University of Nebraska - Lincoln DigitalCommons@University of Nebraska - Lincoln DBER Speaker Series Discipline-Based Education Research Group 10-16-2014 Development of an interactive water management role‐playing game as an educational tool representing the central Nebraska Platte River valley social‐economic‐ecological system Victoria Chraibi University of Nebraska‐Lincoln Nathan Rossman University of Nebraska‐Lincoln Anil Giri University of Nebraska‐Lincoln Noelle Hart University of Nebraska‐Lincoln Zion Schell University of Nebraska‐Lincoln Follow this and additional works at: http://digitalcommons.unl.edu/dberspeakers Part of the Bioresource and Agricultural Engineering Commons, Hydraulic Engineering Commons, and the Instructional Media Design Commons Chraibi, Victoria; Rossman, Nathan; Giri, Anil; Hart, Noelle; and Schell, Zion, "Development of an interactive water management role‐playing game as an educational tool representing the central Nebraska Platte River valley social‐economic‐ecological system" (2014). DBER Speaker Series. 65. http://digitalcommons.unl.edu/dberspeakers/65 This Presentation is brought to you for free and open access by the Discipline-Based Education Research Group at DigitalCommons@University of Nebraska - Lincoln. It has been accepted for inclusion in DBER Speaker Series by an authorized administrator of DigitalCommons@University of Nebraska - Lincoln. Abstract for DBER Group Discussion on 2014‐10‐16 Presenter(s), Department(s): Victoria Chraibi1, Nathan Rossman1, Anil Giri2, Noelle Hart3, and Zion Schell4 1 Ph.D. student, NSF IGERT trainee, Department of Earth & Atmospheric Sciences 2 Ph.D. student, NSF IGERT trainee, Department of Agricultural Economics 3 Ph.D. student, NSF IGERT trainee, School of Natural Resources 4 Ph.D. student, NSF IGERT trainee, Department of Computer Science & Engineering University of Nebraska‐Lincoln Title: Development of an interactive water management role‐playing game as an educational tool representing the central Nebraska Platte River valley social‐economic‐ecological system Abstract: As members of the National Science Foundation's Integrative Graduate Education and Research Traineeship (IGERT), we have gained valuable experience abroad in Europe learning about and participating in research that utilizes serious role‐playing games representing a watershed with its land use and river system. The focus of this research is on the development of such a game representing the central Platte River valley and its dynamics according to the activities played by the players and uncertain streamflow inputs. The game is adapted specifically from two other games, one called Wat‐A‐Game, developed at the French public institutes IRSTEA and CIRAD (https://sites.google.com/site/waghistory/), and one called Lords of the Valley, developed at the Poland‐based Centre for System Solutions (https://lordsofthevalley.games4sustainability.com/). We present an overview of these other games, compare how our newly developed game differs, and then details of the development of our game, including a look at the game board, role instructions, and the flow of the game. Finally, we discuss our plans for testing the ability of the game to quickly introduce to and teach students about the Platte River social‐economic‐ecological system. Water Management Role-Playing Game of the Platte River Valley Nathan Rossman, Anil Giri, Zion Schell, Noëlle Hart, Victoria Chraïbi DBER Seminar October 15, 2014 NSF-IGERT Integrative Graduate Education and Research Traineeship Resilience and Adaptive Management of Stressed Watersheds Systems Perspective Serious Role-Playing through Games Lords of the Valley Center for Systems Solutions Wrocław, Poland http://crs.org.pl Lords of the Valley A u s t r i a Tisza Valley, Hungary Poland Wat-A-Game IRSTEA-CIRAD www.watagame.info What about… Platte River game? Similarities with European Games Scarcity Trade offs Representation of real system: Hydrology Net Returns Differences from European Games Institutions Quantifying some aspects: Biodiversity index Results Debriefing Representing the Platte System Representing the Platte System Central Platte Representing the Platte System Game Board Game Play 3 basic stages of play: 1. Pre- growing season Planting decisions are made and finalized Game Play 3 basic stages of play: 2. During growing season Plattebasintimelapse.com Water is moved through the system Game Play 3 basic stages of play: 3. Post-growing season Money exchanged based on agriculture & hydropower Incentives paid out to influence next year’s behavior Game Play Role: Surface Water Irrigator (SWI) • Pre-season – Decides how much to plant, and either high- or lowintensity methods • During – Decides how much water to divert • Post-season – Is paid based on agricultural results minus property tax – Is incentivized by FWS to use less water Game Play Role: Nebraska Public Power District (NPPD) • During – Decides how much to release from Lake Mac for hydro – Decides how much to intake/release from Small Reservoir 1 for hydro • Post-season – Is paid based on hydropower production – Is incentivized by NGPC to keep reservoir levels higher Game Play Role: Central Nebraska Public Power & Irrigation District (CNPPID) • Pre-season – Decides how much to plant – high- or low-intensity methods • During – Decides how much to intake/release from Small Reservoir 2 for hydro and agricultural needs and how much to divert to their fields • Post-season – Is paid based on hydropower production – Is incentivized by NGPC to keep reservoir levels higher – Is incentivized by FWS to consumptively use less water Game Play Roles: Groundwater Irrigators (GWI-1,GWI-2) • Pre-season – Decides how much to plant – high- or low-intensity methods • During – Can take up to their max. groundwater allotments • Post-season – Is paid based on agricultural results minus property tax – Is incentivized by NRD to use less aquifer water – Is incentivized by FWS to consumptively use less water Game Play Role: Fish and Wildlife Service (FWS) • During – At beginning, stores water in environmental account at Lake Mac – At end, releases any or all of the environmental account to manipulate water in critical habitat • Post-season – Advises biodiversity of critical habitat – Incentivizes irrigators to use less water if necessary Game Play Role: Nebraska Game and Parks Commission (NGPC) • Post-season – Advises biodiversity of reservoirs – Incentivizes NPPD and CNPPID to retain water in the reservoirs – Is paid a fixed amount, based on external Game and Parks-related operations (mostly permits) Game Play Roles: Natural Resource District (NRD) • Post-season – Incentivizes SWI, CNPPID, GWI-1, GWI-2 (specifically GWI-1 and GWI-2 to lower effects on groundwater) In actuality, only directly incentivizes GWIs; role extends to SWI and CNPPID in that they also fund conservation efforts specifically relating to consumptive water use Evaluating the Game A Framework for Evaluating Simulations as Educational Tools - Schumann et al. (2001) Results Kirkpatrick’s Framework Behavior Learning Reaction Evaluating the Game A Framework for Evaluating Simulations as Educational Tools - Schumann et al. (2001) Results Kirkpatrick’s Framework Behavior Learning Reaction Evaluating the Game Reaction = student satisfaction • Perceived learning • Opinion of the game • Suggestions for improvement Post game survey Evaluating the Game Learning = attitude change, increased knowledge, or improved skill • Objective knowledge • Attitude changes Pre and post game survey Thanks! Paul A. Johnsgard In: Lewis and Clark on the Great Plains Critical Habitat Bird Illustrations from: Nathan R. Rossman Lake McConaughy (3) 8 6 (2) 5 4 (1) Returns Max Storage = 5 (1) 0 0 (0) Canal Losses are 30% of Diversions (seepage + evap.) 50,000 acres Max Pumpage =2 5 o oL o et R n Max Diversion = 8 N No Canal Losses CNPPID Hydro-2 Hydro-1 Max Storage = 5 DEFINITION OF ACRONYMS USFWS = U.S. Fish & Wildlife Service NPPD = Nebraska Public Power District CNPPID = Central Nebraska Public Power & Irrigation District SWI = Surface Water Irrigator GWI = Groundwater Irrigator PRRIP = Platte River Recovery & Implementation Program NRDs = Natural Resources Districts NGPC = Nebraska Game & Parks Commission 200,000 acres 3 Lost CNPPID Small Reservoir-2 NPPD Dam s e s s Dam 8 No Losses on tte River Diverted Supplied 4 11 PRRIP Critical Habitat USFWS s n ur 1 1 (0) Canal Losses are 30% of Diversions (seepage + evap.) Small Reservoir-1 l vers ion = Nort Hydroelectric dam South Pla ana Platte River Max Storage = 7 h Ca nal Ma x Di SWI — water use options th C 2) (Wa ter R ight Ma ter R xD iver ight 3 sion ) =5 Lost (1) Environmental Account (Wa Diverted Supplied 5 4 (1) (Water Right 1) 3 4 (1) USFWS 2 Sou (Wa Diversio ter R ight n = 4 3) NPPD — water use options Platte River Valley Water Management Role-Playing Game 3 (1) Max Lost 200,000 acres Sou 1 Diverted Supplied Platte River n = 11 CNPPID — water use options r e v i R e th Platt 2 0 0 (0) Canal Losses are 30% of Diversions (seepage + evap.) r e v i R e tt a l P h t u o S GWI—2 1 1 (0) Canal Losses are 30% of Diversions (seepage + evap.) (1) (occurs with no pumpage) Max Storage = 42 Diversion dam 100,000 acres North P l a tt e R i v e r 4 Max Groundwater Inflow to the Platte River = 17 100,000 acres Birdw Kingsley Hydro NPPD Dam SWI (Water Right 3) 5 Lost o iversi Water supply canal GWI—1 Diverted Supplied 50,000 acres NPPD — water use options D Max ht 4) er Rig (Wat River channel Max Pumpage = 4 k e e r oo d C Game Board Created by: 100,000 acres er LEGEND Platte River Valley Water Management Role-Playing Game 100,000 acres North Platte Riv
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