COMPUTER GAMES DESIGN

COMPUTER GAMES DESIGN
TECHNICAL BACCALAUREATE
GENERAL SUBJECT OVERVIEW
This course will train you to become occupationally ready to take up employment in the design
industries. You will develop knowledge, understanding and the skills required by the sector, including
essential employability skills, and apply them in real work contexts.
TECHNICAL BACCALAUREATE
WHAT WILL I STUDY?
The Technical Baccalaureate is made up of the
following elements:
You will learn how to visually record ideas and
communicate these concepts through various
techniques and processes, while building an
understanding of the contextual influences
within the design field.
yy Specialist Technical Qualification
in Computer Games Design (Level 3)
yy Maths (Level 3)
yy Extended project
yy Work placement
You can also study additional A-Level subjects
from the list below:
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yy
yy
yy
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Optional units will include:
yy Drawing concept art for computer games
yy Computer game design
yy Computer game story development
yy Sound for computer games
Biology
Chemistry
Computer Science
Maths
Physics
yy Computer game engines
yy Human-computer interfaces for computer
games
WHAT DO I NEED TO START?
HOW LONG WILL IT TAKE?
Two years
To start this course you will need five GCSEs at
grade A*-C (including English and Maths)
A-Level subjects require a minimum of
grade B at GCSE in a related subject.
01234 291745 · www.bedfordtech.co.uk
COMPUTER GAMES DESIGN
TECHNICAL BACCALAUREATE
UCAS POINTS AVAILABLE:
WHAT CAN I DO NEXT?
The Technical Baccalaureate is equivalent to three
A-Levels and up to 420 UCAS Points. In addition
an A-Level is worth up-to 120 UCAS points.
This qualification is seen as a highly respected
route for those who wish to move into
employment in the sector, either directly or
following further study. Possible career routes
include:
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yy
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3D animator
Computer games designer
Computer games illustrator
Digital animator
01234 291745 · www.bedfordtech.co.uk