Current State of the VR and AR Technology Michael Nowak 2016 VR and AR Source: Mark Billinghurst VR and AR Source: Mark Billinghurst VR and AR Timeline Source: Mark Billinghurst VR and AR Timeline Source: Goldman Sachs VR and AR Market Investment Magic Leap $592M Largest Acquisition Oculus 2Billion by Facebook Lensar $131M NantMobile $110M Jaunt $100M Movidus $94.8M Matterport $56M Leap Motion $44M Source: Goldman Sachs VR and AR Technology Virtual Reality – A closed and fully immersive experience that puts users in virtual worlds Augmented Reality – An open and partly immersive experience that puts virtual things into users’ real worlds Source: Mark Billinghurst VR and AR Ecosystem • • • • • • Headsets - HMD Input Distribution Capture 3d Tools Software Application and Content Test • Test Tech Specs IllusionQuest VR and AR Adoption • • • • Google Cardboard Snapchat App Snapchat Glasses Pokemon Go AR Adoption Source: Tractica AR Headsets Source: Tractica Discussion
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