Invasion/Territory Games:

PHYSICAL EDUCATION
Primary physical education at Rainham follows the TGFU (teaching games for
understanding) model that focuses on skill building and games based on specific skills
rather than on specific sports. Our games are grouped into 4 categories: net/wall games,
target games, territory games and striking/fielding games. Throughout TGFU games,
students will build skills necessary to be successful in team sports and games in the junior
and intermediate divisions. This model builds in variety and differentiation, while still
promoting team building and physical fitness. We often reflect on our games and discuss
strategies for improving our chances of success. Below is a more detailed explanation of
each category.
Invasion/Territory
Games:
What are they?
*invading the other team’s territory with the aim of scoring more points than the
other team in the time limit
*scoring by getting the object into the opponents’ goal
*attempting to prevent opponents from scoring
*both offensive and defensive players
Strategies:
Maintain Possession- When the team on offence has possession of the object.
Avoid Defense- Keeping the play away from your own territory and/or goal.
Regain Possession- Try to get an object away from an opponent or to anticipate a
pass in order to intercept it.
Create Space- To pull a defender away to create an open area for a teammate to
move through or to pass an object into an open space.
Defend Goal- To defend the goal or goal line, as a team or as an individual, by
stopping other players or stopping the object.
Attack Goal- When in possession of the object, to put pressure on the other
teams’ goal by shooting or passing the object at or towards the goal or goal line.
Defend Space- To work together as a team to cover areas on a court/field to make
it difficult for the offensive team to get close to the defending team’s goal.
Set Plays- Pre-designed movements used by a team when an object is put back into
play
Net/Wall
Games:
What are they?
*games are played with a net or a wall with the aim of sending an object into an
opponent’s court so that it cannot be played or returned within the court
boundaries
*moving, controlling, and hitting an object within a specified space
*players work to make it difficult for opponents to send the object back to the
wall or return it across the net
Strategies:
Consistency- To be able to continually return the ball back over the net or to the
wall so that it lands in play.
Ready Position- To position oneself or team on the court in order to be able to
cover as much space as possible.
Setting up for Attack- To place the ball in vulnerable spots on an opponent’s court
(e.g., sides, front, back) so they are out of position and space is created on their
court to win the next shot.
Target
Games:
What are they?
*propelling an object, with a high degree of accuracy, at a target
*placing an object near or in a target in order to have the best possible score
*emphasizing accuracy and control
*target size and distance
*stationary or mobile targets, as well as players shooting while stationary or mobile
Strategies:
Aim and Accuracy-To deliver an object towards a target with the right amount of
force to successfully reach the intended target.
Project the Object-To place obstacles in the way to make it difficult for the
opposition to hit the target
Striking/Fielding
Games:
What are they?
*strike a ball/object so it eludes defenders.
*a contest between a fielding and batting team with the aim of scoring more runs
than the other in the innings or time allowed.
*can involve running, striking, throwing, kicking and catching
*runners hit, kick or throw an object, then score runs by advancing to designated
areas
*fielders retrieve the object and get it to a specified place to stop runs from
being scored and to get opponents out
Strategies:
Hit Accurately-To use proper striking mechanics to hit the object into the field of
play.
Placement Away from Fielders-To hit the ball/object over or around the fielding
team into open or safe areas.
Covering Space- To work together with the fielding team to cover as much space as
possible.
Score Runs- To use tactical solutions such as advancing runners so they are closer
to the scoring area
Avoid Getting Out- To use tactical solutions such as quickly running to a safe area
(e.g., base) before the fielding team is able to throw to the safe area or tag the
runner.
Stop Scoring Runs- To work together as a defending team to prevent scoring by
the offense. Examples include covering as much area as possible and throwing the
ball/object to a teammate who is able to prevent the runner from scoring.
I also incorporate a TRIBES approach in the gym. Students are reminded about
how to play games while keeping the four tenants of participation, attentive
listening, appreciation and mutual respect in mind. This creates a safe and
encouraging environment where all children can develop their skills and improve
their fitness. We use the TRIBES tenants as our gym rules. Below is a breakdown
of how TRIBES connects to physical education.
Participation
I will:
*wear appropriate shoes and clothes
*join in during discussions and instruction
*attempt each activity
Attentive Listening
I will:
*listen to and follow instructions prior to and during an
activity
*stop an activity immediately and listen at the sound of
the whistle
*raise my hand to ask a question
Appreciation
I will:
*encourage others
*cooperate with my classmates
*demonstrate good sportsmanship
Mutual respect
I will:
*respect my teacher and my classmates
*use the equipment correctly and safely
*return the equipment when asked
I hope that throughout the course of the year, all students will have fun, be safe
and build healthy habits that contribute to a lifetime of being active.
Mrs. Kuckyt