Moving Beyond Tradition: Using Simulation to Improve Student Engagement and Enhance the Learning Experience September 27, 2012 VRSim Confidential Copyright 2012 VRSim Inc. 222 Pitkin St., Ste 119 East Hartford, CT 06108 Matthew Wallace CEO & President VRSim 860.893.0080 [email protected] VRSim Confidential Copyright 2012 VRSim Inc. www.vrsim.com 2 Matthew Wallace CEO & President VRSim, Inc. VRSim, Inc. – Founded in 2001; – located in East Hartford, CT USA – Virtual reality training systems for skilled trades VRSim Confidential Copyright 2012 VRSim Inc. 3 VRTEX Family Processes - Flux Cored Arc Welding - Gas Metal Arc Welding - Shielded Metal Arc Welding Parts - Practice Plate - 2, 3, 4 F - 1, 2, 3, 4, 5, 6 G VRSim Confidential SimSpray Family Processes - HVLP - Airless - Air Assisted Airless - Sandblasting (Dec. 2012) Parts - Car Parts - Practice Panels - Industrial Parts - ACQPA Panel Copyright 2012 VRSim Inc. SimBuild: Carpentry November 2012 4 Outline • Introduction • Simulations – Better, Faster, Cheaper • Changes – Who plays – Nature of Learning – Attention and Focus • Simulation for Tomorrow VRSim Confidential Copyright 2012 VRSim Inc. 5 Head & Torch Position Monitored by Overhead Ultrasonic Tracker ManTech Sim Hardware Fronius Torch Position Tracked by Haptic Master CS-Wave Torch Trigger Generated Weld VRTEX VRSim Confidential Copyright 2012 VRSim Inc. 6 Tennis for Two James Higinbothm 1958 Tried to create an interactive exhibit First Video Game VRSim Confidential Copyright 2012 VRSim Inc. 7 Call of Duty: Modern Warfare 2. v 1.2.208. 02 January 2008. Activision. Screen Shot VRSim Confidential Copyright 2012 VRSim Inc. 8 Current Learning Challenge VRSim Confidential Copyright 2012 VRSim Inc. 9 What We Want VRSim Confidential Copyright 2012 VRSim Inc. 10 A simulation needs to provide engaging interactions that create a meaningful learning experience To do this right it has to feel like a game, and teach like your smartest professor VRSim Confidential Copyright 2012 VRSim Inc. 11 All Looking for the Same Thing • Faster Skill Acquisition • Better Task Comprehension and Utilization • More Standardization Across a Global Market Place • Greater Throughput (increased Number of Students) • Increased Instructor Support • Promote Safety and Awareness • Expand Knowledge of Industry VRSim Confidential Copyright 2012 VRSim Inc. 12 Depth of Knowledge VRSim Confidential Copyright 2012 VRSim Inc. 13 Entertainment “Games” Training Community “Online World” VRSim Confidential Copyright 2012 VRSim Inc. 14 How Do We Get There (pt 1) • Dynamic Learning Communities - More Sophisticated Reward and Achievement Systems - Active Efforts to Maintain Student Focus and Attention VRSim Confidential Copyright 2012 VRSim Inc. 15 VRSim Confidential Copyright 2012 VRSim Inc. 16 How Do We Get There (pt 2) AI/Expert Systems Tailored to Unique Student Learning Paths VRSim Confidential Copyright 2012 VRSim Inc. 17 Lessons Performance Data Customized Learning Plan VRSim Confidential Copyright 2012 VRSim Inc. AI or Expert System 18 How Do We Get There (pt 3) • Cross Cultural Pollination • Building with Different Learning Styles in Mind • Region • Learning Style • Culture • Language VRSim Confidential Copyright 2012 VRSim Inc. 19 Goal • To design our simulations and build our curricula so that the student is faced with a game-like challenge: To keep a dopamine surge always within reach VRSim Confidential Copyright 2012 VRSim Inc. 20 No Chocolate Covered Broccoli! VRSim Confidential Copyright 2012 VRSim Inc. 21 Questions? VRSim Confidential Copyright 2012 VRSim Inc. 22
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