Philip Sutton, 24 September 2016 Version 28 Creating a Strategic Agenda based on practical idealism (In two sets: 6 months / 2 years [or so]) Principles & Unresolved issues/strategic questions v15 Monitoring and review Implications for IT/websites etc. Implications for budget Implications for people Expected outcomes Goals / Targets / Deadlines / Metrics Management / How? Further explanations Culture / Tradition Implications for organisational structure management methods Agenda of timely manageable strategic actions Unresolved issues: Key questions (invitations for action) High-level principles (rules of thumb, heuristics) How to excel at strategies & capabilities Ethics Necessary high-level capabilities Why? Necessary high-level strategies Unresolved issues: Key questions Defining success Operational-level principles (rules of thumb, heuristics) Purpose(s) (Mission[s]) if time bound Context / SWOT / Analysis / Discovery of surprises / Scenarios / So what? / Synthesis This framework draws heavily on a modified version of Chris Tipler’s Corpus Rios framework, and on Joe Herbertson’s methods for backcasting from principles of success and setting the strategic hierarchy. Download latest version from: http://www.green-innovations.asn.au/Strategy/Strategy-method-for-practical-idealism.pdf Strategic agenda setting process v6 Decision team Iterative steps Purpose [mission(s)] Definition of success Necessary high-level strategies Necessary high-level capabilities How to excel…. Strategic actions Stimulus team Interesting facts Analysis Insights Powerful ideas Strategic principles Unresolved issues/ strategic questions Resource generation & allocation All the way through Unresolved issues: Questions & Principles & Supporting information Documented strategic agenda (structured around projects & processes) The work of the stimulus team v4 The role of the Stimulus Team is to gather and analyse information and to create options to a degree that is beyond the capacity of the Decision Team. Specifically the Stimulus Team should provide input is the following areas: Interesting facts Analysis Insights Powerful ideas Strategic principles Unresolved issues/ strategic questions Resource generation & allocation The Stimulus Team should provide a highly realistic assessment of: the benefit or value that the organisation currently provides and plans to provide for its intended beneficiaries. the effectiveness and character of the organisation’s economic or resource generation engine. The Stimulus Team needs to: access wisdom that is relevant to the organisation wherever it is to be found, either insider the organisation or beyond. challenge all assumptions, explore the possibility that assumptions are wrong in some way. 3 Glossary V9 Actions: The action items or initiatives in the Strategic Agenda Agenda: The overall strategic logic and the program of actions that will give effect to it. Commonly called a plan or the organisational strategy. Assumptions: Expectations about the operational environment in which the strategic agenda plays out – which are needed for its success. Backcasting: A technique of imagining success in the future, and using a maze solving method iteratively trace an action path back from the successful future to now and couple this backcasting with the development of a successful path from the current reality forward to the successful future. Integrating these paths leads to the formulation of strategies and capabilities needed to close the gap between the imagined successful future and the current reality. Better sameness: Strategic outcomes driven by purposes, strategies and actions that are not significantly more insightful and effective than approaches already known to be fundamentally incapable of achieving the necessary or desirable imagined future success. Capabilities: High level (usually cross-functional) capacities that enable the organisation to achieve their purposes, missions and high level strategies. Insight: Hitherto undiscovered information that is highly relevant and valuable. Seeing the facts from a new and interesting perspective. Intelligent constraint: A limitation that the organisation places on itself to reduce its choices and to achieve strategic focus and to enable the organisation to excel at the actions that matter. The deliberate, skilful restriction of choice. Interesting fact: A fact that is highly relevant and can survive the ‘so what?” test. One that points in a potentially interesting direction. Meaningful difference: The opposite of better sameness. Missions: Time-limited purposes of the organisation. Powerful idea: An idea that has the potential to be very important to the organisation. Principles: Considerations that direct inform action. High level rules-of-thumb or heuristics governing decisions and behaviour – used to given guidance where analysis can’t yield adequate insights at all or in time. Often strategy or capability specific. Purpose: The enduring raison d’être of the organisation. Why it exists. Secrets: Insights. Ethics: Who the organisation serves, how it constrains how it treats others. So what? The cut-through question designed to test the strategic usefulness of any information or idea. Good habits: Effective capabilities. The things an organisation has learned to do well and has a consistent inclination to do. Strategies: High-level ways to achieve the organisation’s purposes and missions. Horizon of aspiration: How far in the future you should imagine yourself in order to comprehend your purposes and missions. Horizon of capability: How far in the future you should imagine yourself in order to comprehend how to act effectively (ie. to frame effective strategies, defined effective capabilities and actions. How to excel: Statements of how to excel at high level strategies and capabilities (usually crossfunctional). Success: A future imagined condition where the organisation has been entirely successful. System: The wider context in which the strategic agenda is set. It has biophysical and socioeconomic dimensions. The system needs to be understood as a viable whole. Unresolved issues/questions: These are questions to include in a strategy to drive the further development of the strategy. Zone of effective intent: The zone where capabilities are well matched to aspirations. 4 Backcasting from principles of success Step A Imagined successful future Step B Current reality Step C Possible solutions Step D Implementation Strategic hierarchy Level 1 (top) Level 2 Level 3 Level 4 Level 5 Level 6 v7 Where do we want to get to? Where don’t we want to get to? (expressed as principles) Measured against A Driven by the A-B gap Viable, flexible pathways v13 System understanding Ethics & self-interest (who’s/what’s needs are we trying to meet?) Success principles(to set top level goals) Goals, strategies and targeted actors Actions & capabilities Metrics Nesting of strategies & implementation ideas v2 (2 methods) 1. Arrange strategy elements on a ‘ends’/’means’ spectrum. Ask: ‘why?’ to see where an idea should be in relation to the most important, top-level ‘ends’ (purposes, goals, etc.), and ask “how?” to see where an idea sits in relation to the most specific and practical ‘means’ for achieving, implementing or doing something. 2. Using the Babushka doll analogy: Plans can often be nested in a hierarchy running from: big picture” through to the most practical detail. Within a plan there will usually be a goal/objective/purpose, one or more strategies (solutions to a problem or opportunity) and (often) ideas on how to implement a strategy element. Implementation ideas of a higher level strategy are often the purpose or a strategy in a lower-level plan. (Hence the Babushka doll analogy.) Using multiple perspectives (2 methods) v1 1. Software development ‘above and ‘below’ method: System designers of complex software will pay attention to (but not try to directly control) the world above and the world below the system level that they are responsible for designing. 2. The thinking/feeling “as if” or “standing in the shoes of” method: System designers often deliberately shift their subjective perspective to get a broader understanding of the system from the perspective of different players – people or organisations or work units that have different roles (positive or negative) in the functioning of the system. Template for interfacing a goals hierarchy with project management v2 Goals – If/Then logic If/Then Goal level Then If Plus Goal Outcome Higher level Strategies Unresolved issues/ Questions + Outside Factors congenial + Assumptions correct + Outside Factors congenial Actions / Projects – If/Then logic If/Then Expected Then If Actual Outcomes Outcomes Outputs Outputs Action/Project Action/Project Inputs Inputs Action/Project-level Strategies Plus Unresolved issues/ Questions + Outside Factors congenial + Outside Factors congenial + Outside Factors congenial + Assumptions correct + Outside Factors congenial Inspired by: Schmidt, T. (2009). Strategic project management made simple: Practical tools for leaders and teams. John Wiley & Sons: Hoboken, New Jersey. v4 Practical idealism End state goal Aspiration Over-reach Under-reach Capability The zone of effective intent – where capabilities are well matched to aspirations Philosophy behind the whole method: http://www.green-innovations.asn.au/opmult.htm v1 A GENERIC STRATEGY / ACTION SYSTEM 3 Goals & Visions 5 Too Hard Basket Solutions 6 Action Plans B 1 Env. Monitoring 2 Issue Detection / Action ideas 4 v2b B 7 Fast Track A Action A Learning inputs from the whole system 8 Action Monitoring A - Action does not proceed if it is not practical. An action that is not diverted for further consideration represents a lowest common denominator consensus. After consideration it is a highest common denominator consensus. B - Ideas/plans proceed to the fast track after advocacy and the achievement of consensus amongst the relevant parties. Action Styles: Entrepreneur (1,4 or 3,4); Incremental reactive (1,2 or 8,2) Comprehensive systematic (3,5); Env. ethical opportunist (1,3,4 or 8,3,4) Env. pioneer (3,5,6) Green Innovations, 1994. Version 2.b Principles V1 Criticality (in project management): Each successive "current" phase in a project timeline must be viable. Fuzzy-goal-directed evolution: When dealing with long duration complex projects, it is critical to keep in mind that each successive "current" phase in a timeline must be viable – future optimality is not enough. It is therefore useful to think of project management for long-duration programs as a process of fuzzy-goal-orientated evolution.
© Copyright 2026 Paperzz