Minor Project 1 – Playful Inventions

Minor project #1: Playful inventions
The challenge
Make a game that is fun to play!
(but simple enough to build/rebuild in a lesson)
Description
Now that you know the basics of how to design, build, and
program a robot, it’s time to stretch yourself with your own choice of project.
You will present your final project to the class (not necessarily our class - we might get
visitors in to play your game!).
Criteria
Your contribution to the project will be assessed by yourself, your peers, as well as the
teacher, according to the following criteria…
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Project proposal
Creativity
Design
Programming
Use of time and other resources
Schedule (only two weeks!)
Day 1: Brainstorm ideas for a game
Day 2: Project proposal/pitch - sell it to the class... if we don't “get it”, you don't get to
build it!
Days 3-4: Prototype - build the simplest possible version, demonstrate it, test it until it
breaks, and repeat! (and be prepared to start again if necessary!)
Day 5: Final build - present it
Day 6: Share it - write a blog post including a written description (could be based on
your proposal), photos, video, self- and peer-evaluation
Rob Torok, 2015
Project Proposal
Project title:
Team members (and roles):
Project description (e.g. may include examples, attach sketches,
etc.):
Topics/techniques/skills that will be learned:
Any special hardware requirements:
Student signature(s):
Date:
Teacher signature:
Date:
Rob Torok, 2015