2016 Homecoming Team Competition Packet October 3-8, 2016 SVSU will provide reasonable accommodations for those persons with disabilities. Individuals who wish to have accommodations should contact the Student Life Office at 989.964.4170 at least three days prior to the event. SVSU does not discriminate based on race, religion, color, gender, sexual orientation, national origin, age, physical impairment, disability or veteran status in the provision of education, employment and other services. Table of Contents Schedule of Events ............................................................................................................................................ 3 Window Decorating ........................................................................................................................................... 4 YELL LIKE HELL! .......................................................................................................................................... 5 Macho Volleyball (All-Male Event)................................................................................................................... 6 Macho Volleyball Rules .................................................................................................................................... 6 Team Races ....................................................................................................................................................... 8 Lip Sync Contest ............................................................................................................................................... 9 Lip Sync Rules .................................................................................................................................................. 9 Service Project ................................................................................................................................................. 11 Powder Puff Football (All-Female Event) ........................................................................................................ 11 Flag Football Rules .......................................................................................................................................... 12 Parade.............................................................................................................................................................. 16 2016 Homecoming Parade Registration Form .................................................................................................. 17 2016 RSO Registration Form ........................................................................................................................... 18 TEAM COMMUNICATION One team member must subscribe to receive Homecoming Text Updates and Reminders We will be using Remind App that is used for classes. Person responsible to getting text messages needs to message Enter: 81010 Text: @svsuhom 2 Schedule of Events Monday, September 12 Homecoming Informational Meeting at 10 p.m. in the Unity Room Tuesday, September 27 Homecoming Informational Meeting at 10 p.m. in the Unity Room Friday, September 30 Window Decorating Begins – Marketplace Windows Sunday, October 2 Yell Like Hell! – Stadium 8pm Monday, October 3 Macho Volleyball – O’Neil East 6pm Tuesday, October 4 Boat Regatta, Pond – 5pm Wednesday, October 5 Lip Sync Contest – Hamilton Gym 9pm Thursday, October 6 Pep Rally – Courtyard 7pm Friday, October 7 Service Project ABC12 – 5am-7pm Flag Football - Intramural Fields 2:30pm Saturday, October 8 Parade – J2 Lot 5pm Football game 3 Window Decorating Where: Marketplace at Doan When: Friday Sept. 30 at 8:00 a.m. – Wednesday October 5 8:00am Judging Time: Wednesday October 5 at 8:00am Objective: To design the most creative window design that incorporates the Homecoming Theme, SVSU, and the Football game. Theme: A TRIP AROUND THE WORD General Instructions: - Student teams/organizations will be assigned a window located in front of Marketplace at Doan. Window assignments can be picked up from the Student Life Desk - Windows must be cleaned by their respective team/organizations by Sunday, October 10th. If not cleaned, the organization’s on-campus accounts will be fined $50 by the Student Life Center. - All expenses for window decorating are the team/organizations or individual’s responsibility. - Please incorporate your organization’s name somewhere on the window. - Only WATER-BASED paint may be used for this event. Scoring: - Participation - 1st Place - 2nd Place - 3rd Place - 4th Place = = = = = 50 points 100 points 75 points 50 points 25 points Judging will be done by a panel of judges who are selected by Student Life Center and have final say. Windows will be judged based on: Use of Theme Originality Artistic Merit Overall Appearance 4 YELL LIKE HELL! Where: Stadium (Rain Backup TSAR) When: Sunday, October 2 Check In: 7:30 p.m. Start Time: 8:00 p.m. Court: must arrive by 7:45 p.m. Objective: Student groups show school spirit by presenting an original chant about your group’s history and love for SVSU. Additionally Homecoming 2016 Court will be introduced. General Instructions: - Chant must be appropriate for all audiences and ages. - Chant can be up to 4 minutes long. - Chant should include theme and organization history or purpose. - No music, microphone, megaphone, any electronic voice enhancing device of any type. Chant must be voice only. Non-electric cheering megaphones are acceptable. Scoring: - Participation: 100 points - Longer than 4 minutes, only 50 points will be awarded 5 Macho Volleyball (All-Male Event) “Indoor Volleyball” Where: O’Neil East Arena (Behind Basketball Court) When: Monday, October 3 Check-In: 5:00pm Start Time: 6:00pm Objective: Be the last team standing in the bracket! Homecoming Rules: - Single Elimination!!!! - Must have a female coach - Each team’s coach will need to check-in their team with the players at their side. - Each team will need to submit a written roster of the 6 male participants representing their organization. - Rules will be covered at 5:30 p.m., failure to check-in will result in immediate disqualification. - Please see Volleyball Rules provided below. - Players will need their Student ID Scoring: - Participation - 1st Place - 2nd Place - 3rd Place - 4th Place = = = = = 50 points 100 points 75 points 50 points 25 points Macho Volleyball Rules TEAM A. A full team consists of four players. A minimum of three players are required to start or continue a game. ELIGIBLE PLAYERS A. All current students who pay SVSU tuition for classes on the University Center campus are eligible. B. Every player will be required to present his/her SVSU picture ID card to the game official prior to the start of the game. FORFEIT POLICY The officials will allow a five-minute grace period for teams which do not have the minimum amount of players. If that time elapses and one team does not have the minimum number of players, the opposing team wins via forfeit. PROPER CONDUCT IS ABSOLUTELY ESSENTIAL! All players, fans, and coaches are expected to conduct themselves in a reasonable and sportsmanlike manner at all times. Rough play, abusive language and all other acts of unsportsmanlike conduct will not be tolerated under any circumstance. Disciplinary action in cases of misconduct will be handled by Student Life Center, Recreation Department and or the Student Code of Conduct. 6 PLAYERS EQUIPMENT All players must wear shoes. Cleats of any type are not allowed (This includes Turf shoes). A player cannot wear anything that is dangerous to another player. Knee braces should be covered so that no metal parts are exposed. Knee pads are highly recommended, but not provided by the officiating staff. Head gear or wear of any type is not allowed. No jewelry is permitted during intramural activities, except wedding bands, medical bracelets and stud earrings. Medical bracelets and stud earrings must be taped. GENERAL GAME PROCEDURES A. A point will be rewarded to a team when the opposing team violates a rule, or the ball is determined dead. (Rally scoring) B. The game shall consist of a 30 minute match time limit. C. The game: The best two out of three games will determine the winner of a match. A game is won when one team has scored 18 points and is at least two points ahead. If the team leading does not have a two point advantage, play shall continue until one team has a two point advantage or first to 21 points. The final game of the match will be played to 15 with 17 being the cap (Officials can call the third game early based on match time remaining). D. Coin Toss: Prior to the start of the game the referee shall hold a coin toss with the opposing team captains after designating which captain will call the toss. The winner of the toss has choice of serving or side of court; the loser has the alternative choice. The teams shall switch courts after each game. a. Rock, paper, scissors may be used as an alternate method. E. Substitutions: Substitutions are unlimited but need to be made by the captain only when the ball is dead. F. Time Outs: Each team is permitted one team time out per game. The length of the time out is 30 seconds. G. Rest period between the games is 1 minute H. A team may continue to play a ball they hit which touched the ceiling on the first or second hit as long as it comes down on their side of the court. If a ball hits the ceiling or basketball supports and goes into an opponent’s court, it is a point for the opponent. RULES OF PLAY A. Match play will be regulated by NIRSA rules except where modified **Campus Recreation and Student Life reserves the right to alter these rules at any given time.** Updated 7/24/13 7 Team Races What: Cardboard Boat Race Where: Pond by Field House When: Tuesday, October 4th Check-In: 4:30pm-5:00pm Event Time: 5pm-7pm Objective: Create a boat out of cardboard and duct tape to use in a pond race. Team Race: - Only cardboard and duct tape can be used to build the boat and oars. - Boats will be inspected by Homecoming Committee at check in or by discretion during or after race. - Only cardboard oars will be allowed to propel your boat. - Boat must complete the course in order to qualify. - At least one student must be in the boat for the race to qualify. - Lifejackets must be worn at all times by students racing the boat. - If boat sinks your team is disqualified. Scoring: - Participation - 1st Place - 2nd Place - 3rd Place - 4th Place = = = = = 50 points 100 points 75 points 50 points 25 points 8 Lip Sync Contest “Songs of the World” Where: Hamilton Gym When: Wednesday, October 5 Check-In: 8pm Start Time: 9pm-11pm Objective: Create a lip synced music act (must have a section with international music). General Instructions: - Mashup accepted but cannot be longer than 4 minutes long. - Any act deemed distasteful or offensive will be disqualified. This includes, but is not limited to, acts with pervasive drug/alcohol references, explicit sexual acts, acts that demeanor poke fun at a certain group of people or mention another student organization. Scoring: - Participation - 1st Place - 2nd Place - 3rd Place - 4th Place = = = = = 50 points 100 points 75 points 50 points 25 points Points will be awarded as follows: Entertainment Factor Homecoming Spirit related Creativity King/Queen Candidate in performance wearing sash or ribbons (10 pts.) Lip Sync Rules King/Queen in performance Ten point maximum awarded to organization if they have both King and Queen in performance, multiples, or just one. Candidates can represent more than one organization. Timing Performance may be no longer than 4 minutes The performing organization will only have two minutes after the allotted time before the performance is cut off. 9 Pep Rally Where: Campus Courtyard When: Thursday, October 6 Swipe In: 6:00 p.m. -7:00 p.m. Pep Rally Begins: 7:00 p.m. Swipe Out: At end of Pep Rally Objective: Passive event to bring awareness to students and campus community in regards to homecoming week activities and football game. This event will inspire students to attend and show their support at the home football game against Lake Erie. General Instructions: - Swipe in before and after event in order to get points. - Participate in attractions - Enjoy food and snacks - Engage in recognition of senior football athletes and speech by head football coach - Mingle and network with student body population. Scoring: - Participation: Greater Than 30 people = 50 points - Participation: Between 30 and 20 people = 30 points - Participation: Less Than 20 people = 20 points 10 Service Project Where: ABC12 Food Challenge Ryder Center When: Friday, October 7th Check-In: Friday Oct 7th 5am ABC12 Kick Off Event Food Deadline: Friday Oct 7th Noon Objective: Give back to our community by participating in a local service project. General Instructions: Students will meet in the Student Life Center and then carpool to the location. Supplies and water will be provided. Please dress to work outdoors. Scoring: Participation = 50 points (3 members per organization needed to receive points) -Swipe in before and after event Friday Oct 7th 5am ABC12 Event. Food Donated = 50 points (20lbs of nonperishable foods) Powder Puff Football (All-Female Event) Where: Intramural Fields or Field House When: Friday, October 7 Check-In: 1:30pm Start Time: 2:30pm Objective: Be the last team standing in the bracket! Homecoming Rules: - At check-in, each participant will need to show their SVSU student ID to receive a colored wristband. Wristbands must be shown at the start of each round and need to be worn until team is eliminated. - Each team will need to submit a written roster of the 5-12 female participants representing their organization. (Max of 7 on field at a time) - Rules will be covered at 2:00 p.m., failure to check-in will result in immediate disqualification. - Must have a male coach - If weather is unfavorable before the start of the game, participation points will be awarded to those organizations that check-in by 2:00 p.m.. Please see Flag Football Rules below Scoring: - Participation - 1st Place - 2nd Place - 3rd Place - 4th Place WEATHER POLICY = = = = = 50 points 100 points 75 points 50 points 25 points 11 Games will persist if rain is in the forecast. At the first sight of lighting games will be suspended for 5 minutes. If lighting has not ceased after those five minutes, games will be counted as they stand. At that time the Intramural Staff will remove everyone from the field. Flag Football Rules TEAM Women’s: Each team shall consist of seven players, with a roster limit of twelve. A minimum of five players is required to start or continue the game. ELIGIBLE PLAYERS A. All current students who pay SVSU tuition for classes on the University Center campus are eligible. Also, any faculty or staff member who has a Ryder Center membership is eligible. B. Every player will be required to present his/her SVSU picture ID card to the game official prior to the start of the game. If the SVSU ID does not have a visible picture the player must have some other form of picture ID in conjunction with the SVSU ID. All eligible players will be listed on the score-sheet by the Program Desk. If a player is not listed on the score sheet, the player is not eligible to play. If a current SVSU picture ID is not presented, the student will not be allowed to play. PROPER CONDUCT IS ABSOLUTELY ESSENTIAL! All players, fans, and coaches are expected to conduct themselves in a reasonable and sportsmanlike manner at all times. Rough play, abusive language and all other acts of unsportsmanlike conduct will not be tolerated under any circumstance. Disciplinary action in cases of misconduct will be handled by Student Life Center, Recreation Department and or the Student Code of Conduct. Any Player receiving 2 unsportsmanlike fouls will be ejected and disqualified from further play. Any team receiving more than 2 unsportsmanlike fouls during the course of a game shall be disqualified from play. An ejection for any reason constitutes 2 unsportsmanlike fouls. P LAYER’S EQUIP M ENT A. Each player must wear shoes. They must be made of soft, pliable upper material (canvas, leather, or synthetic) that covers the foot attached to a composition bottom. Shoes/cleats with metal and ceramic are illegal. EXCEPTION: Cleats are legal if the screw is part of the cleat. B. Jerseys must be either long enough so they remain tucked in the pants/shorts during the entire down (no knots) or short enough so there is a minimum of 4 inches from the bottom of the jersey to the player’s waistline. Players may only wear a stocking cap or a headband. No other headwear is permitted. C. No jewelry is allowed to be worn during Intramural activities except medical bracelets & stud earrings, which must be taped. The Intramural staff will not provide tape. D. A player wearing jewelry, billed hats, using sticky or foreign substance on equipment or body SHALL NOT be permitted to play. Players with leg and knee braces made of hard, unyielding material must have both sides and all edges covered with padding at least ½ ” thick. E. Each player must wear pants or shorts without any belt(s), belt loops, pocket(s), or exposed drawstrings. The pants or shorts must be a different color than the flags F. Each player must wear a one-piece belt with three flags permanently attached. Campus Recreation will provide flag belts. A flag belt must be worn free of any knots. G. The referee shall decide the legality of any ball. The game ball will be provided. The teams are responsible for retrieving the ball and having it ready for each play. The offensive team may keep the ball in their huddle. GAME PROCEDURES A. The game shall consist of two 15-minute running clock halves. The clock will run continuously for the 12 B. C. D. E. entire game with the exception of the last 2 minutes of the 2nd half where timeouts, incomplete passes, or running out of bounds will result in stoppage of the clock. Between the first and second half, the teams shall change goals. a. Mercy Situation: If either team is 18 or more points ahead during the last 2 minutes of the game there will be a running clock for the remainder of the game. Each team will have one time-out per game. Time-out duration is thirty seconds. The field is divided into four 15-yard zones and two 10-yard end zones. A team in possession of the ball shall have four consecutive downs to advance to the next zone by scrimmage. The line to gain shall be the zone in advance of the ball, unless the distance was lost due to penalty or failure to gain. In such a case, the original zone in advance of the ball at the beginning of the series of downs is the line to gain. Unless moved by penalty, the ball shall be snapped on the 15 yard line to start each half and possession. A live ball becomes dead and an official shall sound the whistle or declare it dead: a. When any part of the runner other than a hand or foot touches the ground. b. When a backward pass, fumble or muff touches the ground. A snap that hits the ground before or after reaching the intended receiver is at the spot where it hits the ground. c. When a runner has a flag belt removed legally by a defensive player. A flag belt is removed when the clip is detached from the belt. d. When a passer is deflagged prior to releasing the ball. e. Anytime the ball in player possession touches the ground, the ball shall be declared dead at the spot. HANDLING THE BALL A. A backward pass or fumble that touches the ground between the goal lines belongs to the team last in possession of the ball unless lost on downs. B. Center may snap the ball between the legs; or outside the legs. C. No direct snaps to oneself. The player receiving the snap must be at least two yards behind the offensive scrimmage line. Direct snaps are illegal. D. Failure to snap the ball after 25 seconds of being placed by the referee will result in a Delay of Game penalty. E. All players of either team are eligible to touch or catch a pass. F. Defensive Pass Interference: After the pass is thrown and until it is touched, there shall be no defensive pass interference beyond team A’s scrimmage line while the ball is in flight. It is also pass interference if an eligible receiver is deflagged/tagged prior to touching the ball on a pass thrown beyond team A’s scrimmage line. Note: Intentionally hindering an opponent’s vision is also included in this rule (ex: face guarding). G. The referee in the back field will give the “3 arm count” to signal the defense to rush. The defense must wait until the referee raises their arm before crossing the line of scrimmage. H. The defense is allowed one Blitz per half. A blitz is when the defense chooses not to wait for the referee’s 3 arm count. SCORING A. Scoring shall be as follows: a. A touchdown is worth 6 points b. A safety is worth 2 points c. Points after touchdown are: i. Running or passing from 3-yards-----1 points ii. B. Running or passing from 10-yards----2 points iii. C. Running or passing from 20-yards----3 points 13 iv. If a team B player intercepts a pass or aired fumble during the try and returns it for a touchdown, they score 3 points. B. The player scoring the touchdown must raise their arms so that the nearest official can deflag the player. If the player is not deflagged with one pull and the official determines the flag belt has been secured illegally, the touchdown is disallowed and the player is disqualified and it is a foul. PENALTY: 10yards from the previous spot and loss of down. PLAYER CONDUCT A. The offensive screen block shall take place without contact. The screen blocker shall have their hands and arms at their side or behind their back. Any use of the arms, elbows or legs to initiate contact during an offensive player’s screen block is illegal. B. Defensive players must go around the offensive player’s screen block. The arms and hands may not be used as a wedge to contact the opponent. C. A runner shall neither charge into nor contact an opponent in his/her path nor attempt to run between two opponents or between an opponent and a sideline, unless the place is such as to provide a reasonable chance for him/her to go through without contact. If a runner in his/her progress has established a straightline path, he/she may not be crowded out of that path, but if an opponent is able to legally establish a defensive position in that path, the runner must avoid contact by changing direction (this is the same principle as the block/charge in basketball). Diving is permissible only in attempt to deflag an opponent. Diving for extra yards or in the instance of charging – as mentioned above – is not. D. The ball carrier shall not guard their flags by blocking, with arms or hands, the opportunity for an opponent to pull or remove the flag belt. The ball carrier shall be prohibited from contacting an opponent with an extended hand or arm. Examples of flag guarding include, but are not limited to: a. Placing or swinging the hand or arm over the flag belt. b. Placing the ball in possession over the flag belt. c. Lowering the shoulders in such a manner which places the arm over the flag belt. E. Offensive players must have possession of the ball before they can be legally deflagged. A flag belt that becomes detached inadvertently (not removed by grabbing and pulling) does not cause play to stop. In circumstances where a flag belt is removed illegally, play should continue with the option of the penalty or the play. In all situations where a play is in progress and a ball carrier loses the flag belt accidentally, inadvertently or on purpose, the deflagging reverts to a one-hand tag of the ball carrier between the shoulders and knees. Tampering with the flag belt in any way to gain an advantage including tying, using foreign materials or other such acts. PENALTY: 10-yards from the previous spot, loss of down and player disqualification. F. A second unsportsmanlike foul by the same player or non-player results in disqualification. PENALTIES a. 5-yard penalties a. Delay of Game (Dead Ball) b. Encroachment (Dead Ball) c. False Start (Dead Ball) d. Helping the Runner e. Illegal Forward Pass f. Illegal Snap (Dead Ball) g. Illegally Conserving or Consuming Time h. Intentional Grounding (Loss of Down) 14 i. Intentionally Throwing Backward Pass or Fumble, Out-of-Bounds (Loss of Down if by Team A) j. Offensive Player Not Within 15 yards of Ball k. k. Player Out-of-Bounds When Ball is Snapped l. Receiving Snap Within 2 Yards of Scrimmage Line m. Required Equipment Worn Illegally m. Illegal Substitution (Dead Ball) b. 15-yard penalties a. Contact Before or After Ball is Dead b. Contact With Opponent on Ground c. Defensive Use of Hands d. Dive or Run into a Player e. Forward Pass Interference – Defensive (Automatic First) f. Forward Pass Interference – Offensive (Loss of Down) g. Guarding the Flag Belt h. Illegal Flag Belt Removal i. Illegal Offensive Screen Blocking or defensive bull-rush j. Illegal Player Equipment j. Illegal Substitution/Replaced Player k. Illegally Secured Flag Belt on Touchdown (Loss of Down by Offense) (Automatic First Down if by Defense) l. Obstructing or Holding the Runner m. Roughing the Passer (Automatic First Down) n. Spiking, Kicking, or Throwing Ball During Dead Ball p. Stiff Arm o. Strip or Attempt to Strip the Ball r. Tackle Runner p. Two or More Consecutive Encroachments, During Same Interval Between Scrimmage Downs q. Unnecessary Contact of any Nature c. Disqualification associated with 15-yard penalties a. Flagrant Personal Foul b. Flagrant Spiking, Kicking or Throwing Ball c. Any Unsportsmanlike Conduct by Players, Coaches, Substitutes or Others Subjected to the Rule d. Intentional Tampering With Flag Belt-Defense (Auto 1st Down) e. Intentional Tampering With Flag Belt-Offense (Loss of Down) f. Intentionally Kicking at or Swinging an Arm, Hand, or Fist at any Opposing Player g. Tackle the Runner Any Player receiving 2 unsportsmanlike fouls will be ejected and held out of the following game. Any team receiving more than 2 unsportsmanlike fouls during the course of a game shall be disqualified. An ejection for any reason constitutes 2 unsportsmanlike fouls **Campus Recreation and Student Life reserves the right to alter these rules at any given time without prior notice to participants.** Updated 7/24/13 15 Parade Theme: Game on Cardinals! Where: Lot J-2 When: Saturday, October 8 Check-In: 4:00 pm Start Time: 5:00 pm Rules: Rules for floats, displays, banners, or entertainment entries: - All parade entries must be related to the theme: SVSU A Trip Around the World - Floats must be pulled by motor vehicle (No animals). - Signs should be placed on both sides of each unit to denote the name of the group. - Parade units will receive their unit number once they have checked at the Student Life tent and be expected to fall in line where placed by parade coordinator. - All parade units should maintain an equal distance during the parade route. Proper spacing of all units is important for the consistency of the parade. - Corporate sponsorship MAY NOT include alcohol/tobacco products or other drugs. - Parade units must select ONE person to be their Parade Team Leader; this person will be the contact person for your parade unit during the parade. - The primary job of the Parade Team Leader is to ensure that your unit does not travel too quickly or slowly during the parade. Limitations on participation in the Homecoming Parade: - Parade organizers have the right to pull from the parade any stalled vehicles or groups that cannot keep up with the pace of the parade. - Parade organizers have the right to have groups or individuals removed from the SVSU parade for exhibiting bad taste, intoxication, using profanity or objectionable language. - Equine and other animal units must provide their own accompanying clean up personnel with shovels/rakes. Failure to comply will result in dismissal from the parade. Scoring: - Participation 1st Place 2nd Place 3rd Place 4th Place = = = = = 50 points 100 points 75 points 50 points 25 points 16 2016 Homecoming Parade Registration Form Please fill out this form and return to Student Life by Thursday September 29th, 2016 by 4:00pm if you plan on participating in the Homecoming Parade. The Homecoming Parade will take place on October 8, 2016 and will start at 5:00 pm. YOU NEED TO BE AT THE DESIGNATED SITE (J2-LOT) BY 4:00 pm! Organization Name:_______________________________________________________ Contact Person:___________________________________________________________ Phone Number:___________________________________________________________ E-mail Address:__________________________________________________________ Vehicle Make:____________________________________________________________ Vehicle Model:___________________________________________________________ License Plate Number:_____________________________________________________ Driver Name:____________________________________________________________ Please check the following which apply: We are marching on foot in the parade: ____ We are going to have a vehicle in the parade: ____ We will be having a float in the parade to be judged for points: ____ We will be using amplified sound equipment (stereos, loud speakers, etc):____ Please Note - Your organization does not have to be competing for points in order to march in the Homecoming Parade. All are welcome to participate! 17 2016 Team Registration Form All forms (with exception of King/Queen application) are due to the Student Life Center by Thursday September 29th, 2016 at 4pm. Participating groups will be required to attend a Homecoming Informational Meeting at 10pm on Monday, September 12 or Tuesday, September27 in the Unity Room. Team Name: Contact Person: Contact Phone: Contact E-mail: Alternate Contact: Alternate E-mail: Competing for Points? YES NO Competitive Events: (please check boxes for ALL events participating in) Yell Like Hell! Please Note: The Homecoming committee reserves the right to remove Macho Volleyball (All-Male Event) or disqualify any entry or organization, at any time, for behavior deemed Window Decorating inappropriate. If disqualified for inappropriate behavior, 100 points will Cardboard Boat Race be deducted. Organizations who do not compete in an event they have registered for without 24 hour notification (prior to start of event) will Lip Sync receive a 100 point deduction. Grievance of any decision should be Pep Rally presented to the Assistant Director of Student Life in writing within 24 hours of the event occurring. Service Project *Helpful SLC Hint: Two clubs may join together to compete as one for Flag Football (All-Female Event) the duration of Homecoming Week. Parade SVSU will provide reasonable accommodations for those persons with disabilities. Individuals who wish accommodations should contact the Student Life Office at 989.964.4170 at least three days prior to the event. SVSU does not discriminate based on race, religion, color, gender, sexual orientation, national origin, age, physical impairment, disability or veteran status in the provision of education, employment and other services. 18
© Copyright 2026 Paperzz