BIOGRAPHY Jason Huck Lead Game Designer Blizzard Entertainment, Inc. As lead game designer on the StarCraft II team at Blizzard Entertainment, Jason Huck is responsible for all aspects of Legacy of the Void game development. His responsibilities include overseeing the creation and development of all the modes and features of the game to ensure that they reach the quality level and design intentions of the team. He leads and interfaces with all aspects of the development team, establishing direction, guidance and feedback in creating all the features and content of the game. Huck joined Blizzard Entertainment in 2007 as a member of the StarCraft II design team. He served as level designer on StarCraft II: Wings of Liberty and senior level designer on StarCraft II: Heart of the Swarm. He began his industry career at EA Los Angeles as part of the team who developed The Lord of the Rings: The Battle for Middle-earth. In his spare time, Jason enjoys playing board games and tactical miniatures games, spending most of his time with Warmachine/Hordes, though he still has a soft spot for the game that he started with, Warhammer: 40,000.
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