MEETING TECHNOLOGY Unit 1

Unit 2 Practicing Design
Lessons 1 & 2
Big Idea: Technologies or products of technology
are developed to solve problems, or to satisfy a
human need.
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Unit 2 Lesson 1
Big Idea: Classifying Technologies
Technology is classified by the
design world problem it addresses
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Technology Systems
Types of Technology
7 Major Classifications of Technology
Agricultural and
Related
Biotechnologies
Information and
Communication
Technologies
Medical
Technologies
Energy and Power
Technologies
Transportation
Technologies
Construction
Technologies
Manufacturing
Technologies
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Agriculture and
Bio-related Technology
Developing and using devices and systems to
plant, grow, and harvest crops.
Examples:
Vaccines, Antibiotics, Flowers, Biofuels, Plant and
Animal Breeding, Pest Resistant Crops, PesticideResistant Crops, Nutrient Supplementation, Abiotic
Stress Resistance, Industrial Strength Fibers
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Energy and Power
Technology
Developing and using devices and systems to
convert, transmit, or process energy.
Examples:
Solar Cell, Fuel Cell, Automotive Power
Electronics/Power Semiconductor, Dispersed
Power Source, Lithium-ion Rechargeable
Battery, Power-storage System, Hydrogen
Storage Devices, Pure Hydrogen Fuel Cell
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Construction Technology
Using systems and processes to put structures on
the sites where they will be used.
Examples:
Residential Construction (Homes), Commercial
Construction (Buildings, Hospitals, Malls), Civil
Construction (Roads, Bridges, Dams, Tunnels)
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Information & Communication
Technology
Developing and using devices and systems to gather,
process, share information, and share ideas, including
text, images, video or audio.
Examples:
Personal Computers, Computer Accessories,
Computer Networks, Phones (Landlines & Mobile),
Flash Drives, Computer Software.
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Medical Technology
Developing and using devices and systems to promote
health and cure illnesses.
Examples:
Stethoscopes, Hypodermic Needles, Blood Pressure
Cuffs, MRI Scanners, Heart Monitors, Robotic
Surgeries; Radiation, Chemotherapy, Organ
Transplants.
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Transportation Technology
Developing and using devices and systems to move
people and cargo from an origin point to a destination.
Examples:
Automobiles, Trucks, Trains, Planes, Escalators,
Space Craft
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Manufacturing Technology
Developing and using devices and systems and
processes to convert materials into products in a factory.
Examples:
Software-Computer Aided Manufacturing, Computer
Numerical Control
Material Removal-Turning, Milling, Drilling
Material Forming-Stamping, Bending, Joining
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Unit 2: Lesson 2
Big Idea: The essence of problem solving is in the creative
and carefully documented design of the best solution.
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Words to Know
 Engineering Design Process
 A series of steps that engineers follow to
come up with a solution to a problem. Many
times the solution involves designing a
product (like a machine or computer code) that
meets certain criteria and/or accomplishes a
certain task.
 Engineering Design Journal
 Journal to document each step of the
Engineering Design Process.
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
10 Step Engineering Design
Process
Engineers solve problems using this
10 Step Engineering Design Process
1. Identify the Problem
2. Develop a Design Brief
3. Gather Information
4. Brainstorm Alternative Ideas
5. Decide on the Final Design
6. Perform Developmental Work
7. Build the Prototype
8. Test & Evaluate
9. Redesign or Refine
10.Share Your Design Work
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Identify the
Problem
Share Your
Design
Work
Develop a
Design Brief
The
Engineering
Design
Process
Model
Redesign or
Refine
Test &
Evaluate
Build the
Prototype
Perform
Develop© 2011 International Technology and Engineering Educators Association,
mental
STEMCenter for Teaching and Learning™
Exploring Technology
Work
Decide on
the Final
Design
Gather
Information
Brainstorm
Alternative
Ideas
Words to Know
 Constraints-limitations or restrictions
 Specifications-is an explicit set of
requirements, usually involving
measurements, to be satisfied by a
material, product, or service
 Tolerances-An acceptable variance from a
specified measurement. Used to determine
minimum and maximum
 Load-Forces that are applied to a structure
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology
Words to Know Continued
 Brainstorm-a group problem-solving
technique that involves the spontaneous
contribution of ideas from all members of
the group
 Prototype-an original or first model of
something from which other forms are
copied or developed
 Refine-the act or process of improving
something
© 2011 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning™
Exploring Technology