renewal with the intractability of past practices? 21 Exhibition as Stage: Performance, Theatre, Body, Session 2 Dr Christopher Marshall Lee Skolnick Athens, London, or Bilbao? Contested Narratives of Display in the Parthenon Galleries of the British Museum Beyond Narrative: Designing Epiphanies The imminent opening of Bernard Tschumi’s New Acropolis Museum in Athens is set to reignite, once again, the ongoing debate over the ownership and most appropriate location for displaying the Parthenon sculptures in the contemporary global museum network. With this in mind, the British Museum has already pre-emptively announced that the new museum “does not alter the Trustees’ view that the sculptures are part of everyone’s shared heritage and transcend cultural boundaries”. Yet for all this dissension, it is surprising how little relative attention has been paid to the specific narratives created for the sculptures as a result of their display setting within the British Museum itself. The vast gallery sequence created for the sculptures by John Russell Pope (1930-38), in close collaboration with his patron Joseph Duveen, has come to stand as a paradigmatic early twentieth century expression of the museum as temple. Yet, as this paper will show, behind the apparent serenity and timeless authority of this display environment lies a much more fraught and contentious design process that is fascinating to study for what it has to tell us about the many alternative visions for the Parthenon Galleries that might have been constructed other than the one we experience today. 22 For eight long years Duveen and Pope wrangled endlessly with the Trustees of the British Museum over countless details of design: should the sculptures be supplemented in any way with casts? Should the pediments be placed in the middle of the gallery or at the end? How high should the pedestals be and how should they be decorated? How should the Metopes be displayed and in what position relative to the friezes? Should the frieze run together as a continuous sequence, or be left open in places to indicate missing sections? These discussions are highly revealing of the alternative possibilities for the display of the Parthenon sculptures then being considered, but they also point to a deeper debate that had far reaching consequences for the British Museum and that also bears fascinating parallels with the current discourse of museum design today. Previous analyses have characterised the disputes over the planning for the Parthenon Galleries as that between archaeologists and aesthetes – with aestheticism winning out triumphantly in the end. While this is certainly true, it nonetheless needs also to be recognised that a yet deeper debate was taking place concerning the kinds of narratives that the galleries would convey to the visitor about the British Museum itself and the position of the Parthenon Sculptures within it. The Trustees were deeply suspicious of the emphasis in Pope’s designs on what they perceived to be an architecturally grand-standing and theatricalised approach. As one trustee tellingly expressed it, the shift indicated in Pope’s and Duveen’s plans was “to treat the Marbles as something exceptional, and to build a sort of shrine for them, taking them completely out of the ordinary series of galleries, as they now are”. The result was the creation of a spectacular, integrated architectural/sculptural environment, as opposed to a more ‘neutral’ museum gallery, that had few contemporary precedents at that stage. In many respects, though, these emphases have since become much more common in museum architecture. The paper will accordingly conclude by considering some of the implications of this early twentieth century example of a globalised ‘destination’ museum architecture for the contemporary field, including Tschumi’s New Acropolis Museum itself. This paper will follow up where my paper “Towards a New Museum Architecture: Narrative and Representation” left off (in MacLeod, ed., Reshaping Museum Space, 2005).The goal will be to move through a treatment of the role of narrative in the creation of architectural and cultural experiences, while at the same time exploring the limitations of narrative as it has been understood and used in recent practices. I will draw upon a variety of sources and examples to outline the definitions of narrative in relation to architecture, philosophy, psychology, science, music, and other fields, and then go on to introduce the notion of epiphany as a goal that can take us beyond narrative to meaning-making in the design of both exhibitions and buildings. In the examples, I will attempt to demonstrate how specific built experiences utilise narrative to embody meaning. In particular, I will cite churches, concert halls, and other purpose/concept/ polemic-driven structures that have been exemplars of embodiment. However, I will try to stretch the goal of meaning-making by expanding on the idea of epiphany as a particular, revelatory moment that is the cumulative result of already received information. In so doing, I will explore the possibility that a spatial experience can grow organically from content and intent, and propose that the achievement of epiphany is only possible if the creator has an understanding of how the participant will respond. 23 Wednesday 21st April Narrative and Perception, Session 1 24 Narrative and Perception, Session 1 Stephen Wischer Annabel Fraser and Hannah Coulson Haralampos Chaitas and Anastasia Kalou Artefacts: Narrative Transformations Incomplete Stories Museum Visiting As a Patchwork of Spatial Experiences This paper seeks to reveal the value of narrative creations in instigating meaningful architectural creation via artefacts and exhibition. In narratives we find the capacity to awaken an embodied creativity, made tangible in artefacts which present and help us enact life’s stories. From initial design questioning, to space making and artefacts, the interpretive activity sponsored by the narrative helps designers and attendees alike to become involved with a vital participation with perception which brushes design against the things that make experience meaningful. Born from an involvement with experience the narrative and subsequent creations are able to provide significance and contextualisation beyond objective determination, which seems especially important amidst a wealth of reductive activities and productions central to our post-modern constructed consciousness. The narrative creation born through tangible interaction with memory and imagination helps rekindle an inquiry that touches the innate intertwining of the body and world crucial for architectural inquiry. In so doing, the narrative serves as a vital orientation for design revealing subtleties and meaning beyond abstract analysis. Like poetry itself narratives and the transformations born from them inspire the imagination to “leap” provoking “newness” in our understanding of the world, forever changing and adding to our understanding of it. Framed by the theoretical discussions of Martin Heidegger, Maurice Merleau-Ponty, Umberto Eco, among others, this paper seeks to disclose the value of narrative creations via artistic artefacts and presentation. Discussions of particular creations, which use narrative as their impetus, will serve as the focus of the essay, sighting examples of both student work and architectural masterworks. This paper will seek to contribute to the direction of hermeneutical investigation by exploring how this transformative activity either profits from or becomes threatened by the framework of our globalising culture? Museums deal in both the tangible and the invisible. They house artefacts and ideas that have been brought from, or have survived beyond, a time or a place where we are not; somewhere that may only now exist in our individual or collective imagination. Yet in order for the public to make sense of them, museums seek out a comprehensible story. Striving to make historical situations accessible and clear to visitors is, undoubtedly, important. However, the internet’s web of hyperlinked and multi-authored information, and the ubiquitous use of blogs, Twitter and RSS feeds appear to be changing the way we absorb knowledge away from the traditional hierarchical model. We propose to debate whether design that reflects traits of these new forms of communication and draws upon each visitor’s imagination might better reflect complex, multi-faceted histories. As B.S. Johnson said, ‘Life does not tell stories. Life is chaotic, fluid, random; it leaves ends untidied, untidily.’ The ability to form or follow any narrative in a museum relies on the imagination. Yet when an experience rests on something so personal the resulting interpretations of that experience may be unexpected or incomplete. Our paper would explore how design can embrace these points of view. Is there potential in design that challenges the instinct to fill in gaps or find meaning in stories? Can exhibitions respond to disjointed or open-ended narratives without confusing visitors? Raphael Samuel, in Theatres of Memory, described history as ‘a social form of knowledge; the work, in any given instance, of a thousand different hands’. So the grand narratives of history may owe much to individual interpretation and memory; though memory splinters a chronology, history is constructed from those splinters. While this may result in inconsistent material, can uncertain or mysterious experiences be meaningful? What happens when we are reminded that we cannot always immediately understand everything we encounter? This proposal explores the interconnection of spatial experiences and narrative through the study of senses. It has been put forward that people are not recognised as passive recipients of stimuli but that they act as awakened spectators ready for action, to seek stimuli, thus making the transition to an active perception of things. This renders the individual as a depot of experiences that help in the interpretation of new messages. A museum visit is examined as a random combination (patchwork) of spatial experiences. The definition of the term ‘experience’ and any characteristics identified, constitute the questions in search of an answer through the specific study. At the same time, it will examine the senses as tools for the reading of space using a wide range of interdisciplinary sciences like environmental psychology, sociology and philosophy. The approach will aid in the determination first, of the notion of experience, the types of transmittable messages as well as their evolutionary connection which leads to narrative comprehension. Finally, the proposal includes provisions for the use of specific case studies that depict individual or comprehensive elements of the given theoretical framework which are vital for its further comprehension. 25 Old Buildings, New Narratives, Session 1 Dr Florian Kossak Robert Kirkbride On The Museum’s Ruins: Staging the Passage of Time Early Museums: The Exhibition of Architecture and the Experimental Production of Knowledge From Here to There This paper examines whether a conceptual return to some of the earliest meanings, forms and operations of the ‘museum’ could give us an indication as to how we can reintroduce experimental and productive narratives into otherwise institutionally stifled exhibition set-ups. The paper will here particularly look at exhibitions of architecture and examine how the relation between the ‘architecture of the container’ and the ‘architecture as the exhibit’ can create a spatial dialectic through which exhibitions produce and communicate new knowledge. Between the 15th and 18th century, the use of the term ‘museum’ or ‘museion’ was still ambiguous and multi-layered. It was still used in a way that signified, at the same time, the collections of artefacts as well as the buildings in which these artefacts and collections are kept. Furthermore, these museums could be active places of research, experimentation as well as production of knowledge. They could even be only an immaterial concept rather than any specific typology of building. It is herein that these early museums, as well as their ‘relatives’ such as the princely and scholarly studioli, the Wunder - and Kunstkammers, the cabinets des curiosités, had the potential for the creation of experimental narratives, through exhibitions that could be described as laboratories of knowledge. In regard to these early museums and exhibitions, the paper will scrutinise the potential of the contrasting notions of scientific classification; the absence historical time and linear narratives; the lack of professionally defined disciplines and their delineation; the valuation of amateurism; the emerging forms of display techniques and scenarios as well as the very establishment of a public audience. The paper will argue for a closer look into our own history in order to develop again exhibitions as places of public experimentation and production of knowledge. Photographer: Tiro Sw aby ( Neo pen t.co m) Michaela Giebelhausen The paper investigates the museum’s peculiar relationship with time. In the museum time stands still, or if Hollywood blockbusters are to be believed, it is where history comes alive at night. The museum preserves our cultural heritage and protects objects from human touch and the ravages of time; a fine fantasy that rubs up against uncomfortable realities. Who can forget the pictures disseminated globally of the vandalised Baghdad Archaeological Museum (now the National Museum of Iraq), its treasures smashed or looted. The temple of art has rarely been so brutally desecrated. But from its very inception the museum has inspired fears of decay and destruction. In the 1790s, while working on proposals to improve the Louvre’s Grande Galerie Hubert Robert painted two pictures. One shows the stunningly sky-lit Grande Galerie, a confident vision of progress, the other presents the same space in ruins. The image of ruin threatens the notion of the museum as a safe haven where objects seemingly live forever. But at the centre of Robert’s painting squats the artist; he sketches the touchstone of western cultural aspiration, the Apollo Belvedere. Even amidst the museum’s ruins culture is instantly reborn. This is an elegiac yet confident reminder of history’s inevitable cycle of rise and fall. Whether classical or modern, museums have stood tall in the face of history’s changes. Since the late eighteenth century temples of art have proliferated across the globe and the timelessness of the temple has lingered on in the rhetoric of the white cube. Far rarer are the moments in which museums admit their fragility. My paper analyses the staging of the museum itself as a fragile object when it is made to comment on, or bear witness to, the passage of time. It asks whether prominent cases such as Stirling’s extension to the Stuttgart Staatsgalerie or Chipperfield’s recent resurrection of the Neue Museum in Berlin are valid comments on the fragility of culture or simply playful pastiche. While the envelope speaks so eloquently of time passing, the entrails are high-tech and designed to protect the objects against decay and destruction. Business as usual in the museum then, until bullets shatter the glass cases and the looting begins again. 26 Old Buildings, New Narratives, Session 1 In my investigation of the Urbino studiolo, one of a pair of contemplation chambers built in the late fifteenth century for Federico da Montefeltro, I note that the inlaid trompe l’oeil benches are fitted with wheels and, furthermore, that these wheels are fitted with axles. Why? Comparing the room with the biga (wagon) in a contemporary painting by Piero della Francesca, I describe how the studiolo imagery was composed to literally and figuratively move observers, as a stimulus to memory and narrative invention. While decoding the humanistic and neoplatonic modes of reading embedded in its ornamental program, I also detected a throughline in my own experience – an abiding fascination with narrative vehicles that transport occupants from here to there. Whether a studiolo, memory theatre, time machine or transporter room, such vehicles are conceived to carry us back, across, forward and beyond. To what end? This paper will offer a few speculations, including thoughts about navigating online multimedia within and beyond the museum. 27 Old Buildings, New Narratives, Session 2 28 Allan Parsons David Littlefield Museographic Economies Estranged Space; a study at the Roman baths, Bath A narrative environment approach is proposed for the design of museum buildings, interiors and exhibitions. Museums and galleries are often described as destinations. This destination can be understood as a place (topos) in two senses: the museum building in an urban, socio-cultural topography; and the museum collection, as a cultural topos (line of argument or story). If both parts of this place are understood through narrative, the metaphor might be interpreted as: museum building = frame or setting; museum collection = argument or story. However, a thoroughgoing narrative environment approach to such a double place, first, applies the narrative model to what was previously considered environmental frame, surroundings or circumstances. This implies that environmental features embody and convey elements of the narrative. The narrative is not restricted to the artefacts in the collection but extends out into the environment, especially architectural forms and spatial relationships. Second, a narrative environment approach recognises that there is no simple, unmediated access to the story, understood in narratological terms as a bare chronological succession of events. The story is accessed through plot, i.e. the events in the order presented and the way they are connected. The visitor, then, is not presented with story elements but plot elements from which the visitor interprets the story. Furthermore, the plot elements begin with the design of the museum façade and entrance, extend through the museum interiors and the museum layout and continue into the museum artefacts and ways in which they are presented. This approach implies extensive collaboration among architects, interior designers, exhibition designers, collection curators and others, for example, to establish both plot sequences and story structures, to design engaging plot devices, to re-interpret legacy architectures through emerging plot-lines and to understand the articulation of intellectual, sensory and embodied sense-making from a narrative perspective. In this presentation I will explore notions of spatial strangeness and estrangedness. Drawing on a study of the Roman baths, Bath, the presentation will examine the relationship between the curated public baths and a set of little-known underground vaults which lie adjacent to them. These pairs of spaces represent a public zone of conventional beauty/ heritage, and their “other”. The contrast could not be greater – although just the thickness of a wall separates them. The project to be presented - undertaken by staff from the University of the West of England, Chelsea College of Art & Design and the University of Plymouth - is an exploration of the aesthetic value of forgotten, dormant and neglected spaces. Critically, the project examines the relationships between these spaces and the public realm, and provides clues, through art and design practice, of how they can be reimagined. Building on the work contained within the book Architectural Voices; listening to old buildings, by David Littlefield and Saskia Lewis, the project at the Roman baths deploys a particular mode of viewing space – that of considering it as a void onto which meaning and narrative can be overlaid. “Estranged” spaces are typically back-of-house zones which have slipped from memory and use, and are merely there. The project at the Roman baths seeks aesthetic value within these spaces, and an understanding of the poetic, metaphoric and physical relationships these zones have with their more public siblings – as well as insight into the meaning of narrative, art, beauty and value. Through this pilot project the participants hope to develop a methodology through which other spaces can be understood, especially ones located within the heritage sector. In a sense, the project is also a site study, but the analytical tools concern atmosphere, light, texture and the profundities of absence, as well as spatial measurement. What lends this project an extra dimension of interest is the fact that managers at the Roman baths are currently looking into ways of regenerating the vaults, bringing them into the public realm as an extension to the baths themselves. This will involve a complete rehabilitation, and the study has been designed to help site managers more fully understand the space they propose to develop. Old Buildings, New Narratives, Session 2 Sheila Watson, Rachel Kirk, James Steward What lends this project a particular element of visual and narrative excitement is the fact that the vaults function, incidentally, as a camera obscura, capturing images of the principal baths and their inhabitants. Images are not the only “artefacts” within the vaults; they function as an unarchived, uncatalogued store for the baths and contain vast quantities of Roman artefacts. The vaults – a Victorian structure set atop a Roman base, but cut off from the rest of the museum – becomes a place loaded with the potential for meaning. Underpinning the presentation is the contention that space, and buildings, live most powerfully in the mind, and that all meaning and significance is projected on to them. It is the relationship between the mind and the space which lies at the centre of the presentation. Arsenic, Wells and Herring Curing: Making New Meanings in an Old Fish Factory This paper explores the relationship between the historic spaces of an old fish curing factory in Great Yarmouth and the museum it became. It looks at the creation of the award winning Time and Tide: Museum of Great Yarmouth Life from the derelict Tower Curing Works during 2002 – 2004 and starts from the premise that, ‘An architectural work is not experienced as a series of isolated retinal pictures, but in its fully integrated material, embodied and spiritual essence. It offers pleasurable shapes and surfaces moulded for the touch of the eye and other senses, but it also incorporates and integrates physical and mental structures, giving our existential experience a strengthened coherence and significance.’ (Pallasmaa 2008:12) The practice of creating a museum to embody a range of experiences representing the history of the town through architecture and museum collections is examined from three different perspectives. These are integrated to provide a coherent overview of the ways in which architecture contributes to the narratives of meaning making in museum spaces. The project officer: who dealt with unsafe and burnt out rooms, discovered arsenic in the walls, and wells in the courtyard and worked with the architect and builders in configuring new spaces from old ones in order to provide safe environments for the existing museum collections, the project curator who relocated the former Maritime museum collection into a new space, selecting objects for display in a way that allowed the building to support and enhance the narrative of the objects and the project display team leader who worked with community groups and museum staff to develop an interpretation of the space that was not only functional but embodied a sense of place and time that represented the community’s sense of itself and its pride in the past. 29 Old Buildings, New Narratives, Session 3 Dr Geoff Matthews Tom Duncan and Noel McCauley Sally Stone Conservation Architecture and the Narrative Imperative: Birmingham Back to Backs A Narrative Journey Through An Industrial Site The Past Recaptured The paper illustrates the creation of storytelling environments for museums and cultural institutions using the example of our completed work in an industrial heritage site, a brickworks in the former GDR just outside Berlin. As architects and storytellers, our understanding of the individual’s perception of space and its associative qualities is the basis for our exploration of the narrative potential that space embodies. Furthermore, our interest in film and digital media with their narrative and spatial possibilities has led us to enquire how they can be combined with architecture to create spatial storytelling environments. The narrative elements of the Brick Park are the brick-making process and the social structure of former East Germany. As an introduction to the journey, a short feature film about a family who works in the brick factory illustrates how work and social life were intertwined through the works brigade. The experience is conceived as a parcours. The factory spaces have remained essentially unchanged since the plant closed in 1991; the only significant alteration has been the addition of new interpretive media installations which will be explored in this paper. The installations presented here are a synthesis of architecture and digital media to create experience-driven storytelling environments. The site itself becomes a narrative medium; it is a memorial, a museum and a place of discovery all in one. Our perception of the past is determined by our present. That is, the manner in which the past is perceived is not solely dependent upon the available information about the past, but it is also influenced by the interpretation of that information by the contemporary individual or society. This interpretation of the past cultures and societies is often conducted through a system of what historians call ‘empathy’. This method encourages the past to be understood through the experiences of those present. However, this empathetic system needs a base, a context to frame it, a moral, value or cultural judgement with which it can be compared and rationalised. Contemporary society imposes modern values, morals or culture upon this interpretation. Culture can be been seen to nurture values, and likewise values can best be described within the context of culture. So, if we examine remodelled buildings, we can see evidence of the values of the society that carried out the remodelling. The narrative of the remodelling can tell us as much about the culture and interpretations of the society re-using the building, as the original structure would about the original builders/occupants. This paper will examine the process of translation that occurs when contemporary cultural values are imposed upon remodelled buildings. It will, through the analysis of a number of case studies, discuss how value judgements inform the interpretation of the past. The paper uses a case study to explore how the opposing logics of conservation architecture and interpretive exhibition design were played out in the shaping of a narrative museum space. The former concerns itself with an archaeological conception of physical space, which is defined through the decipherability of traces and their layering over time. The latter concerns itself with a theatrical notion of event space defined through the mapping and programming of performances and information flows. The contingencies of the Birmingham Back to Backs project – its inception, the involvement of the National Trust, the foregrounding of community interests and the interpretive design process – gave rise to a novel resolution of contrasting interests. A particular idea of narrative was able to frame the use of, on the one hand, physical evidence to interpret what may have existed and, on the other, a combination of lived and documentary evidence to reconstruct the patterns of daily life. This can be understood as a process of recovering ordinary lives. Analysis of interpretive design and heritage management documentation is informed by Samuel’s theorisation of the shaping power of memory (1994). However, overall, the approach is pragmatic, in that it engages in critical conversations, resists reductionism, and tries to point up what may be useful in helping us cope together in the world. The principal conclusions concern the role that a focus on narrative (re)construction can play in framing cross-disciplinary collaboration and the potential of embracing radically different conceptions of space in museum design. 30 Old Buildings, New Narratives, Session 3 31 32 Artist’s Voices, Disruptive Narratives, New Sensibilities, Session 1 Artist’s Voices, Disruptive Narratives, New Sensibilities, Session 1 Suzanne Bravery Peter Ride Miranda Baxter and Claire Robins Reviewing the Narrative Media Space – The Affect of New Media Artwork in the Museum In house museums, curators play a crucial role in making information accessible to audiences. Acting as an interface between collections and audiences, curators present objects together to construct themes, moods and stories. What happens when artists take over the role of interpreting collections and spaces? What possibilities exist when new eyes are cast over a museum’s narratives? At the intersection of visual arts and social history is a 2006 installation at Elizabeth Bay House, Sydney entitled ‘ten[d]ancy.’ This series of interpretive pieces by contemporary Australian artists employs a range of devices including fluorescent lights, timber veneer panels and maroon merino wool crocheted as web like tablemats to weave themes in the colonial landscape in the furnished 1839 house interior. A year earlier the two main rooms of this house museum were packed up and placed in storage so that the empty spaces acted as a blank but charged canvas for ‘Changing Spaces’. Cutting-edge designers and architects placed a minimalist contemporary structure reflective of a single or dual occupancy apartment interior in the local area over the restored Georgian wall and floor finishes. Upstairs the exhibition space held a room like structure within the room that it represented with its mid twentieth century appearance and layout determined by the house curator. The visitor stood in the space within which the narratives of the exhibition had played out. In the adjacent room, final year students displayed plans for a contemporary family dwelling at Elizabeth Bay House. These ‘artistic interventions’ using primary research, technology, and sited within original spaces, are facilitated and realised by curators and enable access to a multilayered narrative through an engaging, thought provoking and memorable spatial experience individual to each visitor. This paper looks at the issues that arise from new media art works within the museum space, either as creative works integral within a collection or as temporary interventions. The paper argues that when museums commission or present creative works by artists within the gallery space they create sub-narratives that may both work with, and in opposition to, the prevailing narratives of the gallery. When these works use new media, additional complexities may arise in terms of the audiences’ understanding of the space, of their expectations of their role within museum and their expected physical behaviour. Although museums have a long history of using interactive displays new media artworks offer new ways of thinking about the relationship of the audience to the site, the collection and to other (distant) audiences. It may also offer artwork that appears to be proactive, not responsive, in its engagement with the audience. In such cases, is participation itself seen as a creative language offering an aesthetic of interactivity? Can multi-layered artworks be both an intervention and part of a discursive display, where artists can provide both their own voice and that of the institution? Examples of new media art projects in museums are examined as case studies, in particular addressing how museum professionals and artists alike can demonstrate critical awareness of both the limitations and the practical issues of working in this area. In addition the paper looks at the way that museums are conducting appraisals of how visitors operate in a creative media space, or in relation to new media artworks. Examples include the Powerhouse Sydney (‘BetaSpace’), The Science Museum London (‘Listening Post’) and Dr Johnson’s House, London (‘The Interactive Dictionary’). Meaningful Encounters With Disrupted Narratives: Artists’ Interventions as Interpretive Strategies Nearly 20 years ago Fred Wilsons’ intervention Mining the Museum, at Maryland Historic Society, made an impression, not just on one museum but on many delegates attending the American Association of Museums’ Conference in Baltimore. In common with many other influential museum interventions, made by artists, Wilson’s work reconfigured a museum narrative and helped to steadily move Artists’ Interventions from marginal to mainstream in museum programming. Acknowledging that Artists’ Interventions take many forms, Miranda Baxter and Claire Robins propose to focus on disruptions to the expectations of the normative contours of musuem and gallery dicourse where interventions destabilise fixity of meaning and subvert hegemonic narrative. Interventionist processes have emerged from a historical trajectory of institutional critique and bring with them parodic, ironic and disruptive methods. We ask in what ways do these components contribute to the production of new meanings in museums and galleries? In what ways do audiences learn through disruption? Are these methods ethical and what are the risks? In tandem discussion we propose to critique these central components of Artists’ Interventions in relation to the responsibilities incurred by ‘host’ institutions when deploying and orchestrating interpretation strategies in which antagonism may be encouraged. While antagonizing audiences seems anathema to visitor policy, it can be a tool to stimulating learning through change and reconfiguration of narrative structures, and therefore value systems, which promote shifts in viewer perspectives. Museums and galleries are inherent spaces for learning. The Artist Intervention is an interpretation technology that seeks to reconfigure learning by disrupting taxonomies and contiguous narrative threads in exchange for those that meander and challenge. Its success (or failure) is largely reliant on dialogism, where the pedagogic potential is located. 33 Artist’s Voices, Disruptive Narratives, New Sensibilities, Session 2 Artist’s Voices, Disruptive Narratives, New Sensibilities, Session 2 Alona Martinez-Perez Rachel Morris Paola Zellner Exhibition Making in Film: Peter Greenaway’s ‘The Belly of An Architect’ What Can We Learn From the Museums of Artists and Poets? Narrative Spaces: The Book of Lies Poets, novelists and artists have a history of creating imaginary museums. Two recent examples are ‘The Museum of Innocence’, the latest novel by the Turkish writer, Orhan Pamuk, and Charles Wilson’s ‘Museum of Jurassic Technology’ in Los Angeles. Pamuk’s novel is the fictional account of a man who creates a museum to tell the story of an unrequited love affair, and focuses on the way we all use objects as ways of building bridges back in time. For Pamuk a museum is a metaphor for the mind as a treasure store of memories and as somewhere where time becomes a place. Wilson’s ‘Museum of Jurassic Technology’, does something different but equally memorable. He takes the traditional vocabulary of museums - showcases and labels - and turns them into an exquisitely beautiful and satisfying language. His museum has an entirely real and three-dimensional existence, and yet nothing in it is accurate nor objectively true. Each museum tells us something interesting - the first that museums are still rich and powerful metaphors, especially when we give objects the role of places where memories are stored; the second is that the traditional language of museums is very far from dead and can still give us satisfying experiences. But taken together they tell us something else as well. Neither museum is factual in any usual meaning of the word - although Pamuk, by a further twist, is about to give his imaginary museum a real, three-dimensional existence in a house in Istanbul. Nonetheless, although fictional, both cast an interesting light on what we want from museums. Both are deeply satisfying, and both thus reinforce the findings of Morris Hargreave McIntyre, specialists in audience development, whose research shows that visitors come to museums for four main reasons - intellectual, social, emotional and spiritual - and that, depending on the exhibition, the intellectual reason may not even be the dominant one. Most museums these days see their role as overwhelmingly about the delivery of knowledge; but visitors, I believe, are after a more nuanced and varied experience. This is not a plea for museums to tell untruths; but it is a plea for understanding the full range of what visitors are in search of and what museums can give them. Narratives cover the range between a clear diagram, or unambiguous linear story, and an intuitive sense of order. Regardless of its placement in this spectrum, the narrative is an aid to the designer in the creative process. But the nature of the experience of the visitor differs depending on what location within the spectrum the designer privileges. The goal of the use of narratives is communication. Narratives organise information to be more easily accessed, or accessed in a pre-determined way. In design, emphasis is placed relative to the intended way in which the information is to be accessed, extending from an intellectual understanding of the space, to a sensorial experiencing of the space, from a literal experience to an intuitive one. Designs that capture the intellect but more firmly seize the intuition of the visitor tend to succeed in promoting recurring engagement of the space by the visitor. Such spaces, instead of presenting distinct clear answers, provide a sense of the existence of underlying intentions or orders, generally in the form of diverse, ambiguous, and sometimes even conflicting perceptions. The qualities of these perceptions stimulate the mind, lengthening the participation of the body in experiencing the space driven by curiosity and the mind’s desire for resolution. As an example of a narrative space with emphasis on intuitive sensorial experience I would like to present “The Book of Lies”, an exhibit designed and installed for conceptual artist Eugenia Butler, in Los Angeles. With extremely restricted budget, the exhibit was to show the three books, each composed of unique and original pieces from a broad group of artists responding to specific questions raised by Eugenia Butler, as well as provide a space to explore the ideas and feelings the books provoked. This paper will be based on exploring the idea of narrative space by looking at the creation of narrative environments through film in this case with particular reference to the film ‘The Belly of an Architect’ by Peter Greenaway. This film looks at the particular narrative of space of an American architect who is invited to Rome to hold an exhibition of the French visionary architect Étienne-Louis Boullée. In order to explore the idea of narrative space the author will explore the practice in the film of cutting edge exhibition and experience making in this case in the narrative of space in the film as a metaphor of the Boullee exhibition. In this paper the film will provide the reference point to look at narrative of space, both looking at exhibition space but also at imaginative approaches to the metaphors and ideas behind some of the exhibition. The sites and buildings of the city provide the spaces for both the narrative and the storytelling but also for the exhibition of the spaces which are used by Greenaway in terms of the architecture of the city and the film to hold the exhibition of the work of the Boullee. The film provides the city as the background to tell us a narrative about the space we inhabit, but also as a place where to exhibit the work of a French Architect. The Pantheon is the architecture that Boullee imagined but never built. The Vittorio Emmanuel building is the place where the final exhibition is held. But the narrative of space take us to the Capitoline Museum and to the Palace of Civilisation in EUR built by Mussolini and that in itself makes sites and buildings to hold and to be overlaid with narratives and uses museums and exhibitions in film as a spatial media; harnessing the spatial character, history and potential of buildings and sites in the city of Rome. 34 35 Thursday 22nd April 36 Jonathan Hale Dr Ross Parry Bits, Bodies and Buildings: New Media and the Museum Experience Live Narratives: Sharing Authorship On-Line and On-Site Exhibition spaces might usefully be classified according to three basic metaphors: spaces of production (‘studios’, in which the viewer comes to the work); spaces of consumption (‘living rooms’, where the work comes to the viewer); or spaces of interpretation, in which viewer and work can meet on ‘neutral’ ground. This final category includes what we commonly think of as the typical museum today – a shared space in which the encounter between the viewer and the work is mediated by the voice of the curator. What the curator/interpreter provides in this situation is, at the most basic level, a ‘story’ – a conceptual structure that organises and configures a series of objects and spaces into a more or less systematic ‘narrative environment’. As an architectural teacher and researcher I am particularly interested in the contribution that architectural spaces can make to this process of constructing and experiencing narrative environments as memorable and meaningful. The question arises as to what extent people actually ‘notice’ their physical surroundings, in either conscious or unconscious ways, and what contribution does the context or ‘situation’ make to the process of ‘meaning-making’? Drawing on a number of sources in philosophy and cognitive science (including phenomenology, cybernetics and the theory of the ‘extended mind’ (Clark and Chalmers, 1998)) this paper will attempt to develop a framework for thinking about the ways in which new media technologies within the museum environment can augment the spatial experience of the embodied human subject. By providing new forms of access to otherwise hidden narratives embedded in the physical environment, increasingly pervasive and interactive media technologies allow the visitor to enter into a more constructive dialogue with the various institutional ‘voices’ of the museum. The paper will claim that in a world of increasingly hybrid entities where it is becoming more difficult to draw distinctions between ‘human and non-human’ (Latour, 1993) it is instructive to consider our physical surroundings as a repository of historical information and even a ‘primitive’ form of intelligence. The paper will thereby also attempt to unpack the museographical commonplace that – in a memorable museum experience – ‘the past came alive’. Today we ‘use’ the Web – rather than ‘browse’ it. The Internet is a place of communication and production – rather than simply of dissemination and broadcast. For museums and galleries to be on-line today is, therefore, to be part of a highly collaborative space, a space of rich media, live interaction and dynamic user-generated content and interpretation. Likewise, on-site, in the physical venue, digital media becomes ever more personalised, participatory and pervasive. And, as it becomes used more widely and more effectively, so it has also become more discreet, more ambient, more mobile, less intrusive. And yet, as both of these environments (on-line and on-site) evolve, so also do the acts of authorship and narration within each. What sort of narratives, for instance, are curators now building on-line in the new social Web? What are the new rules of authorship and ownership in this co-operative space? How are users helping to shape these stories? And how (crucially) do these new acts of authorship manifest themselves back in the physical space of the on-site gallery as new interpretive approaches? A partnership between BT and the University of Leicester, ‘LIVE!Museum’ is a generative project bringing together designers, media producers, technologists, curators and scholars to explore these questions and these relationships between the on-line and on-site spaces of the museum – and the narratives that curators and visitors build within each. Through a series of residential ‘sandpits’ and a ‘ResearchMart’ brokering event, the project (sponsored by the AHRC, and supported by The Collections Trust and the Museums Computer Group) considers how updatable media within gallery space might allow museums to support ‘live’ narratives. 37 New Narratives, New Processes, Session 1 Jeff Horsley Victoria McGuiness Dr Nicholas Coetzer Philipp Schorch Shrine or Laboratory? Building a Temporary Home for Lindow Man Developing the Ashmolean: New Narratives, New Processes Three Post-Apartheid Museums Reconsidered Humanising Global Public Spheres: A Narrative Exploration of the Museum Forum In August 1984, human remains were unearthed whilst digging for peat on Lindow Moss in Cheshire. The excavated remains, embedded in a block of peat, were sent for forensic investigation. Initial radio-carbon dating was inconclusive but indicated that the remains were from between the 1st to 6th century AD. The Coroner ruled that the remains, which became known as Lindow Man, were of national importance and should be held at the British Museum in London. In 2006, the British Museum agreed to a request for the temporary loan of Lindow Man to The Manchester Museum, and an exhibition was programmed to open in the spring of 2007. This would be the third time Lindow Man would be exhibited at The Manchester Museum - most recently in 1991. It was a conscious decision on the part of the Museum’s exhibition team that this exhibition would be significantly different in comparison to the two preceding displays; that it would consciously reflect changes in museum practice, including issues around the treatment of human remains, consultation processes and authorship.This paper will examine the development of the exhibition concept and design through an exploration of the following areas; how feedback from consultation sessions influenced the development of the design and the challenge of accommodating the wishes of diverse stakeholder groups; the process of developing the exhibition concept and design; how comparative approaches to concept and design of the three exhibitions held at The Manchester Museum indicate a significant shift in exhibition-making practice; an examination of public response to the exhibition and the problematic situation of balancing visitor expectation and design innovation. Lindow Man; A Bog Body Mystery won the 2009 Design Week award for Best Temporary Exhibition Design. Supported by the Heritage Lottery Fund, the Ashmolean Museum has recently undergone a £61 million redevelopment. Award winning architect Rick Mather has designed a new building to replace all but the Grade I listed Cockerell building. The design doubles the existing gallery space, allows environmental control and will include a dedicated Education Centre and conservation facilities. Working in partnership with designers Metaphor, the Ashmolean’s curatorial staff have created a number of innovative new approaches to the display of the Museum’s objects. The overarching interpretive theme, Crossing Cultures Crossing Time (CCCT) is an approach based on the idea that civilisations that have shaped our modern societies developed as part of an interrelated world culture, rather than in isolation. It assumes, too, that every object has a story to tell, but these stories can best be uncovered by making appropriate comparisons and connections, tracing the journey of ideas and influences through the centuries and across continents. The architecture of the new building and CCCT will transform the experience of visiting the Museum, maximising both the aesthetic and educational potential of our collections. The main aim of the presentation would be to highlight the use of architecture, interpretive theme and exhibition design Ph ot to display our collections in a new og light. Using case studies for specific galleries, I will show the process of developing a gallery within the architectural and in context with the neighbouring galleries. It will also be an opportunity to give an insight to future and ongoing projects including the Cast Gallery and redisplay of the Egyptian collections. ) pent.com (Neo aby Sw iro :T er ph ra 38 New Narratives, New Processes, Session 1 The Apartheid Museum in Johannesburg and the Red Location Museum in Port Elizabeth are exemplary of an emerging investment in narratives that tell the story of those marginalised and abused by apartheid. These award-winning buildings have been praised for their powerful architecture that gives dignity to the people whose stories they aim to tell. There are however, obvious differences between the two. Firstly, the Apartheid Museum is located on private land at the periphery of the city largely developed as a theme park. On the other hand, the Red Location Museum is a municipal project set directly within the poor community that the museum promoters hope will ultimately be ‘uplifted’ by the project. More tellingly, the Apartheid Museum applies a literal ‘narrative space’ in the museum, enacting the arbitrariness of apartheid’s racial assignation in its pre-defined sequential routes. The Red Location Museum on the other hand deliberately deploys a grid of ‘memory boxes’ – rooms within a room – accessible in any order; the grid operates as a ‘democratic’ spatial narrative device. The District Six Museum, developed over the years as a community-sponsored initiative, operates in a largely different way to the two museums above. Its gallery space and contents are continually remade and rewritten by the community which was forcibly removed from Cape Town’s inner-city space in the 1970s. It exemplifies a counter-point to the architect’s design of museum spaces. The argument that I will make is that the nature of architectural de sign is to predetermine and predefine all variable aspects of ‘narrative space’ into a singularity or a ‘concept’ that is needed to drive the project to completion. This structural condition of design – of concretising time into a singularity of space – needs to be engaged with if architects are to help establish ‘narrative spaces’ rather than ‘narrative space.’ The reinvention of the museum as forum in the course of the new museology and the notion of the ‘public sphere’ are inextricably linked. Both concepts have been widely theorised and intellectually scrutinised mostly favouring a democratic domain governed by reason and rational debate. But what does it mean to experience a museological space and how is a public sphere negotiated and lived within time and space? Drawing on a long-term narrative study of global visitors to the Museum of New Zealand Te Tongarewa, this paper explores this question empirically. It argues that the individual is the point of departure from which the site ‘museum’ as a particular public sphere is humanised by giving it ‘faces’ and stories. The hermeneutic interpretation of the research material reveals a narrative trajectory linking the individual’s experience of the museum space, its shifting sense of self-other relationships and the resulting articulations of moral and political demands. The empirical evidence highlights the presence of the emotive dimension within the entire lived experience and thus in any human affair: from sensual perception to political opinion formation. Based on the research findings, the ‘museum forum’ can be theorised as a narrative space of a political nature. It is characterised by circular and interdependent relationships and a focal point for the reciprocal negotiation and interpretation of identities via narratives. Instead of continuing to reify culture and difference, Self and Other, the ‘museum forum’ is required to humanise and personalise such abstract totalities as the culture, the history or the people. Shifting the frame of reference to the individual would enable audiences to morally and politically engage with multiple perspectives. This facilitates the move from prescribed ethical conventions to free moral responsibility and from democratic representation to free political participation. The ‘museum forum’ can thus help achieving ‘performative democracy, for the first time in history’ (Weibel &Latour, 2007). 39 New Narratives, New Processes, Session 2 New Narratives, New Processes, Session 2 Dr Sophia Psarra Jeffrey Abt Mattias Ekman Spatial and Narrative Intersections at the Museum of Modern Art, New York Desposing the Narrator, Fracturing the Narrative The Memories of Space It is nearly thirty years since Carol Duncan and Alan Wallach, the first scholars to critically explore art museums as orchestrated narrative spaces, published their seminal essay, “The Universal Survey Museum.” In it they aimed to “understand the way the museum’s ensemble of art, architecture and installation shapes the average viewer’s experience.” The type of institution they had in mind is the large, comprehensive art museum, like the Louvre or Metropolitan Museum of Art, that possesses sufficient collections and space to immerse the visitor in an “authoritative doctrine” of art history as told, for example, in “encyclopaedic” textbook surveys. Ever since, museum scholars have pursued increasingly sophisticated critiques of museums’ narrative techniques and aims, while museum curators and educators have explored ever more open-ended interpretive methods. None, however, had the opportunity to test their ideas on the scale of a comprehensive art museum, that is, until the Detroit Institute of Arts (DIA) undertook a renovation of its entire building. The DIA is one of America’s largest art museums with over 60,000 works and about 660,000 square feet of space. Its eight-year renovation necessitated reworking all its galleries and thus offered the possibility of rethinking the museum’s entire permanent collection scheme. The director and his staff seized the opportunity and democratised the reinstallation project by creating crossdisciplinary planning teams of curators, educators, and others who, in turn, tested their ideas with community-based focus groups that included citizens who had never been in the museum before. The project’s result, opened in 2007, is a series of over ninety specialised exhibitions organised around disparate themes and employing alternative media technologies alongside actual works, all under one roof. My paper will briefly summarise the criticism and theory that informed the DIA’s planning and then examine how its artworks, architecture, and interpretation were used in the reinstallation to reify alternative narratives and narrative voices within a single conceptual space. Against the background of contemporary preoccupation with the preservation of architectural heritage this paper advocates awareness in the field of architecture to the mnemonic qualities of space. It elaborates on the relationships between the National Gallery in Oslo, its art collection, and the Norwegian art canon. Using Aleida Assmann’s model of working memory and reference memory, the paper investigates how the museum is employed for the organisation of collective and cultural memory. Sentiments concerned with the memories of the gallery building have surfaced in recent debates in Norway. The rearrangement of the permanent art exhibition and a proposed move of the collection to new premises have caused strong reactions; a suggested connection between the canonised artworks and the halls they are displayed in has become the main argument for keeping the exhibition as it is. How can we understand this attachment of space to art and history? As a starting point the paper takes the concept antaeic magic, introduced by Aby Warburg and developed by Aleida Assmann, to examine the capacity of the gallery spaces to make the past present. This mnemonic capacity of architecture is compared to the aura of artworks, as described by Walter Benjamin. Further the paper will look at the differences between the exhibition spaces for the canon and the storage spaces for the archive, and asks to what degree the debate on keeping the National Gallery is about preservation of architecture or of the preservation of the memory functions of the gallery. No other museum has played such a pioneering role in the construction of a canonical narrative of modern art as the MoMA in New York, nor has created such a synoptic collection. Based on Barr’s classification of modern art into two distinctive but interrelated currents, the MoMA presented in the past through a sequence of rooms a comprehensive and linear development of art movements. But in the latest expansion it sought a continuous chronological overview, as well as alternative strategies for narration. This paper explores the encounter of space, narrative, and the exploration movement of visitors in the new building. The aim is to understand how the exhibition design and the way in which people explore the collection depart from the conceptual strategies of past exhibitions projecting the museum’s identity to the 21st century as a progressive institution. Inherent in this study is a larger question: how the spatial arrangement in museums and galleries relates to the curatorial intent and the exploration potential of space to construct an educational message or a rich aesthetic experience based on the combined effect of art and architecture. Through an analysis of visual fields, the display, and the movement paths of visitors this paper suggests that the new MoMA is ambiguously positioned between a didactic interpretation of art and an aesthetic mode of exhibition. The former is closely related to the museum precedents and past installations based on Barr’s interpretation of modern art as an intersection between an emotional and a rational current. The latter is constructed by virtue of visual interconnections among paintings that construct multiple possibilities for experiencing art based on aesthetic juxtapositions. The ambiguity between two different modes of exhibition reveal larger theoretical questions and unresolved contradictions: how to reconcile the didactic role the museum played in the past in the construction of a comprehensive narrative of modern art and its intention to be a laboratory of experimental knowledge for the future. The ways in which museums address these questions define two different modes of exhibitions: those that use space to strengthen and reproduce an existing interpretation of a collection, and those that allow space to generate new relations among works of art and a rich field of possible interpretations. 40 41 Media: Shaping Space and Experience, Session 1 Media: Shaping Space and Experience, Session 1 Eric Langham Maria Prieto Mike Chaplin Candice Lau The theatrical deconstruction of a photograph Spatial Meditations: Situating Memories, Expanding Citizens Narrative Cases The project described below was commissioned by the Abu Dhabi Authority for Culture and Heritage (ADACH) With the advent of GPS-inspired art and Web 2.0, the relationship of citizens with their memories and physical spaces is put at stake. GPS mobile devices allow to transpose audiovisual recordings from different spaces while the social Net provide a participative medium to reconfigure local spaces and emotions. The overlay of both media can result as an evolutionary audiovisual archive by the interaction of the visitors with site and website, the local and the global, which let it be up-dated and interesting for public collaboration in enhancing the spatial narratives of the world at large. How could our spatial sensibility be realized and expanded by ubiquitous computing? How to enhance urban space through the use of pervasive technologies? How could audiovisual transposition empower people’s sense of place and identity? What role would that transposability imply for the user bodily immersed in multifarious layers of his/her surroundings, in Foucault’s words, in a “heterotopic” reality? How could augmented, immersive art spaces be instrumental in forwarding urban regeneration and social transformation? What kind of citizen can emerge from the interplay of mobile technologies with physical space? And, to what extent could we consider a just re-constitution of today’s urbanized world by regarding cities as reflective, sensory extensions of their inhabitants? These are the questions this paper will work through afresh in introducing the artwork In Hear, Out There (http://195.53.62.237/inhearoutthere/), which is a locative, net.art installation to explore contemporary urban policies, as well as to think about their audiovisual representation through pervasive technologies within the city. Following Bruno Latour’s words, “Literally all architecture is about th[e] question of the common world”, this paper explores the potential of the spatial applications deployed by mobile, embedded and distributed “sensitive architectures,” as well as the role of networked communities in interweaving social space and social change. Exhibits are the fundamental element of the narrative story of an exhibition, yet cases can create an artificial barrier between visitors and these exhibits on display. Design and Curatorial teams face a constant challenge to involve exhibits in the narrative story balancing interpretation, differing levels of visitor interest and knowledge, accessibility guidelines, design aesthetics and conservation requirements. Often this is achieved by adding complex AV systems in addition to lighting, labelling and graphics - these systems often involve the integration of different disciplines and contractors, which can be expensive, inflexible and have significant ongoing maintenance costs. In this session Click Netherfield explore a simple and practical new concept to bring interpretation of showcased exhibits to life with multi-level, multilingual text, lighting, audio and video with a highly flexible and low energy approach - all based around the concept that conservation issues may be paramount. Accessing Estonian Memories: Building Narratives Through Game Form How can we transform a photograph, a frozen moment in time, into the centrepiece of a narrative? On the 4th February 1904 German traveller Hermann Burchardt visited Abu Dhabi and took a photograph of its ruler Sheikh Zayed at his daily open air majlis outside the fort of Abu Dhabi. Sheikh Zayed, known as Zayed the Great, ruled Abu Dhabi from 1855 – 1909. He was one of the region’s most important and renowned rulers. This photograph is the first ever image of a ruler of Abu Dhabi and the second ever photo of Abu Dhabi city. It is a priceless record of the past; a rare object in a society known for its oral tradition and few tangible remains. Our aim was to tell the story of Sheikh Zayed through the theatrical deconstruction of this seminal photograph; to bring the past into the present without losing the sense of the time period in which the original photo was taken. Barker Langham’s curatorial strategy focused on researching the key attributes of a successful Gulf Sheikh. Many of these characteristics such as hospitality, generosity, open and accessible rule are evident within the photograph. To support these features and create a script, extracts of local poetry were fused with quotes from travellers who had met Sheikh Zayed. The exhibition designers, OPERA Amsterdam, created a pavilion to house the installation. This bespoke, immersive gallery environment sits within a wider exhibition on the story of Abu Dhabi. We then worked with production company Submarine who developed the installation by transforming the photo into a 3-dimensional digital set using light to accentuate aspects of the image, creating qualities of depth, perspective and relief. By treating the image with light you can create a sense of time and movement, and a sense of the Sheikh’s presence within the room. In the same way, aspects of the photo and characteristics of the Sheikh’s rule can be accentuated and brought into the light. This approach allowed us to add atmosphere and emotion without adding figurative elements. Personal memories of World War II Estonia in the now independent state of the Baltics have always been suppressed by the ‘official’ history formed by the Soviet Union. Physical traces may be found in objects, however, these are inanimate and cannot speak for themselves. Those who have lived through these times and have the knowledge to tell these stories will pass on, thus ending the life and energy of these artefacts. Now free from the Soviet Occupation, Estonian archivists are fervently attempting to record these memories, and some have been used in the museum context in order represent a slice of history for a wider audience. The objective of this paper is to present the process of developing a follow-up exhibition to the original Estonian Exhibition, ‘Our New Home’ at the Powerhouse Museum of Design and Technology in Sydney. The aim of the original exhibition was to present the Australian/Estonian stories of World War II and their flight from the Soviet Occupation through a collection of objects and disparate segments of video and audio. The follow-up exhibition presents an alternative method through the use of archival material, RFID technology and large format audio/visual projection to create a computer augmented environment through which these stories will be imparted. The focus of this design research is to use a set of Estonian playing cards found in the original exhibition, as a physical interface to engage visitors in a card game where each game will tell a unique sequence of the story. This method promotes an experiential and a more user-centred design, and it explores possible ways of harnessing memories in a museum context. It provided us with a rich and sincere language to explore the photo and bring it to life without destroying its original integrity. Within the space, additional projections and a soundscape were developed to bring other elements to the fore – extracting and enlarging features from the photograph and animating the poetry and quotes. The finished installation, which is due to open later this year in Abu Dhabi, will be both a memorial to the nation’s past and an icon for its future. 42 43 Media: Shaping Space and Experience, Session 2 Samantha Martin-Mcauliffe and Nathalie Weadick The Thick Present: Architecture, Narration and Film How can exhibitions convey the essence of buildings that are distant, both in space and time? Is it possible, moreover, for film to grant access to architecture, to help us experience its spaces? This paper uses these questions as points of departure for reconsidering the ways architecture is exhibited. Central to our discussion is the role of the moving image and its ability to cultivate not only a visual understanding of architecture, but also the exchange of ideas. The Lives of Spaces, Ireland’s exhibition at the 11th International Architecture Biennale in Venice, set out to harness the immersive and narratable capabilities of film. Rather than seeing this medium as a purely documentary tool, the curators proposed that film be used to unveil the intrinsic qualities of several buildings. Space was thus broadly conceived – part history, part narrative, part experience. Just as any film is composed of not one but a multitude of frames, the spaces in the exhibition embodied exceptionally varied and overlapping conditions, such as collective life, identity and renewal. Hence the idea of the ‘thick present’: while the films comprising the exhibition addressed the here and now of buildings, they were informed by the past and anticipated the future. Ultimately, The Lives of Spaces provided an opportunity to rethink the purpose of an exhibition. It was innovative because visitors were understood not as passive onlookers, but as active participants in a generative process of asking questions about architecture. This paper builds upon such an experience by further exploring how architectural exhibitions can foster a dynamic reciprocity between the audience, authors and curators. Furthermore, we hope that our research will illuminate – as well as enrich – the intersections of visual art and architecture exhibitions, thereby broadening current discourses concerning narrative space. 44 Media: Shaping Space and Experience, Session 2 Dr Raul Ajmat and Professor Barrionuevo Jona Piehl “Enlightening” Narrative Spaces Where Do You Want the Label? The Roles of Graphics in Museums and Exhibitions Beyond size, value of the displayed pieces, its geographical location or the number of people that visit them, Museums have in common the intention of “telling a story”. Specialists assign a certain value to displayed pieces; in addition, they assign a value to socialising this valuation. This socialisation transforms it in a “brief story” where dates and a classificatory model of the exhibition try to persuade the observer that is entering in a different world. In this context, lighting fulfils a double role: to reveal the object itself - physiological function - and “to generate ambience” - significance function- where the statement is produced and, therefore, it takes part of the statement in an implicit form. This experience can be performed in a simple room or in a complex space provided with the highest technology allowing variety of languages, particular environmental conditions and special settings. Furthermore, the commercialisation of replicas of the exposed objects or contemporary goods (ties, shawls, calendars, etc.) evoking the “design” of other times become a real prolonging of the displayed testimonies to the homes of visitors. If the aim of the Museum is the exhibition of aspects of the culture, the science, the art, etc, to the visitor, the procedure to reach this aim lies in the possibility of studying the way this exhibition will be more attractive and effective. Visitors men of these times- are contacted with the rest of the world interacting with audio-visual means. The narrative of the museum is accomplished in an environment where this perception is intimately influenced by lighting, allowing seeing and feeling from the exhibited objects and its environment connecting the visitor with other realities and other times. This paper explores the deep relationship between the exhibition of the pieces of museums and the role of the lighting as a form giver for spaces and as generator of an ambience where a story is told. Besides the objects and the stories themselves, interpretive exhibition graphics are the most important aspect of any museum or exhibition design: they are the carrier and transmitter of all content. Get them wrong and you sabotage all interpretive efforts, reducing an exhibition from a complex storyline to a series of objects in cases. So why are exhibition graphics so often reduced to ‘panels and labels’, merely serving as vehicle for the literal narrative, when they can assume a considerably more powerful role? Juxtaposing four different projects, this paper illustrates how exhibition graphics – all with the same objectives of intellectual accessibility and visitor engagement – can conceptually and functionally cover the spectrum from decoration to atmospheric treatment, branding, and information design. In each case very different purposes are fulfilled within the narrative environment. The question is whether the conscious exploration of this scope of possible ‘graphic roles’ will necessarily lead to a more successful visual language. Unarguably, its voice will be stronger and, consequently it will tell a story, not just display it – but to what extent is this ‘voice of its own’ desirable? Will the graphic designer remain a stylist or assume a more decisive position, as Michael Rock debated in The Designer as Author (1996). Design proposals need to be driven by the content and the prospective audience, particularly in the context of exhibition design, and the content must not be upstaged by the design (Franck, Klaus: Exhibitions, 1961). But I would argue, that if the development process is conceived as an iterative collaboration – including content development as much as architecture, interior design and communication media – the result, rather than being simply a designed space, will be a compelling co-authored spatial narrative. This paper is based on two of my recent lectures: SpaceCraft (with Peter Higgins) at the Typo Berlin, May 2009, looking into the collaborative processes of designing for exhibitions and museums, specifically the crossover of graphics and interior architecture; and Graphics in Narrative Environments at the Forum Interaction Design at Hildesheim University of the Applied Arts, which focused more closely on exhibition graphics as an integral part of spatial storytelling. 45 Media: Shaping Space and Experience, Session 3 Locations and additional information Stephen Greenberg Place, time and memory In his Voisin Plan for Paris of 1925 Le Corbusier intended to demolish the entire Marais quarter, resulting in the obliteration of complex layers of history and memory. The Voisin Plan, along with his later publication Ville Radieuse, were to have a profound impact on cities around the world. Le Corbusier, never one to employ ambiguity, put it succinctly: ‘Architectural relics should be enshrined like carefully tended relics, for in this way the past becomes no longer dangerous to life’. Throughout the 20th Century the world remained dominated by Le Corbusier’s vision. Cities have embraced it with verve - it is, after all, a green light for property developers and politicians to devalue the intangible and create untold wealth in the process. All kinds of buildings have been erased and with them large tracts of history and memory. Modern urbanism has been a powerful tool for fundamentalist regimes for this very reason. The united forces of politics and development have made a huge impact; correcting, erasing, censoring and rewriting history as they go. When a building is demolished, the memories it contained are irredeemably lost. This paper is diametrically opposed to Le Corbusier’s view of place-making and examines the importance of what he terms ‘relics’ in creating an identity of place. Relics embody stories, and it is a universal truth that everyone has a story or is seeking one. How then do you make memory and stories part of the making of the urban landscape? This paper describes the journey the Metaphor studio took as it began to move from the conventions of ‘straight’ architecture and design toward theatre, story-telling, and mediated environments. This has ranged from storytelling in exhibitions, whole museums and palaces, and increasingly, on a larger canvass. What began twelve years ago with a Holocaust exhibition in Lambeth and a new Masterplan for the V&A now encompasses narratives of place on an urban scale. The premise is that stories are not only central to interpretive spaces, such as galleries and museums, but also city-scale civic spaces and places. One could say that the objects, or relics, have simply got larger and some of the stories more epic in scale, grounded as they are in collective and personal memory. We have discovered that memory and public space are deeply intertwined, and yet in terms of urban design discourse they might as well not exist. This is unsurprising considering that such an approach overturns large tracts of architectural and urban design pedagogy where the vision is usually controlled by the architecture. The current urban strategy can be conveniently recycled from Shanghai to Dubai, and the past is either disposed of completely or occasionally resurrected in a scenographic pastiche. A series of ‘relic’-based case studies are the core of this study. They will be used to show how relics and their stories can work to formulate an urban scale experience. Each case shows a distinct technique for place making using memory and historic landscapes. NUFFIELD FITNESS CENTRE To A6 To Counselling Service: Freemen’s Common Health Centre; Freemen’s Common and Nixon Court Houses (500m) Museum Studies Building, 19 University Road Charles Wilson Building A number of events will take place in the new Museum Studies Building at 19 University Road. These include: the conference opening/formal opening of the Museum Studies Building on the evening of 19th April 2010 and a drinks reception prior to the Conference Dinner. Lunch will be served in the Belvoir Park Lounge on the 2nd floor of the Charles Wilson Building. To Prospect House and Readson House Ken Edwards Building Lecture Theatres 1, 2 and 3 provide the locations for the spoken papers at Narrative Space. There are a very large number of papers and so please do feel free to move between sessions or visit the displays and demonstrations in the Museum Studies Building. Other spaces in use in the Ken Edwards Building are the seminar rooms on the 3rd and the 5th floors. These will be used to serve coffee during the breaks between sessions. 46 Visit to Nottingham Contemporary and presentation from Adam Caruso The coach will depart from outside the Charles Wilson Building at 2.00pm on Wednesday 21st April. Conference Dinner The conference dinner will take place at the City Rooms in Leicester. A coach will be provided and will leave the Museum Studies Building at 8.00pm on Wednesday 21st April. A return coach from the City Rooms to the University will leave the City Rooms at 11pm. 47 48 49
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