Virtual worlds- real money - Enisa

Virtual worlds- real money
Online gaming (and virtual world) fraud is about misuse of user information related to
online games.
The top five risks in the area of virtual worlds are:
1.
Privacy risks
2.
Avatar identity theft and identity fraud
3.
Trading and financial attacks – credit card chargebacks
4.
Risks to intellectual property
5.
Information security related risks for minors
For recommendations please visit:
http://www.enisa.europa.eu/act/it/past-work-areas/massively-multiplayer-online-games-and-social-and-corporate-virtualworlds/security-and-privacy-in-virtual-worlds-and-gaming
www.enisa.europa.eu
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