“Guardians of the Medallion” Maroon Cup, Golden Goblet, & Greek Cup Competition Manual Schedule of Events Sunday, October 2nd 12pm - The Quest for Central Spirit (Finch Fieldhouse & Around Campus) 3pm - Campus Chalking (Bovee UC & Around Campus) 10pm - Medallion Hunt begins Monday, October 3rd 11am - Fired Up! (Bovee UC Front Lawn) 6pm - Food Relay & Field Games (Finch Fieldhouse) Tuesday, October 4th 6pm – Maroon Mania-Instagram Competition (Finch Fieldhouse & Around Campus) Wednesday, October 5th Spirit Day! Show your CMU spirit by wearing Maroon & Gold! Thursday, October 6th 6pm – #TBT Trivia Challenge (Finch Fieldhouse) Friday, October 7th 7pm - Chippewa Rock Rally (Plachta Auditorium) 9pm - Battle of the Floats (Finch Fieldhouse) Saturday, October 8th 8am - Homecoming 5K Race (Finch Fieldhouse) For more information visit http://www.firstgiving.com/cmu5k/CMU5K2016 11am - Homecoming Parade 3pm - Homecoming Football Game vs. Ball State 2 Maroon Cup Events 1. The Quest for Central Spirit (p. 4-5) 2. Campus Chalking (p. 6-7) 3. Fired Up! (p. 8) 4. Field Games & Food Relay (p. 9-12) 5. Maroon Mania (p. 13-14) 6. Trivia Challenge (p. 15-16) 7. Rock Rally (p. 17-18) 8. Battle of the Floats (p. 19) 9. Special Olympics 5K Run/Walk (p. 20) * 10. Homecoming Parade (p. 21-22) 11. Change for Change (p. 23) Golden Goblet Events 1. The Quest for Central Spirit (p. 4-5) 2. Campus Chalking (p. 6-7) 3. Fired Up! (p. 8) 4. Field Games & Food Relay (p. 9-12) 5. Maroon Mania (p. 13-14) 6. Trivia Challenge (p. 15-16) 7. Special Olympics 5K Run/Walk (p. 20) * 8. Change for Change (p. 23) Greek Cup 1. Campus Chalking (p. 4-5) 2. Fired Up! (p. 8) 3. Field Games & Food Relay (9-12) 4. Maroon Mania (p. 13-14) 5. Trivia Challenge (p. 15-16) 6. Special Olympics 5K Run/Walk (p. 20) * 7. Change for Change (p. 23) *Denotes optional event 3 The Quest for Central Spirit Date: Sunday, October 2, 2016 Time: 12:00 PM Location: Beginning and Ending at Finch Fieldhouse Participation: Maroon Cup and Golden Goblet General Rules: 1. You must be an RSO and signed up in order to participate. 2. The teams must move together and on foot. NO VEHICLES. 3. There can be no more than ten members per team. 4. All tasks will be inside of the main square of campus: from East Campus Drive to West Campus Drive and from Broomfield to Bellows. 5. This event is a RACE. However, only each individual location will be timed and counted towards your total time. The team with the lowest total time will receive 1st place, the team with the second lowest total time will receive 2nd place, and so on. Individual Events: 1. 2. 3. 4. 5. 6. 7. 8. Spiderman Relay: Name That Superhero/Supervillain Captain America Toss Find The Villains City Scene (Instagram Picture) Secret Identity Match Name Superhero Movies Superhero Matchup Bonus points will be given to teams for dressing up in superhero attire. This includes t-shirts, full costumes and superhero props. Each team may earn up to 5 bonus points for their team by dressing up; each team member dressed up will receive 1 bonus point towards that total 5 possible. These points will be added to the teams final score for this event. For example, if your team receives 15 participation points and had 3 people dressed up, your final score for this event will be 18. Scoring: 1st Place: 50 Points 2nd Place: 40 Points 3rd Place: 30 Points Participation: 15 Points 4 Campus Chalking Date: Sunday, October 2, 2016 Time: 3:00pm; ALL teams must check in by 3:30 Location: Start and end in front of the Bovee University Center Participation: Maroon Cup, Golden Goblet, & Greek Cup Objective: Homecoming chalking is a way for groups to collaborate and come up with a creative sidewalk chalk design incorporating the theme and spirit of Homecoming. It also serves as a great way to spread Homecoming spirit across campus while advertising all of the events to students. Rules: 1. Homecoming chalking starts with check in at 3PM in front of the Bovee University Center where groups will be given their chalk containers as well as maps with their designated chalking areas. 2. Resident Hall groups will be chalking around their building. All other groups will be spread across campus. 3. Groups will be assigned Homecoming events to chalk about. 4. Participants should include: a. The Homecoming Theme (Superheroes) b. Their subtheme (Everyday Superheroes) c. Central Michigan University d. Name of RSO/team e. Specific information about a Homecoming event occurring during the week (to be given out at check in) 5. When registering your team, you will be asked to fill in your top three everyday superheroes that you would like to chalk. We will allow two-three teams to do the same Everyday Superhero, but no more than that. You will be notified about which superhero you will be chalking after all teams have registered. Which team gets their top choice will be done on a first come first serve basis. a. Examples of everyday superheroes: firefighters, interpreters, police officers, teachers; anyone that changes the world for the better or helps others, even in small ways. You are encouraged to get creative! 6. Groups must return to the starting point in front of the Bovee University Center by 5PM to check out and return their chalk container. Every team must check in and out. 7. You may have as many or as little people from your group present for this event. However, it may get crowded, so just be wary. You may also have people come and go during the designated chalking time, just make sure somebody checks your team in and somebody checks you out. 8. Teams must submit a photo of their chalking to be judged via Instagram by no later than 5PM. Failure to do so will result in loss of points. For every 5 minutes a team is late, 5 points will be deducted from their overall points. 9. Tag @CMUActivities in the caption along with #RSOName. 10. Spray chalk is NOT allowed. 5 11. Words and pictures must be APPROPRIATE. Any profanity, discriminatory remarks, criticism of other groups, or anything else deemed offensive may result in disqualification from this event and others. 12. Bonus points will be given to teams for dressing up in superhero attire. This includes t-shirts, full costumes and superhero props. Each team may earn up to 5 bonus points for their team by dressing up; each team member dressed up will receive 1 bonus point towards that total 5 possible. These points will be added to the teams final score for this event. For example, if your team receives 15 participation points and had 3 people dressed up, your final score for this event will be 18. Scoring: 1st Place: 50 Points 2nd Place: 40 Points 3rd Place: 30 Points Participation: 15 Points Campus Chalking *RAIN PLAN* If it is raining or weather is inclement, there will be sheets of roll paper available at Finch Fieldhouse and your team will be able to make a banner instead. Same rules apply. The banner must include: Homecoming theme (Superheroes) Subtheme chosen for chalking (Everyday superheroes) Central Michigan University Name of your RSO/team Specific information about a certain Homecoming event occurring during the week. Banners will be due by 5PM (a committee member will be at Finch Fieldhouse to collect banners). Check in for banner making will be at Finch Fieldhouse at 3PM, not the Bovee University Center. Checkout will be at 5PM in Finch as well. As with chalking, for every 5 minutes a team is late, 5 points will be deducted from their overall points. *If it starts to rain after chalking starts, everyone will receive participation points. 6 Fired Up! Date: Monday, October 3, 2016 Time: The Fired Up! Event begins at 11:00am and concludes at 2:00pm. Location: University Center Lawn Participants: All CMU Students & General Public Objective: This event allows students to get in the Homecoming spirit before the game. Description: The Fired Up! Event is a FREE campus-wide homecoming event located in the Bovee UC Front Lawn. At this event, students can meet our 2016 Homecoming Ambassadors, grab some free goodies and enjoy live musical performances. Scoring: This event does not permit a points system. 7 Field Games Date: Monday, October 3rd, 2016 Time: 6:00pm, Team Check-In Begins at 5:30pm Location: Finch Field House and HP Field Participation: Maroon Cup, Golden Goblet, & Greek Cup Objective: Timed events that are designed to promote teamwork and homecoming spirit through a series of fun and physical events. Rules: 1. Team members will be made up of no fewer than 3 people. There is no maximum amount of people your team may have participating, but please note that each event only allows so many team members to participate. Teams are encouraged to make sure each member of their team gets to participate in at least one event. 2. Each team member must contribute to at least one of the games. This is a team effort, not a single effort. 3. The events include: a. Night Crawler (3 people) b. With Great Power Comes Great Responsibility (2 people) c. Aqua Man (1 at a time, up to 4 people) d. My Spidey Senses are Tingling (1 person) e. The Flash (2 people) f. To the Bat Mobile (2 people) g. Superhero Puzzle (full team) h. Where’s my super suit (3 people) 4. Teams will move in a rotation system. There will be stations where the team will work on the event at hand and 3 teams will be at the stations at a time. Each team will have 4 minutes at each station, then at the sound of the bullhorn, they will switch. 5. Although some teams will be competing directly against one another, teams must remember that they are competing for an overall time. Each station the teams come to there will be a recorder and timer ready to take down your specific time. Your teams times at each station will be added up at the end to get one overall time that will be scored for points. 6. The judges will determine that the challenge is completed and once the horn goes off, then the team may rotate to their next event. 7. If a team member breaks the rules at any specific event, he/she must repeat the challenge until done correctly; time will not be restarted. 8. Time penalties will be added if a team does not finish their event but still moves on to the next challenge. 9. The team cannot divide among the challenges; all members must stay together before moving on to the next event. 10. Teams may not interfere with the progress of another team at any point. Doing so will lead to disqualification. 8 11. Two events will be held in Finch Fieldhouse, while the rest will be held in the HP field outside. 12. If there is cheating, that team can be disqualified from an event and that will be 5 minutes put on your overall times. Along with that, if you don’t finish the event, you will be given 4 minutes on your time. 13. Bonus points will be given to teams for dressing up in superhero attire. This includes t-shirts, full costumes and superhero props. Each team may earn up to 5 bonus points for their team by dressing up; each team member dressed up will receive 1 bonus point towards that total 5 possible. These points will be added to the team’s final score for this event. For example, if your team receives 15 participation points and had 3 people dressed up, your final score for this event will be 18. Scoring: 1st Place: 50 points 2nd Place: 40 points 3rd Place: 30 points Participation: 15 points 9 Food Relay Date: Monday, October 3rd, 2016 Time: Approximately 7:00pm, directly following the conclusion of Field Games Location: Finch Field House Participation: Maroon Cup, Golden Goblet, & Greek Cup Objective: Teams must eat a total of 8 items of food as fast as they can. Teams will be timed and the team with the fastest time will be the winner. Rules: 1. Team members will be made up of no fewer than 4 and no more than 8 people. Teams who do not have 8 members may have certain members compete twice in one relay. 2. A team member may participate in one relay no more than two times, as needed. Each team member must have made a contribution to the relay before a designated team member can repeat his/her participation. 3. Teams must decide the order in which the team members will participate before the games begin. Team members are forbidden from completing two challenges in a row within their relay. 4. Teams will compete in heats of 8 teams at once; competitors will be drawn at random. 5. Although some teams will be competing directly against one another, teams must remember that they are competing in heats; it is more important to have a better time overall than a better time against another team in a single heat. 6. The judges will determine that the food is completely eaten and swallowed before the team moves on to the next food item. 7. Time penalties will be added if a team member does not finish their event but still moves on to the next challenge. 8. Teams may not interfere with the progress of another team at any point. Doing so will lead to disqualification. 9. All events will be held inside Finch Fieldhouse. 10. Bonus points will be given to teams for dressing up in superhero attire. This includes t-shirts, full costumes and superhero props. Each team may earn up to 5 bonus points for their team by dressing up; each team member dressed up will receive 1 bonus point towards that total 5 possible. These points will be added to the team’s final score for this event. For example, if your team receives 15 participation points and had 3 people dressed up, your final score for this event will be 18. Scoring: 1st Place: 50 Points 2nd Place: 40 Points 3rd Place: 30 Points Participation: 15 Points 10 Maroon Mania Date: Tuesday, October 4, 2016 Time: Check in at 5:30; Maroon Mania begins at 6:00 PM and ends at 7:00 PM Location: Begins and ends at Finch Fieldhouse Participation: Maroon Cup, Golden Goblet, Greek Cup Event Summary: 1. Maroon Mania is a photo scavenger hunt mediated through the social media photography application Instagram; as such, each competing team must have one member with a smartphone and public Instagram account in order to participate. 2. Competing teams will receive an envelope at the Pre-Event sign in containing a numbered list of locations and/or actions to be photographed. 3. Teams will be dismissed and allowed to look at this list at a designated time, as well as have all of their photos sent in by a designated time. This specific time will be announced at check-in. Pre-Event Sign In: 1. Competing team must sign in at Finch Fieldhouse at 4:30 PM. 2. Teams are not limited to a specific number of members, but each team must have only one designated photographer. 3. Each team’s Photographer will be required to register as such at the event; the Photographer’s team and Instagram handle will be recorded to better track which team’s submissions are which. Make sure your Photographer’s Instagram is set as public not private, otherwise we will not be able to score your team’s pictures. 4. Any team found to be utilizing more than one photographer will be disqualified and will not earn points in this competition. 5. Once all teams have been registered, each team will receive the envelope containing the list of photograph goals. This is not to be opened until instructed to do so, which will be when the event itself starts. 6. All teams will be dismissed and allowed to open the envelope and begin the event at a designated time to be given at the event (between 4:50 PM and 5:10 PM); any team found to leave early or open the envelope early will be disqualified and will not earn points in this competition. Maroon Mania Rules: 1. Once the envelope has been opened, groups are free to accomplish the goal photographs as they see fit. 2. All goal photographs will be located on campus, driving between campus locations is strictly prohibited and will result in the team’s elimination from this event. 3. When a goal photograph is taken, the Photographer must label the photo accordingly. 4. The format for labeling photos is as follows: [RSO] [Goal number] #CMUMAROONMANIA 11 For example, if you were the Photographer from Ronan Hall and you are posting a picture for goal number 8, you would Instagram the photo with the caption: Ronan 8 #CMUMAROONMANIA Up to three different goals may be accomplished within the same photograph, however the photograph may not be a composite of multiple separate photographs (accomplished using an application such as PicStich). Caption multi-goal photos as above, but each goal number. Ronan 8 12 20 #CMUMAROONMANIA Photo Scoring: 1. Completing one goal in one photograph will earn one (1) point. 2. Completing two goals in one photograph will earn three (3) points. 3. Completing three goals in one photograph will earn seven (7) points. 4. Each photograph that does not accomplish its goal will not be scored. 5. Each photograph submitted beyond the time limit will not be scored. 6. Bonus points will be given to teams for dressing up in superhero attire. This includes t-shirts, full costumes and superhero props. Each team may earn up to 5 bonus points for their team by dressing up; each team member dressed up will receive 1 bonus point towards that total 5 possible. These points will be added to the team’s final score for this event. For example, if your team receives 15 participation points and had 3 people dressed up, your final score for this event will be 18. Scoring: 1st Place: 50 points 2nd Place: 40 points 3rd Place: 30 points Participation: 15 points 12 #TBT Trivia Challenge Date: Thursday, October 5, 2016 Time: Check in begins at 5:30pm, event begins at 6:00pm Location: Finch Fieldhouse Objective: Team members will work together to correctly answer a series of trivia questions pertaining to CMU history and our theme of Superheroes in a round of Jeopardy style questions, a round of Family Feud style questions and a round of The Price is Right style questions. 1. Teams a. Teams may have up to 6 members participating. b. Members may only switch out between rounds if necessary. 2. Judges a. Judges will be assigned to groups of teams. b. Typically, one judge will monitor 2 or 3 teams. c. Judges will consist of Homecoming Committee Members and Homecoming Ambassadors. d. The judges will be responsible for recording correct and incorrect answers. e. MC will have final say in answer accuracy, but judges will be responsible for relaying this information to teams. f. Judges also have the responsibility of monitoring team’s fair play. 3. Fair Play a. The rules of fair play are as follows: i. Communication between members outside of your team is prohibited. ii. The use of cell phones and other electronic devices is strictly prohibited during play. b. Should a team member need to use an electronic device, they must exit Finch Fieldhouse for the duration of the usage. c. They must return in between the time an answer is given and the next question is asked. d. Should any of the fair play rules be violated, the entire team will be disqualified and will earn zero points towards the Trivia Challenge. 4. Answering Questions a. Every team will be provided with a white board and dry erase marker to write answers to questions. b. After the MC reads the question, teams will have approximately 30 seconds to come to a consensus and write their response on the white board. i. The timer will be 30 seconds for all questions in rounds 1 and 3 ii. The timer will be set at 1 minute for round 2 c. The MC or timekeeper will give a ten second warning before time expires. d. At the conclusion of 30 seconds, teams must stop writing. i. Teams that continue to write after the 30 seconds have expired will be disqualified for the next question. 13 e. Judges will record whether that team answered correctly or incorrectly, signal that their teams have finished writing, and then the MC will deliver the correct answer. f. Any questions that go unanswered will be scored as incorrect. 5. Rounds a. Round 1: Jeopardy, 20 questions i. The Jeopardy Round will contain 4 categories, with 5 questions each. ii. All teams will have the opportunity to answer each question. b. Round 2: Family Feud, 10 questions i. For each question teams will right down 6 possible answers ii. Each question in this round is worth a possible 6 points (one point per correct answer given) c. Round 3: The Price is Right, 10 questions 6. Scoring a. The scorekeepers will calculate the scores of all teams at the end of each round. b. The points will remain cumulative throughout the entire game and the team with the overall highest score will win. c. In case of a tie, the teams will be given a tiebreaker question. i. This question will be general trivia, multiple choice style. d. Bonus points will be given to teams for dressing up in superhero attire. This includes t-shirts, full costumes and superhero props. Each team may earn up to 5 bonus points for their team by dressing up; each team member dressed up will receive 1 bonus point towards that total 5 possible. These points will be added to the team’s final score for this event. For example, if your team receives 15 participation points and had 3 people dressed up, your final score for this event will be 18. Scoring: 1st Place: 50 Points 2nd Place: 40 Points 3rd Place: 30 Points Participation: 15 Points 14 Rock Rally Theme: ALL Superheroes Date: Friday October 7, 2016 Time: 7:00pm, check in starts at 6:00pm Participation: Maroon Cup Location: Plachta Auditorium Objectives: Working together as a team to create a dance or a skit that directly relates to the theme of homecoming: “Superheroes”. Teams must incorporate this theme in their skit/dance. Rules: 1. Teams must check in no later than (5:30pm) in Warriner Hall outside of Plachta Auditorium with the Rock Rally Coordinator in order to receive points for the participation for the event 2. Each team will be given a six (6) minute time limit. Anything over 6 minutes will result in an automatic 5-point deduction. 3. Teams must EMAIL their music to the Rock Rally Coordinator, Brad Barlog, at [email protected] with the music already compressed, so it can easily be burned to a CD. This email MUST BE EMAILED NO LATER THAN FRIDAY SEP 30th BY 5pm. Any late emails after the specified date and time will result in an automatic ten (10) points. 4. When emailing the songs to the Rock Rally coordinator, teams must specify the order in which the songs to be played. Once teams submit the order and music by FRIDAY SEP. 30th by 5pm, they may not change the order or vary the songs. If different songs or order is changed after the specified date and time, it will result in an automatic disqualification from the competition. 5. Songs and dance movements MUST NOT contain any profanity or lewd questers. 6. Students can only preform for one team. Only the Rock Rally coordinator can make an exception for someone to participate in two teams, but must need a valid reason. 7. Glitter is NOT allowed in Plachta Auditorium and may not be used during team performances. 8. Teams will have a limit of forty (40) people in their dance/skit. 9. Teams participating will sit together as a team in the upper balcony in Plachta Auditorium. The Rocky Rally coordinator will seat you accordingly based on the line up. 15 10. All judges decisions will are final. No protests are allowed. 11. Judging will be based on the following: a. Theme included in skit/dance b. Creativity c. Choreography d. Spirit e. Energy f. Timing 12. Extra points will be giving for the following categories and the judges will make a collective decision on these categories a. Best Dressed-10 Points b. Best Team Spirit- 10 Points c. Best Unique Dance/Skit -15 Points 13. Scoring will be on a scale from 0-10 (0 being the lowest, 10 being the highest). 14. In the event of a tie between two teams, the homecoming ambassadors decide the final winner. 15. Teams musts choose one superhero to incorporate in their dance when registering their team on Orgsync. You must indicate your 1st choice, 2nd choice and 3rd choice. No team is allowed to use the same superhero; who gets their first choice will be on a first come, first serve basis on how signs up first. You must pick only ONE superhero as your main focus of the mock rock. You are allowed to incorporate other superheroes or villains into the mock rock if they are a part of your superhero’s storyline, but the main focus of the mock rock MUST be on your one selected superhero. Superhero teams such as the Avengers and Justice League are not allowed. Scoring 1st Place: 70 points 2nd Place: 60 points 3rd Place: 50 points Participation: 35 points 16 Battle of the Floats Date: Friday, October 7, 2016 Time: The Battle of the Floats event begins immediately following the Rock Rally and concludes at 12:00am. Students MUST be done working on their floats by 12:00am. Location: Finch Fieldhouse Participants: Students & General Public Objective: This event allows students to get in the Homecoming spirit before the game and finish their floats. Description: The Battle of the Floats event is a FREE campus-wide homecoming event located in Finch Fieldhouse. At this event, students can relax after a long week of Homecoming competitions, grab some free food and finalize team floats. Scoring: This event does not permit a points system. 17 Special Olympics 5K Run Date: Saturday, October 8, 20156 Time: 8:00am Location: Begins and ends at Finch Fieldhouse Participants: Greek Cup, Maroon Cup & Golden Goblet Objective: To support the Special Olympics-Michigan and get in the Homecoming spirit before the parade and game, all while earning some last minute points for your teams. Rules: 1. Each team will be allowed no more than 10 participants that can count for points. 2. Each participant must be registered for the race in order to earn points. Running bandit will not count. You must indicate that you are part of an RSO during registration. 3. Teams must participate in the 5K run rather than the 1-mile run/walk. 4. Each participant must obey all race rules or forfeit points for his or her team. How to Register: Registration is available online at the Special Olympics at CMU webpage or you can register on race day beginning at 7am. Find more information at http://www.firstgiving.com/cmu5k/CMU5K2016 Scoring: Participation: 5 points per person (up to 10 people) 18 Parade Theme: Marvel/DC Superheroes Date: Saturday, October 8th, 2016 Time: Check-in will begin at 9:30am and end at 10:15am. Teams MUST check-in by 10:15am. The parade will begin at 11am and should last no longer than an hour and a half. Participation: Maroon Cup Location: Check-in is in Lot #22 next to the Towers Complex. Please enter from West Campus Drive. This is the only location that you can enter from. The parade coordinator, Marissa Mattioli, will be at this entrance and is the person that you have to check-in with. Once you check-in, everyone’s hands will be stamped to guarantee re-entry if needed. Objective: The Homecoming Parade is a way for groups both on campus and throughout the community to come together and show their Chippewa pride through floats and various methods. This is also an opportunity to show off to the community, as the community members will be lining the streets to watch the parade. Rules: Teams must apply to be in the parade. The Homecoming Parade Application can be found in the Forms section on OrgSync. Applications are due Wednesday, September 28th by 12:00PM. Every team participating in the Homecoming parade is also required to read through the Parade Packet for a complete list of rules and guidelines. The Parade Packet can be found in the Files section on OrgSync under the Homecoming Documents folder. When registering your team, you will be asked to fill in your top three everyday superheroes that you would like to have on your float. We will allow two-three teams to do the same Superhero, but no more than that. You will be notified about which superhero you have after all teams have registered. Which team gets their top choice will be done on a first come first serve basis. Supplies: Teams must provide their own car to pull the float. The Office of Student Activities & Involvement will pay up to $100.00 for each RSO when float supplies are ordered through Valley Decorating Company. Supply books can be found in the Office of Student Activities & Involvement for viewing, or can be accessed at: http://www.valleydecorating.com/paradefloat.html Order forms are available in the Files section on OrgSync under the Homecoming Documents folder. Each RSO wishing to purchase float supplies needs to print off the order forms, fill them out, and turn them into the Office of Student Activities & Involvement Bovee UC Room 101, by Wednesday, September 28th, 2016 by 12:00PM. 19 Judging: The floats will be judged in five different categories: Creativity, Spirit, Design, Best Use of Theme, and Overall. Each category is worth ten points. These points do not go into the overall points added up for the Maroon Cup. The points awarded for the Parade are simply used to determine the Parade winner. Whichever team has the most overall points will place first in the Parade, the team with the second highest overall score will place second and so on. Scoring: st 1 Place: 70 Points 2nd Place: 60 Points 3rd Place: 50 Points Participation: 35 Points 20 Change for Change Date: Begins Sunday, October 2nd and ends Friday, October 7th at 12pm Time: Anytime Location: Respective team locations Participation: Greek Cup, Maroon Cup and Golden Goblet Objective: To have students raise money for charity and to add an element of goodwill and service to the Homecoming Week festivities. The focus of this event is less about the competition and more about the philanthropy. However, a bonus reward will be given to the teams who raise the most money. Rules: 1. RSO’s may use any jar or container of their choosing. 2. The jars should be placed in a central location for the organization. 3. The jars need to be returned to the Office of Student Activities & Involvement (located in UC 101) by 12pm on Friday, October 7th. 4. In order to be counted, all coins must already be rolled in official bank coin holders. 5. The money is based strictly on total; this is not a “penny war.” Special Note: All money raised through Change for Change will be donated to United Way of Isabella County. Scoring: 1st Place: 50 points 2nd Place: 40 points 3rd Place: 30 points Participation: 15 points 21
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