Visual Analytics of User Behavior • Project Description: Analyze and predict user behavior in a virtual world to inform dynamic modifications to the environment to create a richer virtual experience. • Major Accomplishments: – Identified virtual environmental differences that affect the user’s exploration affinity level – Extended game engine technology with visualization toolset to represent user position, velocity, time, map coverage, interaction events – Utilized deterministic nature of the engine to mine additional data of interest after original play session 1 Visual Analytics of User Behavior Future Work • Image Analysis – Techniques have been refined – Need real time image analysis to drive a feedback loop back into the system • Integrate image analysis techniques in real time with the virtual world system 2 Visual Analytics of User Behavior Future Work • Image Analysis – Chroma key rendering performance – Optimize rendering pipeline for flat color rendering pass 3 Visual Analytics of User Behavior Future Work • Virtual world behavior driven by analysis – Real-time analysis will customize and enhance experience on a per-user basis – Integrate analytics framework into virtual world engine – Categorize user on the fly • Timid • Speedy • Immersed – Loading based on Navigation prediction • Preload assets based on paths users typically take at certain decision points. 4 Visual Analytics of User Behavior Future Work • Virtual world behavior driven by analysis – Analytics Camera • Navigation assistance • Based on previous user patterns – Resetting behavior • Reset to environments conducive to more fulfilling experience 5
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