2017 GENERAL WAYNE FIELD DAY PRESENTS…. (NOT QUITE THE SAME) Field Day Timeline 9:45 10:00 to 10:10 10:10 – 11:35 11:35 – 12:50 12:50-1:00 1:00 – 2:25 2:25 2:45 2:45 – 3:05 3:05 Start heading down to the field Set-up and line-up at stations Board Game Events All Schools Lunch Head down to the field Board Game Events Tug of Wars Ice Pops Clean up Head Back to Classroom Field Day Events Game #1 Game #2 Game #3 Game #4 Game #5 Game #6 Game #7 Game #8 Game #9 Game #10 Game #11 Game #12 Game #13 Game #14 Game #15 Don’t Break the Ice Gator Golf Hungry Hungry Hippos Pretty, Pretty, Princess Operation Pictionary Guess Who? / Memory Battleship Connect 4 Topple Clue Scrabble War/24 Game Twister Game Over 2017 Field Day Teams- Board Games DeMillion (AM) DeMillion (PM) VanOcker Doyle Cook Lojek Salvatico DiOttavio Brown Stewart Packer Ferraioli Dammeyer Van Alstyne Sullivan Chorney Severino White Stairs 5C 5A 5D 5B General Wayne Field Day 2017 “Board Games Not Quite the Same” Dear General Wayne Families, This year for the May 19th, 2017 Field Day, we are again offering a piece of spirit wear for the day’s festivities. This year’s theme, Board Games Not Quite the Same, will bring classic and modern board games to life. To go along with the theme of the day, we are offering t-shirts, specifically colored for your son/daughter’s team. These t-shirts are not mandatory to order, so don’t feel obligated to purchase one. The t-shirts cost $5.00. child to his or her homeroom teacher. Please send $5.00 cash in with your Respectfully, General Wayne Health and Physical Education Mr. Dustin Kasper [E] [email protected] [P] 610.647.6651 x61035 Mr. Ray Fulmer [E] [email protected] [P] 610.647.6651 x61125 Student Name___________________________________ T-Shirt Size: Children’s Small ________________ Medium _____________ Large _______________ Adult Small ________________ Medium _______________ Large ______________ X-Large _____________ XX-Large (add $2.50) _______________ Please Return no later than Friday, April 7th Teacher_________________ Field Day Lunch Orders For our full day field day event this year lunch will be offered by the cafeteria but only pizza slices will be served. All lunch orders must be returned to their teachers NO LATER than Friday May 12th. All lunches will include apple slices, carrot sticks, and an 8 oz. Water bottle. Lunches will still be the regular price of $2.75. ----------------------------------------------------------------------------------------------------- Student Name _____________________________________ ID # ______________________________________ Teacher’s Name ____________________________ Assigned Starting Stations *This will be the station you start at in the morning* Game #1 Game #2 Game #3 5A 5B 5C 5D Stairs White Game #4 Game #5 Severino Chorney Game #6 Game #7 Game #8 Game #9 Game #10 Game #11 Game #12 Game #13 Game #14 Game #15 Ferraioli Dammeyer Jaeger Van Alstyne Packer Stewart Brown DiOttavio Cook Doyle Salvatico Lojek DeMillion VanOcker Station 11 10 Station Chutes and Ladders Gator Golf Stewart and Packer F.H. FIELD Station 9 Topple Brown and DiOttavio Station 1 Don’t Break Ice 5A and 5B Station 2 UNO 5C and 5D Station 11 Scrabble Salvatico and Station 12 Lojek Scrabble TRACK Station 8 Battleship Jaeger and Van Alstyne Station 3 Pictionary Stairs and White Station 7 Guess Who? SOCCER FIELD Station 12 War/24 Game Cook and Doyle Station 6 H.H.H. Bucci and Ferraoili Station 4 Pretty, Pretty Princess Severino and Chorney Station 5 Operation Station 13 Connect 4 Demillion and VanOcker Station 14 Twister GENERAL WAYNE Station 15 Game Over Game: Gator Golf Description of Event: Students will use the SNAG golf equipment to chip golf balls into the field. Once a student hits they go to the end of the line, they don’t retrieve the ball. The next person than comes up and takes a turn Scoring: 1 point per hit. 10 points for hitting the target. Game: Hungry Hungry Hippos Description of Events: Each team will split up into lines. The first person in each line will run towards the middle, grab carnival balls with their lacrosse sticks, run back and place it in their teams. Students may only take 3 turns to try and grab carnival balls. Scoring: Each item collected is worth 1 point! Game: Operation Description of Event: Each team will be split up into lines. The first student will weave through the spider web and pick up an object hanging on the lines with the grippers and put it into a container. Once the first person gets back out of the spider web, the second person can go. If they touch the line with their body, a bone, or the gripper their turn is over Scoring: 1 Point per bone 100 points for a skull Game : Pictionary Description of Event: Students will choose a picture to draw from one of the three piles. Each group is trying to solve the picture. If successful, switch the drawer and award points. If the group is unsuccessful, no points are awarded, a new drawer comes up and picks a new card. Students may pass their turn at any time. Scoring: 1 point- Solve a 1-point picture 2 points- Solve a 2-point picture 3 points- Solve a 3-point picture Game: Memory /Guess Who? Description of Event: Teams will split up into different groups. Pictures will be FACE UP in the field. The volunteer will choose a picture as their “guess who person”. Students will ask the volunteer one clue (is it a girl?) and then go flip over all the pictures that don’t match that description. The class will do this until they can guess the right person. Scoring: Correct guess 25 points Game: Battleship Description of Event: Two volleyball nets will be set up with a parachute covering it. The first person in line will take the ball and throw it over the net. The object of the game is to throw the ball over the net to hit a bowling pin a boogie board. Once the first person has thrown, they go to the end of the line and the next person takes a turn. Scoring: 10 points per pin, 50 points per boat, 500 points for entire fleet Game: Connect 4 Description of Events: Each team will split up into two lines. Red will be going against Blue. The first person in each line will pick up a spot, run down to the board and place their spot in a hoop. They must start on the bottom of the board (bottom of the hill) and work their way up, just like in real connect 4. Students can score Up and Down, Left to Right and on a Diagonal. Scoring: Students receive 50 points for winning the round. If the game ends in a tie each team is awarded 5 points per beanbag in the hoops. Game: Topple Description of Events: Each team will be divided into two lines at each set of wood pieces (teams will stay with their colors at the crate). The first person in each line will run down grab a block, run back and place/balance their block onto the topple. Be careful, you don’t want the blocks to topple off! Scoring:: 1 point per turn. -5 if a piece falls off (you only lose 5 points no matter how many pieces fall off). Game: Scrabble Description of Event: Each team will be divided into lines. The first student in line will run out, find a letter, and bring it back to the team. The next student will run out and get the next letter. Once a word is completed the team will call over a volunteer to verify and put the letters back. Scoring: Students will receive 1 point for each letter they bring back and a point for every level in a word! Game #13 Twister Description of Events: Teams will split up into one line for every 2 boards. The first two people from each team will walk up to the board WITHOUT SHOES and get ready. The volunteer spins the spinner. The first two people in each group for each team will complete the task. Continue this process until someone falls. Once someone falls, that whole twister board goes to the end of the line and the next group comes out. The twister board that didn’t fall continues until someone falls. Scoring: 5 points for the team that DOESN’T fall Game: Pretty, Pretty Princess Description of Event: Players will pick a card from the box with an article of clothing on it. If they get a new article they run down to the bin, put it on (we told the kids they have the option of wearing it. They are not allowed to wear the tiaras), and run back. They must than give the articles to the next person to put on. If they spin and get something they already have they run down and put that article back in the bin. If they get something new they add that to their attire. Scoring: One point per turn. 100 points at the end of the round if they have more than 5 items. 500 points if at any point during the game they collect all 8 pieces. Game #15 Game Over Description of Events: This is a rest station. Students will have the opportunity to get a drink, stop by the restroom, or just take a quick break before their next station. Teachers will determine where the class stays during the station. Game: Break the Ice Description of Events: Each group will split themselves up in a relay stylre group (half on one side of the field, half on the other). The first group in line will start with one box, and then add one box every time their group is successful. With a partner, students will try to carry paper boxes horizontally touching across the field Students must work together to push the boxes against each other so they don’t fall. If they make it up successfully points are awarded. If the boxes fall, they must pick them up and take them to the line they are going to, and the group starts back at one box. The max amount of boxes a group can use is 5. Once K and 1st successfully complete two boxes them may stack them instead of continuing horizontally (they must always keep 2 boxes horizontal though). Scoring: 1 point per box used. Game: War/24 Game Description of Game: War: The first two people in a line will run to the center with a randomly chosen card. Whoever has the higher card, get a point, takes a card from the person they beat, and runs back to their line. The next person than goes. If there is a tie, the students put the card on the ground and the next group plays for 2 points and 2 cards. Scoring: 1 point for each win. Description of Game 24 Game: Each class will split up into 3 groups based off their challenge level. The whole group will run to the center spot where the cards are placed. The first group that gets the question right wins the point(s). Once a question is answered, both groups have to run around a set of cones and back to the center spot where the next card will be waiting. The winning team’s cones are closer than the losing team’s cones, giving them a small advantage. NOTE: After one minute if no one has answered, turn is over and no points awarded. In this case, both teams run around the farthest set of cones. Scoring: See the number of dots on the card (1-3 points) Game: UNO Description of Game: Students will be split up into 4 lines at each UNO set-up. The first person in line will pick a card and run into the center where the volunteer will be waiting. If the person matches color, number, or both they get a point and run back. The next person in line will then go. If there is a draw 2 color, that color gets double the points. If there is a wild card, the highest number gets the point. Scoring: 1 point for each win. 2 points for matching a DRAW 2. 4 points for matching a DRAW 4 wild 10 points for exact match (color and number) Special Thanks Field Day is a great day filled with excitement for the students! Many people help to make field day possible! Bonnie Citron – Principal Bruce, George, Jason, and Jay – Custodial Staff Parent Volunteers General Wayne PTO Cafeteria Staff Willistown Police Department Ray Ellis – Equipment Design G.W. Teachers Support Staff Elementary Health and Physical Education Team Thank you!
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