Mapping Narratives with the Geoweb Sébastien Caquard & Jean-Pierre Fiset Proposal Although the recognition of the relevance of films as a unique source of geographic information has grown since the 1990s, very few attempts have been made to develop original cartographic applications to maps these cinematographic places. Mapping cinematographic narratives requires overcoming two major challenges. First, it calls for the transformation of complex audiovisual material into geographic data, which is a recurrent issue in geography. Once the narrative is broken down into geographic pieces, these pieces need to be mapped properly. The development of specific cartographic forms is the second major challenge faced by narrative cartography. To begin, a narrative map must represent simultaneously places and relationships between places. In literary cartography there is a distinction between geography (location) and geometry (connection). As emphasized by Moretti (2005), a map is associated to geography and places, while a diagram is related to the geometry of the relationships between elements of the story (e.g. characters, places). In literary cartography, the geometry is at least as important as the geography since it demonstrates that there was a process involved in the production of the structure (Moretti 2005). In other words, mapping narratives requires representing simultaneously the geometry and the geography of the narrative in order to capture the richness and the intrinsic structure of the story, as well as their relationships to real places. Secondly, mapping narratives also requires taking into account the spatio-temporal dimensions inherent to storytelling. As Doreen Massey (2005, 130) points out (in the context of mapping personal stories), stories cannot be represented “as points or areas on maps, but as integrations of space and time; as spatio-temporal events.” (Emphasis in the original). The process of mapping narratives calls for the development of particular forms of maps that capture simultaneously the spatio-temporal dimension of the narrative, as well as both its geometry and geography. These challenges provide the framework for developing a specific application for mapping narratives. This paper presents a geoweb application developed to address these issue. This application has been designed by pulling together different tools available in different open source JavaScript libraries. This tool has been used to map the narratives of twenty contemporary Canadian films. On the map, the stories unfold between anchoring points and movements are provided by the connections between them, revealing the geographic structures of Canadian cinematographic territories. This first attempt to map narratives can have multiple applications to help map and characterize a wide variety of stories. It can be used in different domains such as literary maps, as well as to convey personal stories, including to the mapping of vernacular knowledge. 1 How to turn this project into a movie? We propose to turn this project into a movie using a “montage parallel”: one track showing the cartographic result applied to one selected film (e.g. Bon Cop Bad Cop), while the other track would explain in parallel the conceptual, methodological and technological challenges associated to this application. Let see in more details how we envision it. With this application, the results are mapped on a Google background map. The data are rendered through time using a slider control. This temporal representation follows the temporal structure of the narration: points and lines appear and grow while the story unfolds. We propose to use the narrative structure of this animated map as one track of our movie. This track would start at the local scale (e.g. Montreal for Bon Cop Bad Cop) and would zoom back while the different places unfold (Note: this zoom back would be in reference to the movie Power of Tens which inspired the development of Google Earth). Selected dialogs from BCBC would be used as the sound track to help the audience link the map with the movie mapped. In a parallel track we could present in a more descriptive/pedagogical way the major conceptual, methodological and technologic characteristics of the application. Both tracks could be edited in parallel (“Montage parallel”) to stimulate the curiosity of the audience and to avoid the film to become too didactic. Toward the end the zoom back would go beyond the extent of the map of Bon Cop Bad Cop, revealing the 20 narrative maps created during this project. At this point the two tracks would merge: the first track would remain visual showing the geographic structure of the narratives of all these movies, while the soundtrack would describe the major funding associated with the systematic cartography of these movies. This would allow to conclude the movie by presenting the final objective and results of this project: identifying patterns in the places portrayed in contemporary Canadian cinema, and discussing how these patterns reveal elements of contemporary Canadian society. Here are some screenshots to illustrate the general idea Track 1A: The film starts locally (Montréal) where the action of the movie BonCop Bac Cop starts to unfold Track 1B: The camera is zooming back while the geography of this film continues to unfold Track 1C: The overall geography of BC is finally revealed and the audience understands the link between the Track 3. The camera continues to zoom bac revealing the existence of 20 other films as well as geographic structures and patterns Note: Track 2 is not illustrated here, but would present the major conceptual, methodological and technological elements associated with the development of this application. 2
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