COMPUTER GAMES DESIGN TECHNICAL BACCALAUREATE GENERAL SUBJECT OVERVIEW This course will train you to become occupationally ready to take up employment in the design industries. You will develop knowledge, understanding and the skills required by the sector, including essential employability skills, and apply them in real work contexts. TECHNICAL BACCALAUREATE WHAT WILL I STUDY? The Technical Baccalaureate is made up of the following elements: You will learn how to visually record ideas and communicate these concepts through various techniques and processes, while building an understanding of the contextual influences within the design field. yy Specialist Technical Qualification in Computer Games Design (Level 3) yy Maths (Level 3) yy Extended project yy Work placement You can also study additional A-Level subjects from the list below: yy yy yy yy yy Optional units will include: yy Drawing concept art for computer games yy Computer game design yy Computer game story development yy Sound for computer games Biology Chemistry Computer Science Maths Physics yy Computer game engines yy Human-computer interfaces for computer games WHAT DO I NEED TO START? HOW LONG WILL IT TAKE? Two years To start this course you will need five GCSEs at grade A*-C (including English and Maths) A-Level subjects require a minimum of grade B at GCSE in a related subject. 01234 291745 · www.bedfordtech.co.uk COMPUTER GAMES DESIGN TECHNICAL BACCALAUREATE UCAS POINTS AVAILABLE: WHAT CAN I DO NEXT? The Technical Baccalaureate is equivalent to three A-Levels and up to 420 UCAS Points. In addition an A-Level is worth up-to 120 UCAS points. This qualification is seen as a highly respected route for those who wish to move into employment in the sector, either directly or following further study. Possible career routes include: yy yy yy yy 3D animator Computer games designer Computer games illustrator Digital animator 01234 291745 · www.bedfordtech.co.uk
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