Washington State K-12 Standards for Educational Technology EALR 1— INTEGRATION: Students use technology within all content areas to collaborate, communicate, generate innovative ideas, investigate and solve problems. Component 1.1 Innovate: Demonstrate creative thinking, construct knowledge and develop innovative products and processes using technology. GLE 1.1.1: Generate ideas and create original works for personal and group expression using a variety of digital tools. GLE 1.1.2: Use models and simulations to explore systems, identify trends and forecast possibilities. Component 1.2 Collaborate: Use digital media and environments to communicate and work collaboratively to support individual learning, and contribute to the learning of others. GLE 1.2.1: Communicate and collaborate to learn with others. GLE 1.2.2: Develop cultural understanding and global awareness by engaging with learners of many cultures. Component 1.3 Investigate and Think Critically: Research, manage and evaluate information and solve problems using digital tools and resources. GLE 1.3.1: Identify and define authentic problems and significant questions for investigation, and plan strategies to guide inquiry. GLE 1.3.2: Locate and organize information from a variety of sources and media. GLE 1.3.3: Analyze, synthesize and ethically use information to develop a solution, make informed decisions and report results. GLE 1.3.4: Use multiple processes and diverse perspectives to explore alternative solutions. EALR 2— DIGITAL CITIZENSHIP: Students demonstrate a clear understanding of technology systems and operations and practice safe, legal and ethical behavior. Component 2.1 Practice Safety: Demonstrate safe, legal and ethical behavior in the use of information and technology. GLE 2.1.1: Practice personal safety. GLE 2.1.2: Practice ethical and respectful behavior. Component 2.2 Operate Systems: Understand technology systems and use hardware and networks to support learning. GLE 2.2.1: Develop skills to use technology effectively. GLE 2.2.2: Use a variety of hardware to support learning. Component 2.3 Select and Use Applications: Use productivity tools and common applications effectively and constructively. GLE 2.3.1: Select and use common applications. GLE 2.3.2: Select and use online applications. Page 1 of 6 Component 2.4 Adapt to Change (Technology Fluency): Transfer current knowledge to new and emerging technologies. GLE 2.4.1: Formulate and synthesize new knowledge. 1. Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: Apply existing knowledge to generate new ideas, products, or processes. Create original works as a means of personal or group expression. Use models and simulations to explore complex systems and issues. Identify trends and forecast possibilities. 2. Communication and Collaboration Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. Communicate information and ideas effectively to multiple audiences using a variety of media and formats. Develop cultural understanding and global awareness by engaging with learners of other cultures. Contribute to project teams to produce original works or solve problems. 3. Research and Information Fluency Students apply digital tools to gather, evaluate, and use information. Students: Plan strategies to guide inquiry. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. Evaluate and select information sources and digital tools based on the appropriateness to specific tasks. Process data and report results. Page 2 of 6 4. Critical Thinking, Problem Solving, and Decision Making Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students: Identify and define authentic problems and significant questions for investigation. Plan and manage activities to develop a solution or complete a project. Collect and analyze data to identify solutions and/or make informed decisions. Use multiple processes and diverse perspectives to explore alternative solutions. 5. Digital Citizenship Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: Advocate and practice safe, legal, and responsible use of information and technology. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. Demonstrate personal responsibility for lifelong learning. Exhibit leadership for digital citizenship. 6. Technology Operations and Concepts Students demonstrate a sound understanding of technology concepts, systems, and operations. Students: Understand and use technology systems. Select and use applications effectively and productively. Troubleshoot systems and applications. Transfer current knowledge to learning of new technologies. © 2007 ISTE® All rights reserved. Page 3 of 6 Crosswalk: Washington State’s Standards for Educational Technology and (2007) ISTE NETS EALR 1– INTEGRATION: Students use technology within all content areas to collaborate, communicate, generate innovative ideas, investigate and solve problems. Component 1.1 Innovate: Demonstrate creative thinking, construct knowledge and develop innovative products and processes using technology. NETS 1: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology GLE 1.1.1: Generate ideas and create original works for personal and group expression using a variety of digital tools. NETS 1b: create original works as a means of personal or group expression GLE 1.1.2: Use models and simulations to explore systems, identify trends and forecast possibilities. NETS 1c: use models and simulations to explore complex systems and issues NETS 1d: identify trends and forecast possibilities Component 1.2 Collaborate: Use digital media and environments to communicate and work collaboratively to support individual learning and contribute to the learning of others. NETS 2: Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others GLE 1.2.1: Communicate and collaborate to learn with others. NETS 2a: interact, collaborate, and publish with peers, experts or others employing a variety of digital environments and media NETS 2b: communicate information and ideas effectively to multiple audiences using a variety of media and formats GLE 1.2.2: Develop cultural understanding and global awareness by engaging with learners of other cultures. NETS 2c: develop cultural understanding and global awareness by engaging with learners of other cultures Evidence of Learning: Participate in an online community dedicated to understanding or solving a local or global issue. (Not correlated directly in Washington standards) NETS 2d: contribute to project teams to produce original works or solve problems NETS 5b: exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity NETS 5c: demonstrate personal responsibility for lifelong learning Component 1.3 Investigate and Think Critically: Research, manage and evaluate information and solve problems using digital tools and resources. NETS 3: Students apply digital tools to gather, evaluate, and use information Page 4 of 6 NETS 4: Students use critical thinking skills to plan and conduct research, manage projects, solve problems and make informed decisions using appropriate digital tools and resource GLE 1.3.1: Identify and define authentic problems and significant questions for investigation and plan strategies to guide inquiry. NETS 4a: identify and define authentic problems and significant questions for investigation NETS 3a: plan strategies to guide inquiry GLE 1.3.2: Locate and organize information from a variety of sources and media. NETS 3b: locate and organize information from a variety of sources and media NETS 3c: evaluate and select information sources and digital tools based on the appropriateness to specific tasks GLE 1.3.3: Analyze, synthesize and ethically use information to develop a solution, make informed decisions and report results. NETS 3b: analyze, evaluate, synthesize, and ethically use information from a variety of sources and media NETS 3d: process data and report results NETS 4b: plan and manage activities to develop a solution or complete a project NETS 4c: collect and analyze data to identify solutions and/or make informed decisions GLE 1.3.4: Use multiple processes and diverse perspectives to explore alternative solutions. NETS 4d: use multiple processes and diverse perspectives to explore alternative solutions EALR 2— DIGITAL CITIZENSHIP: Students demonstrate a clear understanding of technology systems and operations and practice safe, legal and ethical behavior. NETS 6: Students demonstrate a sound understanding of technology concepts, systems and operations NETS 5: Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior Component 2.1 Practice Safety: Demonstrate safe, legal and ethical behavior in the use of information and technology. NETS 5a: advocate and practice safe, legal, and responsible use of information and technology GLE 2.1.1: Practice personal safety. (Not correlated directly in the ISTE nets for students) GLE 2.1.2: Practice ethical and respectful behavior. NETS 5d: exhibit leadership for digital citizenship Component 2.2 Operate Systems: Understand technology systems and use hardware and networks to support learning. NETS 6a: understand and use technology systems Page 5 of 6 GLE 2.2.1: Develop skills to use technology effectively. (Not correlated directly in the ISTE nets for students) GLE 2.2.2: Use a variety of hardware to support learning. (Not correlated directly in the ISTE nets for students) Evidence of Learning: Identify and solve common problems related to digital equipment. NETS 6c: troubleshoot systems and applications Component 2.3 Select and Use Applications: Use productivity tools and common applications effectively and constructively. NETS 6b: select and use applications effectively and productively GLE 2.3.1: Select and use common applications. (Not correlated directly in the ISTE nets for students) GLE 2.3.2: Select and use online applications. (Not correlated directly in the ISTE nets for students) Component 2.4 Adapt to Change (Technology Fluency): Transfer current knowledge to new and emerging technologies. NETS 6d: transfer current knowledge to learning of new technologies GLE 2.4.1: Formulate and synthesize new knowledge. NETS 1a: apply existing knowledge to generate new ideas, products, or processes Page 6 of 6
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