Ch 14. Diverse E-Commerce: M-Commerce and Ubiquitous Rev1: June, 2015 Euiho (David) Suh, Ph.D. POSTECH Strategic Management of Information and Technology Laboratory (POSMIT: http://posmit.postech.ac.kr) Dept. of Industrial & Management Engineering POSTECH Contents 1 2 3 M-Commerce 1) Introduction 2) Value Chain 3) Attributes of M-Commerce 4) Characteristics of M-Commerce 5) Mobile Computing Infrastructure 6) Other Issues Ubiquitous 1) Basic Concepts on Ubiquitous Computing 2) Capabilities of Ubiquitous Computing 3) Generic Features of Ubiquitous Computing 4) U-Commerce Case Study Definition of Mobile Commerce (M-Commerce) 1. M-Commerce ■ M-Commerce – Any transaction conducted over a mobile telecommunications network – Representing a subset of all e-commerce transactions both in business-to-consumer and the business-to-business area 3 1) Introduction Differences between M- and E-Commerce 1. M-Commerce 1) Introduction ■ A permanent factor that makes difference between M- and the rest of the Ecommerce is… – The possibility of the user to engage anywhere and anytime in M-commerce transactions; for some this is the crucial difference ■ The main functional distinction between the E-commerce in general and M-commerce are… – Dynamic Location Based Services (LBS) that use the actual location of the terminal on earth in one way or the other to perform the transaction – cf.) Ordering taxi in a foreign city based on the positioning of the terminal and the taxi ■ Further difference are… – The properties of the truly portable terminals as compared to PCs or laptops: The simple UI facilities, slower processor, smaller memory resources, and tiny energy reserves ■ A fourth main difference is… – The relatively small wireless link transmission capacity offered to the terminals, although the capacity is increasing with every network generation 4 1. M-Commerce Classes of M-Commerce Applications 1) Introduction 5 1. M-Commerce Mobile Commerce Value Chain Contents InfraStructure & Services 2) Value Chain Content Creation Content Packaging Market Making • Creation of original content,: ~ text (e.g. news, stock prices) ~audio (e.g. voice, music) ~ graphics (e.g. logos, photos) ~ video (e.g. movies, cartoons) • Content firms, including news (e.g. CNN), designers, music, studios, photographers, writers • Processing digital contents for consumption – formaring editing, customizing and coaching • Value added mobile sites, e.g.: ~ Finance (StockSmart, ELoan) ~Travel (Kizoom, Last ?) ~ Games (Space, Wapscallio) • Content and service selection: ~ Communication, e.g. email ~ Personal Content & alerts ~ PIM, ~ Location-specific infor • Mobile portals, inc. tecos (e.g. Genie), web portals (e.g. Yahoo!), and new ? (e.g. Room33) Mobile Transport Mobile Services & Delivery Support Mobile Interface & Applications • Mobile service technologies (e.g. SMS, iMode, WAP, SAT) • Internet connection and server plagform (inc. WAP gateways) • Payment systems (e.g. SIMbased e-cash, Pay-by-GSM) • Security (e.g. WTLS, PKT) • Microbrowers (e.g. UP brower, Compact Netfront) • PDA OS (Windows CE, PalmOS, EPOC32) • Application Development (e.g. WML, cHTML, VXVL, SMS) • Device vendors (e.g. Nokia) • Transmission technologies (e.g. GSM, GPRS, EDGE, UMTS) • Technology suppliers (esp. Ericsson, Siebels, Nokia, Motorola, Lucent) • Network Operators (e.g. NTT DoCoMo, France Telecom, Telia, BT) ~ News, Entertainment, Shopping Source : The mobile commerce value chain: analysis and future developments, Stuart J. Barnes, International Journal of Information Management 22 (2002) 91–108 6 Users/ Consu mers 1. M-Commerce Specific Attributes of M-Commerce 3) Attributes of M-Commerce ■ Attributes of m-commerce and its economic advantages – Mobility Users carry cell phones or other mobile devices – Broad reach People can be reached at any time ■ Value-added attributes of m-commerce – Ubiquity easier information access in real-time – Convenience devices that store data and have Internet, intranet, extranet connections – Instant connectivity easy and quick connection to Internet, intranets, other mobile devices, databases – Personalization preparation of information for individual consumers – Localization of products and services knowing where the user is located at any given time and match service to them 7 1. M-Commerce Characteristics of M-Commerce 4) Characteristics of M-Commerce 8 1. M-Commerce The Drivers of M-Commerce 4) Characteristics of M-Commerce ■ Why it is increasingly popular Widespread availability of devices No need for a PC Handset culture Vendors’ push Declining prices Improvement of bandwidth High speed networks Explosion of EC in general 9 Landscape of Mobile Computing and Commerce 10 1. M-Commerce 5) Mobile Computing Infrastructure 1. M-Commerce Applications and Security Issues 6) Other Issues ■ M-Commerce Applications – – – – Financial services: Banking and payment Intrabusiness applications: Content, services, and voice communication portals Location-based applications: Shopping, location-based services and advertising Telemedicine ■ Wireless Security – Wireless networks provide numerous benefits, but they also present challenges to management because of their inherent lack of security – Four major threats to wireless networks include: • Rogue access points – unauthorized access points to a wireless network • War driving – locating WLANs while driving (or walking) around a city elsewhere, can be used to obtain a free Internet connection and possible access to data and other resources • Eavesdropping – accessing data traveling over wireless networks • RF jamming – a person or a device intentionally or unintentionally interferes with wireless transmissions 11 Definition of UC Definition https://www.youtube.com/watch?v=b1w9_cob_zw Ubiquitous Computing Anyone can do Anything with Networked IT devices in Anytime & Anywhere “The Computer for the 21th Century”(1991) Mark Weiser 12 UC Ubiquitous Computing Definition of UC Definition Key Concepts of Mark Weiser’s Ubiquitous Computing Invisible Computing When people use computing devices, they must not feel inconvenient. “Invisible” is removing user’s movement by putting many computing devices in user’s space. Calm Computing When people use new products, using products is unfamiliar. But as people use them, People unconsciously use new products. “Calm” means that interaction between human and computer must be natural so user cannot realize it. 13 UC Ubiquitous Computing 2. Ubiquitous Ubiquitous Computing 1) Basic Concepts on Ubiquitous Computing ■ Ubiquitous? – Being or seeming to be everywhere at the same time ■ Ubiquitous Computing – Invisible, everywhere computing that does not sit on the desktop but lies deep inside the environment we live in ■ Beginning of Ubiquitous Computing – Mark Weiser • The chief technology officer at XEROX PARC • The father of Ubiquitous Computing – Ubiquitous Computing • The ideal computing environment which never annoy or bother users, but wait for being used silently – Characteristics: • • • • All computers should be connected each other It should be invisible It should be available everywhere It should be unified with normal life, embedded to all things and circumstance 14 2. Ubiquitous Different from… 1) Basic Concepts on Ubiquitous Computing ■ vs. Mobile Computing – Only one access point ■ vs. Multimedia Computing – Demand the focus of your attention. – Ubiquitous computing : Multimedia is faded into background of UC ■ vs. Virtual Reality Virtual Reality Ubiquitous Computing Puts people inside a computer-generated world Forces the computer to live out here in the world with people Primarily a horse power problem A very difficult integration of human factors, computer science, engineering, and social sciences 15 Characteristics of UC Characteristics Mark Weiser’s Ubiquitous 6-characteristics Embeddedness Devices must be embedded in products or environment Embeddedness Proactiveness Proactiveness Mobility System must be proactive and perform services to users’ demands Invisibility Minimize users’ manual control action to maximize users’ convenience Ubiquitous Computing Mobility Devices must be connected in anywhere Invisiblility Portability Portability Devices must be portable enough to bring with Nomadicity Nomadicity System also must be provided to user who is moving Ref.서의호, e-전략정보 시스템(개정판), 홍릉과학출판사, 2010 16 UC Ubiquitous Computing 2. Ubiquitous Capabilities of Ubiquitous Computing 2) Capabilities of Ubiquitous Computing ■ Calm Technology – Technologies should be organized so users as not to sense the fact that they are being served by computers ■ Invisibility – To be as unobtrusive as possible, users’ workload to operate any computer systems must be lightened ■ Embeddedness – Small intelligent devices are embedded in the physical world and connected to the fixed and/or wireless network ■ Mobility – Client devices must be operated under the mobile and flexible network infrastructure ■ Nomadicity – The system provides a rich set of computing and communication capabilities and services to nomadic users ■ Portability – The system provides services with hands-free or at least one-handed light devices ■ Proactiveness – The system needs to be self-triggered to capture a priori what its users want to increase the service quality 17 Characteristics of UC Characteristics explanation with Smartphone Embeddedness Proactiveness Invisibility Mobility Portability Nomadicity 18 UC Ubiquitous Computing UC Demo https://www.youtube.com/watch?v=2HHEQuspi4o Samsung https://www.youtube.com/watch?v=1nKFW-lDNK8&list=PLB488D6EFA90F7197&index=11 Korean Reporter https://www.youtube.com/watch?v=2I3T_kLCBAw Songdo https://www.youtube.com/watch?v=SKZm34jsNHY 19 UC Ubiquitous Computing 2. Ubiquitous U-Commerce 4) U-Commerce ■ U-Commerce – The use of ubiquitous networks to support personalized and uninterrupted communications and transactions between a firm and its various stakeholders to provide a level of value over, above, and beyond traditional commerce – An alternative view of time and space for business and marketing ■ Key forces of U-Commerce – Bounded rationality • Consumers are capable of a wide variety of reasoning errors when making decisions • Managers have difficulty in managing a multitude of customers on a one-to-one basis – Attention deficit society • Consumers are increasingly bombarded with more and more messages It is estimated that a single weekday issue of the New York Times contains more information than the average person in seventeenth-century England came across in a lifetime • Conscious attention is a scarce resource • Some messages need to be attenuated and others amplified 20 2. Ubiquitous Impacts on Business Services 4) U-Commerce Ubiquitous Computing will lead to Ubiquitous Commerce (Right message, to the right person, at the right time!) Impact on Business Strategy – awareness, accessibility, responsiveness Point of Presence! Context! Change in nature of service providers (bursty, point-of-presence value, service level commitments) New services (businesses) will arise… 21 Market Situation of UC UC Market Size UC Market Size (billion $) 2014 KOR World 2.9 253 world Korea 2022 789% 484% 22.9 1225 22 UC Ubiquitous Computing Reference ■ Euiho Suh, “Mobile Commerce (PPT Slide)”, POSMIT Lab. (POSTECH Strategic Management of Information and Technology Laboratory) ■ Euiho Suh, “Ubicomp1 (PPT Slide)”, POSMIT Lab. (POSTECH Strategic Management of Information and Technology Laboratory) ■ Efraim Turban & Linda Voloninos, “Information Technology for Management – Seventh Edition”, John Wiley & Sons Inc., Chapter 7 23
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