Minor project #1: Playful inventions The challenge Make a game that is fun to play! (but simple enough to build/rebuild in a lesson) Description Now that you know the basics of how to design, build, and program a robot, it’s time to stretch yourself with your own choice of project. You will present your final project to the class (not necessarily our class - we might get visitors in to play your game!). Criteria Your contribution to the project will be assessed by yourself, your peers, as well as the teacher, according to the following criteria… Project proposal Creativity Design Programming Use of time and other resources Schedule (only two weeks!) Day 1: Brainstorm ideas for a game Day 2: Project proposal/pitch - sell it to the class... if we don't “get it”, you don't get to build it! Days 3-4: Prototype - build the simplest possible version, demonstrate it, test it until it breaks, and repeat! (and be prepared to start again if necessary!) Day 5: Final build - present it Day 6: Share it - write a blog post including a written description (could be based on your proposal), photos, video, self- and peer-evaluation Rob Torok, 2015 Project Proposal Project title: Team members (and roles): Project description (e.g. may include examples, attach sketches, etc.): Topics/techniques/skills that will be learned: Any special hardware requirements: Student signature(s): Date: Teacher signature: Date: Rob Torok, 2015
© Copyright 2026 Paperzz