KAKURO Neal Christensen KAKURO KAKURO RULES 1. Fill in each cell with a digit from 1 to 9 2. The sum of the digits in any entry must be equal to the clue at the left (for rows) or top (for columns) of the entry. 3. No digits may be duplicated in an KAKURO Kakuro’s can be any size. Most that I do are about the size shown here. (14 x 14) KAKURO IMPORTANT KNOWLEDGE 1. Any group of cells has a minimum and maximum possible value, and these values have just one set of digits. For instance, a group of three cells cannot contain a value less than 6 (or more than 24) which correspond to the three smallest digits 1+2+3 = 6 (or largest digits 7+8+9 = 24) 2. The values minimum+1 and maximum-1 likewise only have one solution: 7 = 1+2+4 (and 23 = 6+8+9) (You might notice that all the smallest values correspond to the triangle numbers 3, 6, 10, 15, 21, KAKURO No. of Cells Minimum Min + 1 Maximum Max - 1 2 3 = 1+2 4 = 1+3 17 = 8+9 16 = 7+9 3 6 = 1+2+3 7 = 1+2+4 24 = 7+8+9 23 = 6+8+9 4 10 = 1+2+3+4 11 = 1+2+3+5 30 = 6+7+8+9 29=5+∑7…9 5 15 = ∑1…5 16=∑1…4 + 6 35 = ∑5…9 34=4+∑6…9 6 21 = ∑1…6 22=∑1…5 + 7 39 = ∑4…9 38=3+∑5…9 7 28 = ∑1…7 29=∑1…6 + 8 42 = ∑3…9 41=2+∑4…9 8 36 = ∑1…8 37=∑1…7 + 9 44 = ∑1…9 43=1+∑3…9 9 45 = ∑1…9 45 = ∑1…9 KAKURO We will solve this simple puzzle KAKURO Find cells that can have only one possible value KAKURO Find cells that can have only one possible value At the intersection of a row and column 1. If the largest possible digit in one of the numbers equals the smallest possible digit in the other number, enter it in the intersecting cell 2. If the two sets of digits have only one digit in common, enter it in the intersecting cell. KAKURO Find cells that can have only one possible value KAKURO Fill in cells which are the only unknown digit in a number KAKURO ill in cells which are the only unknown digit in a number KAKURO More cells which can only have one value KAKURO More cells which can only have one value KAKURO More cells which can only have one value KAKURO More cells which can only have one value KAKURO Enter ‘possibilities’ into cells When the possibilities for cells is small enough (my limit is 4, your mileage may differ) enter them into the cells. [These are sometimes called ‘pencil marks’.] You may find that only one set of possibilities gives you an acceptable answer KAKURO More cells which can only have one value KAKURO More cells which can only have one value KAKURO More cells which can only have one value KAKURO More cells which can only have one value KAKURO 23=6+8+9; The largest of four digits adding to 12 is 6 KAKURO 23=6+8+9; The largest of four digits adding to 12 is 6 KAKURO 23=6+8+9; 29=5+7+8+9 KAKURO 23=6+8+9; 29=5+7+8+9 KAKURO You cannot have a digit repeated, e.g. 11=1+5+5 KAKURO You cannot have a digit repeated, e.g. 11=1+5+5 KAKURO You cannot have a digit repeated, e.g. 15=1+1+2+3+8 KAKURO You cannot have a digit repeated, e.g. 15=1+1+2+3+8 KAKURO Insert ‘pencil marks’ (possibilities) wherever possible KAKURO Insert ‘pencil marks’ (possibilities) wherever possible In this simple puzzle the possibilities I have entered correspond to the only possible entries. In more difficult puzzles an entire range of possibilities may be entered, some of which will not be used. For instance, at this point, the lower left row totaling to 15 can only contain the digits 1, 2, 3, 4, 5. But earlier in the puzzle, in the upper right corner, the column totaling 12 could KAKURO The highlighted entry can’t contain 4, since 4 is not in 11 KAKURO It is trivial to complete this quadrant of the puzzle KAKURO 1 = 1+2+3+5; 22 = 5+8+9 or 6+7+9. Only 5 is in common KAKURO 1 = 1+2+3+5; 22 = 5+8+9 or 6+7+9. Only 5 is in common KAKURO The smallest digit in 12 is 3, the largest left in 11 is 3 KAKURO It is trivial to complete from here. KAKURO The Completed Puzzle KAKURO Other Solving Techniques Filled areas: In this example, we can deduce that the square outside of the blank 2x2 area shown must be a 3, we can do this using the filled area technique. Firstly, add together all the "across" clues (4+3=7).Then add together all the "down" clues (4+6=10). Now work out the difference between those totals (10-7=3) and that will be the value of the square which is KAKURO Other Solving Techniques Naked doubles and triples etc. As in Soduko, some of the cells for an entry may contain naked doubles etc. When you notice this, those digits can’t appear in any of the other cells of the entry. In Kakuro, you can have ‘naked or hidden singles’. When a digit that you know is part of the answer appears in only one of the cells, perhaps among other possibilities in that cell, it must be the entry for that cell. KAKURO Other Solving Techniques Sometimes, when you have a number with n cells and all cells have known possibilies, the minimum (or maximum) possible sum equals the clue. In this case you can enter every digit of the number. KAKURO Other Solving Techniques Suppose you have an entry of n cells, and you have possibilities in n-1 of the cells. You can find the range of possibilities in the empty cell. The minimum possible value is the clue minus the sum of maximum values in all the other cells. Likewise, the maximum value is the clue minus the sum of of minimum values in the other cells. Sometimes this results in just one value, or the allowed values dictated by the intersecting row or column with the empty square will restrict the digit to a single value. KAKURO Kakuro Web Sites http://comicskingdom.com/conceptis-kakuro http://www.kakuro.com/index.php#daily http://www.kakuro-online.com/ SUMDOKU SUMDOKU A sumdoku puzzle is a standard sudoku puzzle overlaid with with a ken-ken puzzle 1. Standard Sudoku rules apply. (note, however, that you may be given a lot fewer clues. In fact a sumdoku puzzle may be completely empty of clues. 2. Standard Ken-Ken rules apply Except digits may not be repeated within a cage. 3. Only addition is used for the cage sums http://puzzles.comicskingdom.com/games/sudokusum/
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