Triad (Strategy Game-Turn Play) zz 3 Players, each with different colored pieces, attempt to connect 3 pieces either in a single color pathway or cluster to form a triad. Triads cannot bridge over any 3 Players 1 Board 3 Set Pieces ® barriers on the board. Players may choose to fit a piece Games bringing people together!TM into a socket to block an intended triad. If the player is able to place the same color in both the ring and insert of a doubler, then this counts as 2 of the 3 pieces for a triad. zz Once player 1 has fit the piece into the socket, the next player selects a piece and either fits the piece into another socket to build a triad or obstruct another player’s attempt to build a triad. If a player incorrectly selects the socket, or the piece has already been played by an opposing player, or the piece is the inside of a doubler and the outer ring has not yet been played, the piece is placed back into the player’s set of pieces and player loses his turn. zz Doublers become wild if two different colors are used in the doubler. Only those two players with their corresponding color may use that socket as part of their triad. Players continue to take turns selecting pieces and Definitions Pajaggle - The game that anyone and everyone can play! Pajiggle - To place a Pajaggle piece into a similar yet wrong Pajaggle Socket Pajiggler - Pointy stick to dislodge Pajaggle pieces placed in the wrong socket. Doubler - A Pajaggle piece that fits into another Pajaggle insert ring socket. Barrier - Circles on the Pajaggle board blocking play between adjacent pieces. Contents zz 61 Insert Pieces zz Pajiggler zz Piece Bag zz Pajaggle Timer zz Playbook zz Loads of Fun finding the related socket to either link Quick Start another piece to another to form a triad or to The basic premise of any Pajaggle game is to fit pieces into sockets. To begin a Pajaggle place a piece in the way of another’s attempt game, carefully dump the pieces on the table. For Pajaggle games like Time, the pieces to form a triad. Once all sockets have been should be in a pile and ready for play. Most games require that the Pajaggle centerpiece filled or there no other pieces available to be be the last piece placed in the Pajaggle board. If a piece is placed in the wrong socket, use played, play is stopped and the counting of the Pajiggler and poke through the center Pajiggle holes to dislodge the piece. If you think triads begin. Each Triad counts as 1 pt, unless the triads are linked together and not a piece does not fit, check again, because you have likely Pajiggled, meaning another similar separated by barriers. The following schedule applies for linked Triads. Players are piece has been placed in the wrong socket. awarded more points if he or she can link multiple triads together: If a tie, then higher number of linked triads wins. *1 triad (1 pt); 2 triads (3 pts); 3 triads (6 pts); 4 triads (10 pts); 5 triad (15 pts); 6 triads (21 pts.); 7 triads (28 pts.) Check out all the ways you can play Pajaggle: Time (Speed Play) Team 1 or player places pieces in the Pajaggle board as Pajaggle was designed so that anyone and everyone can play. We’re constantly creating new games to play. Please visit us at Pajaggle.com or find us on Facebook. The more games we can create, the more fun for everyone. Let’s Play Pajaggle! WARNING: Find us on Facebook www.Pajaggle.com Made in the USA PO Box “X” Corvallis, OR 97330 CHOKING HAZARD Small Parts Not for children under 3 yrs. © 2009 Pajaggle, Inc. Pajaggle, the Pajaggle Logo, WARNING: and Pajiggler, are trademarks of Pajaggle, Inc. CHOKING HAZARD quickly as possible. Record time. Team 2 or player places 1+ Players 1+ Boards 1+ Set Pieces the pieces in the Pajaggle board as quickly as possible. Record time. Fastest team or player WINS! Countdown (Speed Play) Set the timer in countdown mode. The player has one minute to place as many pieces into the board as possible. For added complexity, add a second set of pieces to the pile. WARNING: Tournament (Speed Play) WARNING: CHOKING HAZARD CHOKING HAZARD Each player has his or her own Pajaggle board. Start. Place pieces into the Pajaggle Small Parts Small Parts board as quickly as possible. First player to put in all the Pajaggle pieces in their board, Not for children under 3 yrs. Not for children under 3 yrs. including the final Pajaggle centerpiece, and yell “Pajaggle!” WINS! To create a handicap, place a number of pieces in one board before play begins. WARNING: CHOKING HAZARD WARNING: CHOKING HAZARD Locate (Turn Play) Shout (Party Game--Turn Play) zz Divide pieces into 2 or more piles. Each player receives an zz Place the board in front of player 1. Randomly select 2 Players equal number of different pieces. 1 Board 1+ Set Pieces zz Player 1 selects a piece and locates the socket that matches the piece. Player 1 then attempts to fit the piece into the socket. If the piece fits, then move to the next player. If the piece does not fit then it must be returned to the pile and it becomes the next player’s turn. 2 Players 1 Board 1 Set Pieces socket. Begin chanting, 10-9-8-7-6-5-4-3-2-1. If the player fits the piece in the correct socket before time runs out, move to the next player. If player 1 cannot fit the piece in time, he or she must keep the piece and sing a show tune, something that warrants an “oh no!”, etc.) Hand Wars (Speed Play) players are playing with only one board. If only one 10 seconds to place the piece insert into the related depending on the crowd, suffer a penalty (i.e. toss a coin into the Pajaggle game pot, zz The first player to place all of his or her pieces into the Pajaggle board WINS! zz Each player has a full set of Pajaggle pieces, but one piece from a bag of Pajaggle pieces. Player 1 has zz Move the board clockwise to player 2. Start again. Continue to play until all pieces have 2+ Players 1 Board 1+ Set Pieces been played. If you happen to draw the inside piece of a doubler receive a penalty, and hold that piece for the next round. During the next turn, you have 10 seconds to place set (61 pieces) is available, place the Pajaggle centerpiece to the side and divide the the newly drawn piece. If you have time remaining, you may attempt to fit any other remaining 60 pieces equally among players. Players attempt to place their pieces into previously held pieces. each related socket first. When all sockets are filled along with the final Pajaggle centerpiece the game is completed. have not yet been played, oops, more penalty points (you choose the fun punishment). zz Now count the number of Pajaggle pieces not used from each pile. The player with the fewest remaining pieces WINS! zz Players attempt to bridge or connect their colored 2+ Players 2+ Boards 2+ Set Pieces colored sets of pieces on either side of the board. zz Each player receives one set color of pieces (multiple colors are Pieces should be randomly placed and each piece should recommended). The boards are grouped in the center of the table lie flat so that all pieces are completely visible. Choose with the pieces on the sides. First player to fit all of their pieces who starts. Player 1 selects any piece and attempts to into any board and yell “Pajaggle!” WINS! locate and fit the piece into a related socket. Player Stepping Stones (Speed Play) has one attempt to find the related socket. If player incorrectly selects the socket, or the piece has already zz Place a Pajaggle board between Player 1 and 2, and place 2+ Players 1 Board 1+ Set Pieces zz Each player attempts to navigate across the Pajaggle board by inserting adjacent the player can select the next adjacent piece to advance across the board. zz First person to reach the other side of the board WINS! 2 Sets Pieces zz Place a Pajaggle board between player with two different Reverse Chaos (Speed Play) both pieces of the doubler must be completed, before 1 Board intended bridge. the final Pajaggle centerpiece, and yell “Pajaggle,” WINS! zz If a player selects a pathway that includes a doubler, 2 Players on the face of the board. Players may choose to fit a piece into a socket to block an zz First player to fill their board with any color of pieces, place Pajaggle pieces sequentially across the board. pieces to form a colored pathway (a bridge) from one side of the board to the other by navigating around barriers which are small circles recommended) are piled between the boards. Pajaggle pieces to the right or left of the Pajaggle board. Put all the pieces back into the bag and play again. Block-N-Bridge (Strategy Game--Turn Play) Chaos (Speed Play) zz Each player receives one board. All of the pieces (2 colors zz Play ends when all pieces have been drawn from the bag. If a player has pieces that been played by the opposing player, or the piece is the inside of a doubler and the outer ring has not yet been played, the piece is placed back into the player’s set of pieces and player loses his turn. Player 2 then selects any piece that will either be used to build a bridge or block an intended bridge. If two different colors are used in the doubler, the doubler is wild and either player can use the socket as part of their bridge. A doubler with both the ring and insert of the same color can only be used by the player with that color. zz First player to get across the board in either direction wins that round. Player is awarded 10 points for bridging across and receives 1 point for each socket. Doublers that are wild have no points. First player to reach 50 points WINS!
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