G2E PREVIEW From the Top: Game Technology CEOs in the Spotlight This month Indian Gaming interviewed eight game manufacturers to discuss what is happening at their companies, what will impact the Indian gaming industry, and what new products they will be spotlighting at the 2009 Global Gaming Expo in Las Vegas next month. The one constant throughout these interviews is that every company is very focused on the needs of Indian casinos and offering innovative games and systems to help drive revenues and give players a much more exciting entertainment experience. employed someone just to concentrate on the games, visiting all the tribal gaming jurisdictions, Danny Gladstone, CEO seeing their operations and getting feedback so Ainsworth Game Technology Ltd. the game designers can understand and take Year company founded: 1995 points from what’s happening out there. So it’s CEO since February, 2007 just not a product that we lay out from here, Corporate Headquarters: send overseas and hope it works. We believe Sydney, NSW Australia we’ve got a fair bit of input from the established www.ainsworth.com.au gaming operations in North America. We’re not saying, “Here, this is what we’ve got. This is what we want from you.” We’re saying, “Here’s It’s pretty exciting to see your success in Australia and what we’ve got, but what do you want?” We talk to senior staff how you’ve put a team together to bring that success to and slot managers, and utilize group discussion with players. Indian Country. We want to know what they feel. There are some subtle One of the first things I did as CEO was increase the size differences across the markets. of our staff in North America so we could enter the Indian Where do you see the company a few years from now? gaming market. We have a fair number of people in sales, As we gain more licenses, and we establish ourselves service and game development, many of whom started back further in the Indian gaming market, our team will increase in February of 2007. We’re just now starting to hit the radar in size. That will also increase production. We have plans as genuine contenders and being an alternative product to buy. for different types of products to be introduced and we’ll From what we’re hearing, the tribes are really enjoying be releasing some exciting new games at the G2E show. We Ainsworth games. have a strategy for games and service in place going forward Our product has a point of difference in comparison to those for the next 24 months in place. Because the more successmachines currently in the marketplace. The other major ful we are in Indian gaming, the more product we’ll need. operators have similar styles, which is fine, and there’s It’s not only the people on the ground being ramped up, it’s nothing wrong with their styles by the way, but we’re presentthe people in R&D to support them. ing our product a little bit differently, with a more oval shaped As an Australian company, how have you been able to find video screen, 26”, and we can put all of our messages and success in the North American Indian gaming market? displays on one screen whereas the other operators tend to split In particular, some of the reasons why we have had an it between two different LCDs. opportunity to sell tribal games is because of the great people What are the unique challenges you face as an overseas we have who are experienced working in the industry. Buddy manufacturer? Bartholow and Rick Metzler have been around a long time – The games are designed in Australia and we’re selling to experienced people with great relationships who can get the tribes in North America. To elevate that to a new level, we’ve right information for us. Buddy has a great relationship with 32 Indian Gaming October 2009 the Indian tribes. He’s been around since the start of tribal gaming. He understands he can sit down with the senior people of this company and say, “Look, this is what we need.” Rick Metzler has been in this business for 30 years. He’s seen the industry open up and grow, and he understands that not everything’s the same. A lot of people thought Nevada and New Jersey were the start and end of the world. It’s obviously not true. Indian gaming is the most buoyant gaming market across North America. Part of our success has been the revamping of this company over the last three years. In all facets of our operation, we’ve employed people with a history in the gaming industry. It’s a unique industry, and we’re always open to new people and new ideas, but they have to coincide with experience. I’ve been in the industry over 35 years, and our Chairman Len Ainsworth is 86 years old and has been at it over 56 years, so if we start adding the years up, we all should be on pensions now! As far as technology goes, we’ll meet the demands of technology that are needed to produce the right games. I think that’s very important, because everyone overdrives the technology scenario sometimes. I know a lot of people keep shouting server based gaming, and downloadable gaming, and this and that. But truly, we’ve all got computers on our desk, we’ve all got the Internet, so we know downloadable is not anything that’s going to be real tricky in the world. But we’re basing our marketing and appeal to the customers across the Indian nation on the performance of the games. And we’ll provide the technology to support them. We won’t have the wagon in front of the horse. What do you have planned for G2E? What I’d like everyone to know is that we are releasing some very exciting new games at G2E. We would like everyone to drop by the Ainsworth booth and have the Ainsworth team present its top performing GamePlus™ range of products. After G2E, we’ll constantly be releasing more new games. Our focus is having a very well presented machine with games that are very popular with players. We really want to enhance the product on the floor and push the envelope. Potawatomi Bingo Casino’s Dream Dance Restaurant Designed by Hnedak Bobo Group “WITH SUPERIOR SERVICE, STRIKING SURROUNDINGS AND MEMORABLE PREPARATIONS...THIS RESTAURANT [IS] A DINER’S DREAM.” “Extraordinary - ” Review by the Milwaukee Journal Sentinel Designing Distinctive Destinations www.hbginc.com October 2009 Indian Gaming 33 G2E PREVIEW Jamie Odell, CEO What new systems are you moving forward with in the near future? We are looking to invest in our U.S. systems business. We have a great business with our Aristocrat Oasis 360™ system, we are constantly upgrading it and want to show our commitment and intention to continue building on this system in North America. Aristocrat now offers the RFX™ five-reel mechanical stepper product to the North American market. In a range of player-favorite titles, including Sun and Moon™, Geisha™, Tiki Torch™ and Flame of Olympus™. The Aristocrat stepper was developed using the same grade of superior game configurations and graphics found in our MKVI™ video range. With multiple line-play, lower denomination options, and increased win hit-frequency, traditional stepper players will experience gaming entertaining at its best. We are also working on compelling new game content for the stepper games and we are quite excited about this new product. We really haven’t been in the stepper business for a number of years, but now we see that this could be a great business for us. Aristocrat Leisure Ltd. Year company founded: 1953 CEO since February, 2009 Corporate Headquarters: Sydney, NSW Australia www.aristocratgaming.com Since you became CEO in February, what changes are you making at Aristocrat? The number one priority is to increase focus on North America and we love the North American market. The fact of the matter is we believe that we need to embed more management in the market and dedicate more understanding to specifically tailor products for our customers in the U.S. We want to build on the business we currently have, so I am sending over Paul Kitchin, Chief Marketing Officer, and Julius Patta, Chief Technology Officer, to be based in our Las Vegas office. They’ll work with Nick Khin, President of the Americas, to truly understand and talk with the players and operators to tailor games specifically to their market needs. We’ll have more decisions based in the Americas and more focused game content. We believe that is the next generation of what we need to do to build a great business in North America. This means you will have direct company management here in the U.S.? Yes, it will be far more powerful to run the business from the Americas rather than from Australia. Just the time zone difference and living in the market makes so much sense. So the biggest announcement is that we are increasing focus and tailoring our products for North America. We are focusing on the three core markets for us – first the U.S., then Australia and Japan. Are you bringing new technologies to the Indian gaming market? Absolutely. We recognize that technology drives new products and new compelling games and gaming content. And so by taking the chief technology officer and basing him in the U.S., he will be able to have a big focus on emerging technologies, making sure we can utilize them for our games, and building the games players want to play and therefore be successful for the operators. Using technology to drive new product is going to be fundamentally what we are trying to do here. 34 Indian Gaming October 2009 Do you utilize focus groups as a way to better understand what players want? Yes, it is absolutely essential. We are setting up a new Insights function based out of our Las Vegas office. What that will help us do is gain player insights through focus groups to understand more about player behavior and the things that excite them. And then with that information we can then go through the games development process to make new tailored games and deliver on those expectations. With this economy it looks like players are more interested in going to Indian casinos vs. Las Vegas and Atlantic City. The local Indian gaming markets have really held up better than the strip, which is based on the tourist and conference business. This has been a tough time for all operators and we recognize that it is a matter of when, and not if we get through these economic times. The timing is out of our hands, but as soon as the economy comes back to full strength, I think we will all be feeling pretty happy again. It is a good time to be reevaluating and refreshing the business and that is what we strategically are doing. Are you going to be doing more research and development? Yes, and we will fundamentally put more resources in the U.S. market. Recently we have been sending more and more of our game designers to the American market to meet with operators. It has been proven to us that we need to have more people embedded in the market and focused on that market. So you see we are making an investment with a more tailored approach to deliver on the needs of the U.S. market and U.S. customers specifically. We are so impressed with the Indian gaming casinos. I spent some time in California a month ago at some really wonderful properties. It is a privilege to be working with them. They are of such high quality with such committed and passionate people. It is a great industry to be in and we are proud to be servicing those customers. What will Aristocrat be showcasing at G2E? Our new games and the best system to help you build your casino for the future will be on display. Our team will help you construct the perfect blend of video and stepper products, all supported by one of the most evolved system in the industry. New and exciting titles that we will have on display at the show include Beat the Bandits™, Kentucky Derby™ a 5-reel RFX linked progressive product, Bejing Bonanza™ Aristocrat’s first GEN7 Connected Gaming product which includes a tournament feature. Other key products include the new Jeff Foxworthy’s™ Redneck Rumble™ Triple Standalone progressive, Hit the Heights™, MegaMillioni$er™ and GEN7 Xtreme Mystery™. Fueled by the power of Ethernet is Aristocrat’s Oasis 360, which gives an even more in-depth player profile than ever before. Revenue generating, cost control, the most comprehensive system to date, industry leading concepts – all of these statements accurately describe what is in included in the Oasis 360 portfolio. Aristocrat will be showcasing its new approach to bonusing, and revenue generation through the demonstration of Oasis 360 version 11.6.2, SpeedMedia™ 1.4, QuickFunds™ and more. The Oasis 360 team is taking a new approach to delivering market-driven products. Networked Gaming continues to fascinate the industry. Aristocrat’s floor management tool, fueled by GSA’s G2S protocol, is all about interoperability. Additionally, the TruServ™ server-based solution unites players, operators, and content in an open source environment. EFN N<ËI< I<8;P =FI DFI< K_\ gXjk p\Xi _Xj Y\\e X Yljp fe\% 8e[ n\Ëi\ gifl[ kf jXp k_Xk fli :c`\ek$GXike\ij _Xm\ \eafp\[ `eZi\[`Yc\ jlZZ\jj% =ifd :Xc`]fie`X kf =cfi`[X% =ifd k_\ nfic[Ëj cXi^\jk ^Xd`e^ ZfdgXep kf fli dXep Ki`YXc GXike\ij% IGD 8[m\ik`j`e^ _Xj k_\ gXjj`fe Xe[ \og\i`\eZ\ pfl e\\[% :_`ZX^f ;\kif`k CXj M\^Xj D`Xd` D`cnXlb\\ /''%+.,%)''' igdX[m%Zfd October 2009 Indian Gaming 35 G2E PREVIEW Richard M. Haddrill, CEO What are some other technological innovations driving Bally’s business? Today with our Business Intelligence tools you can get a dashboard that can be customized for the general manager, for the tribal council, for the chief operations officer, for the slot manager, for the marketing director. Each one of them may have different statistics they want to track. They can get their dashboard pop up on their computer screen whenever they want to call it up, and it tells them what’s going on at their property. We get real-time dashboards that tell the slot operators where the hot players are, where the hot machines are, which machines aren’t playing well. It’ll give you all the statistics you need to optimize your floor. When combined with marketing data and player data, it tells you how to create that unique experience for, say, John or Jane Doe. If we know how they would like to wager, what machines they like to play and what kind of promotions they like, we can target an experience for them that makes them have a better, even more enjoyable time at the property. Bally Technologies Year company founded: 1931 CEO since October, 2004 Corporate Headquarters: Las Vegas, Nevada www.ballytech.com How is tribal business going for Bally? We are pleased that business, despite a tough economy, is relatively good. For instance, the Southern California tribes have been investing pretty heavily with Bally over the last three years. Morongo decided to use the iVIEW Display Network to better communicate with their players and create more quality and excitement on the floor. We’ve also been fortunate in that Pechanga’s been doing some server-based initiatives with us and Viejas switched to Bally from another provider about a year and a half ago. Also, Barona’s been a good long-term customer that’s also been investing. So Southern California’s been a good market for us. Within the last three years, some 29 different tribal casinos have switched from other systems to Bally systems. I mentioned Pechanga, and Viejas, but Chickasaw, Oneida and Coushatta are all big casinos that have switched to Bally systems, as well. Why do you think they are switching over? Starting five years ago we began to make some big investments in systems, and we’ve been in the systems business for 32 years. We decided to enhance the technology and make it state-of-the-art with the tremendous functionality we’ve been building up over the years. So you can now buy our products in an AS400 platform, Unix platform, or Windows platform, which removes any technology bias. So a Microsoft Windows platform can now be utilized? That’s correct. For the smaller locations in particular, this helps lower the cost. Additionally, many IT people today are familiar with Windows. Unless they’ve been in a bigger IT department or had prior experience with bigger hardware, they’re much more comfortable with Windows. So now we have this great functionality installed on a Windows platform where the box cost is lower and the usability is easy. It’s really exciting for many tribes we’ve spoken to in the last three or four months. We already have two Native American tribes live and 11 more in the queue to be installed, so we’re excited about that. 36 Indian Gaming October 2009 This would then give the player extra value? Absolutely. It would also allow you to target that value to the key players in a way that allows you to optimize your profitability. Now it also allows you to better manage your capital – in other words what machines are performing well and when. It will help make sure you don’t waste marketing money on players that are not good customers. So it’s really a good opportunity. You can also monitor, for example, when bill acceptors are full, you can monitor when a printer is out of paper, so you just have a more efficient floor. Can you actually operate by getting a report and sending it to slot service? That’s exactly what happens today. Before when machines weren’t being played and the casino didn’t know that the bill acceptor was full, or the printer was out of paper, they wasted hours on downtime. Now they can go right to those machines with the service deck and get the machine back up and running. Bally has a heavy presence in Washington State. How did you positioned yourselves for that market share? First, being early into the market and helping the tribes develop the whole program in the state built a really strong trust factor. And we did it for the long term, which is part of our company principles – to try and be a great long-term partner. Today we have a 70% share in the State of Washington. We’ve rolled out the first million-dollar Class II-style WAP called 1,000,000 Degrees in Washington and that’s exciting. And on the systems side in Washington, we’ve historically had our centrally determined system called Bally One and we’re now offering our tribal customers there the opportunity to migrate that centrally determined system to get all the functionality of our SDS system, which has a lot more accounting and marketing capabilities. Additionally, we’ve been able to partner with some of our competitors. Because of the unique technical complexities in Washington, we actually put a number of competitor titles on our box and on our system. This allows the tribes to have a broad variety of titles and work through one supplier, and one system, like Bally, and yet they get all the games that they’d want from Aristocrat, Ainsworth or others. Our competitors are fairly paid, we’re fairly paid, and the customer gets a simpler solution. So it’s one of those situations where if you can work with your competitors to make it win, win, win, why not? What does Bally have planned for G2E? I think the main message from Bally is that we are totally committed to the Class II and Native American market for great long-term partnerships. So look for us to show terrific products for Class II and for Indian gaming at G2E, but also to be listening very intently to what new needs the tribes are finding. How can we help them control costs? How can we help them create a greater entertainment experience for their players? It’s going to be a two-way dialog. I would encourage the customers to come by our booth. We have a secret viewing area for them, where they can come in and see some real advanced products that I haven’t described to you here. I hope the culture of Bally comes through to our tribal customers. We’re trying to be good long-term partners and very hands-on, customer-facing people that are good listeners. We will continue to improve, as we have these last five years, to become even better partners. However good we are today, I can assure our customers that we’ll be even better six months from now. October 2009 Indian Gaming 37 G2E PREVIEW Gene Chayevsky, Chairman & CEO During the review we share our analytics on game performance and recommendations on title mixes and title changes to make sure that at any point in time the investment they’ve made in Cadillac Jack is optimized on their floor. Having done these things on the product side and the product management side has allowed us to grow our overall footprint in the tribal Class II and Class III markets. It allowed us to strengthen our customer relationships and enter new jurisdictions, again both Class II and Class III. I would say it allowed us to continue to strengthen our reputation as a top Class II vendor in the market. And as a result of all these initiatives, it would be fair to say that 2009 will be the most successful year in the company’s history. Cadillac Jack Year company founded: 1995 CEO since March, 2008 Corporate Headquarters: Atlanta, Georgia www.cadillacjack.com What changes has Cadillac Jack made moving forward in the current economy? When we started the year, we knew it was going to be a tough one, and so we set clear goals for ourselves. In ’08, if you recall, we retooled the company in a fairly substantial way. We reorganized our management team, our business policies and our product line to be much more competitive. So entering ’09 we’ve really dedicated the company to a couple of things. The first is to be able to deliver a steady stream of new, higher-earning games. The second is achieving much closer relations and collaboration with our customers in terms of our proactive and continuous work to optimize our title mix on their floors, so they can get the best use of our product at any given time. We want to improve our technical support capabilities and be more proactive in assisting our customers with marketing and promotions, especially given the challenging environment. As we reflect on what happened this year and what the outcome is for Q4, and looking into 2010, here is what I can say today: We generally executed well, according to the goals that we set for ourselves. We will have released more games than ever to the market, 28, by the time the year is out. We expanded our very successful 20 Line game family, building on the existing success of our “So Hot” franchise. We enhanced our more limited product line of 15 and 25 Line games. We grew our product line with new product families, new 50 Line games, a launch of a 40 Line game family that you will see at G2E, as well as a new WAP product. In fact, the new games that we released to market in ’09 doubled and in some cases actually tripled the performance of the game library that we had in the field in 2008. This exceeded our expectations. We’re happy that the investment and the attention that we’ve given to our engineering group and to our games has shown great results. We’re really excited about that. How did you go about determining what changes to make? As I mentioned, we instituted a formal account review, looking at processes and procedures with our customers. 38 Indian Gaming October 2009 Is Cadillac Jack headed toward server-based gaming? As you know, Class II gaming is closer to server-based than traditional Class III, so obviously we have a Class II background that makes us fairly well positioned to get into the server-based Class III market when and if that product really develops. We are certainly looking in that direction and are working toward being compliant with that once our customer base is ready for that product. How do you collaborate with customers to successfully market new games? Whenever we launch a new product we try to run promotions tailored to that particular product. When we think that a product just needs a fresh start, if you will, or a little push, then we create these types of events for our customers and we tend to work very closely in setting up and managing the promotional events. I know that budgets are tight, so we help bear some of the cost of marketing. We think it’s a good investment and it shows our dedication to our customer and our faith in our product. We expect to continue to do that into next year. Having good games obviously is a core component of getting good results. But it’s not just the games. It’s how well you work with your customer. How proactive are you in making recommendations about how to utilize the Cadillac Jack library? How often do you change games, and how do you do it? How do you launch new products? What we’ve found is where we have a high degree of collaboration with our customers, we have seen very good results and often quite dramatic improvements in the performance of the Cadillac Jack product, which in turn leads our customers to have greater trust in us. It’s a very virtuous circle for the relationship. It’s not just about delivering good games. If we just delivered good games and then did nothing with them, they would soon fade. So the trick is to work closely and on a continuous basis to figure out how to optimize that game library, how to make changes quickly based on monthly historical results. We give our customers insight into what’s happening with our product roadmap sometimes 12 or even 18 months out, so they know what’s coming and they can plan for a long-term presence of Cadillac Jack on their floor. And they have the comfort that we will continue to provide new and exciting products. So it’s not just a question of having good games or having better games that we’ve been able to achieve in 2009. It’s getting to a qualitatively different level of collaboration with our customers. What will you be showcasing at G2E? Our customers will see that we are expanding both the depth and the breadth of our product portfolio to make sure that we can sustain these good results and to actually continue to improve these results. We’re going to show our new family of 40 Line games; a second family of 50 Line games; a new multi-level progressive; a next-generation custom designed cabinet; as well as another new WAP product. So with this increased depth and breadth of product, we feel confident that we’ll be able to build on our success and momentum from this year. I think the improved products will allow us to further strengthen our relationships and increase the value proposition that we deliver to customers. It will allow us to obtain new customers and enter new jurisdictions. We will continue to work with and assist our customers with respect to marketing and promotions, and will continue to strengthen our internal technical support processes. We hope that the end result of these efforts will make Cadillac Jack an even easier decision for our customers when they’re looking for a Class II or Class III partner. G 2 E 2009 G2E 2009 Booth #2 643 #2643 JCMGLOBAL.COM October 2009 Indian Gaming 39 G2E PREVIEW partnerships by providing tribes the newest and best performing games and systems. And, our International Game Technology customer support will remain first-rate. Year company founded: 1981 We will also build on our history of workCEO since April, 2009 ing with our tribal customers to implement Corporate Headquarters: new products. Tribes in Arizona were the first Reno, Nevada to offer ticket-in, ticket-out (TITO) and tribes www.igt.com in California are leaders in the use of serverbased gaming. We will continue to look to tribal government and to tribal gaming authorWhat positive changes are being made by IGT in this ities for leadership in this area. economic market? To date, IGT has provided billions of dollars of financing It's important that our tribal customers understand that, for gaming equipment and ancillary FF&E in Indian no matter what, we will not scale back our commitment to Country at reasonable terms that benefit both large and smaller service nor our commitment to tribal sovereignty. While tribal government casinos. Our financing commitment remains we’ve had to make some difficult choices this year to the same. We believe tribal government gaming continues to conform to the reality of today’s economy, we continue to offer attractive opportunities. develop outstanding games that excite players as well as We’re all too well aware of near-term economic challenges innovative products and systems that provide solutions. for gaming, including tribal gaming. However, despite these IGT has more regional service centers than all of our major challenges and despite the recent suspension or delay of competitors combined, and we remain committed to putting certain tribal gaming projects, the long-term picture is much our customer first. more encouraging. A survey of recent and soon-to-be In this economic environment, it is more important than ever completed tribal gaming developments demonstrates a broadto maximize revenue and provide value – every game must based and robust undercurrent of growth and development perform. At IGT, we understand that great games, customer for tribal gaming. We recently identified nearly 60 tribes that service and uninterrupted game operation are critical to tribal are building or growing their tribal gaming operations. casino operators. Tribes rely on our customer service, our From California to Connecticut, from Alabama to Arizona, technical expertise, and our support of wide area and other tribes are making substantial investments in the future of system operations as well as jackpot verification. gaming. Tribal gaming continues to spread its already We understand how important every single customer is to substantial roots, so tribal governments prosper and so the our casino partners. These times call for the best games – the market for IGT games and systems grows. most exciting games – to attract and retain customers. Games Looking into the future, what do you see coming regardare the engine that drives growth of the gaming business. ing emerging technologies and what can this mean to the Across the board – from MegaJackpots, to spinning reel and Indian casinos? video slots, to poker, to electronic table games – we make the I think it's important to remember that tribal casinos are as games that your players want to play, all designed to improve varied, or even more so, than commercial casinos in their size, your bottom line. location, and the makeup of their customers. As you know, tribal What are the key elements of IGT’s strategy over the next governments operate casinos that range in size from some of couple of years regarding the Indian casinos? the largest casinos in the world to relatively small 50-150 IGT has a history of leadership in Indian gaming. That is, machine operations. They operate casinos in metropolitan, from the start, tribal government casinos have prospered suburban, and rural locations. We believe that's important to because of IGT games and systems, financing, and support. keep in mind – there is no fixed notion of a tribal casino. Each IGT will continue to be a leader in tribal gaming markets. We tribe is a distinct, sovereign entity, so each tribal casino has are proud of the partnerships we have developed with tribal unique characteristics, needs and opportunities. As a partner governments who offer gaming and our support for tribes as they with tribal casinos, IGT is committed to meeting this varied enter the gaming market. We will continue to develop those range of needs. Patti S. Hart, CEO 40 Indian Gaming October 2009 Server-based gaming is an innovation that supports a key element of casino success – new game content. With serverbased gaming, tribal casino operators can download new games without having to change out hardware. This means all tribal casinos, large and small, will have access to all new games without changing out expensive game platforms. Smaller casinos should delight in this amazing opportunity. Developing true innovations in gaming excitement for the player is IGT’s top priority. And for operators, including our tribal partners, IGT’s goal is to help casinos realize superior value and performance. We can help operators achieve new levels of dynamic casino and player management, and genuinely differentiate their floors from the competition. Can you spotlight some of the new products that are being offered at G2E? IGT is thrilled to show the next level of gaming today to help casinos entertain their players with bold first-to- market innovations and groundbreaking new products. Debuting will be the highly anticipated Sex and the City Slots with MultiPLAY and the new MegaJackpots Center Stage Series featuring Wheel of Fortune Experience 3-D Slots. Both feature the MEGAfx Surround Chair that will give players a new sensory gaming experience. You’ll see a whole new level of 3-D games to excite the player, including Cougarlicious, The Little Shop of Horrors, Wu Xing and Dynamite Blast. Video Poker lineup of new games includes the first video poker game featuring a group-play bonus, Hot Pursuit Poker and the first-ever wide-area progressive poker game – Super Times Pay Mega Progressive. IGT Network Systems will feature a host of products including the downloadable game library, Service Window and the sbX Tier One package. Our multi-player products will feature new electronic table solutions including Blackjack, Triple Towers Virtual Horse Racing and Triple Towers Virtual Greyhound Racing. October 2009 Indian Gaming 41 G2E PREVIEW Anthony Sanfilippo, CEO Multimedia Games Year company founded: 1991 CEO since June, 2008 Corporate Headquarters: Austin, Texas www.multimediagames.com Coming over from Harrah’s Entertainment, what are some of the changes you have been making at Multimedia? If you look at our company over the last 15 months, we have had the good fortune of bringing a number of very talented people on board here. Our first priority was to make certain we had the right talent in place to execute our plan – to focus on what our company has done well in the past, to identify the opportunities that lie ahead of us, and, most importantly, to ensure that we focus on those opportunities. To achieve these objectives, we materially changed the leadership within the organization and brought on some very talented individuals. Tell us about your background and your new executive team. I'll start with a few key members of our team. First is Mick Roemer, Senior Vice President of Sales. Mick joined us earlier this year, and has extensive background on the equipment supplier side. He is a seasoned veteran who truly understands what it takes to get a product from the concept stage to market. Mick also provides us with good strategic thinking regarding how we roll out new products, which is an area of expertise this company lacked before he joined us – we didn't have anybody who had any Class III game development experience. Another key executive is Ginny Shanks, our Chief Marketing Officer, who came over from Harrah’s Entertainment. Prior to Ginny’s joining the leadership team, Multimedia lacked a systematic and disciplined approach about the products under development. We had 160 game titles under development, but those titles were not part of a well-planned, product strategy. That had proven to be an expensive way to go about game development. Under Ginny’s leadership, we have reduced this number from 160 to about 50 titles that we are working on at any given time. We understand that for Multimedia to be successful in our Class III initiative, the majority of the games that are placed on a 42 Indian Gaming October 2009 casino floor must perform above house average. Ginny, with her extensive gaming industry and marketing background, brings the expertise that will help us achieve this. Patrick Ramsey, Chief Operating Officer, is very experienced and was previously overseeing slot operations at Caesars in Atlantic City. Uri Clinton, General Counsel, is very experienced working with tribal casinos. Adam Chibib, Chief Financial Officer, has been CFO for four tech companies. So we have a nice balance of individuals who have both operations experience and technology experience. My background is primarily in operating casinos. I was the President of the Central and Western Divisions for Harrah's Entertainment for the last ten of my 23 years with Harrah's. I've spent lots of time handling multiple facilities and multiple priorities – including development of new jurisdictions – and was responsible for a variety of different player segments and employee groups. The story here is really the rebuilding of Multimedia Games. The company has a history of employing some very talented and creative individuals. The new people on the team have the opportunity to work with a very talented group to develop a much better company. Multimedia Games is a company that was built primarily upon technology, products and services that revolved around a central determinant system. That is a system where slot machines have their outcomes determined by a central server. The company has a technology foundation that is focused on a central system that talks to an individual terminal and an outcome is replicated in a predetermined manner. We are now applying and evolving our technology and offerings into Class III gaming, and we are making a lot of progress in this effort. We’re moving into the content business, and developing content that customers would like to play, regardless of whether it's a Class II or Class III game. Multimedia does a lot of business in Oklahoma. Are your products there a revenue-share type of program? Oklahoma, as you know, started in Class II, but there is now more Class III gaming there. We have a wonderful relationship with the Chickasaw Tribe in Oklahoma, and revenue-share is the model they use. But there are other tribes in Oklahoma that have a combination of both, purchasing games as well as revenue-share. What other markets do you plan to enter with Class III? Our path over the next three years is to seek licenses in the many jurisdictions where there is gaming. We have such a small footprint right now because we’re only licensed in just a few places, but we see great opportunity to grow domestically with Native American casinos. There are a number of states that are focusing on gaming expansion and we want to make sure that we're taking an aggressive, yet orderly and manageable, approach to expanding into new jurisdictions to ensure that we can deliver quality games. We pride ourselves on having great relationships with tribal casinos. We already have a large presence in Oklahoma as well as Washington, and we have just started to get licensed in California. We're also focused on Mississippi and in the licensing process there, as well as Louisiana, Minnesota, Wisconsin and New York State. These markets represent the first and second phase of our Class III rollout plan. We’re also getting licensed in Connecticut and Florida. How are all of these exciting changes being received? The feedback we’re getting is that our customers see a much higher level of service from us - and we’re much more focused on what’s important to them. We’re at Sycuan right now, where we’re doing ten trial games. These games are performing above house average, and they’ve been very pleased with the performance of the first games that we put in California. What does Multimedia Games have planned for G2E? We will be featuring our Casino Commander System, which makes it very easy for a casino operator to switch from an ‘in revenue game’ to an ‘out of revenue’, tournament game. Casino Commander has been out in a Class II version for a few years and is now being introduced as a Class III product. The Casino Commander system overlays on our games, and through this system, the casino operator can very simply change the game that was in revenue to a slot tournament game. We will also be showcasing our new community game, Sport of Kings, and our latest Class II and Class III titles. How do you define leisure Is it rest and relaxation? Is it high-energy nightlife? Or is it both? Introducing YWS Leisure Suite™, a single-source, end-to-end solution that meets your hospitality and casino business needs while respecting your tribe’s history and sovereignty. We are designers and architects focused on the serious business of leisure. What can we design for you? Contact Ron Snyder at 702 279 4955 or [email protected] www.ywsarchitects.com | 702 243 5670 | Las Vegas, Nevada, USA Associate Member, National Indian Gaming Association | Member, U.S. Green Building Council October 2009 Indian Gaming 43 G2E PREVIEW Ron Harris, Founder & CEO Rocket Gaming Systems Year company founded: 1996 CEO since April, 2003 Corporate Headquarters: Grove, Oklahoma www.rocketgaming.com When did Rocket Gaming Systems get its start in the industry and where is it headed today? When someone thinks of Rocket Gaming Systems they may or may not know that we are a division of the Miami Tribe of Oklahoma Business Authority. Rocket Gaming Systems is a tribal business enterprise. We have been in business since 1996 and over the last three years have been in a period of reinvesting in our future. We have spent $25 million rewriting and reworking our system and our approach to gaming. Having been born and raised in the Class II industry, this knowledge is a stepping stone getting into the Class III market. Our goal with that investment in technology is also to reestablish people’s focus on Class II gaming. So much has gone on for twelve years and we now have, for the first time in the industry since Multimedia pioneered high speed bingo games, a stable set of technical standards and minimum technical standards we can build product to. So now we are going to see a whole lot more innovation hit Class II, which is the cornerstone of Indian gaming. We are going to make sure that this cornerstone is solidly intact. What new games is Rocket currently developing? The most recent game we’ve developed are the Gold Series games, a very exciting Class II series of games with a video wheel at the top and some very innovative things that currently do not exist in Class II or Class III today. This is coupled with video graphic depictions of spinning reels that match what goes on with the bingo card. The Gold Series features a wide area progressive with a $1 million starting prize and some very unique features. NIGA just passed a resolution announcing that Rocket Gaming Systems will be giving charitable donations to NIGA based on play of the Gold Series game. Our partnership with NIGA has never been done before in this industry and is a whole new funding source for them. We 44 Indian Gaming October 2009 hope it becomes an example for other manufacturers to consider. NIGA is such a great lobbying force for all of Indian Country and we need to keep them strong, well funded and out front. What other new products do you have planned for release? The Gold Series, both video and stepper are the big products, but we will also be releasing a number of other products. The Rocket Gaming Systems focus has been and will continue to be Class II gaming, which is what we do best. We will also be showing some spinoffs of those products for the Class III market. Everything we are doing and all of our technologies have been applied to Class II gaming over the years, like server-based gaming, downloadable gaming, and community gaming. Now you hear Class III manufacturers saying “it is coming” and “we are going to have it in the next five years.” But these are things that Rocket has done for more than 10 years, with regard to downloadable and community-based gaming for a common prize. In the early years we had downloadable network games, not because we were rocket scientists, but because we were poor. We were undercapitalized and did not have the people to run around with EPROMS to change games, so we downloaded them. If a tribal customer wanted a certain game, we would download it to the machines and reboot it. The next morning the new game would be ready for play. We did that back in 1997. It is proven technology. How do you see wide area progressives fitting into the mix? Players like the Wide Area Progressives Systems (WAPS), which was one of our very first games. Everyone was scared of the Department of Justice and in those days the thought was that if there was a fixed jackpot it was a house-banked game. We decided that we would flip every prize that we offered into a progressive. So what that meant is the meter moved when the players would buy in to play the game, and it was called a progressive. We found the players really liked it. Those progressives have been around since 1997 and in the bingo industry forever. They remain an integral part of Rocket’s product offerings. G2E PREVIEW Brian Gamache, Chairman of the Board & CEO WMS Industries Year company founded: 1943 CEO since June, 2001 Corporate Headquarters: Waukegan, Illinois www.wms.com Give us some insights into WMS today and how R&D fits into the company’s future. Our company is in the midst of a renaissance period, as reflected by the successes we’ve had over the last few years introducing very innovative, never before seen products to market. Also, when you look at the company’s four foundational platforms, whether it be Sensory Immersion Gaming, Community Gaming, Transmissive Reels Gaming, and most recently, Adaptive Gaming, we’ve really pushed the envelope on player experiences on a casino floor. Our culture has always been known for innovation. The investments we’ve made in marrying intellectual property with very unique game play is paying huge dividends for our customers, the players who enjoy our games, and our shareholders. So we are in a very good position today, based on the characteristics of our company. We spend about 14% of our annual revenues on research and development, which as a percentage of revenues is among the highest in our competitive set. That’s something that we believe needs to stay constant because we’ve consistently demonstrated that R&D can create new revenue opportunities for our company. In fact, we’ve seen 18 quarters of double-digit revenue growth and few companies in corporate America can say that today. That’s incredible in this economy. Yes, we did this in the worst possible replacement cycle in the history of the slot business. So, we’re focused on continuing forward, and we know that the slot replacement cycle will eventually turn when the economy turns. We believe that our best days are still in front of us. I work with some incredible people who have a vision for this business that is unlike any of our peers. We think differently about this business, looking at it from the player’s viewpoint. Between our marketing research and our focus on gaining the right intellectual property, I believe that our company will continue to have a pipeline of spectacular products for the foreseeable future. It’s not a mistake that we 46 Indian Gaming October 2009 are successful. We have a very rigid methodology that we follow. It seems to work for us and we’ve been able to enjoy that success. As far as new technologies, is the biggest push right now server-based gaming? When I came to WMS in April of 2000, I believe we had about six patent filings as a company. Today we have over 1,100, a majority of which are related to the server-based world. We’ve been preparing for the server-based slot floor for the last several years. I’m very excited about the position we find ourselves in today, and I believe that, again, from a differentiated strategy, we’re focused on the application and the value we can bring to the operators through the additional coin in achieved by our products and the high level of player interest in our games. We believe that there is a way of communicating and connecting with our players in a server-based world that doesn’t exist today. We have been very successful in creating our Casino Evolved Advanced Technology Lab (CEATL), where we’ve been bringing our customers in to showcase the real application value to server-based gaming and they’re seeing the value proposition like never before. We’ve been investing tens of millions of dollars and countless man-hours over the last several years in preparation and we’ve succeeded with our strategy of getting operators and players to see the benefits. How does the Casino Evolved Advanced Technology Lab work for your customers? We invite them to see our forward-looking products in a demonstration mode. It helps them conceive how these various application suites will allow them to be more profitable and more effective operators. So it’s very interesting when they see the true value, which is not in the download and configuration of the games. The true value is in the applications that we offer that are new and differentiated. In fact, we have several different application suites that we’ve been working on diligently and we think they will redefine the way people look at slot machines. I believe that ten years from now, people will be focused on the applications and less so on the games. We think there’s a chance here to build a different dynamic on the casino floor than exists today. With these new applications, does the player get a more entertaining experience? Absolutley. In fact, at the end of the day, the one thing that we’re focusing on is that player experience and the recognition players have in terms of loyalty, which in turn supports the operator. If we do a good job, as I expect we will, we will continue to be successful in gaining market share and creating double-digit revenue growth for the years to come. What new products will WMS be showing at G2E? We have some new Bluebird2 video products with our G+ expanded line and our I-Play products coming out under the video section. We have very robust participation offerings that we’ll be showing, including our new Price is Right product that we announced recently. All the products that we bring out at G2E are available within a twelve-month period. Again, we’ll have our inner sanctum to show our most advanced and innovative ideas and to get people comfortable with the way we’re thinking about the future of the slot floor. But the majority of our focus will be products that will be delivered to the marketplace in the next 12 months. We have the most robust pipeline of product that we’ve ever had in our history for this year’s G2E. We’ve always had great expectations for our Bluebird2 cabinets, but they are even exceeding our lofty expectations. The customers are seeing tremendous value. The difference between our Bluebird2 performance and our original Bluebird is in the 20-25% coin in range. Our customers are seeing huge benefits from the expanded graphics packages, the depth of the math modeling, the increased graphics and audio capacity, and the ergonomic nature of the cabinet. Its getting rave reviews and I think it’s driving a lot of our new market share increases, to be quite honest. Obviously Indian gaming has played an important role in the growth of WMS. It has been an incredible source of revenue for our company over the last several years, but particularly in this downturn. A lot of the major multi-unit operators weren’t buying as aggressively and if it weren’t for the Native American customers that we hold so dearly, stepping up to the plate and keeping us busy, there would have been a very different outcome. We have great respect and admiration for the Native American casinos that serve us so well. In closing, I’m the luckiest guy in the world to work with such a talented group of folks here at WMS. To see us continuing to push the envelope in order to exceed expectations gives me a great sense of pride. p Learn The Secrets of Effective Casino Email FREE! This special report can be yours FREE - with this limited offer from G.A. Wright Marketing. You will discover… ,PSortant new trends in email marketing techniques The right way to acquire emails and secrets of list management &oS\ DQG Freative design that works Effective subject lines to get your emails oSHQHd The keys to integrating email with direct mail, mobile marketing and mass advertising Supplies are limited. So, call 303.393.4530 or email [email protected]. Specify Code: IG The Direct Agency for Gaming Gaming & Hospitality BrandingCampaigns Campaigns | Strategic Strategic Consultation | Direct Response Marketing | Data Analysis | Interactive Marketing Branding 303.393.4530 | [email protected] | www.gawrightcasinomarketing.com October 2009 Indian Gaming 47
© Copyright 2026 Paperzz