Match Management One of the oldest traditions of the I Zingari Australia Cricket Club has been the role of match manager and the concept of sharing responsibilities between all club members. It is both an honour and a responsibility to manage a match. Much of the success of the IZ team and fixture rests upon the ability of the manager to organise the team, game and day. You have been selected to manage a team because your fellow members believe you are capable and trust that you will deliver a good team and enjoyable fixture. As match manager you will also be asked to represent IZingari as Captain. You may of course choose to assign this role to another player if you wish. This document is designed to assist you in managing a match and answer such questions as: • • • • How do I most efficiently get a team together. Who do I contact if I have questions What do I need to do to ensure a game takes place What needs to be done on the day at Camden or Northbridge to organise a fixture? If you have any questions at any time please feel free to contact the Secretary or a member of the committee and thank you in advance for your efforts. MANAGING A MATCH 3 KEY CONTACTS 3 ORGANISING TEAMS 3 When to start organising a side 3 Contacting people to play. 3 Contacting the Opposition. 4 Confirming availability and details with the team 4 GETTING THE INCIDENTALS TO THE GROUND 4 MANAGING DUTIES 4 WET WEATHER HANDLING AND CANCELLATIONS 5 MANAGING A MATCH AT NORTHBRIDGE 5 At the start of the Game 5 At the end of the game 6 Other Important Considerations 7 Financials and Hospitality 7 MANAGING A MATCH AT CAMDEN 8 At the start of the Game 8 At the end of the game 8 Other Important Considerations 9 Financials and Hospitality 9 IZ DUTY SHEETS 9 GAS TO BUILDING 12 HOT WATER FOR THE SHOWERS 13 GAS FOR THE STOVE 13 Managing a Match Managing a match typically involves: i) organising a team and verifying with the opposition the details of the game ii) ensuring key equipment makes it to the ground iii) organising the game on the day. You will have been assigned a game or games to manage. If you are unable to manage a game then you are encouraged to swap with another match manager. If you are unable to swap then please contact the club secretary as early as possible. Some match managers who are unable to play on a given day may organise a team and hand over the day management to a player. Key Contacts • • • • • • • • Secretary Assistant Secretary Fixtures Coordinator Treasurer Assistant Treasurer Committee Committee Committee Sandy Tubbs David Grant Nick Bilinsky John Reynolds Mark Hodge Craig Hambleton David Storey Derick Boren 0407 462 910 0421 144 694 0417 288 632 0401 684 357 0402 334 394 0414 434 409 0416 013 500 0438 369 388 Organising Teams When to start organising a side: • • • You should start no later than three and better four weeks prior to the match with the aim of having a full side a week prior. Starting early will mean less phone calls, stress and work for you as the match manager as you will find far more people who are available. The earlier you start the more likely you are to have a balanced side. Contacting people to play: • • • • • The secretary and treasurer maintain a list of members contact details. Contact the Secretary if you need to get the contact details of members. The list is also posted to the website. Password is “camden”. It is important to put a balanced side on the oval. It improves the likelihood of a win as well as improves everybodyʼs enjoyment. Feel free to contact the secretary or a member of the committee if you need some advice on contacting players or getting an idea of whether members bat, bowl or keep. You may contact guests to play but preference should be given to members. If you are short of players for a given game it is suggested that you utilise your own cricketing contacts as well as getting in touch with the secretary or some of the other members of the committee who may be able to give you some ideas of names. The website is an avenue through which members will contact you to play. They will await a confirmation from you that they are down to play. • • Pre-assigned players. To reduce the numbers of phone calls a match manager needs to make a match has had players pre-assigned. This list should be treated with caution. Members forget, ignore or for a variety of reasons donʼt replace themselves. You should therefore contact this group at the outset to confirm their availability. A person who has confirmed that they wish to play is obliged to find a replacement of similar type to themselves. It is their responsibility to do so. You may assist them in this endeavour to ensure a side is on the paddock. Contacting the Opposition. • • From time to time we find some confusion about game dates and times. It is very important to contact the opposition match manager a a couple of weeks prior to the game and: 1. Confirm they have a team. 2. Confirm starting time 3. Confirm location 4. Confirm date 5. Confirm number of overs to be bowled 6. Advise them of wet weather procedures and your contact number The Fixtures Coordinator can be contacted to find out the opposition contact point. Confirming availability and details with the team • A week out it is recommended that you contact the team and advise of the: 1. Starting Time 2. Time to be at the ground 3. Location of the ground 4. Wet weather procedures. 5. Transportation possibilities. 6. Any duties you wish to delegate. 7. Your personal contact details. Getting the incidentals to the ground. Check that the following will be taken to the ground. This includes: Kit Cricket Ball Score Book Flag Keys Lunch, Arvo Tea, Drinks. You may have to check with the last weeks match manager as to who has the kit and work out how it is to be transported to the ground. At the close of play you should ensure that a player who is playing next weekend takes the kit. You will have to check that a new cricket ball is in the kit. If you canʼt verify this with last weeks match manager then contact the Club Secretary. You should check that a score book is with the kit. If it isnʼt it is suggested that you contact the previous match manager, club statistician, or secretary. Ensure that the flag is with the kit. See Notes on Northbridge or Camden. See Notes on Northbridge or Camden. Managing Duties • • There are several duties to be done at the ground. It is advisable that the Match Manager delegate some of those duties. A duties sheet is attached and this will assist you in managing the day but please remember it is the match managers responsibility that the duties are done so please understand what needs to be done. It is suggested that you email a copy of the duty sheet prior to the game as well as post a copy on the changing room wall. Wet Weather Handling and Cancellations • • • • If it has been wet prior to the match contact the groundsman to see if the game can be played. If it must be cancelled contact the opposition match manager as well as your own players. You may like to divide the phone calls up amongst some of the first people you contact. If it is wet on the day of the game you will probably get some calls. Do not cancel home games lightly for it is not only a lost opportunity to play some cricket but it also has a financial impact upon the club. Be sensible and use your discretion. See if you canʼt get in contact with some one who lives near the ground and who is playing, and if this isnt possible get to the ground yourself. In arranging the game you may like to ask people to contact you in case of concern about wet weather. This will save you ringing around but may anger the wife as you are likely to get early morning phone calls. Remember that a game in Camden does require people to drive a reasonable distance so you will have to cancel reasonably early in the morning if you are going to cancel. Managing a Match at Northbridge • We play matches at Northbridge with the continual good will of Shore School. The arrangement has worked well and will continue to work well if IZingari follow the simple rules of: 1. Returning things to how they were when we arrived. 2. Treating the facilities with respect. • It is important that each IZingari member is mindful of this and it is the match managerʼs responsibility to ensure that the Club, its guests and opposition acts accordingly. Please ensure that the facilities are returned to an appropriate condition at the end of the dayʼs play. Failure to do so may be very detrimental to the club and schools relationship. The club generally uses the A ground however there are times when we are required to use either C or D ground. At the start of the Game Keys Keys can be picked up from The Secretary or the Assistant Secretary. The keys must be returned to the individual from whom you collected them at the close of the dayʼs play. Gates See that someone gets to the ground 1 hour to 45 minutes prior to the start of play and opens the gates to the ground. This will require the keys. Changing Sheds Both IZ and visitors use the “Visitors Change Rooms” which are located underneath the main pavilion. IZ use the area immediately to the right. You will be required to open up the changing sheds and the door through to the toilets. Covers Covers should be taken off with care and placed to the far side of the ground. If the day is clear they may be packed away on the trolley and returned to their home in the far shed. You will need a key to place them in the far shed. You will need a few people to pack the covers away. Stumps Place the club stumps and bales in the centre Score Board Plug in the score board control. (This can be found in the locker in the back room of the pavilion. The locker will most probably be locked.) It s important that the control panel is plugged in prior to plugging in the scoreboard. 1. Unlock the scoreboard. 2. Put the IZ nameplate in the scoreboard. 3. Plug in the scoreboard. 4. Open up the shutters. 5. Lock the door to the scoreboard prior to commencing the game. Flag Run the flag up the scoreboard flag pole. Drinks Prepare the game drinks and put them in the fridge. Witches Hats In matches where witches hats are required to mark a boundary they can be found in the A ground scoreboard on thee ground level At the end of the game Kit, Scorebook Ask around the team to see if there is a player playing next week and ask that they take the kit home. Do not leave the kit at the ground. Changing Sheds Ensure that all rubbish has been cleared out of the shed and lock the bathroom and shed doors. Covers Ensure that the covers, hessian, pegs have been packed away and returned to the shed. Very rarely we might be required to put the covers down after a game. You will be notified of this event. Unless expressly notified under no conditions should you leave the covers down. Clean Up Clean up the sitting area and area in front of the pavilion. Placing all rubbish in the bin. Return any crockery inside. Wash up Wash up all crockery, cups, and benches. Return all cups, plates, and crockery to their appropriate cupboard. Place IZingari drinks, tea etc in the IZingari cupboard and lock. Clean out inside bins and place in large bins outside. Remember to leave the place in a clean condition no matter how we found it in the morning. Score Board 1. 2. 3. 4. 5. Replace the IZ nameplate with the Shore Name Plate Unplug the scoreboard. Roll down the shutters. Lock the pavilion Return the scoreboard control panels to the locker and lock the door. Flag Take the flag down from the pole and return to the kit. Gates Lock the gates after the last car has left. Witches Hats At the end of the match witches hats should be returned to the A ground scoreboard. Other Important Considerations • Cancelling. • Covers. • Hitting Up • Breakages • Parking • Locks • • Spikes Alcohol Cancelling a match any time should not be done lightly. Doing so at Northbridge does cost the club money. If you must cancel do so as early as you can, notify the secretary, contact the groundsman and inform them that you will not be using the ground on the weekend. It is the IZ match managers responsibility to put the covers down. If the school is playing on the Saturday they may put the covers down after the match if weather is looking inclement but this is not guaranteed. If it looks like raining it is worth while contacting a couple of IZds guys who live in close proximity and putting the covers down. The first people to the ground should pull the covers back to allow the wicket to breath prior to the commencement of the match. Once more people arrive the covers can be cleared away. IMPORTANT. Covers should not be left on after a match. If they are there is potential for a fungus to grow which could kill the wicket and any chances of our playing their again. If wet somebody is required to take the covers off even if the game is cancelled !!. The school asks that people do NOT hit up into the picket fences. IZ must not only set an example but ensure our guests do not hit into the pickets. Any breakages should be reported via the Secretary to the school. Park only in recognised car spots. Players are not to drive around the ground. Some of the locks are difficult to open. Persevere they do open !! Players are not to wear spikes in the nets or in the pavilion Do not leave alcohol in an accessible place. This includes the fridge. Always lock it away in the IZ locker, which is the top right cupboard in the long room of the pavilion. Remember it is a schoo!! Financials and Hospitality • • The opposition is expected to pay $220 for match fees for a game at Northbridge. The match manager is to convey this to the Treasurer. If possible please keep the cash and send a cheque. IZ will typically provide, afternoon tea, drinks, and after match drinks. How the match manager does this is at their discretion. The match manager is encouraged to be hospitable and creative. A typical and basic day will be: Drinks Afternoon Tea After Match Drinks • • Cordial Tea, Arnottʼs Creams, Milk, Sugar. Light Beer and some chips A levy of $3 a beer typically covers the cost of the nibbles and arvo tea. The match manager should check with the previous match manager as to what tea, sugar, cordial, beer is left over from the previous match and is stored in the IZ cupboard. Alternatively it may be sufficient to get to the ground early, check and then go down to Woolworths at the Northbridge Shopping Centre. Managing a Match at Camden • • A cricket game at Camden is as much about a game of competitive cricket as it is about a social outing in the country. As such the lunch during the game or the BBQ or drinks after the game is integral to everyones enjoyment. The match manager organises the social aspects and is free to do what they wish so long as they work within the constraints of returning $ to the club at the end of the day and charging no more than $25 per head for the cricket and social provisions. At the start of the Game Keys Keys to the pavilion can be obtained from the Secretary. Changing rooms IZ uses the right hand side room and visitors the left hand side room (as you face the ground) Covers Covers should be removed and left on the fence for drying. They should be folded and placed in the shed prior to leaving the ground. Pavilion Open the main sliding door, the toilet doors to the back of the pavilion and the secured chests in both change sheds. Put out the scorers table and chairs. Stumps Place the club stumps and bales in the centre. They can be found in either the chests or the kit Scoreboard To be found in the changing rooms. Place at the front of the pavilion Flag Run the flag up the scoreboard flag pole. Drinks Prepare the game drinks and put in the “Poweraide” drink holder. Chest Unlock the chest in the IZ change room with the key which is located above the urinal in the IZ change room. Gas Turn the gas on and the hotwater as per attached instructions At the end of the game Kit, Scorebook Ask around the team to see if there is a player playing next week and ask that they take the kit home. Do not leave the kit at the ground. Changing Sheds Ensure that all rubbish has been cleared out, and anything of value either placed in the lockup chests or taken home. Covers Fold up covers and put in the shed to the back of the pavilion. Clean Up Clean up the sitting area and area in front of the pavilion. Placing all rubbish in the bin. Wash up Wash up all crockery, cups, and benches. Return all cups, plates, and crockery to their appropriate cupboard. Wipe down tables Clean out inside bins and place in large bin outside. Sweep the floors. Remember to leave the place in a clean condition no matter how you found it in the morning. Pavilion Place plastic seats inside and lock up the main door. Score Board Put scoreboard away in pavilion. Flag Take the flag down from the pole and return to the kit. Lock-up Lock the bathroom doors and the main sliding door. Put things of value out of site and in the lockable chest in the IZ change room Keys Place the key to the chest above the urinal. Return the keys after the game to the person from whom you picked them up. Gas Make sure you turn the gas off. Other Important Considerations • Cancelling. • • • Breakages Parking Alcohol Cancelling a match any time should not be done lightly. Doing so at Northbridge does cost the club money. If you must cancel do so as early as you can and notify the secretary, contact the groundsman and inform them that you will not be using the ground on the weekend. Any breakages should be reported to the Secretary. Parking is to the rear of the pavilion. Do not leave alcohol where it can be seen – it acts as a security risk Young kids to come down to the area. Financials and Hospitality • • • • All players are expected to contribute $25 for the day. This is to cover the game and all social aspects including food and drink. The match manager should return to the club at the end of the day between $200 - $250. This should be conveyed to the treasurer. A cheque can either be mailed to the treasurer or the amount can be directly deposited into the I Zingari Australiaʼs bank account by BPAY. The gathering of the provisions can be done on the day or during the game. Camden has a large Woolworths as well as a chicken shop – it is located about 10 minutes in the car from the ground. It is not recommended that provisions are purchased prior to the day due to the risk of weather cancelling the game. The exact format is up to the match manager. IZ will typically provide either a lunch or a BBQ dinner, perhaps a light morning tea and some after match drinks: Drinks Lunch After Match Drinks Coffee and Tea • Cordial Cold Chicken or cold meats, Salads & Bread Light Beer and chips, dips and savoury biscuits. Donʼt forget the milk The match manager should check with the previous match manager as to what tea, sugar, cordial, beer is left over from the previous match and is stored in the ground. IZ Duty Sheets Following are Duty Sheets that can assist you with the organisation of your match day. Print them out if necessary in order to have a checklist with you during the day. IZ Duty Sheet for game against _____________________ • • • • Could you all please ensure that you are at the ground 30 minutes prior to the start of the days play. If covers need to be lifted or stored please assist by making yourselves available. In addition to the match duties of umpiring and scoring there are many other tasks that need to be carried out to ensure you your guests, fellow members, and visitors have an enjoyable day. The match manager has placed some names along side a duty. Could you please assist by being provocative in your duties. If you canʼt carry out a duty then please assist the match manager by arranging to swap with some one else. All members are asked to be mindful of what may need to be done and pitch in and help. Thank you in advance for your consideration of your club members. IZ Player Match Manager Duties Purchase food and drink, ensure kit, ball, scorebook gets to the ground, organise IZ team, confirm game with opposition, collect money from opposition and or players, transfer money to treasurer, organise scores to C&S where applicable, write match report and submit to website. Collect money from opposition. Unlock – Pick up keys and un-lock gates at least 45 minutes prior to the game. Unlock pavilion, changing sheds and pull back covers if required. Scoreboard and Flag – Set up scoreboard and raise flag. Pack flag and lock up scoreboard and store and lock away the control panel. Drinks – Prepare cordial drinks and store in fridge prior to the match and at arvo tea. Arvo Tea – Prepare tea, cups, saucers, food. After Match Drinks – Prepare nibbles and ensure beer is in the fridge at the start of play. Kit – Pack Kit at the end of the match 1. 2. Clean Up – Ensure the sheds, and surrounds are clean and store chairs. 1. 2. Wash Up – Ensure drinks cups and saucers are washed and stored away Lock Up – lock gates after everyone has left. Lock up the pavilion, changing sheds and bathroom. IZ Duty Sheet for game against _____________________ • • • • Please ensure that you are at the ground 30 minutes prior to the start of the days play. If covers need to be lifted or stored please make yourselves available to do so. In addition to the match duties of umpiring and scoring there are many other tasks that need to be carried out to ensure you your guests, fellow members, and visitors have an enjoyable day. The match manager has placed some names along side a duty. Could you please assist by being provocative in your duties. If you canʼt carry out a duty then please assist the match manager by arranging to swap with some one else. All members are asked to be mindful of what may need to be done and pitch in and help. Thank you in advance for your consideration of your club members. IZ Player Match Manager Duties Purchase food and drink, ensure kit, ball, scorebook gets to the ground, organise IZ team, confirm game with opposition, collect money from opposition and or players, transfer money to treasurer, organise scores to C&S where applicable, write match report and submit to website. Unlock – Pick up keys and un-lock gates at least 45 minutes prior to the game. Unlock pavilion. Scoreboard and Flag – Set up scoreboard and raise flag. Pack flag and lock up scoreboard and store and lock away the control panel. Drinks – Prepare cordial drinks and store in fridge prior to the match and at arvo tea. Lunch/Dinner – Preparation Lunch/Dinner – Clean Up Kit – Pack Kit at the end of the match 1. 2. Clean Up – Ensure the sheds, and surrounds are clean and store chairs. 1. 2. Wash Up – Ensure drinks cups and saucers are washed and stored away Collect Money – Ensure funds are collected from IZ and opposition Lock Up – Lock up the Pavillion including main door and toilets. GAS TO BUILDING The Gas bottles on the outside of the pavilion are the source of energy for both the stove in the kitchen and the hot water for the showers and kitchen sink. THE GAS SHOULD BE TURNED OFF AT THE BOTTLE AT THE CLOSE OF THE DAY. Turn the gas on by turning the round nob on the top of the gas bottle to the left so that the gas can flow from the bottle to the building. Ensure that the lever on the wall is turned so that the long arm of the lever is pointing towards the open and full bottles of gas. Note that you should only be using one gas bottle at a time and therefore only one nob should be turned to on. Turn the gas off by turning the round nob on top of the gas bottle to the right until the flow of gas from the bottle stops. You should only need to turn the lever when one of the gas bottles has been emptied. If you notice that both tanks are running close to empty please advise the secretary. HOT WATER FOR THE SHOWERS 1. To heat the water for the showers ensure that the gas is being supplied to the building. (See “Gas to the Building”). 2. Check that the valve to the hot water system is open by turning the yellow lever away from the wall 3. Follow the instructions, which are stuck, on the gas heater for lighting the pilot light. You can see if the pilot light has been lit by looking in the hole at the base of the heater. Please note that it will take the full 40 seconds to light the heater. 4. Allow an hour to heat up the hotwater. It is best to light shortly after midday to ensure hot water for the showers after the game. There is no need to light it to early as it will just waste the gas. ON OFF GAS FOR THE STOVE 1. To light the stove ensure that gas is being supplied to the building. (See info on Gas to building) 2. Ensure all burners are off. 3. Turn gas cock (yellow) located under the bench top to “on”. 4. Use gas lighter to light burners as required (gas lighters kept in top drawer). WARNING: Be very careful that you turn the gas supply to the stove off by turning the yellow gas cock under the bench to “off”. Failure to do so will fill the building with Gas.
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