DEVELOPMENT, SUPPORT, LICENSE & REVENUE-SHARING AGREEMENT This Development, Support, License & Revenue-Sharing Agreement (“Agreement”) is entered into as of June __, 2013 (the “Effective Date”) between Intel Corporation, a Delaware corporation having a principal place of business at 2200 Mission College Blvd., Santa Clara, CA 95054 (“Intel”), and Sony Pictures Television Networks Games Inc., a Delaware corporation having a principal place of business at 10202 W. Washington Blvd., Culver City, CA 90232 (“Sony”). Intel and Sony may be referred to in this Agreement individually as a “Party” and collectively as “Parties.” For good and valuable consideration (including, without limitation, the mutual covenants contained in this Agreement), the receipt and sufficiency of which is acknowledged, and intending to be legally bound, the Parties agree as follows: 1.0 BACKGROUND Intel is paying Sony to develop and support the game “Wheel of Fortune” to run on Windows 8 Metro optimized for Intel’s “portable All-in-One” computing products, and the Parties will share revenue on distribution of the Application, in accordance with this Agreement. 2.0 DEFINITIONS 2.1 “pAIO” means Intel’s portable All-in-One category of personal computing products which integrate the processors into the monitors and include multitouch, multi-user capable displays that may detach from the base and lay flat upon a surface. 2.2 “Application” means the (i) machine-readable object code and associated documentation and materials (whether provided in hard copy or electronic form) for the Sony Windows 8 Metro application “Wheel of Fortune” optimized for Intel’s pAIO products in accordance with the SOW attached as Exhibit A, and (ii) any updates, enhancements, modifications or error corrections thereto supplied to Intel during the course of this Agreement. 2.3 “Background Intellectual Property Right(s)” means all Intellectual Property Rights (defined below) belonging to, controlled, or licensed by either Party that are (i) developed, conceived, obtained, licensed, or acquired prior to the Effective Date of this Agreement, or (ii) developed, conceived, obtained, licensed, or acquired independently of this Agreement. 2.4 “CNDA” means the Parties’ Corporate Non-Disclosure Agreement No. 36495840. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 1 2.5 “Copyright(s)” means copyrights, copyright application, registrations, and all analogous rights in foreign jurisdictions. 2.6 “Deliverable(s)” means the Application and other items to be delivered to Intel by Sony in accordance with the SOW. 2.7 “Feedback” means any input, comments, responses, modifications, improvements, opinions, corrections, bug reports, suggestions, or other information a Party provides to the other Party, whether orally or in writing, regarding technical requirements, the Application or the other Party’s products (including their definition, design or validation). 2.8 “Intellectual Property Right(s)” means the following worldwide intellectual property rights arising under statutory or common law: Copyrights, Mask Works, Patents and Patent Rights, Trademarks and Trademark Rights, and all intellectual property rights relating to trade secrets (and similar concepts) and confidential information. 2.9 “Mask Works” means mask work rights, mask work registrations, and all analogous rights in foreign jurisdictions. 2.10 “Patents” and “Patent Rights” mean inventions, discoveries, and rights arising from or related to all classes or types of patents and design patents (including, without limitation, originals, divisions, continuations, continuations-in-part, renewals, extensions, or reissues) issued or issueable thereon, whether now existing or hereafter filed, issued, or acquired, and application for these classes or types of patent rights. “Patents” and “Patent Rights” include all analogous rights in foreign jurisdictions. 2.11 “SOW” means the Statement of Work attached to this Agreement as Exhibit A. 2.12 “Trademarks” and “Trademark Rights” mean all worldwide corporate names, trade names, logos, icons, trademarks, service marks, trade dress, and analogous corporate or product identifiers and other indicators of brand, affiliation or origin (including without limitation, rights under application and extensions), now existing, or hereafter filed or acquired. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 2 copyright 3.0 SERVICES; ACCEPTANCE AND DELIVERY 3.1 Sony will perform the development, maintenance and support services described in the SOW in accordance with the milestones schedule and other terms of the SOW. Sony acknowledges that time is of the essence for this Agreement with respect to the development work, and will use commercially reasonable efforts to complete the services and provide the Deliverables in accordance with this Agreement. 3.2 Payment for each Deliverable (other than the payment upon execution of this Agreement) will not be due until such Deliverable is formally accepted by Intel in writing, or deemed accepted by Intel, in accordance with the SOW (“Accept” “Accepted” or “Acceptance”). Final payment will not be due until the Application is made available to end users for download on Microsoft’s Windows 8 Marketplace app store. 3.3 Sony will include with every copy of the Application, its own End User License Agreement. 3.4 Intel will either Accept or reject in good faith each Deliverable (in writing) within five (5) business days after Intel receives each Deliverable (each an “Acceptance Period”). Any rejection must be based upon failure of the Deliverable to meet Intel’s reasonable requirements as described (and reasonably implied) in Exhibit A. If Intel fails to Accept or reject any Deliverable within the Acceptance Period, Intel will be deemed to have Accepted that Deliverable. If Intel rejects a Deliverable, Intel will provide a written description of all the issues that fail to meet the requirements reflected in Exhibit A and the corrections required, and the Acceptance process outlined in this Section 3.4 will be repeated for each Deliverable until Accepted. In the event Intel rejects a Deliverable two or more times, Intel may in its sole discretion terminate this Agreement immediately upon written notice and without any opportunity to cure. 4.0 LICENSES 4.1 Object Code Licenses from Sony to Intel. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 3 (a) Subject to the terms and conditions of this Agreement (including the revenue-sharing terms in Exhibit B of the SOW), Sony grants to Intel (including its majority-owned affiliates) a non-exclusive, revocable, worldwide, fully paid-up license under Sony’s Intellectual Property Rights to use, disclose, reproduce, display publicly and perform publicly the Application solely for purposes of evaluation, demonstration and internal use. (b) Subject to the terms and conditions of this Agreement (including the revenue-sharing terms in Exhibit B of the SOW), Sony grants to Intel (including its majority-owned affiliates) a non-exclusive, revocable, worldwide, fully paid-up license under Sony’s Intellectual Property Rights to distribute, offer for sale, export and import the Application indirectly through its channel partners (including without limitation for pre-installation by OEMs), including without limitation the right to sublicense such rights through multiple tiers of distribution. (c) In the event that the Application is not available for download within thirty (30) days as described in Section 7.2, and subject to the terms and conditions of this Agreement (including the revenue-sharing terms in Exhibit B of the SOW), Sony grants to Intel a non-exclusive, revocable, worldwide, fully paid-up license under Sony’s Intellectual Property Rights to directly distribute, offer for sale, export and import the Application to end users. (d) Without limiting the foregoing, it is understood and agreed that the Application will be branded “Sony,” not “Intel.” Subject to the terms and conditions of this Agreement, Sony grants to Intel a non-exclusive, revocable, worldwide, royalty-free license under Sony’s Trademark Rights to use the Sony Trademarks in connection with Intel’s marketing activities relating to the license of the Application as set forth in this Agreement; provided that Intel receives Sony’s prior written approval in each instance. 4.2 Feedback License. This Agreement does NOT obligate either Party to provide the other Party with Feedback. However, should either Party provide the other Party with Feedback (the “Providing Party”), in writing, clearly marked as Feedback, the Party receiving the Feedback (the "Receiving Party") will be free, in its sole discretion, to: (a) use and disclose the Feedback under the Providing Party’s trade secret rights embodied in the Feedback (as provided by the Providing Party) only; and (b) reproduce, perform, display, create derivative works of and distribute the Feedback, all under Providing Party’s copyrights embodied in the Feedback (as provided by the Providing Party) only. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 4 Neither Party grants to the other Party any license or right under any of such Party’s Patent Rights, whether expressly, by implication, estoppel, statute or otherwise, under this Agreement; the Copyright and trade secret licenses in this Section 4.2 as to Feedback are the only licenses or rights granted by each Party with respect to Feedback. Accordingly, Sony must not use any Intel Trademarks for any purpose without Intel’s prior written permission. 5.0 IP OWNERSHIP 5.1 Background IP. This Agreement does not change the Parties’ ownership of their respective Background Intellectual Property Rights. 5.2 The Deliverables. The Application, title to the Deliverables and any Intellectual Property Rights (except for any of Intel’s Background Intellectual Property Rights) embodied in the Application or the Deliverables will remain with Sony and its licensors. 6.0 CONFIDENTIALITY; PUBLICITY The Parties’ CNDA governs all exchanges of Confidential Information (as defined in the CNDA) between the Parties in connection with this Agreement. The existence of, and terms and conditions of, this Agreement are considered Confidential Information. Subject to the express requirements of this Agreement and the CNDA, however, each Party may: (a) have similar agreements with others; (b) independently design, develop, manufacture, acquire or market technology, products or services similar to or competitive with the Deliverables or the other Party; and (c) conduct its business in whatever way it chooses. Neither Party may publish any press release, client listing or analogous public reference to this project or the Parties’ relationship under this Agreement, without the other Party’s prior written consent. 7.0 FINANCIAL TERMS 7.1 Development Services & Deliverables. When Sony believes it has completed a milestone for which Intel owes a payment under this Agreement, Sony must submit an invoice to Intel that sets forth in reasonable detail a description of the milestone(s) achieved. As part of Sony’s compensation for performance of the development services, if the milestone has been satisfied, Intel will pay Sony the corresponding amount on the Payment Schedule set forth in the attached Exhibit A. All payments Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 5 are subject to the payment and tax set forth in Section 7.3, below. No other compensation to Sony is contemplated under this Agreement. 7.2 Payment. Intel will pay Sony in United States Dollars the amount properly due and payable under each of Sony’s invoices within thirty (30) days of written Acceptance by Intel of the milestone completed. All payments by Intel to Sony must be made in accordance with the following instructions: [add SPTN wire info]. Any payment which is due under the terms of this Agreement on a day which is not legally a business day will be payable on the next business day. The total amount of development services funds will not exceed $140,000.00 (USD). 7.3 Taxes. Each party will pay, collect and remit any taxes as may be imposed with respect to any compensation or transactions under this Agreement in accordance with applicable laws, rules, regulations and orders of governmental authority having jurisdiction. If Intel is prohibited by law from making payments to Sony unless Intel deducts or withholds taxes therefrom and remits taxes to the local taxing jurisdiction, then Intel will (i) duly withhold applicable taxes, (ii) will pay to Sony the remaining net amount after the taxes have been withheld, and (iii) within 30 days of payment, deliver to Sony original documentation or a certified copy evidencing such remittance (a “Withholding Tax Receipt”). In the event Intel does not provide a Withholding Tax Receipt in accordance with the preceding sentence, Intel shall be liable to and shall reimburse Sony for the withholding taxes deducted from the payment. Each party is responsible for its own respective income taxes or taxes based on gross revenues, including but not limited to business and occupation taxes. 7.4 Revenue-Sharing & Distribution. The Parties will distribute and share revenue with respect to the Application in accordance with Exhibit B to this Agreement. Within thirty (30) days after Intel Accepts the Production Quality versions of the Application Sony will submit the Application to the Microsoft Windows 8 Metro App Store for certification, and upon Microsoft’s approval, distribution of the Application via the Microsoft Windows 8 Metro App Store. For the avoidance of doubt, Sony will also be permitted to distribute the Production Quality version of the Application Accepted by Intel through other commercially reasonable channels in its sole discretion.. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 6 7.3 Audits. Each Party will create, and maintain for one (1) year after the termination or expiration of this Agreement, commercially reasonable books and records regarding its compliance with the Revenue-Share obligation of Section 7.4 and Exhibit B of this Agreement. Each Party will have the right, not more than once every twelve (12) months, to appoint an independent auditor (acceptable to the other Party) at its own expense to examine those books and records during the audited Party’s normal business hours, at a mutually agreed time/place, to verify the other Party’s compliance. If any such audit discloses material non-compliance (including, without limitation, underpayment of the revenue share pursuant to Exhibit B of more than ten percent (10%) during the audited time period), the audited Party will reimburse the other Party for the reasonable costs of such audit. 7.4 Miscellaneous. Sony must send all invoices under this Agreement to the billing contact identified in the SOW. Sony will bear the cost of shipping and the risk of loss of all Deliverables while in transit. Except as expressly provided for in the SOW, each Party is responsible for its own expenses, charges and costs under this Agreement. 8.0 TERM AND TERMINATION 8.1 Term. Subject to Section 8.3, the term of this Agreement will commence on the Effective Date and will continue until termination by either Party in accordance with Section 8.2. 8.2 Termination. Either Party may terminate this Agreement if the other Party breaches any material term of this Agreement and does not cure the breach within ten (10) business days after receiving written notice of breach. Intel may also terminate this Agreement upon written notice if (a) Intel terminates the Agreement pursuant to Section 3.4 herein or (b) if Sony fails to distribute an Accepted Application through, at a minimum, the Windows 8 Metro App Store and Microsoft has certified the Application for distribution in the Windows 8 Metro App Store. Either Party may also terminate this Agreement in accordance with Section 11.3. 8.3 Effect of Expiration/Termination. Upon any expiration or termination of this Agreement: a. Intel will pay to Sony all sums actually due Sony by Intel through the termination effective date as set forth in Section 7 “Payment Terms” of Exhibit A; b. each Party will promptly destroy all originals and copies of the other Party’s tangible Confidential Information in its possession or control; and Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 7 c. Exhibit B and the Parties’ rights and obligations under Exhibit B will survive, except if the Agreement has been terminated pursuant to Section 8.2. Additionally, upon any expiration or termination of this Agreement, all other provisions of this Agreement that by their nature and surrounding circumstances reasonably should survive the expiration or termination of this Agreement will survive, including without limitation, Articles 2.0 (Definitions), 4.2 (Feedback License), 5.0 (IP Ownership), 6.0 (Confidentiality; Publicity),, 8.3 (Effect of Expiration / Termination), 9.0 (Open Source and Limited Warranties), 10.0 (Warranty Disclaimer), 11.0 (Indemnity), 12.0 (Limitation of Liability) and 13.0 (Miscellaneous). 9.0 LIMITED WARRANTIES 9.1 General Warranties. Each Party represents and warrants that: (a) it has the legal capacity and authority to enter into this Agreement, to perform the obligations and to consummate the transactions contemplated under this Agreement; (b) this Agreement is valid and binding upon and enforceable against it; (c) its execution and performance of this Agreement will not result in the violation of any provision of any other agreement or applicable law or any judgment or decree binding upon it; and (d) it is not the subject of any pending or, to the best of its knowledge, threatened claim, action, judgment, order, or investigation that could adversely affect its ability to perform its obligations under this Agreement or the business reputation of the other Party. Sony further represents and warrants that: (u) it will provide its services and the Deliverables under this Agreement in a professional and competent manner consistent with the standards in the technology industry; (v) for a period of ninety (90) days following Intel’s Acceptance of the final production-quality Application (“90-day Warranty Period”), the Application will perform in accordance with the SOW and will not contain any errors or bugs that would prevent its operation in conformance with Intel’s reasonable requirements or specifications; ; (x) it has the necessary right, title, and interest to provide the Deliverables to Intel in accordance with this Agreement; and (y) the Deliverables will be free of liens and encumbrances and will not violate the rights of any third Parties. 9.2 Warranty Regarding Malicious Code. Sony further warrants that it runs the software portion of each version of the Deliverables through industrystandard anti-virus and anti-malware programs, and to Sony’s knowledge, the Deliverables do not contain any viruses, malware, trojan horses, time bombs, or other harmful or disabling code. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 8 During the 90-day Warranty Period, Sony will promptly repair or replace the relevant Deliverables at no additional cost to Intel. After the 90-day Warranty Period, Sony shall repair, correct, or improve the Application at Intel’s request; provided, however, that Sony will provide such additional maintenance and support services to Intel on a time-and-materials basis at $300.00 per hour.. 10.0 WARRANTY DISCLAIMER NEITHER PARTY MAKES ANY WARRANTIES OR REPRESENTATIONS OF ANY KIND UNDER THIS AGREEMENT, EXPRESS OR IMPLIED, OTHER THAN AS EXPRESSLY SET FORTH IN ARTICLE 9.0. EACH PARTY SPECIFICALLY DISCLAIMS THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AND ANY WARRANTY AGAINST INFRINGEMENT OF ANY INTELLECTUAL PROPERTY RIGHT OF ANY THIRD PARTY. 11.0 INDEMNITY 11.1 Sony will defend, indemnify and hold harmless Intel and Intel’s majorityowned subsidiaries, affiliates and any of its licensees (collectively, the “Indemnitees”) from and against any costs, expenses (including reasonable attorneys’ fees), claims, demands, losses, damages, or liabilities (collectively, “Claims”) arising out of, or incurred as a result of or in connection with, (a) breach by Sony of the warranties in Sections 9.1(x), 9.1(y), or 9.2 (subject to Section 11.2), (b) actual or alleged infringement or misappropriation by Sony of any third party Patent, Copyright, trade secret, Trademark, Mask Work or other intellectual property rights related to any of the Deliverables, alone or in combination with any other product (subject to Section 11.2), (c) any gross negligence or willful or intentional misconduct by Sony, or (d) any act or omission by Sony that results in personal injury or death, or damage to property. 11.2 Sony will not be liable to the Indemnitees under Section 11.1(a) or Section 11.1(b) to the extent a Claim arises out of (i) post-delivery modifications by the Indemnitees or another third party without Sony’s prior written consent, (ii) Sony’s compliance with Intel instructions, designs or specifications not included in the SOW, or (iii) combination, operation or use of the Deliverables with any devices, programs, data, methods or specifications that (x) are not described in the SOW and (y) are not provided by Sony, to the extent infringement would not have occurred but for such combination, operation or use. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 9 11.3 In the event Section 11.1(a) or Section 11.1(b) applies, Sony will use commercially reasonable efforts, at its sole expense, to: (a) procure for the Indemnitees the right to continue using the Deliverables; (b) replace the Deliverables with non-infringing Deliverables; or (c) modify the Deliverables so they become non-infringing. If Sony’s efforts under Sections 11.3(a), 11.3(b) and 11.3(c) are unsuccessful or if the aforementioned alternatives are not reasonably available, either Party may terminate this Agreement upon thirty (30) days advance written notice to the other Party, and Sony will refund to Intel all amounts paid by Intel for the relevant Deliverable(s). 11.4 Sony has the right to control the defense of Claims that are subject to indemnification under this Article 11.0, at its own expense, except that: (1) the Indemnitees in their sole discretion may have their own counsel consult with Sony regarding the defense of the Claim (and Sony will cooperate with them in connection with this consultation) without the Indemnitees waiving, forfeiting or in any manner losing any of their rights under Article 11.0; (2) Sony will not undertake any liabilities or make any admissions on behalf of any of the Indemnitees or in their name when entering any settlement or compromise concerning any Claim that is subject to indemnification under this Article 11.0; and (3) Sony must provide prior written notice to the Indemnitees within a reasonable time (but in any event no less than seven (7) business days) before any settlement is reached or entered into and provide a detailed summary of all material aspects of the settlement. Except to the extent expressly provided in this Agreement, Sony will not be obligated to pay any damages or costs resulting from a Claim under this Article 11.0. This Agreement does not create any third party beneficiaries, and confers no rights or remedies to any person or entity against Sony, other than the Indemnitees. The Indemnitees will promptly notify Sony of any Claim that is subject to indemnification under Article 11.0. For the sake of clarity, Sony will not be relieved of its obligations under Article 11.0 if the Indemnitees fail to provide such notice, except to the extent Sony’s ability to effectively defend a Claim is materially hampered as the proximate result of such a failure. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 10 12.0 LIMITATION OF LIABILITY IN NO EVENT WILL EITHER PARTY BE LIABLE UNDER THIS AGREEMENT FOR ANY INDIRECT, CONSEQUENTIAL, INCIDENTAL, PUNITIVE, EXEMPLARY OR SPECIAL DAMAGES ARISING OUT OF OR RELATED TO THIS AGREEMENT, INCLUDING, WITHOUT LIMITATION, LOSS OF PROFITS, LOSS OF USE OR LOSS OF BUSINESS, EVEN IF THAT PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THE PARTIES ACKNOWLEDGE THAT THESE LIMITATIONS ON POTENTIAL LIABILITIES ARE AN ESSENTIAL ELEMENT IN THIS AGREEMENT. EXCEPT FOR (A) SONY’S INDEMNITY OBLIGATIONS UNDER ARTICLE 11.0, OR (B) SONY’S LIABILITY FOR BREACH OF THE CNDA, IN NO EVENT WILL SONY’S AGGREGATE LIABILITY UNDER THIS AGREEMENT EXCEED THE PAYMENT AMOUNTS ACTUALLY DUE AND NOT PAID TO INTEL UNDER THIS AGREEMENT. 13.0 MISCELLANEOUS 13.1 Governing Law; Venue; Jurisdiction. All matters arising out of or related to this Agreement, including without limitation all matters connected with its performance, will be construed, interpreted, applied and governed in all respects in accordance with the laws of the State of New York, without reference to conflict of laws principles. The United Nations Convention on Contracts for the Sale of Goods does not apply to this Agreement. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 11 13.2 Arbitration. All actions or proceedings arising in connection with, touching upon or relating to this Agreement, the breach thereof and/or the scope of the provisions of this Section shall be submitted to JAMS (“JAMS”) for final and binding arbitration under its Comprehensive Arbitration Rules and Procedures if the matter in dispute is over $250,000 or under its Streamlined Arbitration Rules and Procedures if the matter in dispute is $250,000 or less], to be held in New York City, before a single arbitrator who shall be a retired judge, in accordance with New York Civil Practice Law & Rules Section 7501 et seq. The arbitrator shall be selected by mutual agreement of the parties or, if the parties cannot agree, then by striking from a list of arbitrators supplied by JAMS. The arbitration shall be a confidential proceeding, closed to the general public. The arbitrator shall assess the cost of the arbitration against the losing party. In addition, the prevailing party in any arbitration or legal proceeding relating to this Agreement shall be entitled to all reasonable expenses (including, without limitation, reasonable attorney’s fees). Notwithstanding the foregoing, the arbitrator may require that such fees be borne in such other manner as the arbitrator determines is required in order for this arbitration clause to be enforceable under applicable law. The arbitrator shall issue a written opinion stating the essential findings and conclusions upon which the arbitrator’s award is based. The arbitrator shall have the power to enter temporary restraining orders and preliminary and permanent injunctions. Neither party shall be entitled or permitted to commence or maintain any action in a court of law with respect to any matter in dispute until such matter shall have been submitted to arbitration as herein provided and then only for the enforcement of the arbitrator’s award; provided, however, that prior to the appointment of the arbitrator or for remedies beyond the jurisdiction of an arbitrator, at any time, either party may seek pendente lite relief in a court of competent jurisdiction, without thereby waiving its right to arbitration of the dispute or controversy under this section. Notwithstanding anything to the contrary herein, Intel hereby irrevocably waives any right or remedy to seek and/or obtain injunctive or other equitable relief or any order with respect to, and/or to enjoin or restrain or otherwise impair in any manner, the production, distribution, exhibition or other exploitation of any motion picture, production or project related to Sony, its parents, subsidiaries and affiliates, or the use, publication or dissemination of any advertising in connection with such motion picture, production or project. THE PARTIES HEREBY WAIVE THEIR RIGHT TO JURY TRIAL WITH RESPECT TO ALL CLAIMS AND ISSUES ARISING UNDER, IN CONNECTION WITH, TOUCHING UPON OR RELATING TO THIS AGREEMENT, THE BREACH THEREOF AND/OR THE SCOPE OF THE PROVISIONS OF THIS SECTION, WHETHER SOUNDING IN CONTRACT OR TORT, AND INCLUDING ANY CLAIM FOR FRAUDULENT INDUCEMENT THEREOF. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 12 13.3 Notices. All notices permitted or required under this Agreement must be in writing and delivered by prepaid personal delivery, certified or registered mail, or commercial delivery service, return receipt requested, and will be deemed given upon receipt. Notices must be sent to the Parties’ addresses indicated on the first page of this Agreement and marked as follows : For Intel, “Attention Legal Department,” For Sony, “Attention EVP, Legal Affairs” with a copy to “c/o Sony Pictures Television, Attention General Counsel.” 13.4 No Agency. The Parties are independent contractors. Nothing contained herein may be construed as creating any agency, employment relationship, franchisee, partnership, principal-agent or other form of joint enterprise between the Parties. Each Party is solely responsible for its respective taxes, withholdings, and other statutory or contractual obligations of any sort, including, but not limited to, Workers’ Compensation Insurance. 13.5 Assignment. Neither party may transfer or assign this Agreement or any portion hereof, by operation of law or otherwise, to any third party without the other Party’s prior written consent (any attempt to do so will be null and void). 13.6 Severability. If any provision of this Agreement is unenforceable or invalid under any applicable law or so held by applicable court decision, such unenforceability or invalidity will not render this Agreement unenforceable or invalid as a whole, and, in such event, such provision will be changed and interpreted so as to best accomplish the objectives of such unenforceable or invalid provision within the limits of applicable law or applicable court decisions. Additionally, the rights and remedies of the Parties under this Agreement are in addition to any other rights and remedies that may be available at law or in equity. 13.7 Waiver. The failure of either Party to require performance by the other Party of any provision hereof will not affect the full right to require such performance at any time thereafter; nor will the waiver by either Party of a breach of any provision of this Agreement be taken or held to be a waiver of the provision itself. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 13 13.8 Headings. The section headings appearing in this Agreement are inserted only as a matter of convenience and in no way define, limit, construe, or describe the scope or extent of such section or in any way affect this Agreement. 13.9 No Rule of Strict Construction. Each Party has had a reasonable opportunity to consult its own counsel and to participate in the drafting of this Agreement. Accordingly, regardless of the Parties’ respective roles in drafting this Agreement, no rule of strict construction may be applied against either Party. 13.10 Force Majeure. Neither Party will be responsible for its failure to perform due to causes beyond its reasonable control such as acts of God, fire, theft, war, riot, incidents of terrorism, labor disputes, carrier issues, utility issues, embargoes, or acts of civil or military authorities. The applicable Party’s performance will be excused during any period of delay caused by the foregoing events. 13.11 Electronic Signatures; Counterparts. This Agreement may be executed by facsimile, scanned .pdf signature, or other electronic means of accurately transmitting an image (“Faxed”) signature. Each Party agrees that it will not contest the validity of the execution of this Agreement solely on the basis of a Faxed signature. Faxed copies of this Agreement, including the signature pages, will be deemed originals. The Parties will deliver original execution copies of this Agreement to one another as soon as practicable following execution. This Agreement may be executed simultaneously in two or more counterparts, each of which will be considered an original, but all of which together will constitute one and the same instrument. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 14 13.12 Entire Agreement; Modification. This Agreement, including its exhibits, and the CNDA constitutes the entire agreement between Sony, and Intel and supersedes any and all oral or written agreements previously existing between Sony and Intel, with respect to the subject matter of this Agreement and the CNDA. This Agreement may only be amended or supplemented by a writing that refers explicitly to this Agreement and is signed by duly authorized representatives of Sony and Intel. In the event of a conflict between this Agreement and any of its exhibits, the terms and conditions of this Agreement will take precedence and control. In witness whereof, the Parties’ authorized representatives have executed this Agreement effective as of the Effective Date. INTEL CORPORATION SONY PICTURES TELEVISION NETWORKS GAMES INC. By: By: Printed Name: ________________________________________________ Printed Name: ________________________________________________ Title: Title: Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 15 EXHIBIT A STATEMENT OF WORK (SOW) This SOW is Exhibit A to the Development, Support, License & Revenue-Sharing Agreement (“Agreement”) between Intel Corporation and Sony Pictures Television Networks Games Inc. All capitalized terms not defined in this SOW have the meanings specified in the Agreement. 1. Project Description Intel is looking for existing multi-user and multi-touch Application to port on their new platform called portable All In One (“pAIO”) with a quick turnaround. pAIO is a new kind of computing for multi-touch, multi-user Application that may detach from the base and lay flat upon a surface. Sony is proposing to develop one (1) application to the pAIO. This Application will be enhanced to provide a better experience for the consumer market that Intel is targeting (enhancements detailed below). If Intel requests a change in scope to this SOW, the Parties will negotiate in good faith any change to the fees that will be due to Sony and to the time and/or materials required for Sony to accommodate the change in scope. 2. Deliverables The Application must function in Windows 8 “Metro” mode, support 10 touch points be multi-player (1-2-3 users) capable, contain no open priority 1 or showstopper bugs as defined by Intel, and contain all enhancements described in this SOW. The Application will be titled “Wheel of Fortune.” The Application will include the following features: Optimized for 18”-27” form factor, supporting 16:9 aspect ratio and an HD resolution of 1920x1080) Allow for multi-player play on the same device Include license terms that establish the license permissions directly between Sony and the End User All features outlined in Section 3 of this Exhibit The Manufacturer’s Suggested Retail Price for each Application is $2.99. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 16 3. Application Features and Design The Application will be based upon the television game show “Wheel of Fortune” and mimic the look and feel of the game show. The Application may be played locally or online. Solo and multiplayer play will be available in both versions. The online version will require a sign in via Facebook, Twitter, or user e-mail. The Application will include the follow features: Feature Name Windows 8 Support Input Devices Feature Parity Local mode IAP Notifications Facebook Twitter Mode Languages Definition Windows 8 application will be created to support the Intel portable All-in-One Application will be updated to support Keyboard and pointer input. Either the on-screen keyboard or an external keyboard will be supported for screens with text input. The application will include feature parity with the 1.2 or later feature set as seen in the iOS version of the application. Ability to play application without connection to the internet No internet log in via Facebook, Twitter, or any other website is required for play In App purchasing will be supported via the Windows Store Notifications will be implemented via Facebook notifications and Windows Live Tile. For example, in the online multiplayer game, users will be notified that it is their turn. The application will be updated to support a native Facebook authentication and integration framework. Facebook sign in will not be required for play. The application will be updated to support a native Twitter authentication and integration framework. Twitter sign in will not be required for play. Windows 8 “Metro” English Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 17 4. Application Look and Feel The Application will be modified from the Android and iOS versions to make use of the unique features of the pAIO. Key pAIO Application features include: Orientation – The game board should be oriented so that the players can sit on three sides of the screen. The middle player should be located on the longer side of the screen with the other two players sitting on the shorter ends of the screen. As the game play continues the board should rotate to show a different view from the contestant’s perspective to spin the wheel and watch the wheel spin. Ability for user to spin the wheel via the touch screen using a side-to-side swiping motion Increased wheel dimensions to utilize larger pAIO screen, must be scalable to various screen sizes and resolutions Increased puzzle dimensions to utilize larger pAIO screen, must be scalable to various screen sizes and resolutions Simultaneous Multi user interaction – 1 to 3 players Local mode player option – ability to play offline without any internet connectivity or website log in Option for asynchronous online play and in app purchases Five theme packs will come standard with base game: Today, Millennium, Nineties, Eighties, Premier Five theme packs are available for purchase through the in application store: School Time, Monster Pack, Hero Pack, Night on the Town, and Tropical Vacation At least 1,000 puzzles will come standard with the base game Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 18 5. Maintenance and Support Maintenance: Sony will provide commercially reasonable maintenance services (e.g., bug fixes and error corrections) for the Application, free of any additional charge, during the 90-day Warranty Period (defined in Section 9.1(v) of the Agreement). After that 90-day Warranty Period expires, subject to payment of the Maintenance Fee (defined below), Sony will provide commercially reasonable bug fixes, error corrections and other maintenance services for the Application during the term of the Agreement. Support: Commencing upon Intel’s Acceptance of the final production version of the Application, and continuing for the term of the Agreement, Sony will provide FAQ access and Virtual Tier One Customer Support for the Application as follows: Host and provide access to an FAQ website that contains answers to Frequently Asked Questions about hardware and Operating System requirements for playing the Application; Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 19 Provide an e-mail address for customer support. A support representative will use the information included in the e-mail to determine the customer’s issue with the Application. The support representative will (x) analyze the symptoms provided by the customer; and (y) work to identify the underlying problem for errors that are replicable by the support representative using hardware and operating systems available to the support representative. Once the support representative identifies the underlying problem, a possible solution will be provided (if available) through a response to the open ticket. Virtual Tier One Customer Support is limited to troubleshooting methods such as uninstalling/reinstalling the Application, verification of proper hardware and software set up, and assistance with navigating around the Application; and Provide Application documentation and support page indicating that Sony is responsible for a limited time for providing all level one/tier one technical support, and that Intel has no responsibility for providing any technical support to customers in connection with the Application. Intel is not obligated to provide any maintenance or support to Sony, Original Equipment Manufacturers or end user customers under the Agreement. 6. Project Schedule/Deliverables Delivery Date June 17, 2013 June 24, 2013 July 5, 2013 Deliverable User Acceptance Testing Alpha-Quality Version in executable file or Windows 8 Metro executable equivalent Beta-Quality Version executable file or Windows 8 Metro executable equivalent Final Production Quality version executable file or Windows 8 Metro executable equivalent High Resolution Sony and Wheel of Fortune logos to be used at press events, OEM discussions, and keynote speech slides at industry show Application made available to end users for download on Microsoft’s Windows 8 Marketplace app store 7. Payment Terms Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 20 Intel will pay Sony a Development Fee of $140,000 in accordance with the following milestone schedule: Upon the Effective Date of the Agreement: $70,000. Upon Intel Acceptance of the Beta Quality version of the Application and associated Deliverables: $21,000. Upon Intel Acceptance of the Production Quality version of the Application and associated Deliverables: $49,000. With respect to the Beta Quality Version, the following applies to Intel’s payment obligation: If Sony delivers the first Beta Quality Version on or within 10 business days of the Delivery Date and Intel Accepts it, Intel will pay Sony the full Development Fee amount of $21,000. Intel will Accept or reject the Beta Quality Version pursuant to the terms set forth in Section 3.4 of the Agreement. With respect to the Production Quality Version, the following applies to Intel’s payment obligation: If Sony delivers the first Production Quality Version on or within 20 business days of the Delivery Date and Intel Accepts it, Intel will pay Sony the full Development Fee amount of $49,000. If Sony delivers first Production Quality Version more than 20 business days after the Delivery Date but less than 30 business days after the Delivery Date, and Intel Accepts it, the total amount of Development Fees for this milestone due to Sony will be $35,000. If Sony delivers the first Production Quality Version more than 30 business days after the Delivery Date, Intel will have the right to terminate this SOW and the Agreement and upon such termination, Sony will refund to Intel the amount of $49,000 in Development Fees. If Intel chooses to Accept the Production Quality Version of the Application more than 20 days after the Delivery Date, Intel’s payment obligation will be reduced to $ 21,000. Intel will accept or reject the Production Quality Version pursuant to the terms set forth in Section 3.4 of the Agreement. Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 21 Sony may invoice Intel upon each milestone event, and Intel will pay each such amount within thirty (30) days following Intel’s receipt of invoice. For any Maintenance, as defined in Section 5 of this Exhibit, provided by Sony after the 90-day Warranty Period as described in Section 5 of this SOW, Intel will pay Sony on a time-and-materials basis at the rate of USD $300 per hour (“Maintenance Fee”). 8. Unity Game Engine Intel may approve, at its own discretion, up to $20,000 in additional financial support to Sony to be used for the creation of a new version of the Unity Game Engine. The following requirements must be met before Intel will approve the additional funding: Sony must demonstrate to Intel that a new version of the Unity Game Engine is required for the Application to meet the requirements stated in this Statement of Work; and Sony must demonstrate to Intel that a new version of the Unity Game Engine is required for the Application to be approved for distribution in the Microsoft Windows 8 Metro Store. Additional Unity funding will be paid on the following schedule: $10,000 due within 30 days following receipt of invoice after Intel approves the additional support for the development for the Unity Game Engine $10,000 due within 30 days following receipt of invoice after Intel Accepts the Production Quality version of the Application and associated Deliverables. 9. Key Contacts Intel: Sarah Bienvenue [email protected] Software Innovation Manager Sony Pictures Television Networks Games Inc.: Name Title 10. Locations / Billing Contacts Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 22 Company Address/Contact Sony Pictures Television Networks Games Inc. 10202 W. Washington Blvd. Culver City, CA 90232 Attn: Winnie Man [email protected] Intel Corporation Post Contract Management 1900 Prairie City Rd Folsom CA 95630 Intel Attn: Janice Austin FM3-78 [email protected] Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 23 EXHIBIT B REVENUE-SHARING This is Exhibit B to the Development, Support, License & Revenue-Sharing Agreement (“Agreement”) between Intel and Sony. All capitalized terms not defined in this Exhibit B have the meanings specified in either the Agreement or the SOW or both. 1. Definitions. For purposes of this Exhibit B, the following additional definition applies: “Customer Transaction” means each instance in which a customer is authorized to receive, decrypt and play a copy of the Application via the Microsoft Windows 8 Metro App Store on the pAIO in exchange for payment of a license fee to Sony. 2. Revenue Share Fees. Solely until the 100% Point (as defined below) is reached, Sony will pay revenuesharing fees (“Revenue-Share Fees”) to Intel, which will be a percentage of gross revenue actually received by Sony from customers for Customer Transactions, less amounts paid to the storefront, customer returns and point of sale taxes (“Net Revenue”). The Revenue-Share Fees payable by Sony to Intel for each Customer Transaction will be as follows: A. Sony will pay to Intel thirty percent (30%) of the Net Revenues received by Sony for each Customer Transaction until Intel recovers one hundred percent (100%) of all costs paid to Sony under this Agreement, (i.e., $140,000 if Intel makes all the payments contemplated under this SOW) (the “100% Point”); 3. Pricing. The “Distributor Price” for each Application shall be determined by Sony in its sole discretion. Sony currently anticipates pricing the Application at $2.99. Sony may update the Distributor Price at any time in Sony’s sole discretion. 4. Reports and Payments. Revenue-Share Fees will be paid on a quarterly basis. Within fifteen (15) days of each calendar quarter-end, Sony will provide to Intel a fee statement (hereinafter the Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 24 “Fee Statement”, as further described below) indicating the Revenue-Share Fees payable for that quarter, as well as reasonable supporting details. Intel will then invoice Sony for the amount due (as specified in the Fee Statement) within forty-five (45) days after receipt of each Fee Statement. Sony will not be obligated to pay any amount not invoiced within such time period. Sony will have thirty (30) days to submit payment by wire transfer (for Intel, to Citibank, New York, New York, General Account Number 38385954; or to such other account as Intel may indicate in writing). All payments will be in US dollars, and Intel will be responsible for the wire transfer fee. If the Revenue-Share Fees due in any quarter are insufficient to justify the wire transfer fee (e.g., if they are less than $500), then upon mutual written agreement by the Parties (email is sufficient), the Parties may agree to postpone the wire transfer until the following quarter or such other time as the Parties may agree. The Fee Statement will be in a mutually acceptable format and will show (a) the number of Customer Transactions during the relevant quarter, and (b) the amount of Revenue-Sharing Fees due under this Agreement for Customer Transactions. Fee Statements will be sent to the following: To Intel at: Intel Corporation MS FM6-78 1900 Prairie City Rd Folsom, CA 95630 Attn: Post-Contract Management / Janice Austin [email protected] Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 25 Intel - Sony: Development, Support, License & Revenue-Sharing Agreement Intel Confidential 26
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