warn - Pajaggle

Triad (Strategy Game-Turn Play)
zz 3 Players, each with different colored pieces, attempt
to connect 3 pieces either in a single color pathway or
cluster to form a triad. Triads cannot bridge over any
3 Players
1 Board
3 Set Pieces
®
barriers on the board. Players may choose to fit a piece
Games bringing people together!TM
into a socket to block an intended triad. If the player is able to place the same color in
both the ring and insert of a doubler, then this counts as 2 of the 3 pieces for a triad.
zz Once player 1 has fit the piece into the socket, the next player selects a piece and
either fits the piece into another socket to build a triad or obstruct another player’s
attempt to build a triad. If a player incorrectly selects the socket, or the piece has
already been played by an opposing player, or the piece is the inside of a doubler and
the outer ring has not yet been played, the piece is placed back into the player’s set of
pieces and player loses his turn.
zz Doublers become wild if two different colors are used in the doubler. Only those two
players with their corresponding color may
use that socket as part of their triad. Players
continue to take turns selecting pieces and
Definitions
Pajaggle - The game that anyone and everyone can play!
Pajiggle - To place a Pajaggle piece into a similar yet wrong Pajaggle Socket
Pajiggler - Pointy stick to dislodge Pajaggle pieces placed in the wrong socket.
Doubler - A Pajaggle piece that fits into another Pajaggle insert ring socket.
Barrier - Circles on the Pajaggle board blocking play between adjacent pieces.
Contents
zz 61 Insert Pieces
zz Pajiggler
zz Piece Bag
zz Pajaggle Timer
zz Playbook
zz Loads of Fun
finding the related socket to either link
Quick Start
another piece to another to form a triad or to
The basic premise of any Pajaggle game is to fit pieces into sockets. To begin a Pajaggle
place a piece in the way of another’s attempt
game, carefully dump the pieces on the table. For Pajaggle games like Time, the pieces
to form a triad. Once all sockets have been
should be in a pile and ready for play. Most games require that the Pajaggle centerpiece
filled or there no other pieces available to be
be the last piece placed in the Pajaggle board. If a piece is placed in the wrong socket, use
played, play is stopped and the counting of
the Pajiggler and poke through the center Pajiggle holes to dislodge the piece. If you think
triads begin. Each Triad counts as 1 pt, unless the triads are linked together and not
a piece does not fit, check again, because you have likely Pajiggled, meaning another similar
separated by barriers. The following schedule applies for linked Triads. Players are
piece has been placed in the wrong socket.
awarded more points if he or she can link multiple triads together: If a tie, then higher
number of linked triads wins.
*1 triad (1 pt); 2 triads (3 pts); 3 triads (6 pts); 4 triads (10 pts); 5 triad (15 pts); 6
triads (21 pts.); 7 triads (28 pts.)
Check out all the ways you can play Pajaggle:
Time (Speed Play)
Team 1 or player places pieces in the Pajaggle board as
Pajaggle was designed so that anyone and everyone can play.
We’re constantly creating new games to play.
Please visit us at Pajaggle.com or find us on Facebook.
The more games we can create, the more fun for everyone.
Let’s Play Pajaggle!
WARNING:
Find us on Facebook
www.Pajaggle.com
Made in the USA
PO Box “X”
Corvallis, OR 97330
CHOKING HAZARD
Small Parts
Not for children under 3 yrs.
© 2009 Pajaggle, Inc. Pajaggle, the Pajaggle Logo,
WARNING:
and Pajiggler, are trademarks of Pajaggle, Inc.
CHOKING HAZARD
quickly as possible. Record time. Team 2 or player places
1+ Players
1+ Boards
1+ Set Pieces
the pieces in the Pajaggle board as quickly as possible.
Record time. Fastest team or player WINS!
Countdown (Speed Play)
Set the timer in countdown mode. The player has one minute to place as many pieces into
the board as possible. For added complexity, add a second set of pieces to the pile.
WARNING:
Tournament (Speed Play)
WARNING:
CHOKING HAZARD
CHOKING HAZARD
Each
player
has
his
or
her
own
Pajaggle
board.
Start.
Place
pieces
into the Pajaggle
Small Parts
Small
Parts
board as quickly as possible. First player to put in all the Pajaggle pieces in their board,
Not for children under 3 yrs.
Not for children under 3 yrs.
including the final Pajaggle centerpiece, and yell “Pajaggle!” WINS! To create a handicap,
place a number of pieces in one board before play begins.
WARNING:
CHOKING HAZARD
WARNING:
CHOKING HAZARD
Locate (Turn Play)
Shout (Party Game--Turn Play)
zz Divide pieces into 2 or more piles. Each player receives an
zz Place the board in front of player 1. Randomly select
2 Players
equal number of different pieces.
1 Board
1+ Set Pieces
zz Player 1 selects a piece and locates the socket that matches the piece. Player 1 then
attempts to fit the piece into the socket. If the piece fits, then move to the next
player. If the piece does not fit then it must be returned to the pile and it becomes
the next player’s turn.
2 Players
1 Board
1 Set Pieces
socket. Begin chanting, 10-9-8-7-6-5-4-3-2-1. If
the player fits the piece in the correct socket before time runs out, move to the next
player. If player 1 cannot fit the piece in time, he or she must keep the piece and
sing a show tune, something that warrants an “oh no!”, etc.)
Hand Wars (Speed Play)
players are playing with only one board. If only one
10 seconds to place the piece insert into the related
depending on the crowd, suffer a penalty (i.e. toss a coin into the Pajaggle game pot,
zz The first player to place all of his or her pieces into the Pajaggle board WINS!
zz Each player has a full set of Pajaggle pieces, but
one piece from a bag of Pajaggle pieces. Player 1 has
zz Move the board clockwise to player 2. Start again. Continue to play until all pieces have
2+ Players
1 Board
1+ Set Pieces
been played. If you happen to draw the inside piece of a doubler receive a penalty, and
hold that piece for the next round. During the next turn, you have 10 seconds to place
set (61 pieces) is available, place the Pajaggle centerpiece to the side and divide the
the newly drawn piece. If you have time remaining, you may attempt to fit any other
remaining 60 pieces equally among players. Players attempt to place their pieces into
previously held pieces.
each related socket first. When all sockets are filled along with the final Pajaggle
centerpiece the game is completed.
have not yet been played, oops, more penalty points (you choose the fun punishment).
zz Now count the number of Pajaggle pieces not used from each pile. The player with the
fewest remaining pieces WINS!
zz Players attempt to bridge or connect their colored
2+ Players
2+ Boards
2+ Set Pieces
colored sets of pieces on either side of the board.
zz Each player receives one set color of pieces (multiple colors are
Pieces should be randomly placed and each piece should
recommended). The boards are grouped in the center of the table
lie flat so that all pieces are completely visible. Choose
with the pieces on the sides. First player to fit all of their pieces
who starts. Player 1 selects any piece and attempts to
into any board and yell “Pajaggle!” WINS!
locate and fit the piece into a related socket. Player
Stepping Stones (Speed Play)
has one attempt to find the related socket. If player
incorrectly selects the socket, or the piece has already
zz Place a Pajaggle board between Player 1 and 2, and place
2+ Players
1 Board
1+ Set Pieces
zz Each player attempts to navigate across the Pajaggle board by inserting adjacent
the player can select the next adjacent piece to advance
across the board.
zz First person to reach the other side of the board
WINS!
2 Sets Pieces
zz Place a Pajaggle board between player with two different
Reverse Chaos (Speed Play)
both pieces of the doubler must be completed, before
1 Board
intended bridge.
the final Pajaggle centerpiece, and yell “Pajaggle,” WINS!
zz If a player selects a pathway that includes a doubler,
2 Players
on the face of the board. Players may choose to fit a piece into a socket to block an
zz First player to fill their board with any color of pieces, place
Pajaggle pieces sequentially across the board.
pieces to form a colored pathway (a bridge) from one
side of the board to the other by navigating around barriers which are small circles
recommended) are piled between the boards.
Pajaggle pieces to the right or left of the Pajaggle board.
Put all the pieces back into the bag and play again.
Block-N-Bridge (Strategy Game--Turn Play)
Chaos (Speed Play)
zz Each player receives one board. All of the pieces (2 colors
zz Play ends when all pieces have been drawn from the bag. If a player has pieces that
been played by the opposing player, or the piece is the
inside of a doubler and the outer ring has not yet been
played, the piece is placed back into the player’s set of pieces and player loses his turn. Player 2 then selects any piece that will either be used to build a bridge or block an
intended bridge. If two different colors are used in the doubler, the doubler is wild
and either player can use the socket as part of their bridge. A doubler with both the
ring and insert of the same color can only be used by the player with that color.
zz First player to get across the board in either direction wins that round. Player is
awarded 10 points for bridging across and receives 1 point for each socket. Doublers
that are wild have no points. First player to reach 50 points WINS!