Multimodal research at UIAH Kristiina Jokinen MediaLab University of Art and Design Helsinki [email protected] 15-Nov-2002 MUMIN Workshop 1 University of Art and Design Education and research in the fields of design, new media, audiovisual communication, art education, arts Largest art school in Scandinavia Nearly 1600 students, 15% from abroad Lume, the Finnish centre for media research and development, was opened in 2000 • Departments of film and television, design for theatre, film and television, and new media 15-Nov-2002 MUMIN Workshop 2 Media Lab Formed in 1993 Explore, discover and comprehend the new digital technology • • • Impact in society Possibilities for communication, interaction and expression Challenges to new media and information design 2-year masters programme • • MA in New Media (full time) New Media program for professionals (flexible study method) 20 full-time, 15 professionals, and approx. 30 minor subject students annually to the MA programmes 15-Nov-2002 MUMIN Workshop 3 Adaptive Systems for Complex Interaction Research on natural interaction between humans and computers • • • Apply machine-learning techniques to dialogue processing • Interaction strategies, cooperative response planning Various input modalities Concepts, models Compare and test applicability of the techniques Support Design-for-all principles in designing intelligent interfaces 15-Nov-2002 MUMIN Workshop 4 Human-computer interaction Computer as a tool • • Passive and transparent Supports the human goals, human control Computer as an agent • • • • • Models of beliefs, desires, intentions (BDI) Intelligent software mediating between the human and an application Cooperation, negotiation Complex interaction Multimodal communication 15-Nov-2002 MUMIN Workshop 5 Projects USIX-Interact: Natural Interaction and Adaptive Methods http://www.mlab.uiah.fi/interact/ DUMAS: Dynamic User Modelling for Adaptive Speech Interfaces http://www.sics.se/dumas/ MUMMI: Multi-Modal Museum Interfaces (Study project together with Marjo Mäenpää and Antti Raike, Design for All, Virtual Art Exhibition) http://mlab.uiah.fi/mummi/ 15-Nov-2002 MUMIN Workshop 6 Natural interaction Language that suits to computers Language that humans use to communicate => Language that humans and computers use when interacting with each other - Different ? How? - How it emerges from interaction? 15-Nov-2002 MUMIN Workshop 7 Interact: key aspects for adaptivity Conversational ability • Dialogue modelling and natural communication Learning systems • Various methods and techniques • Various interface techniques (speech, text, map) Language technology • Finnish and multilingual Agent-based architecture • Jaspis development platform http://www.mlab.uiah.fi/interact/ 15-Nov-2002 MUMIN Workshop 8 Interact Partners University of Art and Design, Media Lab University of Helsinki, Language Technology University of Tampere, TAUCHI unit Helsinki University of Technology, Neural Networks Research Centre 15-Nov-2002 Fujitsu Invia oyj Tecnomen oyj Lingsoft oy The Arla Institute Finnish Association for the Deaf Finnish Technology Agency MUMIN Workshop 9 DUMAS - Dynamic Universal Mobility for Adaptive Speech interfaces EU 5th framework R&D project • • • • • • • • Swedish Institute of Computer Science UIAH, Media Lab University of Tampere, TAUCHIunit UMIST, Manchester ETEX, Frankfurt Conexor oy, Helsinki Timehouse oy, Helsinki KTH, Stockholm http://www.sics.se/dumas 15-Nov-2002 MUMIN Workshop 10 DUMAS Objectives Interactive • • • • • • email application Dynamic – various capabilities Universal – various situations and formats Mobility – various mobile applications for Adaptive – learning systems Speech – spoken and text input Interfaces – intelligent interaction 15-Nov-2002 MUMIN Workshop 11 Goals Development of speech-based applications • • Main application: AthosMail • • • multilingual: Finnish, Swedish, English adapts to the user’s needs and habits Experiments at the end of the project: Athos-radiostation Athos-text-TV UIAH responsibility: user modelling components http://www.sics.se/dumas/ Challenges for User Modelling Learn from the user-computer interaction those aspects that are important in making the use flexible and enjoyable: • • • cognitive load speaking habits dialogue strategies User Model is involved in almost all decision making from speech recognition to dialogue management to speech synthesis Classification and learning methods e.g. • neural networks, Bayes-nets, reinforcement learning http://www.sics.se/dumas/ Learning via Interaction Situation: language is activity between rational agents (cf. Allwood) • Contact + perception + understanding + reaction Task: achieve a communicative goal • • maximise mutual comprehensibility minimise ambiguity Constraints: • • language is possessed by a group of agents => cooperation limited resources => adaptation to new situations Reinforcement learning • • agent takes an action a, finds itself in a state s, and receives a reward r The task is to find a policy that maximizes the agent's reward in an environment 15-Nov-2002 MUMIN Workshop 14 Adaptive multimodal interfaces What and when to adapt? User-centred parameters: Environmental parameters: • Habits and preferences • Attitudes and intentions • E.g. speech recognizer accuracy 15-Nov-2002 MUMIN Workshop 15 Action paths for an average user A Greet Read Dictate 0.949 1.395 Dictate 1.407 Farewell 0.979 Listen End 1.682 0.858 0.059 1.267 B Farewell 1.000 15-Nov-2002 Move to folder 0.842 Farewell 0.840 ... Send Dictate Prompt for action 0.947 Send 1.371 Dictate 1.550 Listen 0.939 Cancel 0.943 End 0.143 Farewell 1.050 Greet MUMIN Workshop 16 List messages 0.821 MUMMI: Multimodality and Museum Interfaces Study project together with Marjo Mäenpää, Antti Raike Cooperation with the Finnish National Gallery: Marjatta Levanto, Riikka Haapalainen New ways of relating the arts that are both visually interesting and accessible in terms of contents: • Virtual art exhibition, interactive guiding of the user • • through the exhibition Text, speech, signing avatar Design for all Accessibility to the virtual visitors on museum web sites 15-Nov-2002 MUMIN Workshop 17 Design for All Places the user in the centre (user-centred design) Cognitive factors (perception, memory, learning, problem-solving, etc.) as they come into play during interactions with things Usefulness: what is relevant • do the functions, information, etc., match what the user actually needs? Usability: ease-of-use • a simple concept, but not always easy or intuitive to implement New ways to interact with computers? 15-Nov-2002 MUMIN Workshop 18 Other Multimodal Projects at MediaLab QuiQui’s Giant Bounce (Kukakumma Muumaassa) • Perttu Hämäläinen, Johanna Höysniemi • http://www.kukakumma.net/ • use your body to play • interaction with your body • child-centred design 15-Nov-2002 MUMIN Workshop 19 Other Multimodal Projects at MediaLab Cinemasense (Elokuvantaju) • Antti Raike • http://elokuvantaju.uiah.fi/ • web portal for film production (learning • • material) organise cinematic concepts in the student’s mind especially sign language 15-Nov-2002 MUMIN Workshop 20 Other Multimodal Projects at MediaLab Experimental, affective interfaces • Jukka Ylitalo, Heidi Tikka • http://mlab.uiah.fi/eia/ • interactive media, media and art 15-Nov-2002 MUMIN Workshop 21 Burning Issues Conversational interfaces • Dialogue processing: turn taking, feedback, repairs, nonverbal elements Architectures • Learning in agent-based architectures • How to plug-&-play? Processing techniques • Cognitive models of language understanding • Machine learning (supervised vs. unsupervised) Design for all • Usability: for whom, why, what • Evaluation 15-Nov-2002 MUMIN Workshop 22 References Cinemasense http://elokuvantaju.uiah.fi/ DUMAS http://www.sics.se/dumas Experimental interfaces http://mlab.uiah.fi/eia/ Interact http://www.mlab.uiah.fi/interact/ MUMMI http://mlab.uiah.fi//mummi/ QuiQui http://www.kukakumma.net/ Jokinen et al. (2002). Adaptive Dialogue Systems – Interaction with Interact. Proceedings of the 3rd SIGDial Workshop, Philadelphia, US. Jokinen, K., J. Rissanen, H. Keränen, and K. Kanto (2002). Learning interaction patterns for adaptive user interfaces. The 7th ERCIM UI4All Workshop, October, Paris, France. Jokinen, K. and A. Raike (2002). Multimodality – the latest technology and visions and demands for the future. Multimodality IT-seminar, Castberggård, Denmark. 15-Nov-2002 MUMIN Workshop 23
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