Image Acquisition CS 450: Introduction to Digital Signal and Image Processing Acquisition Devices • Aperture • Scanning • Sensor • Quantizer • Output storage medium Aperture • Point measurements are impossible • Have to make measurements using a (weighted) average over some aperture • time window • spatial area • etc. Aperture • Size of aperture determines resolution • Smaller apertures = better resolution • Larger apertures = worse resolution • Lenses allow a physically larger aperture to act as an effectively smaller one Lenses Lens! Effective Aperture! Sensor! Sensor • Converts light (photons) to chemical and/or electrical response • Examples • Silver halide crystals (film) • Photoreceptors in our eyes (rods, cones) • Charge-coupled device (CCD), etc. Noise • Unavoidable random fluctuations from “correct” value • Can usually be modeled as a statistical distribution with mean at the “correct” value µ • A measured sample will vary from that mean according to the distribution std. dev. Signal-To-Noise Ratio • Measure of how “noise free” a signal is SNR = µ Sources of Noise • Quantum noise • Sensor inhomogeneity • Electrical fluctuations • “Background” noise May not be random Quantum Noise • Caused by the discrete nature of light • • Poisson distributed • Sometimes called “shot noise” Signal-to-noise ratio thus increases with increased light 2 SNR = µ =µ µ p =p = µ µ Reducing Shot Noise • The only way to reduce quantum noise is to increase the photon count • Turn up the source • Larger aperture • Collect for longer • What are the tradeoffs involved in each of these approaches? Noise vs. Resolution • Smaller apertures • Better resolution • Less area = fewer photons = more noise • Larger apertures • Worse resolution • More area = more photons = less noise Noise vs. Resolution • • • Example 1: Camera settings • • F-stop: aperture Shutter speed: collection time Example 2: Film • Larger crystals mean less resolution but more photon hits (faster) • Smaller crystals mean more resolution but fewer photon hits (slower) Example 3: CCD cameras • Physical limitations to “X megapixels” Lenses Physical (Collecting) Aperture! Sensor! Lens! Effective Aperture! Ideal Sensor Response • Multiplying the input by a constant multiplies the output by the same constant • Adding two input signals causes their corresponding outputs to add T (af (t) + bg(t)) = a T (f (t) + b T (g(t)) Linearity Gain and Bias • Gain = proportionality of input to output • Offset / Bias = constant addition to output Sensor Responses • Most “approximately linear” devices are linear over some range • Below that range - little or no response • Within that range - linear • Above that range - saturation • Example: H&D curve for film Measuring Resolution One common way is to use alternating black/ white lines with fixed spacing • Increase the density until you can’t resolve (discern) the separate lines • Gradually blurs to grey • Stop when half the original contrast • Units: line pairs per millimeter Transfer Functions Another way of quantifying resolution • Instead of using line-pairs, use sine waves • Instead of just stopping when you have half the original contrast, measure the contrast as a function of frequency contrast! frequency! Transfer Functions Engineering Example • The Gigapxl project: www.gigapxl.org • Built a gigapixel camera by using the principles we’ve talked about • • • • Sampling Quantum (Shot) noise Resolution/Transfer functions “Mom and Pop operation” now traveling all over the world photographing scenes
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