App Smashing

ENGAGING & EMPOWERING
WITH TECHNOLOGY
Presented by:
Iredell Statesville Schools – Instructional Facilitators
Lisa Souther, Carla Stutts, & Amy Jordan
March 21, 2015
Abstract
• This session will focus on seven sensational strategies for digital
learning. Bring a charged device to this fast paced, hands on
session. Participants will be provided top technology strategies
that effectively engage students in the learning process while
increasing student achievement. Participants will leave with
resources supporting their digital toolkit.
Description / Learning Targets
• Participants will explore a variety of digital resources and tools.
• The focus on will be on increasing student engagement through
interactive learning, empowering students to take ownership of
their learning, and redesigning instruction using technology.
• The digital tools and strategies used in this session will be
purposefully picked to maximize teacher knowledge and increase
student achievement.
• Participants will review the SAMR model for transforming their
classroom instruction and investigate digital tools that will assist
educators in evaluating the effectiveness of technology being
used in the classroom.
• They will leave with several strategies and practical resources.
Introduction
Welcome!
Opening Interactive Digital Activity
Please go to kahoot.it on your device
Pin # will display on screen
https://play.kahoot.it/#/lobby?quizId=a832a7fc-644c-4895-b35e-bed22b4259d3
#1 Meet our friend SAMR!
SAMR Model
http://www.thinglink.com/scene/526342222434533377
Transforming
Lessons
http://www.emergingedt
ech.com/2015/04/exa
mples-of-transforminglessons-through-samr/
Evaluating and/or
Planning Lessons
Quiz
https://www.sophia.or
g/tutorials/evaluating
-lesson-plans-samr
Participates will receive an evaluation tool handout for
assessing the use of SAMR in the classroom
http://moodle.pennfield.net/pluginfile.php/54554/mod_resource/content/1/SAMR%20Lesson%20Examples.pdf
Let’s Practice: using SAMR Model
sort each of the follow activities into S-A-M-R
Activity Sort Answer Key
https://drive.google.com/open?id=1cL8_DBe_oyEXWcVu1gG6jsPCa49tpi9HgNxLoCNC25k
http://www.edudemic.com/new-padagogy-wheel-helps-you-integrate-technology-using-samr-model/
#2 Accept the Technology Challenge
Purpose & Outcomes
• On-going
professional
development with
technology
• Multiple uses for
increasing student
engagement &
achievement
• Develop deeper
understanding of
student content
knowledge
• Provides options
for students to use
numerous learning
styles
• Leadership
opportunities for
teacher & student
Imagine the
possibilities . . .
Let’s explore some apps!
Chatterpix
Students conducted
research, prepared
a 30 second snippet
overview of their
content and created
a chatterpix project
http://www.iss.k12.nc.
us/Page/57383
#3 Build Collaboration with
Tech Buddies
•
•
•
•
•
•
Increase engagement
Multi-age collaboration
Hands-on participation
Develop leadership
Improve communication
Student accountability
Examples to Explore . . . .
• Participants will explore several activities
appropriate for multi-age students
• Thinglink
• Symbaloo
• imovie trailers
#4 Explore ePortfolios
An e-portfolio is a
sampling of the
breadth and depth of
a person's work
conveying the range
of abilities, attitudes,
experiences, and
achievements.
Benefits of Electronic Portfolios
• A creative digital means for collecting, organizing,
sharing work. Provide rich pictures of student
performance.
• More effective way to clearly present information not
only through text, but also through visuals, audio, and
video formats.
• Easy storage / portability
• Increased reflective practice
• 21st century technology skills
Let’s Explore ...
Types of e-portfolios
https://sites.google.com/site/eportfolioapps/overview/levels
Rubrics & resources
https://www2.uwstout.edu/content/profdev/rubrics/eportfoliorubric.html
http://www.norwalk.edu/dept/distancelearning/pdf/RUBRIC_v2_ePortfolio.pdf
Examples & Getting Started
https://sites.google.com/site/k12eportfolios/resources/examples-of-online-portfolios
http://www.slideshare.net/glovely/beginning-eportfolios-k6-by-gail-lovely
#5 Paint your own “Canvas”!
https://youtu.be/3D6ijOYUdj0
What is a LMS?
A learning management system (LMS) is
a software application for administration,
documentation, tracking, reporting and
delivery of electronic educational
technology (aka “e-learning”) courses or
training programs.
Why use a Learning
Management System?
• Provides a centralized source for
information and education
• Simplifies the learning process with
learning modules meeting individual needs
• Makes blended learning possible
• Feasible for k-5 too! Think the old school
webquests
Learning more about Canvas Course Description. Are you ready to
explore web-based tools to ignite student engagement in your K-12
classroom? https://learn.canvas.net/courses/96
The Best LMS iPad Solutions for K12 Students and Teachers
http://jonathanwylie.com/2013/09/15/the-best-lms-ipad-solutions-for-k12students-and-teachers/
Project: Canvas Learning Management System
https://www.utexas.edu/its/canvas-project/
Top Learning Management Systems: Choosing one that’s right for
you!
http://www.capterra.com/learning-management-system-software/
#6 Teach Reading Creatively
with Technology
http://www.teachthought.com/uncategorized/39-recommended-readingcomprehension-tools-for-young-students-from-edshelf/
Who can this help...
Struggling readers
putting their thoughts into writing
1. Telestory is a video creation tool that allows kids to make their own themed
television show.
2. Tellagami is an app that allows students and teachers to create a quick video
with an avatar, background, and speech dialogue. This can help with fluency and
prosody.
3. Aurasma both app and website are available
Recording their thoughts &
replaying it to put it into writing.
http://www.doe.virginia.gov/instruction/english/professional_development/institute
s/2012/writing/elementary/phillips_abingdon_06.pdf
Increase Engagement & Achievement
Participants will explore using these digital tools
and many more:
• Digital Jumpstarts
• Telestory
• Tellagami
• EPIC
• Pic Collage
•
http://www.readingrockets.org/article/10-ways-use-technology-build-vocabulary
#7 Smash those Apps!
What is “App Smashing” ?
App Smashing is the process of using multiple apps to
create projects and tasks. The process can provide
your students with creative ways to showcase their
learning while allowing you to assess understanding. By
introducing your students to a core of key apps, giving
them the parameters of the project, and supporting them
as they learn and create, students will soon be
“Smashing” in your classroom!
http://k12technology.weebly.com/app-smashing.html
Reasons you should SMASH!
Richard Wells, iPads 4 Schools
1. Demands more from the technology (value for money)
2. Turns the issue of not having a "wonder app" into a positive
3. Removes restrictions to take a topic as far as it can be taken
4. End products are greatly enhanced by the use of multiple apps
5. Lots of creative thinking
6. Often results in more engaged learners
7. Provides great opportunities for collaboration
8. It's fun!
Check out some Project Examples!
http://k12technology.weebly.com/app-smashing.html
Hands-on practice
Participants will individually complete a
smash apping activity.
http://mrandrewsonline.blogspot.com/2013/10/app-smashing-with-tellagami.html
App Smashing with Telligami
http://mrandrewsonline.blogspot.com/2013/10/app-smashing-with-tellagami.html
Step by Step Instructions:
http://techtrends4teachers.blogspot.com/2014/08/app-smashing-anddigital-storytelling.html
Thank you for Coming!
Use the remaining time to explore the digital toolkit
and complete the conference session feedback !
https://drive.google.com/open?id=1z2yx6_47WmvjGNJjLuoRK0n69S0SHUCOAo9burX57ig