INF 5261 Development of mobile services

INF 5261 Development of mobile
services
17 February 2010
Mobile services…
Mobile xx
• X is mobile in relation to Y
• Variants
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Terminal M
Session M
Discrete M
Continuous M
Person M
Micro M
Remote M
…
OS, networks
Symbian
RIM Blackberry
Apple Iphone
Windows Mobile
Google Androic
Other (palm/linux)
NMT….
GSM
GPRS
Edge
2.5 G
3G
4G
WiFi….
Overview
• Understanding users
– Concepts
– Methods
• Design/prototyping
– Concepts
– Methods
• Evaluation
– Concepts
– Methods
Understanding users
• Who: Actors, users, end-users, stakeholders,
customers…..
• Context, situation, location, activity….
• Technologies in use, networks, platforms
• Participatory design, user centered design, codesign
• Interviews, questionnaires, focus groups,
observations
Design/prototyping
• Based on understanding both technology and
users activities
• Lo fidelity/high fidelity – horizontal/vertical
• What is a prototype?
– Technical feasibility of xxx
– Exploration of xxx
– Communication with the user about xxx
– Testing of idea xxx
Structure (form)
Title
Introduction
Method
Theory
Case
Findings
Discussion
Conclusion
Appendix
References
Structure - alternative
• Introduction
– What is the question, wondering….
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•
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About the user/activities/requirements/needs
About the prototyping/design/construction
About the evaluation
Conclusion
– What did we find
Content
• What is the question (or problem, or
hypothesis)
• In what way did we investigate the quesiton?
• What did we find?
Evaluation
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Usability goals/dimensions
Laboratory – or in actual use context
The proof of the pudding is in the eating
Ahhaaaa, (not everybody use the application
the same way….)
Technology - ecology
• Applications/services – app storeS/native/
• Networks
– Capacities
– Coverage
• Terminals
– OS
– Languages
– Interaction
Timeline
• The past, present, future….
• Technology development;
– 20, -10, 0, +10, +20
• Use development
– 20, -10, 0, +10, +20