A MODULE ON THE USE OF AN ORIGINAL ELECTRONIC STORYBOOK AS SUPPORT FOR READING COMPREHENSION By: Amity Kathleen Tan Ateneo de Manila University Background of the Paper Reading comprehension: a dynamic process active readers use information from the text and prior knowledge “to build and maintain a coherent representation of meaning” -- Goldman & Rakestraw, 2000. Background of the Paper Blachowicz and Ogle (2001) : “Our society will need young people who can identify problems, ask appropriate questions, locate resources and information, and formulate and test solutions to the problems.” Background of the Paper Reading comprehension is a skill that students need for today and tomorrow’s society. Educators must find ways on how to facilitate the learning of reading comprehension Promise of information communication technologies in the classroom Electronic talking books Objectives Create and develop an original electronic storybook to support reading comprehension Using Macromedia Director Saved in CD-ROM format Module to teach this Take note of students’ comprehension and attitudes Objectives For the use of Grades 3-4 students In a private school for boys Design of electronic book based on: Simple View of Reading Cognitive Theory of Multimedia Learning Existing research on talking book software Review of Related Literature Simple View of Reading Gough & Tunmer (1986) Hoover & Gough (1990) Reading comprehension is the product of decoding and linguistic comprehension Review of Related Literature Cognitive Theory of Multimedia Learning Mayer (2001) 3 assumptions Active Processing assumption: active learning : select relevant information organize this into mental representations integrate this with existing information Review of Related Literature Multimedia instruction must facilitate the selection, organization and integration of new information with existing knowledge Design of instructional materials must be based on how humans learn from multimedia Review of Related Literature CD-ROM Talking Books “interactive, digital versions of stories that employ multimedia features such as animation, music, sound effects, highlighted text, and modeled fluent reading” – Labbo 2000 Use of electronic books showed promising results on reading comprehension Target Learners Technology-centered 75% of students’ time spent on TV, movies, videogames, radio, computer, cellular phones 90% of students have access to Internet at home Open to educational uses of technology Features of Electronic Book Animation colored drawings, moving characters Narration Help Page Vocabulary and Comprehension Skills through pop-ups within the story through a comprehension test Overview of Scripting Story and drills by the researcher Collaboration with software designer Mr. Galvin Ngo Macromedia Director lay-out and coloring Illustrations by Mr. Alwin Macalalad Voices by Jonjee Sumpaico, S.J., Aaron Ong, and the researcher Pilot Testing Conducted at a private grade school for boys last October Students read the story, then answered the comprehension test at the computer laboratory using headphones to access narration Program scored the test with answer key Pilot Testing Results for 34 students: Comprehension Test Results: Number of Students and their Scores 4 1 9 20/20 19/20 18/20 10 17/20 15/20 and below 10 Pilot Testing Pilot Testing Pilot Testing Survey Results Favorable reviews for electronic book Vocabulary words, challenge pages, animation, still pictures, story Concentration and attitude Instructor showed hesitance in using it Suggestions scoring, drawings module design: class size, control, time Recommendations Successful use of the electronic book as support for reading comprehension Favorable attitude towards future use of electronic books Involvement of educators in design and implementation of ITCs Design based on cognitive theory of multimedia learning Recommendations Training and support Further research on effects of electronic books on reading comprehension and motivation Lifelong independent learners at ease with both paper and electronic media
© Copyright 2026 Paperzz