Using Technology to get People Active [email protected] @troosters Outline • Challenges of making people active: PA is not exercise • Key principles of behavior change • Can technology make it happen • In whom may it work • Conclusions Definition Physical activity • Physical activity / Exercise tolerance / functional status Physiology Disease process Functional capacity Motivation Functional Reserve Physiology Comorbidity Season Behavior Self efficacy Health believes Functional Performance Functional Capacity Utilization Definition Physical activity N steps.day-1 • Physical activity / Exercise tolerance / functional status 6 minute walking distance PA variable within a given capacity Factors related to my PA Steps.day-1 • • • • Weekends (+1222 steps) Season Hollidays (+614 steps) Scientific (all day) meetings (-1966 steps) Variability imposes a challenge Troosters Breathe 2015 Barriers and enablers for PA in COPD Internal factors (COPD related) External factors Network around the patient Perceived support Tackling PA behavior will require more than exercise training Thorpe Int J COPD 2014 Principles (theory) of changing behavior Grouping and BCTs Grouping and BCTs Grouping and BCTs 1. Goals and planning 6. Comparison of behaviour 12. Antecedents 1.Goal setting (behavior) 2.Problem solving 6.1. Demonstration of the behavior 6.2. Social comparison 6.3. Information about others’ approval 12.1. Restructuring the physical environment 12.2. Restructuring the social environment 12.3. Avoidance/reducing exposure to cues for the behavior 12.4. Distraction 12.5. Adding objects to the environment 12.6. Body changes 3.Goal setting (outcome) 4.Action planning 5.Review behavior goal(s) 6.Discrepancy between current behavior and goal 7.Review outcome goal(s) 8.Behavioral contract 9.Commitment 7. Associations 2.1. Monitoring of behaviour by others without feedback 7.1. Prompts/cues 7.2. Cue signalling reward 7.3. Reduce prompts/cues 7.4. Remove access to the reward 7.5. Remove aversive stimulus 7.6. Satiation 7.7. Exposure 7.8. Associative learning 2.2. Feedback on behaviour 2.3. Self-monitoring of behaviour 8. Repetition and substitution 14. Scheduled consequences 8.1. Behavioral practice/rehearsal 8.2. Behavior substitution 8.3. Habit formation 8.4. Habit reversal 8.5. Overcorrection 8.6. Generalisation of target behavior 8.7. Graded tasks 14.1. Behavior cost 14.2. Punishment 14.3. Remove reward 14.4. Reward approximation 14.5. Rewarding completion 14.6. Situation-specific reward 14.7. Reward incompatible behavior 14.8. Reward alternative behavior 14.9. Reduce reward frequency 14.10. Remove punishment 2. Feedback and monitoring 2.4. Self-monitoring of outcome(s) of behaviour 2.5. Monitoring of outcome(s) of behavior without feedback 2.6. Biofeedback 2.7. Feedback on outcome(s) of behavior 3. Social support 3.1. Social support (unspecified) 3.2. Social support (practical) 3.3. Social support (emotional) 4. Shaping knowledge 4.1. Instruction on how to perform the behavior 4.2. Information about Antecedents 4.3. Re-attribution 4.4. Behavioral experiments 5. Natural consequences 5.1. Information about health consequences 5.2. Salience of consequences 5.3. Information about social and environmental consequences 5.4. Monitoring of emotional consequences 5.5. Anticipated regret 5.6. Information about emotional consequences 13. Identity 13.1. Identification of self as role model 13.2. Framing/reframing 13.3. Incompatible beliefs 13.4. Valued self-identify 13.5. Identity associated with changed behavior 9. Comparison of outcomes 9.1. Credible source 9.2. Pros and cons 9.3. Comparative imagining of future outcomes 10. Reward and threat 10.1. Material incentive (behavior) 10.2. Material reward (behavior) 10.3. Non-specific reward 10.4. Social reward 10.5. Social incentive 10.6. Non-specific incentive 10.7. Self-incentive 10.8. Incentive (outcome) 10.9. Self-reward 10.10. Reward (outcome) 10.11. Future punishment 15. Self-belief 15.1. Verbal persuasion about capability 15.2. Mental rehearsal of successful performance 15.3. Focus on past success 15.4. Self-talk 16. Covert learning 16.1. Imaginary punishment 16.2. Imaginary reward 16.3. Vicarious consequences Michie The Behavior Change Technique Taxonomy Annals Behavioral Med 2013 Can technology make it happen Step couters with real time feedback Computer apps Smartphone apps Exergaming Consumer market (no third party interface) Consumer market (with coach interface) Medical market (with HCP interface) Can technology make it happen D a ily a m o u n t o f s t e p s ( n .d a y -1 ) • • • 8000 Goal setting <6000 increase by 3000 steps <9000 reach 9000 steps >9000 maintain or increase Feedback 7000 6000 5000 4000 3000 0m Mendoza Eur Respir J 2015 3m Pedometer ∆3080±3255 Control ∆138±1950 +2942 st.day-1 ** Can technology make it happen Telecoaching Control 4500 M e a n s te p s .d a y -1 + 4 4 71 8 1 7 4000 779 st.day-1 ** 3500 3000 -3 4 6 1 9 4 9 2500 Goal setting B a s e lin e 4m S G R Q t o ta l s c o r e ( p o in t s ) Motivation Social support Feedback Moy Chest 2015 50 - 0 .8 1 0 . 9 45 40 -2.3 points - 3 .2 1 1 . 1 35 B a s e lin e 4m Can technology make it happen Primary-tertiary care and rehabilitation centers Motivation Action planning Goal setting Feedback Education Mon Tue Wed Thu Fri Weekly feedback Sat Sun Problem Solving New goal if desired Group Text Message Demeyer & PROactive consortium Submitted 2016 Can technology make it happen Telecoaching 7000 -1 + 870 2 5 3 0 1469 st.day-1 ** 5000 -6 7 8 1 6 7 5 4000 3000 B a s e lin e 3m ) 35 M P A (m in .d a y Coaching happened semi-automated M e a n s te p s .d a y This increase is clinically relevant Control 6000 -1 Physical activity was succesfully increased 30 + 8 2 1 10min.day-1 ** 25 -3 1 7 20 15 B a s e lin e 3m The patient experience S c o r e ( 0 -1 0 ) 10 5 0 Step counter with goal Demeyer & PROactive consortium Submitted 2016 Possibility to contact a HCP The patient experience Important increase (≥1000 steps) Demeyer, PLoS ONE, 2016 100 Odds 4.44 [2.38-8.29] % o f p a t ie n t s < 1 0 0 0 s te p s 1 0 0 0 s te p s 80 60 40 20 11% 0 C o n tro l g ro u p 36% C o a c h in g g r o u p m M R C 2 More Symptoms m M RC<2 p = 0 .0 0 1 Less 6M W D<450 Low 6M W D 450 Capacity p = 0 .0 0 1 High G O L D C CD D AB GOLD GOLD AB p = 0 .0 5 0 C o m o rb 2 More p = 0 .3 0 Comorbidity C o m o rb < 2 Less < 5 0 Low 00 Steps 5 0 0 0 Higher p = 0 .4 8 0 1000 2000 3000 C h a n g e in s t e p s ( n .d a y 4000 -1 0 ) Better patients benefit more... 1000 2000 3000 C h a n g e in s t e p s ( n .d a y -1 4000 ) The patient experience Problems with software updates Compatibility with the mobile phone Discontinuation of a product (consumer devices) Inaccuracy of some step counters McMahon JMIR 2016 50 1600 45 1400 Steps (n.day-1) 6MWD (m) The physical activity paradox 40 35 30 25 20 15 1200 1000 800 600 400 10 200 5 0 0 Exercise training Telecoaching Exercise training Telecoaching PA programs are no substitute to exercise training. Patients with poor exercise capacity should be referred to pulmonary rehabilitation The physical activity paradox N steps.day-1 +HCP Coach +TRAINING Conclusions • Enhancing (maintaining) physical activity is a key objective in COPD care. • Several behavioural strategies can be implemented in patient oriented, technology supported interventions. • Technology supported (simple) interventions improve PA in the short term. Patients enjoy using step counters, but also HCP contacts. • Better patients seem better candidates for PA interventions. • PA enhancing interventions should not be used as an alternative to PR, but they can be integrated. Thanks to PROactive study group PhD students Matthias Loeckx, Fernanda Rodriguez, Carlos Camillo Post Doc Heleen Demeyer Pulmonary Rehabilitation group Prof Wim Janssens, Prof Rik Gosselink, Prof Marc Decramer Funders: FWO Vlaanderen, EU
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