SCHOLARS IN THEIR PUBLIC ENVIRNOMENT Chris Batt OBE PhD Student University College London “…knowledge cocreation and exchange rather than simple knowledge transfer; a dialogue which enriches knowledge for mutual benefit.” Public environment Public environment Constraints of language Social media Anti-social media Crowdsourcing Co-creation Web 2.0 There have always been tools enabling social exchange Feet Horses Coffee houses Postie Professional bodies Conferences Networks supporting communities of interest… …and generally scholars have been pretty good at it Status Quo 2.0 Framed within existing professional practices So, what is the problem? Towards a revolution? Fragmentation Participation Disintermediation The nature and the utility of connectivity interactivity scalability New temporal and community dynamics The Twitterpedia generation Which one is the dog? The implications for interactive scholarship “…knowledge cocreation and exchange rather than simple knowledge transfer; a dialogue which enriches knowledge for mutual benefit.” Public environment Make clear intentions to all parties, as early as possible Make explicit the exchange relationship and the benefits to both parties Don’t ignore the body of evidence and good practice Public environment Russell Group 2003 community investment HEFCE Strategic Plan 2006-11 7 objectives for ‘third stream’: public engagement, social and economic JISC strategy review 2009-11 Public interaction is already a part …a programme to support institutions’ engagement with the wider community JISC Business and Community Engagement (BCE) to deliver services which benefit the economy and society JISC e-Content and Digitisation RunCoCo and other projects aligned with the BCE programme of HE policy “Having a shared (and agreed) visions of the objectives of the project or activity is therefore central to success. All those involved in collaboration must learn about and understand the other groups’ perspectives, their different priorities and methods…” (p184) 6 Beacons of public engagement: North East; CUE East; Edinburgh Beltane; Manchester; UCL; Wales Beacon Interactive networks and the public environment Learning 2.0 New models of knowledge and learning Crowdsourcing (Here Comes Everybody 2.0) What the crowd knows What the crowd creates What the crowd thinks What the crowd funds Analysis and review of data sets New knowledge Opinions and views Influencing policy and practice New tools for interactive scholarship New routes to market New opportunities and resources Changed behaviours and roles Clarity of purpose and relationships [email protected] www.digital-futures.org http://www.slideshare.net/Chris_Batt chrisbatt.wordpress.com Twitter: @chrisbatt Link to DCATWE report
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