Social Welfare, Cooperators' Advantage, and the Option of Not Playing the Game Author(s): John M. Orbell and Robyn M. Dawes Source: American Sociological Review, Vol. 58, No. 6 (Dec., 1993), pp. 787-800 Published by: American Sociological Association Stable URL: http://www.jstor.org/stable/2095951 Accessed: 07-04-2015 18:18 UTC Your use of the JSTOR archive indicates your acceptance of the Terms & Conditions of Use, available at http://www.jstor.org/page/info/about/policies/terms.jsp JSTOR is a not-for-profit service that helps scholars, researchers, and students discover, use, and build upon a wide range of content in a trusted digital archive. We use information technology and tools to increase productivity and facilitate new forms of scholarship. For more information about JSTOR, please contact [email protected]. American Sociological Association is collaborating with JSTOR to digitize, preserve and extend access to American Sociological Review. http://www.jstor.org This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions SOCIAL WELFARE, COOPERATORS'ADVANTAGE, AND THE OPTION OF NOT PLAYING THIEGAME* JOHNM. ORBELL Universityof Oregon ROBYNM. DAWES Carnegie-MellonUniversity We outline a model of how freedom to choose between playing and not playing particular Prisoner's Dilemma games can (1) increase social welfare and (2) provide relative gains to intending cooperators. When cooperators are relatively more willing to play, they will interact morefrequently with each other and their payoff per encounter will be higher-potentially higher than that of intending defectors. Because the cooperate-cooperate outcome produces more wealth than any other, optional entry will increase social welfare. We report laboratory data showing: (1) Social welfare and the relative welfare of intending cooperators are higher when subjects are free to choose between entering and not entering particular Prisoner's Dilemma relationships; and (2) this difference is a consequence of intending cooperators' greater willingness to enter such relationships, not because of any capacity to recognize and avoid intending defectors. Wespeculate about the cognitive processes that underlie this result. focus on the consequences of a neglected aspect of risky cooperative games-that people do not always have to play them. Outside of zoos, animals are free to interactor not interactwith others of their kind: Thereis an escapeclausein theircontract,a getreduces card,whichprecipitously out-of-jail-free the incidenceof mutilationand murder.A few formalitiesandthey'regone.(SaganandDruyan 1992,p.187) And outside of prisons and other total institutions (e.g., mental hospitals, prep schools, ghettos, and the military), humans usually don't have to interactwith each othereither.In * Direct correspondenceto: John Orbell, Political Science Department,University of Oregon, Eugene, OR 97403. This research was supportedby the National Science Foundation, grant SES9008157; any opinions, conclusions or recommendations are those of the authorsand do not necessarily reflect the views of the National Science Foundation.Pamela Ferraraassisted in administering all stages of the experiments,and offered valuable insights about subjects' behavior. We were also helped by Jeffrey Berejikian,Deborah Baumgold, Robert Clemen, Ron Colvin, John Dryzek, Debbie Frisch, David Goetze, Roberta Herzberg, George Loewenstein, Michael Macy, Gerry Mackie, Robert Mauro, Tom Morikawa, Matthew Mulford, Michael Posner, Carol Rydbom and Peregrine Schwartz-Shea. fact, humans spend much time, thought, and energy "tacitlyand explicitly maneuveringout of bad games with unpromising players and into good games with promising players" (Mackie 1992). It would be remarkableif all that time, thought,and energy were of no consequence for humanwelfare. Such games traditionallyhave been studied in terms of the Prisoner'sDilemma. The general form of the game gives two individuals a binary choice between "cooperate"and "defect" in which (1) defection is dominant-each individual is privately better off defecting regardless of what the other does, and (2) there is a deficientequilibriumat mutualdefectionaggregate payoff is lowest, but neither individual has an incentive to cooperate and help extractthe groupfrom the trap. The standardmetaphor involves a District Attorneywho needs one confession from captured (alleged) criminals to get two convictions, and who offers each a schedule of punishments(years in jail). That schedule is t<c<d<s, (1) where t is the temptationfrom unilateralconfession (defection); c is the payoff from mutual denial (cooperation);d is the payoff from mutualconfession; ands is the payoff to a prisoner who denies any part in the crime when the otherconfesses (the otherthus "freeriding" on the denial of the "sucker"). AmericanSociological Review, 1993, Vol. 58 (December:787-800) This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions 787 AMERICANSOCIOLOGICAL REVIEW 788 The power of the metaphorcomes from the mannerin which it capturesthe everyday understandings(1) that cooperativerelationships can be productiveto all partiesinvolved-mutual cooperationis more productivein the aggregate than any other outcome; but (2) that exploiting another'scooperative behavior can be more rewardingto an individual than mutual cooperation;and (3) cooperativerelationships are risky-there is always the chance of being "suckered"by a partnerwho "freerides" on one's own contribution. Most analyses of the Prisoner's Dilemma have neglected the fact thatthe two partnersin the story are prisoners-they have been captured,placed in separatecells, denied communication among themselves, and forced to play the game inventedby the DistrictAttorney(exceptions are Marwell and Schmitt 1975; Orbell, Schwartz-Shea and Simmons 1984; Tullock 1985; Yamagishi 1988; Schuessler 1989; Vanberg and Congleton 1992.) These prisoners have no option other than choosing between confessing or denying. We believe that this neglect occurs because the "prisoner" metaphor has dominated the definitionof the problem.We proposean alternative metaphorthatplaces people in afield of Prisoner's Dilemma games and that leaves them free to decide which games they will play and with whom. We are interestedin (1) the consequences of the freedom to choose between playing and not playing these games for aggregateor social welfare and (2) the relative benefit to intendingcooperatorsand intending defectors. Does the option of not playing the game influence net wealth in the society? Do those who intend to cooperate have a relative advantageor disadvantage? By definition, in the Prisoner'sDilemma the orderof outcomes in termsof social welfaregame payoffs aggregatedacrossboth playersiS cc>dc>dd. (2) That is, social welfare increaseswith the number of cooperators involved in consummated relationships(i.e., with the numberof cooperate-cooperate relationships). If consummated relationships are random with respect to the choices of particularpartnersand if players' freedom to accept or reject play in particular games results in more cooperatorsthan defec- tors choosing to play, social welfare will increase. If that freedom results in cooperators playing togethermore thanwould otherwisebe the case, their personal welfare will also increase. When cooperatorsplay with defectors, they incurthe sucker'spayoff, by definitionthe lowest in the Prisoner's Dilemma; but when they play together (cooperate-cooperate),the payoff to each cooperatoris the second highest payoff in the matrix. Why might a disproportionatenumberof cooperators choose to play? One possibility is translucency (Gauthier 1986), the degree to which a player's intentionto cooperate or defect is recognizable,to some extent, by potential partners.Translucencymeans that, with a reasonableprobability,intendingdefectorswill be avoided and intending cooperatorswill be recognized and accepted as potentially profitable partners.Of course, intending defectors will seek out intending cooperators,but their overtures will be thwarted by an intending cooperator'sability to recognize them. If defectors play at all, it will be largely, and unprofitably,with fellow defectors. In these terms, Frank (1988) argued that emotions have evolved to give cues aboutothers' intentions;emotions provide useful cues because they are largely beyond our control, and thus difficult to fake. In the same vein, Cosmedes (1989) providedextensive data supporting her hypothesis that natural selection has given humans special-purpose cognitive mechanismsfor detectingcheating in others. Alternatively,a high proportionof cooperate-cooperaterelationshipsmight be produced simply because intendingcooperatorsare more willing to enter play than intendingdefectors. Even absenttranslucency,if intendingcooperators are more willing to enter play, they will consummateplay with each other by chance more frequently than they will if everybody plays at equal rates.A differentialwillingness to play also means that cooperatorsconsummate play with defectorsless often than would occur if.everybodymust play. Dawes, McTavish, and Shaklee (1977) explored the standardfinding that subjects who cooperate expect much higher rates of cooperation from others than do subjects who defect. They provided data suggesting that peoples' expectations about others may depend on their own choices ratherthan the reverse, as is usually assumed. Introspection- This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions COOPERATORS'ADVANTAGEAND NOT PLAYINGTHE GAME based optimism about others' cooperation would increase the expected value of playing for people who intend to cooperate,just as introspection-basedpessimism would decrease the expected value of playing for people who intend to defect. This possibility is consistent with the extensive "false consensus" literature that documents our propensityto expect otherpeople to be like ourselves. While others have argued that this propensityis egoistic-and is an irrational bias-Dawes (1989, 1990) demonstrated thatit can be normative.When base incidences of a behaviorvary,the behaviorof a single individual, including one's self, is diagnostic of the true rate; hence, projection is a generally valid guide if used in a properly regressive mannerand combined with other available information. Orbell and Dawes (1991a) showed that intending cooperators'greaterwillingness to enter such games (underappropriateparameters) gives them a higher expectationper-encounter than intendingdefectors. This has broadtheoreticalimplications.Trivers(1971) commented that models showing how altruism evolves "take the altruismout of altruism"by making the altruisticact advantageous,in some way, to the altruist.If the freedomto refuse play works to the relative benefit of intendingcooperators, then that freedom also contributesto the evolutionarysuccess of cooperationin competition with defection. Similarly,marketsare defended in classical economics because free exchange (withoutexternalities) generates wealth. If intending cooperatorsare more willing to enter Prisoner's Dilemma games, we have an additionalreason why freedom to choose one's partnersis socially desirable: It increases the incidence of mutually cooperative, socially optimal relationships. We provide a test of this attractivebut untested possibility. We show that: (1) Social or aggregate welfare is higher when individuals are free to choose amongpotentialpartners;(2) payoffs to intendingcooperatorsare then relatively higherthanotherwise-potentially absolutely higher than payoffs to defectors; (3) these outcomes are not a result of intending cooperators' abilities to recognize and avoid intendingdefectors;and (4) these outcomesare a result of intendingcooperators'greaterwillingness to enter such games. 789 PRISONER'SDILEMMASWITH NO OBLIGATIONTO PLAY Consider the metaphor UNIVERSITY RESEARCH. The university's scholarly mission depends on the work of bright, creative, and energeticfaculty.But (1) "two heads are better than one," meaning that this mission is best advanced when faculty collaborate; and (2) successful collaboration brings personal rewards, but also involves the possibility of being exploited (i.e., one partnerinvests time, energy, and thought while the other does not). How can the university'srules increaseproductive collaborations?And how can those rules make collaborationmore rewardingfor faculty memberswho are willing to undertakeit? At this point, the standardmetaphordevelops ways to rewardcooperatorsmore than defectors. For example, the university might reward those who participatein collaborations. Orto makeparticipationin a collaborativeventure less risky, the university might determine who contributedwhat to a collaboration and allocate meritpay accordingly. While acceptingsuch implications,the UNIVERSITY RESEARCHmetaphoralso draws attentionto: (1) The universityas a field of opportunitiesfor collaborativeresearch;(2) and faculty members' freedom to choose among potentialcollaborators.How might the patterns of collaborateversusnot collaboratechoices by faculty members increase the net productivity of the facultyas well as benefitthose who work energetically and cooperatively in their collaborations? If faculty members' collaborate versus not collaboratechoices are uncorrelatedwith their cooperateversus defect choices, then the freedom to accept or reject particularcollaborations will make no difference to behavioral patterns within consummated relationships. The probability of cooperators working with defectors, for example, will be defined by the relative numberof defectors in the university as a whole. And the probabilitythat cooperators will find other hard-workingcooperators will be defined by the relative numberof cooperatorsin the university. The absenceof such a correlationalso means that defectors have higher expected returns thantheirhard-workingcooperatorcolleagues. There will, no doubt, be fewer consummated collaborationsthan would occur underobliga- This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions 790 AMERICANSOCIOLOGICAL REVIEW tory play, but defectors will have a higher expected returnfrom any given relationshipbecause, by definitionin the Prisoner'sDilemma, defection pays more than cooperation. In real universities,of course,rumor,reputation, and experience influence faculty members' decisions about potential collaborators, but our interest is in the possibility that the university's research mission and the welfare of faculty memberswho collaborateand cooperate will be advancedby cooperators'greater willingness to entercollaborativerelationships. This possibility arises because,for a collaboration to be consummated, both parties must agree. Suppose, for example, thatfaculty intending to cooperatechoose to collaboratewith a probability of .75 when an opportunityarises,while faculty intending to defect collaboratewith a probabilityof .25.1Also supposethatthe population is evenly divided between intendingcooperators and intending defectors. Then the probabilityof an intendingcooperatorconsummating a relationship with another intending cooperatoron any given opportunityfor collaborationis nity is lower underthese circumstancesthan it would have been with perfectknowledge about others' intentions (.28 comparedto .5), his or her probabilityof collaboratingwith an intending defector who would exploit the work is lower still (.09 compared to .5). Clearly this differenceprovidesa relative gain to intending cooperators, and under some circumstances, they might do betterthan intendingdefectors. Also, intendingcooperatorsdo muchbetterunder these circumstancesthanthey would if everyone played with the same probability.2 Although UNIVERSITY RESEARCH,like all metaphors,simplifiesthe complexityof real situations,it shows the importanceof structural and institutionalfactorsin defining the population in which an individual'sencountersoccur. Because the frequencyof cooperate-cooperate collaborationsis a functionof the relativenumber of cooperatorsin the population,universities will do better if the structureof colleges, departments,and institutes provides cooperatively-mindedfacultyeasy access to each other, or when the university'spolicies facilitatetheir finding each other across institutionalboundaries.This predictionis independentof the productivityof faculty membersworking singly. (3) (.75) (.75) (.5) = .28, The critical empirical issues, then, are: (1) and the probabilityof two intendingdefectors does the optionof refusingto participatein particularPrisoner'sDilemmagames contributeto consummatinga collaborationis social welfare and to individual cooperators' (4) (.25) (.25) (.5) = .03. relative advantage? And (2) if so, is this a The probabilityof an intendingcooperatorand consequence of differentialplay rates (as we an intendingdefectorconsummatinga collabo- propose)or is it a consequenceof translucency and the consequentavoidanceof intendingderationis: fectors? (5) (.75) (.25) (.5) = .09. While an intendingcooperator'sprobability of collaboratingwith anotherhard-workingco- LABORATORYTEST operator on any given collaborative opportu- ExperimentalDesign 1 Our model does not require that intending cooperators always play or that intending defectors never play-only that all individuals have some probability,however biased, of cooperatingor defecting. The model does require negative payoffs for playing with a defector-time and energy wasted by the cooperatingfaculty member,and less time and energy wasted by the defecting faculty member. The model also requirespositive payoffs for playing with a cooperator-a modestly productive relationship for a cooperator and a more rewarding free ride for a defector. Thus the general form of the payoff matriximplied here is: t > c > 0 > d > s. We provided each of six strangers3 seated around a large room in full view of each 2If intendingcooperatorsand intendingdefectors played with a probabilityof .75, for example, cooperatorswould still consummateplay with other cooperatorswith a probability.28, but they would also consummateplay with defectors with a probability .28. Defectors, of course, would more often play with a cooperator than if there were differential probabilitiesof playing. I Subjects were recruited through an advertisement in a studentnewspaperand a local daily newspaper. The advertisementoffered between $5 and This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions COOPERATORS'ADVANTAGEAND NOT PLAYINGTHE GAME 791 Table 1. Matrices of Dollar Payoffs Used in the Experiment Table 2. Sequence of Games by Subject (A Through F) and Payoff Matrix (a Throughe) Payoff Matrix Subject Cooperate- Cooperate- Defect- DefectCooperate Defect Cooperate Defect Play 1 Play 2 Play 3 Play 4 Play 5 B(a) A F(e) E(d) D(c) C(b) a 2,2 -7,5 5,-7 -5,-5 B A(a) F(b) E(e) D(d) C(c) b 2,2 -7,5 5,-7 -2,-2 C B(c) A(b) F(d) E(a) D(e) c 2,2 -2,3 3,-2 -1,-i D C(e) B(d) A(c) F(a) E(b) d 2,2 -2,4 4,-2 -1,-1 E D(b) C(a) B(e) A(d) F(c) e 2,2 -2,3 3,-2 -1,-1 F E(c) D(a) C(d) B(b) A(e) other4 with a field of two-person Prisoner's Dilemma games-one game with each of the five others present. We varied the decision rule under which they operated.Under a "binary choice" rule, subjects played a single Prisoner's Dilemma game with each of the other five individuals.In each game, subjects were obliged to play the game and choose to cooperate or defect (the "X" and "Y"choices, respectively). choice" rule, subjects were Under a '"trinary given the option of playing in each of the five cases. Thus, subjectschose to cooperateor defect only if they choose to play. With the exception of this rule, which requireda few differences in wording, all else was constantbetween the two conditions. Payoffs were in substantialdollaramountssubstantialenough, we believe, to make sub- jects take their decisions very seriously.Aside from the $5 promisedto subjectsfor their participation,payoffs from these five games were the sole reward.(In fact, no subjectwent home with less than $8.) Because of the possibility that subjects would responddifferentlyto differentincentive structures(in their play versus not play decisions as well as in their cooperate versus defect ones), we varied the payoff matrices among the five decisions. The payoff matrices are shown in Table 1. Matrices a and b provided a substantialincentive to defect-thus, we expected a substantialfear of others' defection and a consequentreason for refusing to play. In the other three matrices the incentive to defect was lower. The sequence of plays and the payoff matrices subjectsencounteredon each play are listed in Table 2.5 The sequence meant that partners were randomly assigned to matrices within in study, $40 for participating a decision-making each replication,thus permittingbetween-mathe exact sum dependingon "yourdecisions and the simultaneousdecisions of others in the study."Ini- trix analysis.All matriceshave the structure: tial contact was made by phone, at which time subt>c>O>d>s. (6) were assigned to time slots to suit their conve- jects nience (efforts were made to schedule people who knew each otherat differenttimes). Time slots were then randomlyassigned to experimentalconditions and replications. The only exclusions were by age (no one under age 18 was accepted) and by previous participationin the experiment. About 86 percent of the subjects were students, the rest were townspeople, often unemployed; 57 percent were females. 4 Although having subjectsinteractvia computer terminalsis a useful techniquefor addressingmany theoretical issues, the use of terminalswould have subvertedthe theoretical-requirementthat subjects make discriminations about other individuals qua individuals. Randomassignmentof subjectsto replications and conditions ensured that individual characteristicswere not correlatedwith experimental variables. Thus, anticipatedpayoffs to individual cooperatorsand defectors from playing with a cooperatorarepositive, while anticipatedpayoffs from playing with a defectorare negative.This structure is an important constraint on our model-it provides an unambiguousbasis for 5 Although pairs of subjects could not "encounter"each other at the same time (as Table 2 shows) by the end of the sequence each individual had played with (or had the option of playing with) each of the other five, and pairs of subjects played with each other on the same matrices. This sequencing was made explicit in the instructionsread to subjects. Notice that matricesc and e are the same; because our analysis was play-by-play, we analyzed subjects' responses to these separately. This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions REVIEW AMERICANSOCIOLOGICAL 792 predictingthatsubjectswill not play if they expect a potentialpartnerto defect, and thatthey will play if they expect a partnerto cooperate.6 The possibility of loss from playing with a defector raised the awkwardproblem that we could not take money out of our subjects' pockets. Our solution was to involve subjects in two separate studies: a prior study lasting about40 minutesandinvolving paper-and-pencil responses7 for which they were paid $20, and the subsequent "decision making" study. Subjects were told at the outset that the $20 earned in the first study would be their "starting money" for the subsequentdecision-making study. In our instructions,we emphasized that they could lose the $20 or double it from their participationin the second study.8 6 An early study of exit behavior in an n-person dilemma offered positive exit payoffs whose attractiveness dependedon the numberof individualsexpected to cooperate (Orbell et al. 1984). In the world outside the laboratory,an individual rejecting one relationship can make more than 0 (e.g., from another relationship),but 0 has an important meaning in particularinteractions:A payoff above 0 provides a reason for playing, whereas a payoff below 0 provides no such incentive. This is not to assert that subjects would be immune to relative payoffs in their decisions to play versus not play, but we did not explore thatpossibility in the present study. The zero point, as demonstratedby prospect theory, serves as a status quo from which people evaluate gains and losses, as opposed to evaluating their final wealth. 7 Subjects read a series of politicians' statements from Oregon Voters' pamphlets and completed questionnaires about their responses to the candidates. 8 Subjects would lose all their startingmoney if they were "suckered"all five times, i.e., if they cooperated with five different defectors. They would double their starting money if they "free rode" all five times, i.e., defected with five different cooperators.Of course, subjects could also take home a variety of amounts between $0 and $40. In the trinary-choicecases, subjects could keep their $20 starting money simply by opting out of all five games. Thus: Always suckered: $20 - $20 = $0 Always mutual defect: $20 - $10 = $10 No play: $20 - $0 = $20 Always mutualcooperation:$20 + $10 = $30 Always free ride: $20 + $20 = $40 Subjects were informed of their right to leave at any time, but none left before the end of the second study. Our advertisementpromisedbetween $5 and $40 "for participatingin two studies that will last The possibility that any familiarity among subjects would influence their willingness to play led us to cross both conditions with "irrelevant discussion." In half of the replications, subjects had 10 minutes for (taped) discussion of a Schelling coordinationproblem.9 As it turned out, this variable had no impact on subjects' decisions, and we have combined across "discussion"and "no discussion"replications in reporting our findings. Subjects were encouraged to ask questions of the experimenter,but there was no opportunityfor them to discuss their actual decisions among themselves. Because of our interest in the effects of choice structure,we eliminated from our design any factors that might promote cooperation: (1) To eliminatethe effect of interpersonal coercion, at the outset of the experimentand at several points thereafter,subjects were promised complete privacy in their decision-making. (2) To eliminate any impact of standing personal relationships,subjects were assigned to experiments,conditions, and replicationsas randomly as possible, and every effort was made to keep friendsor relatives from signing up for the same session. (3) Because subjects interactedwith each otheronly once, strategies based on experience with prior plays like titfor-tat (Axelrod 1984) or reciprocity (Trivers 1971) were not possible. Logistics After the initial study was completed, each subject was handed $20 "payment for this work" that they took to the large experiment room a few doors away. On arrival,they put about an hour and twenty minutes-with the exact amountdepending on decisions you make and the simultaneous decisions of others in the experiment." 9 Subjects were asked to specify a time and a place within the city boundaries at which they would meet an anonymousbenefactor.The full text is available from the senior authoron request. This discussion was held before the decision-making problem was explained. A pretest confirmed the finding of earlier research (Orbell, van de Kragt, and Dawes 1988; Caporael,Dawes, Orbell, and van de Kragt 1989; Orbell, Dawes, van de Kragt 1990) that a period of discussion after the decision problem was known would lead to widespreadpromising and consequentnearly universal cooperation. This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions COOPERATORS'ADVANTAGEAND NOT PLAYINGTHE GAME 793 Table 3. Average Payoff by Type of Group Number of Groups Average Payoff Estimated Standard Deviation Binary choice 18 $19.34 Trinarychoice 18 $21.59 Type of Group Number of Groups With: Average Gain Average Loss $3.30 7 11 $1.54 16 2 Note: Differences between groups are significant. For the difference in average payoff, t = 2.62, p < .02; for the difference in standarddeviation, F = 4.56, p < .01; for the numberof groups with gains or losses, chi square= 9.75 (z = 3.13), 0 = .52, p < .01. the money in a plastic bag with an identification letter on it, and placed the bag on a table in the center of the room. Six chairs plainly markedwith the six identificationletters were located aroundthe peripheryof the room. The experimentertook a furtherseat, and aftersubjects settled down, readthe instructions. After initial instructions emphasizing privacy were read, subjects were led through a simple Prisoner'sDilemma matrix,afterwhich they completed a four-questionquiz about the basic structure.Answers were checked andfurther explanationsgiven as needed. Only when the experimenterwas satisfied that everyone understoodtheirchoices and the consequences thatcould follow from those choices did actual decision-makingproceed. Each subjectwas given five decision sheets, each with an identificationletterfor one of the other five subjects, one of the five Prisoner's Dilemma payoff matrices, a place for recording a choice between "X" (cooperate)and "Y" (defect), and a place for recordingtheir expectations about what the other person would do. These sheets were turnedover one by one in the series of five plays; all subjectscompleted the first sheet before the second sheet was turnedover. Once completed, these decision sheets were collected and takento an adjoining"payroom" where each subject'spayoff, aggregatedacross all five interactions,was computed.Duringthis time, subjectscompleted a final questionnaire. They were then taken individually to the payroom,told theirown payout (althoughthey were not told aboutthe decisions by othersthat had contributedto it) and were dismissed. We ran 18 replicationsin the binary-choice formatand 18 in the trinary-choiceformat. FINDINGS Social Welfareand Choice Structure Table 3 reportsthe aggregatepayoff or social welfare from decision-making under the binary- and trinary-choicerules. Subjects in the 18 binary-choicegroupsended the five-choice Prisoner'sDilemma sequence poorer,on average, than they startedit ($19.34), while those in the 18 trinary-choicegroupsended richeron average ($21.59). Mean take-homepay in the trinary-choice groups was $2.25 more than mean take-home pay in the binary-choice groups.Both differencesare significant. Further, there was a significantly greater standarddeviationin averagepayoff for the binary-choice groups, an unanticipatedfinding; some did modestly well while others did very badly. Thus, freedom to choose between playing and not playing in our laboratory"society" was not only socially productive;it was also reliablyso. An average gain of $1.59 from five (possible) Prisoner'sDilemma games in the trinarychoice groups may seem trivial, particularly when the potentialgain if everyone had played and cooperated was $10. No doubt sustained interaction with attendant reputation effects and other factors discussed in the literature would have increased gains still more. Our data,.however,show that without such factors, a play versusno play option improvesthings.10 10 The average individual payoff in the binarychoice groups beyond the $20 stake was negative. Consequently, we were concerned that the advantage for the trinarychoice groups resulted from inclusion in the trinary-choicegroup average of the zero payoffs resultingfrom opting out. To calculate This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions 794 Table 4. AMERICANSOCIOLOGICAL REVIEW Number of Subjects by Type of ConsummatedRelationship,Payoff Matrix, and Type of Group Percent in CooperateCooperate Type of ConsummatedRelationship Payoff Matrix and Type ofGroup CooperateCooperate CooperateDefect DefectDefect Total Subjects Relationships Percent Cooperators Matrix a Binary choice Trinarychoice 30 16 50 4 28 2 108 22 28 73 51 82 Matrix b Binary choice Trinarychoice 8 6 60 18 40 10 108 34 7 18 35 44 Matrix c Binary choice Trinarychoice 32 26 50 32 26 12 108 70 30 37 53 60 Matrix d Binary choice Trinarychoice 18 20 52 32 38 10 108 62 17 32 41 58 Matrix e Binary choice Trinarychoice 32 26 52 32 24 10 108 64 30 41 54 66 Mutual Cooperationin Trinary-Choice Games the five payoff matricesfor subjects in the binary-choicecondition, and equivalentdata for consummated pairings in the trinary-choice Are these differences attributable to the pres- condition.Thereare, of course, fewer consumence of more wealth-producing cooperators in matedrelationshipsin the trinarycondition beconsummated trinary-choice relationships, in cause of the option not to play.11In each maparticular, more cooperate-cooperate relation- trix, the percentage of subjects who were inships? Table 4 reports the pairings for each of volved in consummatedrelationshipsand who cooperatedis higherfor the trinary-choiceconthe expected individual net payoffs in the trinary- dition; and the percentageof subjects in conchoice groups if opting out were unrelatedto coop- summatedrelationshipsinvolving socially operationor defection, we first multipliedthe average timal mutualcooperationis also higher for the individualgain or loss in each matrixfor the binary- trinary-choicecondition. choice groups by the relative frequencyof consummated plays in the trinary-choicegroups. We then summed this figure across matrices.We concluded that if opting out had been independentof cooperation versus defection, the averagegain in individual payoff (beyond the $20) in the trinary-choice groupswould have been +$.41. We then treatedthis average expected gain in the trinary-choicegroups as a point null hypothesis, using groups as our unit of analysis. Our resulting t-value was 3.25 (d.f. = 17, p < .01). This test provides strongersupportfor our hypothesis than does a direct comparisonof binary-choice versus trinary-choice groups, despite the negative average individual net gain in the binary-choice groups, because the between-group variance in net payoffs was much smaller in the trinary-choice groups than in the binary-choice groups. Recognitionof Defectors? Can subjects' abilities to recognize and refuse play with intending defectors (cf. Gauthier 1986; Frank1988; Cosmides 1990) explain the preponderanceof cooperate-cooperategames in the trinarychoice groups?We test this posversionof matrixa, l Thus,in thetrinary-choice for example,22 subjectsof the 108 totalwereinvolvedin consummated relationships; cooperators or defectorswho chose to play with an individual who optedout areexcludedfromthe table.In this eitheroptedoutorofferedplay case,86 individuals withan individualwhooptedout. This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions COOPERATORS'ADVANTAGEAND NOT PLAYINGTHEGAME 795 Binary-ChoiceGroups cooperating) (Proportion (Proportion defecting) Trinary-ChoiceGroups p-q q cooperatiing) (Proportion (Intending cooperators) r (1-p)-r defectors) (Intending (Proportion defecting) Figure 1. Estimation of IntendingCooperatorsand IntendingDefectors in Trinary-ChoiceGroups sibility by comparing the actual number of mutually cooperativerelationshipsagainst the number expected under random pairing for each of the five matricesin the two conditions. Because ourdesign has each playermakinga choice in each of the 5 matrices,choices arenot independent. However, our model does not posit a general disposition to cooperateor defect independentof the payoffs in the matrices; instead,the model hypothesizesthat,faced with the payoff structureof each matrix,subjectswill play or not play dependingon theirdisposition to cooperateor defect in thatparticularmatrix. In the following analyses, therefore, we are obliged to analyzematricesone-by-one.To address the experiment-widepossibilityof Type 1 error that results from this, we required that each matrixyield a result significantat the .01 level, thereby assuring by the Bonferroni inequality that the result across all five matrices will have a maximumerrorrate of .05. In the binary-choicegroups, the chi-squares evaluating the actual numberof mutually cooperativechoices againstthe numberexpected underrandompairingfor matricesa throughe are, respectively, .19, 2.45, .17, .00, and .03. Even considered singly, none of these contingencies would be significant at the .05 level, and the one that comes closest is in the direction opposite that predicted by translucency (fewer mutuallycooperativechoices than predicted by chance). In the trinary-choicegroups,the chi-squares evaluating the actual numberof mutually cooperativechoices againstthe numberexpected underrandompairingfor matricesa throughe are, respectively, 6.17, .44, .81, .29, and .20. Our Bonferroniproceduredoes not permit us to conclude thatthereis some nonrandompairing in matrix a, but the contingency (which is in the directionpredictedby a capacity to recognize defectors) would be significant if considered singly. Thus, if subsequenttests of our model were positive only for matrix a, we should be dubious of its support.As we will see, however, they are not. Given the overall lack of contingency between choices, we know thatfor any given consummatedplay (in binary-choiceand trinarychoice groups), cooperatorswill do less well than defectors. Are our social outcomes explained by intendingcooperators'greaterwillingness to enterPrisoner'sDilemma games? Different Play Rates? A test of the hypothesis that the observed differences are a result of cooperators' greater willingnessto enterPrisoner'sDilemma games requiresinferences about the cooperate versus defect choices of those who chose not to play, had they chosen to play. Simply asking subjects for theirintentions,of course, would have been unreliable,and various within-subjectalternativesall involved difficulties.12 12 In a pretest, we tried having subjects make separateplay versus not play and cooperate versus defect choices, but if subjects decided to not play, we encouraged them to take the cooperate versus defect choice seriouslyby telling them that"we will take one of your play versus not play choices randomly and reverse it for purposes of figuring your final payout." Because subjects knew that one of their play versus not play choices would be reversed, this tactic provided a reason for subjects to take the play versus not play option less seriously than they would otherwise have done. We attributed the very low incidence of not play choices in this pretest,in part,to the ambiguitiesthis tactic introduced. Alternatively, subjects could have made This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions 796 AMERICANSOCIOLOGICAL REVIEW Table 5. Observed Cooperators and Defectors Who Played and Estimated Cooperatorsand Defectors Who Opted Out 44 proportiondefecting,thus 1 - (q + r) is the proportionnot playing. Extrapolatingfrom the binary-choice situation,p - q is our estimate of the proportion intending to cooperate in the trinary-choicesituation,and (1 - p) - r is our estimateof the proportionintendingto defect. To test the hypothesis that intending cooperatorsplay morefrequentlythanintendingdefectors, we comparep - q as a proportionof p with (1 - p) - r as a proportion of 1 - p. Further,we can assess the financial consequences of the not play alternativefor intendingcooperatorsby comparingthe mean observed payoff for the p cooperatorsin the binary-choice groups with the mean observed payoff for the q cooperatorsin the trinary-choicegroups divided by p.13 The financial consequences for intendingdefectorscan be assessed by comparing the mean observed payoff for the 1 - p defectors in the binary-choicesituation with the mean observedpayoff for the (1 - p) - r defectors in the trinary-choicesituationdivided by 1 Defectors 36 28 64 -p. Total 80 28 108 Payoff Matrix and Choice Trinary-Choice Groups Played Opted Out Matrix a (%2 = 5.46; 4 = .22; p < .025) 31 Cooperators 24 BinaryChoice Groups 55 Defectors 18 35 53 Total 49 59 108 Matrix b (X2 = 7.80; 4 = .27; p < .005) 9 Cooperators 29 38 Defectors 34 36 70 Total 63 45 108 Matrix c (X2= 4.68; 4 = .21; p <.05) 8 Cooperators 49 57 Defectors 35 16 51 Total 84 24 108 Matrix d (X2= 25.99; 4 = .49; p < .000) 44 0 Cooperators Matrix e (%2 = 7.47; 4 = .26; p < .005) 51 7 Cooperators 58 Defectors 33 17 50 Total 84 24 108 We can, however, make reasonable inferences aboutnumbersof cooperatorsand defectors opting out by extrapolatingfrom the observed numbersin the binary-choicegroups to estimated numbersof "intendingcooperators" and "intendingdefectors"in the trinary-choice groups. We recognize, of course, that the games are different. By "intending cooperators" and "intendingdefectors"we mean simply the numbers of subjects who could have been expected to cooperate or defect if refusing play was not possible. The structureof inference we propose is set out in Figure 1 wherep is the proportioncooperating in the binary-choicegroups and 1 - p the numberdefecting; q is proportioncooperating in the trinary-choicesituationand r is the a prior cooperate versus defect choice in a game unrelated to a subsequent trinary-choice situation, but this design would have entailed a considerable cost in time and money, as well as posing major logistical complexities in the laboratory. We are estimating proportions, and cannot say anything about how actual individuals would have chosen. Our estimates may not be exactly correct,but any errorswill not be systematicallybiased for or againstthe hypothesis that intendingdefectors refuse play more frequentlythando intendingcooperators.14 - q intendingcooperatorsare assumednot to have played and hence to have zero payoff. 14 Subjects who defect in the binarychoice situation may cooperate in the trinary-choice situation because they feel optimistic about the cooperative intentions of those who voluntarilyplay the game. If so, our inferringfrom the proportionscooperating and defecting in the binary-choice situation to proportions who would have cooperated and defected in the trinary-choice situation is flawed. However, this argument (1) grants what we are seeking to demonstratethat people who choose to play are more likely to cooperate than are people who choose not to play, or at least that people believe that to be true; and (2) provides no basis for predictingthat intending cooperatorswill respond to such a belief with more frequent"play"choices than do intendingdefectors. While intendingcooperatorscould respondby playing in the expectation of meeting anothercooperator,intending defectors could respond by playing in the expectation of meeting a cooperator too, and enjoying an exploiter's payoff. 13 Rememberthatp This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions COOPERATORS'ADVANTAGEAND NOT PLAYINGTHE GAME 797 Table 6. Mean Dollar Payoff to Cooperatorsand Defectors in Binary-Choice Groups Comparedto Estimated Mean Dollar Payoff to IntendingCooperatorsand Defectors in Trinary-ChoiceGroups Trinary-ChoiceGroups Binary-Choice Groups Payoff Matrix Cooperators Defectors Difference Itdi Cooperators Intending Defectors Cooperators Defectors .00 2.42 .28 a -2.09 -.28 .33 b -5.10 .43 -1.16 .36 3.89 -.07 c .25 .96 .35 .69 .10 -.27 d -.36 1.03 .18 .84 .54 -.19 e .21 1.08 .43 .60 .22 -.48 would createa huge differencein the variances within cells. Also arguingagainst using actual payoffs as our dependent variable is the fact that possible payoffs differ for the two experimentalconditions. Therefore, we used a nonparametricanalysis. Withineach type of choice group,we computed the Spearmanrank ordercorrelation(p) between cooperateversus defect (with cooperate rankedhigher)andlevel of payoff. Because a Spearmanp is equivalentto a Pearsoncorrelation between ranks, we then converted to Fisher z-scores and tested for significant difIntendingCooperators'Relative Fitness ferences between these scores in the binaryWe adaptedthe extrapolationmethod to esti- choice groupsversusthe trinary-choicegroups. mate mean payoffs to intending cooperators Results are presentedin Table 7. and intending defectors by dividing summed payoffs for cooperators (defectors) who did DISCUSSIONAND CONCLUSIONS play in the trinary situation by the observed numberof cooperators(defectors)in the binary Our data supportthree main conclusions: (1) situation.Table 6 reportsobservedpayoffs for When individuals are free to accept or reject cooperatorsand defectors in the binary situa- play in Prisoner's Dilemma games, social or tion, the estimatedpayoffs for intendingcoop- aggregatewelfare increases. (2) This increase eratorsand intending defectors in the trinarychoice situation,andthe differencebetweenthe two. Undertrinaryrules, intendingcooperators Table 7. Rank Correlation Between Cooperate versus Defect and Payoff by Matrix and Type of gain in every payoff matrix,particularlyin maGroup trices a and b where opting out was more frequent, whereas intendingdefectors lose in evSpearmanRank Correlation(p) ery matrix but a. Intending cooperators'gain Payoff Binary-Choice Trinary-Choice producesan absolute advantageonly in matrix Matrix z Groups Groups a, but the benefit from trinaryrules is substan-.16 5.64* a +.55 tial in every case. +.24 b -.31 4.10* For statisticalpurposes, we have a simple 2 by 2 design involving cooperatorsversus de1.60 c -.16 +.06 fectors as one factorandthe binary-choicesitu-.20 1.98** d +.07 ation versus trinary-choice situation as the -.19 2.27** e +.12 other. If we were to use actual payoffs as the * Significant under the Bonferroni procedure. dependentvariable,however,the large number Significant if considered alone. of $0 payoffs in the trinary-choice groups Table 5 presents the estimated numbers of intending cooperatorsand intendingdefectors for subjectswho opted out in the trinary-choice situation.In all cases, the resultsare in the predicted direction, with phi values rangingfrom .21 to .49. The chi-square values for payoff matrices a throughe, except that for matrixc, are significant at the .01 confidence level considered singly, and can thereforebe considered significant at the .05 level by our Bonferroni inequalityanalysis. This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions AMERICANSOCIOLOGICALREVIEW 798 in welfare occurs because intending cooperators are more willing to enter such games than are intending defectors, which increases the probability of socially productive cooperatecooperate relationships.15(3) When individuals are free to acceptor rejectplay in Prisoner's Dilemma games, the welfare of intending cooperatorsrelative to thatof intendingdefectors also increases,providingintendingcooperators with a potentialabsoluteadvantage.This increment occurs because the cooperate-cooperate payoff is also the best outcome for those who intend cooperation. There are two reservations,however. First, our findings only applyto Prisoner'sDilemmas with the payoff structure t > c > 0 > d > s, not necessarily to otherpossible structures.We have theorized on the basis of this particular structurebecause it provides a clear prediction that anyone expecting a partnerto cooperate will play, whereas anyone expecting a partner to defect will not play. The structures 0> t>c>d>s and t> c > d > s >0 produce, respectively, the less interestingpredictions that everyone will refuse play and that everyone will accept play, but a range of other more interesting possibilities remains to be studied. Second, cooperators'relative willingness to enter Prisoner'sDilemma games will have the effects we describe only in social contexts in which cooperators are relatively frequent. In contexts in which cooperatorsarerelativelyinfrequent, cooperators' relative willingness to enter the game will underminetheir personal 15 A reviewer of an earlier draft has suggested that subjectsconcernedaboutothers' payoffs could, in effect, convert the Prisoner's Dilemma into an assurancegame (in which c > t > d > s). Such subjects would cooperateif they expected others to cooperateand defect if they expected othersto defect. And, given the opportunity,they would exit rather than damage other people. However, we define a dilemma in terms of actual payoffs. To say that a subject cares about the other individual's payoff is indistinguishable from saying that a subject has a cooperative disposition in that case, for whatever reason. wealth by ensuringa large numberof sucker's payoffs (the worst in the payoff matrix) and, by the same token, will contributeto the evolutionarydemise of cooperation.Clearly,then, we must look for interactions between coop- erators' relative willingness to play and other mechanismsthatsupportcooperativebehavior. Thus, our failure to demonstratean absolute cooperators' advantage under trinary-choice rules in four of the five payoff matrices is not particularlytelling. Ourpoint is to demonstrate that relative gain accrues to intending coopera- tors because of the option. The possibility of their capturingan absolute advantagethen depends on game parameters.For example, more demandingnormativeconstraintsor an experimental design that allows subjects to discuss their choices could increase the base of cooperation sufficiently to transform the relative advantageaccruing to cooperatorsfrom their greaterwillingness to play into an absoluteadvantage. The lack of evidence for a capacityto recognize others' intentionsdoes not mean thatindividuals do not make accurate judgments in naturalsituations.We restrictedour subjectsto a single play with each other individual in order to isolate the effects of the decision-making structure,but an iterated-playdesign with feedback could greatly improve subjects' "hit rate." People do learn from experience with others' behavior. The benefit to intending cooperators from theirgreaterwillingness to play when given the option to play or not play suggests that genes supportingthe joint attributesof cooperating and expecting others to cooperate have a fitness advantage over genes supporting other combinations. Thus our findings provide an additional way by which cooperation may evolve beyond those, like tit-for-tat,reputation and reciprocity,which depend on iteration of the game and the implied stabilityof social relations. Consistent with Cosmedes and Tooby (1987), however, it is useful to speculateabout the psychology that links such an evolutionary outcomeandthe behaviorobservedin the laboratory. Willingness to enter Prisoner's Dilemma games implies trust in potential partners' cooperativeintentions,and evidence suggests that the willingness to trustothers is correlatedwith one's own trustworthiness.(Rotter 1971, 1980). Perhapsthese attributeshave been This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions COOPERATORS'ADVANTAGEAND NOT PLAYINGTHE GAME jointly selected as the emotional motivators supporting cooperators' willingness to enter Prisoner'sDilemma relationships.(For related ideas, see Trivers 1971, p. 48.) An alternative hypothesis that emphasizes cognitive processes rather than personality variables is the "projection"hypothesis. This hypothesis argues that a person's expectations about others are a function of his or her own behavioralintentions.Thus, a personintending cooperation in a particularcase "samples" a potentialpartner'sintentionsfrom a subjective distributionof others' intentions (viz a model of the relevantpopulation)thatis tilted toward cooperation, while a person intending defection "samples" intentions from a distribution tilted toward defection. This hypothesis proposes, in effect, that people are guided by.the rule: "Expect others to do what you intend to do yourself." Such a "golden rule of expectations"does not mean thatpeople intendingcooperationare always optimistic about other individuals' intentions, or thatpeople intendingdefection are always pessimistic about them. The rule requiresonly thatintendingcooperatorsare optimistic (and thus choose to play) more frequently than intendingdefectors.16 The plausibility of this rule is increasedby the fact thatit is compatiblewith the extensive "falseconsensus" literature. Further,the cognitive simplicity of the rule means that it has an evolutionaryadvantagein comparisonwith moredemandingalternatives. Of course, a simple rule that producesconsistent (and costly) errorswill not be favored by evolution,but this simple rule will producecorrect estimatesfor most people most of the time. If, for example, 70 percent of the population intends cooperation,then projectingfrom their own intentions will produce accuratepredictions for that70 percent.Conversely,if 70 percent intenddefection, the rule will still provide 16 In fact, the model implies that most people are capable of both cooperationand defection and that, confrontedwith a particularsituationand particular potential partner,they "sample"theirown behavior from a probabilitydistributiontilted one way or the other. More important,the model requiresonly that individuals projectfrom their own intentionsin the particularcase-therefore their expectations may be quite different in different cases (see the exchange between McLean 1991 and Orbell and Dawes 1991b.) 799 correctpredictionsfor 70 percentof the population. Trivers (1971) has suggested that humans' largebrainsmight resultfrom an armsrace between our capacity to see through others' intentions and our capacity to hide our own intentions (for related ideas, see Dawkins 1976; Goffman 1959, 1969; Wilson 1975), both of which give an evolutionaryadvantageto their possessor.Arms races are expensive, however, and in the context of this race, a rule that requires no elaborate cognitive investment and that worksis likely to be favoredby evolution. By this hypothesis, therefore,the "golden rule of expectations"evolves because of its cognitive advantages,and independentof any consequences it might have for cooperators'personal advantageor for aggregatewelfare. Countervailingevolutionarypressures may, of course, exist. As Michael Macy has pointed out to us, growthin the proportionof cooperators could reduce selection pressurefor pessimism among defectors, eventually bringing cooperators' and defectors' expectations into line with each other and eliminating any advantageto cooperatorsresultingfrom differing "play"propensities. Similarly,repeatedplays with particularindividuals or repeatedencountersfrom a given population could provide sufficient information to override any "golden rule of expectations" with the same eventual effect. Contrary arguments can also be made, however. The benefitsfrom the proposedrule's simplicity,for example, could outweigh the costs from whatever occasional errorsit produces-in particular when the rule will usuallyproduceaccurate estimates. We areparticularlyinterestedin the possibility thatthe heuristicwill be sustainedby biased feedback: Cooperators' frequent interactions with othercooperatorswill reinforcetheiroptimism (even if thatoptimismdoes not matchthe objective "facts"of the situation), and defectors,encounteringmanycooperatorswhen they do play, will be reinforcedfor their capacity to "spot suckers"-the capacity that provides the only justificationfor theirplaying. Professor of Political Science and member of the Instituteof Cognitive and Decision Sciences at the Universityof Oregon. His major interests lie at the intersection of rational choice theory,evolutionarytheory,and ethics. As a hobby, he studies the application of decision theory to JOHN ORBELL is This content downloaded from 184.171.106.7 on Tue, 07 Apr 2015 18:18:19 UTC All use subject to JSTOR Terms and Conditions 800 AMERICANSOCIOLOGICAL REVIEW Shakespeare-his paper, "Hamletand the Psychology of Rational Choice Under Uncertainty," appeared recently in Rationalityand Society. ROBYNDAWES is UniversityProfessor in the Department of Social and Decision Sciences at Carnegie Mellon University. He is interested in individual and social decision-making and in judgement. He recently completed a book titled House of Cards: Psychology and Psychotherapy Built on a Myth (Free Press, forthcoming). His previous book, Rational Choice in an Uncertain World (Harcourt, Brace, and Jovanovich, 1988) received the 1990 WilliamJames BookAwardfromtheAmericanPsychological Association. REFERENCES Axelrod, Robert. 1984. The Evolution of Cooperation. New York: Basic Books. 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