Graduate Computer Games Programmer | Prince William Scholar Website & Portfolio E-mail LinkedIn Twitter www.lizmercuri.com [email protected] https://uk.linkedin.com/in/liz-mercuri-6b8b9129 @FragFox I’m extremely fortunate to be pursuing a career in something that I love - computer games. I’m constantly inspired by the concepts games explore, the technical boundaries they push and the emotional engagement they offer. I yearn to create such experiences for others to enjoy. I enjoy the challenge of programming & I find it very rewarding. I’m always willing to learn & I endeavour to constantly improve my skills. I’m also eager to offer advice & guidance to those wishing to learn programming. I’m an active mentor with BAFTA Games Crew & Sheffield Digital. Having commercial experience with C#, I pursued a Masters to become adept in C++. With Sheffield Hallam’s PlayStation First Partnership, I’ve been fortunate enough to program with the Sony PhyreEngine. I’ve also enjoyed programming with the Oculus SDK & Direct X 11. Aside from programming, I’ve written a number of games related articles & guest blogs, sat on conference panels & BAFTA Juries. I adore what I do & I give 100% effort & commitment to every opportunity. Programming Languages SDKs & APIs C++ C# HLSL Google Go Assembly (x86 Oculus Rift SDK 8.0 DirectX 9 – 11 API PPC) Windows Sockets API OpenMP Scripting Languages Version Control Python JavaScript Bitbucket & GitHub with SourceTree IDEs & Engines Visual Studios 2013 – 2015 PhyreEngine Unity Sept 2014 – Present Sept 2008 – July 2011 Sheffield Hallam University The University of Huddersfield MSc Computer Game Software Development (Merit) Computer Game Design (BA Hons) C# Programming in Microsoft XNA Games Studio C++ Boot Camp 3D Graphics & Animation Sony Games Concept Development 3D Modelling PhyreEngine Hardware Orientated Software Games Design Japanese Language Engineering Multiprocessing & Parallel Systems September 2004 – September 2005 Final Research Project Brookfield Community School The Horror Engine A Levels English & Sciences (B - C) AS Level ICT A concept two-player virtual reality engine informed (A) by research into the mechanics of horror games & virtual reality June 2015 – October 2015 July 2015 – Present Steel Minions Game Studio (Sheffield Hallam University) G2G3 Digital Programmer on Outnumb3r3d .Net Developer (part-time) C++ SonyPhyreEngine PlayStation Move C# MVC .Net Umbraco CMS Porting the educational game Outnumb3r3d from the Creating web applications & websites for clients Nintendo Wii to the PlayStation 4. I integrated the including Capita & Transport for London. PlayStation Move Controller & created a tool to enhance Employing agile development methods to fix asset creation. bugs & implement enhancements. Outnumb3r3d was shown at the European Conference Collaborating with the team to determine the on Game Based Learning in 2015. best solutions & tools for the project. VR Focus Mechanics of Horror & Virtual Reality Prince William Scholar 2015/2016 http://vrfocus.com/archives/author/liz-mercuri/ I’m honoured to have been awarded a Prince William Scholarship, earning the support of gamesindustry.biz GDC: A First Timer Survival Guide BAFTA & Warner Bros. during my study http://www.gamesindustry.biz/articles/2016-03-31gdc-a-first-timer-survival-guide Develop 30 under 30 2016 VR Focus Horror & Virtual Reality Cinema Microsoft Women Game Changer 2016 https://www.vrfocus.com/2016/04/vr-moments-horrorin-vr-leaves-me-catatonic/ BAFTA Games Awards 2016 Games Design Jury Guest blogs for Virtual Umbrella, UKIE & The Institute of Engineering & Technology Women’s Network BAFTA Young Games Designers Jury 2016 Unite Amsterdam 2016 Unity Workshop Helper I enjoy playing many game genres & have a VR World Congress 2016 Women in VR Panel particular interest in horror. I love the emotional TIGA Life After Launch 2016 Engines Panel 2016 Django Girls Python Workshops 2016 Mentor Games Britannia 2015 & 2016 Unity, Games Design & Oculus Rift Workshop Mentor response that horror games evoke. The games that have inspired me include the Metal Gear Solid series, Silent Hill 2, DMC & The Wolf Among Us. I’m currently playing The Witcher 3. BAFTA Games Crew 2015/2016 Member Warner Bros. Creative Talent Season 2 Member BAFTA YGD and Inspiring Women Workshop 2015 Mentor UKIE Careers Fair EGX 2015 Small Talk I love being involved in the gaming community. I enjoy meeting & and being inspired by such interesting & talented people. I’m a member of the Institute of Engineering & Technology, Women in Games International & Sheffield Digital. BAFTA Young Games Designer Workshop 2014 Mentor Team 17 Tester for Alien Breed 2010 Besides games, I enjoy weight training, foreign cinema (especially horror) & travelling. Available on request
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