Project 3.1.7 – Soccer Goal Light Brandon Lyons, Richie Phan POE Period 4 Project 3.1.7 3/29/12 Table of Contents Section Design Brief Brainstorming Sketches and Programs (Richie) Brainstorming Sketches and Programs (Brandon) Brainstorming Sketches and Programs (Brandon continued) Decision Matrix & Description Initial Proposed Design Sketch Modification Sketches & Description Modification Sketches & Description continued Final Physical Solution Final Program Solution Conclusion Questions Page 3 4 5 6 7 8 9 10 11 12 13 Page 2 of 13 Design Brief Client: Ms. Chou Designer(s): Brandon Lyons and Richie Phan Problem Statement: Soccer goals are becoming more high tech as society advances. The players want to know when a goal is scored electronically instead of by the referee’s decision. Design Statement: Design and create a control system for the local soccer field that can detect when the ball has entered the goal and be able to distinguish the goalie and the ball. Constraints: Must use Fischertechnik pieces Presented to the class Light must blink for 10 seconds Must distinguish between goalie and soccer ball Deliverables: Title Page Table of contents Design Brief Brainstorming Sketches and Programs Decision Matrix and Description Modification Sketches and Description Final Physical Solution Final Program Solution Conclusion Questions Page 3 of 13 Brainstorming Sketches and Programs Richie’s two physical brainstorms Richie’s two program brainstorms X Richie Phan 3/28/12 Page 4 of 13 Brainstorming Sketches and Programs Brandon’s first hardware brainstorm Brandon’s second hardware brainstorm X Brandon Lyons 3/28/12 Page 5 of 13 Brainstorming Sketches and Programs Brandon’s first software brainstorm Brandon’s second software brainstorm X Brandon Lyons 3/28/12 Page 6 of 13 Decision Matrix & Description Decision Matrix Criteria Program and build difficulty Is the goal hard to build? Will the program be difficult to make? Program reliability Will the program work consistently? Not a lot of problems? Build reliability Will it keep a ball in the goal? Will the goal be able to sense the ball effectively? Looks Does the goal look like a real goal? Is it functional? Ideas Brandon’s Brainstorm #1 3 3 2 1 9 Brandon’s Brainstorm #2 2 2 2 2 8 Richie’s Brainstorm #1 2 3 3 3 11 Richie’s Brainstorm #2 2 1 1 3 7 Totals Scale: 1 = poor (little to no effort to achieve the best design) 2 = decent (needs some fixing upon finishing) 3 = great (little to no problems once built) We chose Richie’s first brainstorm idea because it had great looks, reliability, and was not too difficult to build. Design would need some fixing however because it did not receive a perfect score. X Brandon Lyons X Richie Phan 4/4/12 Page 7 of 13 Initial Proposed Design Sketch These pictures are of our initial goal and program design. This design is very simple as it only consists of one photocell and two lamps. One lamp is at the top of the goal to signal the goal was scored and one lamp is placed in the back of the goal to help the photocell detect the ball. Page 8 of 13 Modification Sketches & Description Date/Signature March 30, 2012 X Brandon Lyons X Richie Phan March 30, 2012 X Brandon Lyons X Richie Phan April 2, 2012 X Brandon Lyons X Richie Phan Design Modification Chart Modification Description Modification Sketch & Rationale 3 Lights were added at the top of the goal. We did this to make the light effect more of a strobe light as it would make the action of a goal being scored stand out much more. In the program we added 3 lights that contained very short time delays that would allow the lights to simultaneously flash for a total of 10 seconds. We built a structure at the back end of the goal to hold the interface. This would make the interface and wiring stable, making it easier for us to plug in the wires and keep it steady. Page 9 of 13 April 3, 2012 X Brandon Lyons X Richie Phan April 3, 2012 X Brandon Lyons X Richie Phan April 4, 2012 X Brandon Lyons X Richie Phan We added another photocell and another light. This would allow us to detect when the soccer ball was kicked above ground level. When we added the second photocell, we needed to program the goal so the second one would sense the ball as well. A second interface was added to compensate for our extra lamp. Page 10 of 13 Final Physical Solution This is our final physical design consisting of two interfaces, two photocells, two lamps, and three lights at the top of the goal. We have two interfaces for the vast amount of lamps and photocells used in this design. In the interior of the model consists of two lamps and photocells to track and indicate when the “soccer ball” is scored. In the exterior we have three lamps that blink one after another for 10 total seconds when the goal is scored. Page 11 of 13 Final Program Solution This picture shows the final design program with annotations. Page 12 of 13 Conclusion Questions 1. The most difficult part of the problem was trying to distinguish the soccer ball from a goalie-like figure. This was difficult because we were not given any specifics to what the soccer ball or goalie figure could be. This made it difficult to judge how we would set up the photocells. To overcome this problem we moved the photocells to the back of the goal because we figured the goalie never goes inside the goal to the very back of the net. 2. Two features that were not part of the design problem that were added were the strobe light system and multiple photocells. The strobe light system consisted of 3 lights at the top of the goal that would flash quickly and simultaneously to give a cooler light effect. Also the multiple photocells helped detect a ball that was kicked above ground level. This made the goal a more accurate sensor for the players. 3. Brandon was mainly responsible for the documentation and deliverables, although he did contribute to the building and programming process. He worked strenuously on the deliverables and getting them done on time. Deliverables are important because it is through them that your results are communicated. Richie was mainly responsible in the building and programming of this project. However, he did assist Brandon in the documentation process. He put forth a lot of effort and realized that he works well individually and in a group. And he also learned that teamwork helps him accomplish his goals at a quicker pace. Page 13 of 13
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