Global Ice Hockey Federation Rules (version 0.1) Page 1 / 2 Rosters Initial Roster: When a team joins the league, it must select 16 players from its named team which must contain at least 8 forwards, 4 defensemen, and 1 goalie. Season Roster: Each team will have 30 players at the conclusion of the draft. There is a minimum of 27 but no maximum after the season starts. Game Roster: Each game a team may only use a maximum of 20 players which must consist of a minimum of 9 forwards, 6 defensemen, and 2 goalies. Offseason Roster: Each team must cut their roster to 16 which must contain at least 6 forwards, 4 defensemen, and 1 goalie. This roster is due 11:59 pm Eastern time the second Sunday after the end of the Stanley Cup playoffs. Player Universe All carded players on a franchise team. All carded players on a free agent team. All players retained on an GIHF offseason roster. The player universe is reset after the offseason roster deadline. Any players not matching one of the above three criteria are no longer part of the universe for the upcoming season. Example: A player who was on a franchise roster, was drafted into our league, his nhl team traded him to a non-franchise, non-free agent team, and was not retained on a GIHF offseason roster would not longer be in the game. Free Agent Teams There will be one free agent team per franchise team. Free Agent teams will be selected anew each year one week after the regular season ends. Selection process: The NHL will be divided into quarters based upon season points with any uneven number of teams included in the bottom pool. Example: With the current 30 teams, they will be divided 1-7, 8-14, 15-21, 22-30. Numbering from the bottom quarter will be how the teams are divided for selection. Example: We have 7 franchises so will use 14 teams total. This means 3 from the top quarter, 3 from the second quarter, 4 from the third quarter, and 4 from the bottom “quarter”. The franchise teams will then be deducted from the available teams in their quarter. If there are more franchise teams in a quarter then the allotted available, the extra will be deducted from the next highest quarter. Example: Our initial franchises finished 2, 6, 7, 13, 17, 19, 23. Therefore, we will have no teams available from the top quarter (3-3), two available from the second quarter (3-1), two available from the third quarter (4-2), and three available from the bottom “quarter” (4-1). The selection of teams from a quarter will be by random number ranked from low to high. Player Eligibility A player must have played 10 NHL games the previous NHL season and have a card produced by APBA to be drafted. A player must be carded on one of the franchise or free agent teams to be drafted. Players can be held on an off season roster without meeting either of the above criteria. Skaters must have played at least 40 games the previous NHL season to be on a game roster. Goalies must have played at least 10 games the previous NHL season to be on a game roster. Rookie Reserve 2 weeks prior to the player draft, each existing team has the opportunity to select up to two players from their franchise who received cards for the first time and were considered rookies by the NHL the previous season. Player Draft Maximum of 14 Rounds Initial year draft only: Order will be based on reverse order of finish of franchise team. First round: Lottery of non playoff teams with first team below playoff spot having one chance and each team below gaining one additional chance. Example: next year, last place will have 3 chances, 6th place will have 2 chances, and 5th place will have one chance. The maximum a team can fall in the lottery is two draft spots. No team is allowed to draft first two years in a row. If they are picked first in the second year, they will be given the second overall pick. After lottery teams, reverse order of finish in standings. Additional rounds: Reverse order of finish in standings. New Franchises: Will be given a number of chances in the lottery based on the “quarter” of the NHL their team finished. In the additional rounds, their position will be between the lottery teams and playoff teams. If multiple new teams enter in a season, their order in this middle group will be based on their order of the new franchises in the lottery. Talent Leveling: After the third round, any skaters listed first in their position on the APBA roster which have not been drafted are removed. After the fifth round, any goalies listed first on the APBA roster which have not been drafted are removed. After the seventh round, any skaters listed second in their position on the APBA roster which have not been drafted are removed. After the tenth round, any skaters listed third in their position on the APBA roster which have not been drafted are removed. Trading Can occur any time between the end of the draft and the finalization of the offseason rosters. Roster minimum size must be maintained but there is no requirement that an equal number of players be exchanged. During the first three years of the league’s existence, draft picks for the following draft may be included as part of a trade. After the first three years, draft picks for the following or second following draft may be Global Ice Hockey Federation Rules (version 0.1) Page 2 / 2 included as part of a trade. Example: In the 2014/2015 season, you can only trade draft picks for the 2015 draft. In the 2017/18 season, you could trade draft picks for the 2018 and 2019 drafts. Trades are only official once confirmed by both managers to the commissioner or his designee. Free Agent Acquisition during the Season Undrafted players from the player universe can be signed during the season until the second deadline. To sign a player from a franchise team, one player must be dropped from your roster. To sign a player from a non-franchise team, one player which is eligible to play the same position and has an equal or greater minutes rating must be dropped from your roster. Free Agent signings will take affect at 11:59 pm Eastern each Sunday. If multiple teams want to sign the same player, a priority list will be used. The initial priority list for the season will be based upon the second round draft order. When a team signs a player, they will move to the bottom of the priority list. If multiple free agents are signed in the same week, the order they are signed will be randomized as this will affect the priority list. Game Roster Limitations Each team will assign 3 forward lines and 3defensemen pairs as their regular units. Each forward position (left wing, center, and right wing) must total at least 48 minutes between their three skaters. Each defense position (left and right) must total at least 54 minutes between their three skaters. A skater must have at least a 18 minutes to play on a first forward line or 20 minutes to play on a first defensive pair. A skater must have at least a 13 minutes to be assigned to the 3 forward lines or 3 defensive pairs. Teams can create up to two power play and two penalty kill units. Any forward with less than 20 minutes must rest and sit out his line’s next shift if he kills a penalty or plays on the powerplay. If a skater is rated for 20 minutes or more, this rule does not apply. A simple way to remember this is to flip the skater’s card over if he must rest and sit out his next shift. When that skater comes up again, you know he must sit out this shift. Defensemen never rest. No skater may ever play 3 consecutive shifts counting powerplay/penalty kill as a shift even if only for one [X]. Skaters only used on powerplay/penalty kill units or used to replace a player who must rest or is injured have no minimum minute requirements. Goalies may only be play in a number of games equal to one half the number rounded up they actually played. Violation of this rule will result in a penalty imposed on the team for the following season. Severity will depend on the level of violation. Game Play Each shift will be two minutes long. The first line will start on the ice for the first and third periods. The second line will start on the ice for the second period. The lines will roll continuously one, two, three, one, etc. When a powerplay expires, the next line following the one on the ice at the time the penalty was called takes the ice. Dump and Chase - clarification When a team receives the puck on the fourth [X] for the line, it dumps the puck to the other team. All but the player who received the dumped puck changes. The player who received the puck changes once he no longer controls the puck. Injuries Injuries only affect the home team. If a 1st, 2nd, or 3rd line forward is injured for the rest of a period or of a game, use a bench forward in his place and ignore the need for this replacement player to rest if he plays on a PP/PK unit. If the forward is not on these lines, then any player he was supposed to replace after PP/PK does not need to rest. If a defensemen is injured for the rest of a period or of a game, play with only two defensemen on that side. If two defensemen on the same side are out, then re-arrange the lineup to have two defensive pairs. Any injury durations for longer than the rest of game are divided by 3 and rounded up. The player only sits for home games. Overtime During the regular season, there will be no overtime. During the playoffs, it will be five-on-five sudden death. Final Standings The order of finish will be based on points with 2 points for a win and 1 point for tie. If there is a tie for position, it will be broken by most wins, most roads wins, head to head record, best plus/minus, best road plus/minus, coin flip. Playoffs The top four teams will advance to the playoffs. Semi-finals will be 1 versus 4 and 2 versus 3 in a best of five with games 1, 2, and 5 at the higher seed. The finals will be best of seven with the higher seed hosting games 1, 2, 5, and 7. Goalies can only play in a total number of games in the playoffs equal to the number of games they played divided by 6 rounded up. Rule Changes Any changes to these rules will require a 75% vote by the owners.
© Copyright 2025 Paperzz