JEOPARDY By: Yesenia Albarran UNIT 1 UNIT 2 UNIT 3 UNIT 4 UNIT 5 10 10 10 10 10 20 20 20 20 20 30 30 30 30 30 40 40 40 40 40 50 50 50 50 50 UNIT 1 QUESTION 1 ◦Name the non-electronic game that was the precursor to Monopoly Answer ◦The Landlord's Game Back to the game. UNIT 1 QUESTION 2 ◦What was the first commercially sold electronic gaming system? Answer ◦Atari Back to the game. UNIT 1 QUESTION 3 ◦What determines if a game is good or bad? Answer ◦game virtue Back to the game. UNIT 1 QUESTION 4 ◦What would be an example of the advancement of gaming systems throughout the past 40 years? Answer ◦Atari->NES->SNES->PSII Back to the game. UNIT 1 QUESTION 5 ◦Standards of ethical behavior apply to_______________. Answer ◦all activities and interactions in the design Back to the game. UNIT 2 QUESTION 1 ◦What are the three categories in audio production? Answer ◦sound effects, music, voice-over Back to the game. UNIT 2 QUESTION 2 ◦The lead artist or art director would be responsible for supervising the efforts of _________________. Answer ◦concept artist, environment modelers, character modelers, animators and texture artists Back to the game. UNIT 2 QUESTION 3 ◦Management is the process of _______________________. Answer ◦planning, organizing, and controlling work Back to the game. UNIT 2 QUESTION 4 ◦The game design team generally consists of the following: Answer ◦game designer, scriptwriter, artist/animator, programmer, producer Back to the game. UNIT 2 QUESTION 5 ◦Which of the following is not considered a critical part of the management process? Answer ◦manufacturing parts Back to the game. UNIT 3 QUESTION 1 ◦Information and communication systems cannot be used to ___________ and ____________. Answer ◦manage and breathe Back to the game. UNIT 3 QUESTION 2 ◦What is the most important fundamental game design element a developer needs to explore? Answer ◦genre of player Back to the game. UNIT 3 QUESTION 3 ◦What does not provide social gaming experience for a gamer? Answer ◦virtual interactive games Back to the game. UNIT 3 QUESTION 4 ◦A game used to teach real world skills to the player is in the ____________ genre. Answer ◦educational Back to the game. UNIT 3 QUESTION 5 ◦Which formal element includes items such as money, player health, game pieces and houses used in a game? Answer ◦resources Back to the game. UNIT 4 QUESTION 1 ◦In which stage in the design development process do you ensure that the game concept met the design criteria? Answer ◦test and retest Back to the game . UNIT 4 QUESTION 2 ◦A __________________ is created and edited by the developer team and it is primarily used in the video game industry to organize efforts within a developer team. Answer ◦game design document Back to the game. UNIT 4 QUESTION 3 ◦Which document would you alter in your game design if you wanted to add a feature to a character? Answer ◦storyboard Back to the game. UNIT 4 QUESTION 4 ◦What does quality control ensure? Answer ◦the product is high enough quality to be sold Back to the game. UNIT 4 QUESTION 5 ◦Which of the following shows parts of the design process in sequential order? Answer ◦exploring possibilities selecting an approach, developing a design proposal Back to the game. UNIT 5 QUESTION 1 ◦In 3D modeling, the tool used to elevate or lower a selected surface on an object is known as the ___________ tool. Answer ◦Extrusion Back to the game. UNIT 5 QUESTION 2 ◦When selecting colors for a material, which setting determines the color of a material under normal lighting? Answer ◦diffuse Back to the game. UNIT 5 QUESTION 3 ◦A mapping tool used in 3D programs that uses black and white maps to hide certain parts of an image is called ______________. Answer ◦opacity Back to the game. UNIT 5 QUESTION 4 ◦Adding texture to 3D models would produce efficient use of _____________. Answer ◦technologies Back to the game. UNIT 5 QUESTION 5 ◦A process that provides ways to turn resources into products and services is called ____________. Answer ◦design Back to the game.
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