Routing In Ad Hoc Networks 1. Introduction to Ad-hoc networks 2. Routing in Ad-hoc networks 3. Proactive routing protocols • DSDV 4. Reactive routing protocols • DSR, AODV 5. Non-uniform routing protocols • ZRP, CEDAR 6. Other approaches • Geographical routing AdHoc-1 S-38.121 / S-04 / N Beijar Introduction – fixed and wireless networks Fixed network S-38.121 / S-04 / N Beijar Cellular network / Wireless LAN Mobile ad hoc network AdHoc-2 Mobile Ad Hoc Networks (MANETs) • Network of mobile wireless nodes – No infrastructure (e.g. basestations, fixed links, routers, centralized servers) – Data can be relayed by intermediate nodes – Routing infrastructure created dynamically Traffic from A ÿ D is relayed by nodes B and C A C B D Radio coverage of node A AdHoc-3 S-38.121 / S-04 / N Beijar Ad Hoc Networks • Characteristics – – – – Dynamic topology Links are low bandwidth, variable capacity, sometimes unidirectional Limited battery power and other resources in the nodes More route alternatives (every node is a router) • Typical applications – – – – – – Military environments (soldiers, tanks, planes) Emergency and rescue operations Meeting rooms Personal area networking, e.g. Bluetooth Wireless home networking Special applications (industrial control, taxis, boats) S-38.121 / S-04 / N Beijar AdHoc-4 Routing in Ad Hoc Networks • Challenges – Dynamic topology – Unreliable links – Limited resources (battery, processing power) – Low link bandwidth – Security – No default router available • No physical links – Wireless links created and destroyed as nodes move – Frequent disconnections and partitions C A D B C A D B S-38.121 / S-04 / N Beijar AdHoc-5 Traditional routing is proactive • In proactive routing (table-driven routing), the routing tables are created before packets are sent – Link-state (e.g. OSPF) – Distance-vector (e.g. RIP) • Each node knows the routes to all other nodes in the network • Problems in Ad-Hoc networks – Maintenance of routing tables requires much bandwidth – Dynamic topology ÿ much of the routing information is never used ÿWaste of capacity – Flat topology ÿNo aggregation S-38.121 / S-04 / N Beijar AdHoc-6 Reactive routing • In reactive routing the routes are created when needed – Before a packet is sent, a route discovery is performed – The results are stored in a cache – When intermediate nodes move, a route repair is required • Advantages – Only required routes are maintained • Disadvantages – Delay before the first packet can be sent – Route discovery usually involves flooding S-38.121 / S-04 / N Beijar AdHoc-7 Routing protocols in Ad Hoc Networks • Many routing protocols have been proposed – Both proactive and reactive – Some protocols adapted from wired networks, some invented for mobile ad hoc networks • No single protocol works well in all environment – Attempts to combine different solutions, e.g. adaptive and combinations of proactive and reactive protocols • Standardization in IETF – MANET (Mobile Ad hoc Network) working group • Currently considered routing protocols: DSR, AODV, OLSR, TBRPF – MobileIP S-38.121 / S-04 / N Beijar AdHoc-8 Proactive routing protocols Destination Sequenced Distance-Vector (DSDV) S-38.121 / S-04 / N Beijar AdHoc-9 Proactive Ad Hoc routing protocols • Protocols – – – – – DSDV (Destination Sequenced Distance-Vector) WRP (Wireless Routing Protocol) GSR (Global State Routing) FSR (Fisheye State Routing) OLSR (Optimized Link State Routing) • Main principles similar to fixed networks ÿ we will only look at DSDV. S-38.121 / S-04 / N Beijar AdHoc-10 Proactive distance vector protocols • Problems of distance vector protocols in ad-hoc networks – Topology changes are distributed too slowly – Moving nodes can create routing loops • The connectivity information is not valid at the new place – Bandwidth consuming – Count-to-infinity problem S-38.121 / S-04 / N Beijar AdHoc-11 Destination Sequenced Distance-Vector (DSDV) • DSDV is a proactive distance vector protocol • Improvements for Ad Hoc networks – Tagging of distance information • Increasing sequence numbers • Nodes can discard received old entries and duplicates – Delay before sending distance vectors • Allows settling – Incremental updates are sent instead of full table S-38.121 / S-04 / N Beijar AdHoc-12 Destination Sequenced Distance-Vector (DSDV) Sequence number example sequence number n C B message is delayed D A E F B C D A node A moves A E sequence F number n+1 sequence number n F can discard message n, although message n+1 reached F before AdHoc-13 S-38.121 / S-04 / N Beijar Reactive routing protocols Dynamic Source Routing (DSR) Ad-hoc On-demand Distance Vector Routing (AODV) S-38.121 / S-04 / N Beijar AdHoc-14 Reactive routing – route request • Also called ”on demand” • The source must discover a route to the destination – The source broadcasts a route request message – Each node re-broadcasts the route request (flooding), and adds its own address to the path – When the destination receives the route request, it generates a route reply, which traverses the reverse path back to the source • Route discovery effectively floods the network with the route request packet S-38.121 / S-04 / N Beijar AdHoc-15 Reactive routing – route maintenance • The source and the intermediate nodes must maintain the route when it is used. • If the topology changes, the route must be repaired – The source sends a new route request to the destination – Improvement: Intermediate nodes can discover broken links and automatically repair the connection • Intermediate nodes can remember successful paths – If a route request to the destination is received from another node, the intermediate node can answer on behalf of the destination S-38.121 / S-04 / N Beijar AdHoc-16 Reactive routing protocols • Reactive routing protocols – DSR (Dynamic Source Routing) • draft-ietf-manet-dsr-09.txt – AODV (Ad-hoc On-demand Distance Vector) • RFC 3561 (experimental) – TORA (Temporally Ordered Routing Algorithm) – ABR (Associativity Based Routing) • We only look at a a few (DSR, AODV) AdHoc-17 S-38.121 / S-04 / N Beijar DSR – Dynamic Source Routing Example Source node S floods a Route Request (RREQ) [S] S A J B [S] C [S] E F K G S-38.121 / S-04 / N Beijar I D H AdHoc-18 DSR – Dynamic Source Routing Example Nodes receiving the Route Request forward it to their neighbors [S,A] S A J B [S,A] C [S,F] F E K I D [S,F] H G AdHoc-19 S-38.121 / S-04 / N Beijar DSR – Dynamic Source Routing Example The process is repeated [S,A,B] S A J B C E [S,F,K] F K I D H G [S,F,G] S-38.121 / S-04 / N Beijar AdHoc-20 DSR – Dynamic Source Routing Example The destination node receives the Route Request S A J B C F E K I H G [S,A,B,C] D [S,F,G,H] AdHoc-21 S-38.121 / S-04 / N Beijar DSR – Dynamic Source Routing Example The destination generates a Route Reply (RREP), which is forwarded back to the source along the reversed path. S A J B C E F K G S-38.121 / S-04 / N Beijar I [S,A,B,C,D] D H AdHoc-22 DSR – Dynamic Source Routing • The source node caches the path received in the RREP • The entire route is included in packets sent from S ÿ Source routing • The source node also learns the routes to the intermediate nodes – S also learns route to A, B and C • Intermediate nodes learn routes to nodes in forwarded RREQ and RREP packets – Node B learns route to S, A, C and D S Data [S,A,B,C,D] A J B C E F K G I D H AdHoc-23 S-38.121 / S-04 / N Beijar DSR Properties • Advantages – Only the communicating nodes need to maintain the route – Several alternative routes to the destination – Intermediate nodes can reply to requests using their cache • Problems – Long routes ÿ Long packets (Large overhead in e.g. small voice packets) – Route request is flooded to the whole network (Can be limited with expanding ring search) – Contention if too many nodes reply – Stale caches S-38.121 / S-04 / N Beijar AdHoc-24 AODV – Ad-hoc On-demand Distance Vector Routing • Aims to reduce packet size by maintaining the route in the intermediate nodes as distance vectors • Route request (RREQ) flooded similarly to DSR • When the route reply (RREP) is relayed, the intermediate node record the next hop in their forwarding table • The forwarding table has entries for both directions • Entries in the forwarding table time out when not used S A J B C E F K G I H D Destination Next hop D C S A Routing table of B AdHoc-25 S-38.121 / S-04 / N Beijar AODV routing table For each routing table entry • Destination IP address • Destination sequence number • Interface • Hop count • Next hop • List of precursors • Lifetime • Flags – valid destination sequence number – valid, invalid, repairable, being repaired S-38.121 / S-04 / N Beijar AdHoc-26 The entries are identified with destination sequence numbers • Sequence number are used to – Prevent routing loops – Avoid old and broken routes • The destination generates the sequence number and includes it in the reply • If two routes are available, the requesting node selects the one with greatest sequence number • The requesting node gives a minimum sequence number – Intermediate nodes can reply only if it has a route with at least the given minimum number AdHoc-27 S-38.121 / S-04 / N Beijar Route requests • A node sends a route request when it needs a route to a destination and does not have one • Destination number in RREQ is the last known number for the destination (may be unknown) • Expanding ring search • Waiting packets are queued during the route request • Intermediate nodes – Discards duplicate requests – Creates an entry towards the requester (sequence number from RREQ) • Used for reply – Creates an entry to the previous hop (no sequence number) – Replies if it has an active route with requested or higher sequence number – Otherwise broadcasts the request on all interfaces S-38.121 / S-04 / N Beijar AdHoc-28 Route replies • If the destination replies – The sequence number is first incremented if it is equal to the number in the request – RREP contains the current sequence number, hop count = 0, full lifetime • If an intermediate node replies – The sequence number, hop count and lifetime are copied from the routing table to the RREP – It may be necessary to unicast a gratuitous RREP to the destination so it learns the path to the requester • The intermediate nodes update their routing table (this is simplified) – The RREP is forwarded to the originator – The next hop to the originator is added to the precursor list AdHoc-29 S-38.121 / S-04 / N Beijar Route errors are reported • Neighboring nodes with active routes periodically exchange Hello messages • If a next hop link in the routing table fails, the active neighbors are informed – A neighbor is considered active for an entry, if the neighbor sent a packet within a timeout interval that was forwarded using the entry. – The RERR indicates the unreachable destinations – The sequence number for the destinations using the link is increased • A Route Error (RERR) message is also generated if a node is unable to relay a message • The source performs a new route request when it receives a RERR • An intermediate node can perform a local repair S-38.121 / S-04 / N Beijar AdHoc-30 Non-uniform protocols Zone Routing Protocol (ZRP) Clustering routing protocols AdHoc-31 S-38.121 / S-04 / N Beijar Non-uniform protocols • • • The previously discussed (uniform) protocols scales to networks with less than 100 nodes Larger networks (up to 1000 nodes) require hierarchy Two approaches 1. Neighbor selection • Routing activity is focused on a subset of the neighbors – – – Zone Routing Protocol (ZRP) Optimized Link State Routing (OLSR) Fisheye State Routing (FSR) 2. Partitioning • The network is topologically partitioned – – S-38.121 / S-04 / N Beijar Core Extraction Distributed Ad-hoc Routing (CEDAR) Cluster Based Routing Protocol (CBRP) AdHoc-32 ZRP – Zone Routing Protocol • Based on the concept of zones – Every node has a zone, with a specific zone radius – Zone radius given as hop count – The zones of neighboring nodes overlap • Proactive routing used within the zone – Packets are most likely sent to nearby located destinations – Reduces the topology maintenance costs to a limited zone • Reactive routing used outside the zone – Uses local topology information ÿ not all nodes are queried – Bordercasting sends the route request to the border of the zone AdHoc-33 S-38.121 / S-04 / N Beijar ZRP – Zone Routing Protocol ρ=2 Peripheral nodes with minimum distance ρ H G C B Interior nodes with minimum distance less than ρ D A S F E I K J S-38.121 / S-04 / N Beijar AdHoc-34 ZRP Example (1) H Packet from node S to node X G C B D A U S X K F E T J W L I V N P O Q R AdHoc-35 S-38.121 / S-04 / N Beijar ZRP Example (2) X is not within the zone of S H G C B D A U S X K F E T J I N P Q W L V O R S-38.121 / S-04 / N Beijar AdHoc-36 ZRP Example (3) Send route request to peripheral nodes H G C B D A U S X K F E T J W L I V N P O Q R AdHoc-37 S-38.121 / S-04 / N Beijar ZRP Example (4) Not in routing table of zone of I. Process repeated to peripheral nodes. H G C B D A U S X K F E T J I N P Q W L V O R S-38.121 / S-04 / N Beijar AdHoc-38 ZRP Example (5) Found in routing table of T. Route reply sent back to S. H G C B D A U S X K F E T J I N P Q W L V O R AdHoc-39 S-38.121 / S-04 / N Beijar Clustering Routing Protocols E.g. Core-Extraction Distributed Ad hoc Routing (CEDAR) NB: The clusters are non-overlapping! Core node Cluster Backbone link S-38.121 / S-04 / N Beijar AdHoc-40 Summary, other approaches AdHoc-41 S-38.121 / S-04 / N Beijar Routing Protocol Classification Single channel Uniform Topology-based Proactive Reactive GSR DSR Non-uniform Destination-based Proactive DSDV WRP Reactive Neighbor selection ZRP OLSR Partioning CEDAR CBRP AODV TORA ABR [L.M. Feeney, SICS] S-38.121 / S-04 / N Beijar AdHoc-42 Other routing approaches • Geographical Routing – Utilize location information in routing • Associativity-Based Routing (ABR) – Only links that have been stable for some time are used • Multicasting in Ad hoc networks S-38.121 / S-04 / N Beijar AdHoc-43 Geographical routing in Ad hoc networks • All nodes know their position (GPS, relative position) 1. Locating the destination (given the address, obtain the location) ÿ Location service • ÿ Grid’s Location Service (GLS) Location updates • • • Predictive Location-based QoS Routing (PLQR) Nodes send location updates periodically (interval depends on speed) Extra updates are sent when velocity or direction changes 2. Routing to a destination (given the location, route the packet) – – – Geographical Routing Algorithm (GRA) Each node routes the packet to the node that is closer to the destination than itself Route discovery (flooding) if there is no node closer S-38.121 / S-04 / N Beijar AdHoc-44
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